The drop to the top by jk5000 2019-10-06T21:41:42Z
That's a fun multiplayer game idea. I can see myself playing this with my friends and it probably has the potential of ruining friendships - but in a good way :D
Foon → Ludum Dare Explorer → Users → Fictions
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Deep Fried Pancake! | jam | 417 | 3.81 | 4.08 | 3.55 | 3.16 | 3.90 | 3.95 | 3.77 | |
| 2020 | 47 | Stuck in a loop | 👥 | Epoch | jam | 357 | 3.83 | 3.63 | 3.72 | 3.63 | 4.13 | 3.94 | 3.72 | 3.63 |
| 2020 | 46 | Keep it alive | 👥 | Lich Clicker | jam | 639 | 3.74 | 3.40 | 3.05 | 3.37 | 4.23 | 4.05 | 3.03 | 3.76 |
| 2019 | 45 | Start with nothing | Better than nothing | jam | 253 | 3.76 | 3.66 | 3.70 | 4.26 | 3.69 | 2.97 | 3.32 |
That's a fun multiplayer game idea. I can see myself playing this with my friends and it probably has the potential of ruining friendships - but in a good way :D
I was desperatly looking how I could shoot, then I crashed into my first ship xD
Such a nice puzzle prototype :) It seems realy robust to build up opon this.
I'm so happy to see 'Take on leave the rest' :D I would have loved that theme :D Nice job!
Once I was in the game I couldn't move :( But the artstyle is amazing and what you did with the intro in that short amount of time is incredible :) You did an amazing pixel art job there :D
This game is just amazing :D
I like the game, you made the bubbles animation suttle but it felt amazing... Also the music complements the theme realy well. I would have liked, if you didn't have to click each time you needed a new bubble because - bubble aiming was the main gameplay feature :)
I also like that you chose such a topic that is often not spoken in our society. If you do use such topics, please add a disclaimer like: If you suffer from depression or suicidal thoughts, there are a number of people who can help you. Here's a list of number that can help you https://ibpf.org/resource/list-international-suicide-hotlines
I have the same problem, after Iused all holes and chisel, I tried to remove a piece that crashed the game :/
An amazing concept and you did a great job transalting that... I made it to 5000 and it was quite challengin to get there :D
It's a solid tower defense foundation, I like the physics, they can totaly screw you but you can also exploid the physics as a game mechanic - by shooting the robots up in the air, when you place a wall underneath them. :D
I love the music and the art style and I hate crows now xD Astonishing game :3~
I can't belive I did that xD An amazing idea and It's realy funny :) Thanks for that experience.
That's such a cute game... And I instantly felt sorry for the bear :) Great job!
The barkeepers voice is amazing xD Great job with the story :D
The audio and the graphics compliment each other so well :D Nice job, I enjoyed playing the game :D
That's an amazing puzzle game :) I can see myself using this on my phone a lot :D
I'm sorry but there's no link to the project :(
@freso: Oh I'm sorry xD The screenshot was so catchy xD
Great game :) I love the art style :3~ Unbenannt.PNG
Rotten Grandparents stole Laptop xD Why is that not an option XD The idea behind the game is so wonderful :D You did a nice job :)
Great atmosphere :)
I wish you had a windows version, sadly I can't play you're game :(
I love chess and that's an amazing chess game... That was an incredible game! You just made me happy :D
That's an amazing game :D I love every bit of it <3
I love the attack animation, it kinda looks like a ballet-kick to me :D Also it looks realy Cthulhu-esque :)
I somehow enjoyed the painting mini-game... That was a lot of fun :D Thought it was simple, it had me I could have played this for quite a while :)
Unbenannt.PNG I found a shortcut xD Right in the beginning, if you go down there you never get the Dash. :)
The art style is realy cool and the sounds fit to that. I wish that the controls where able to compute a diagonal movement. :)
The graphics and the UI of this game is on point :) I love your art style :D
It's an interesting game :) I love how the story get's told by the memories... That's a nice concept.
@bjeaurn: I wanted to do a time slowly unfreeze effect when you come back from the menu, that's why it is lagging... It's not smoothed out, but it should help to come slowly back into the game. Also I see you scored well in the leaderboard :D
Thanks :) I was trying to go for a squeezy consistence on enemies xD
scores.PNG The scores so far xD
@kanonix: Thanks for the inspiring comment. I love binding of isaac and Edmund McMillen is an amazing game creator... :3~
@TadeasPaule: Thanks :) That makes so much sense that the mysteries are just kept for the enemies, I will keep that in mind for the future :D
@joellikespigs: Thanks for the nice feedback :) And if you had uploaded the score you would be #2 on the leaderboard right now XD
@shared: Nope, sadly the web versions leaderboard doesn't work :/ @n-one: Thanks, but the music is license free music from the asset store by Marching Dreams... They have amazing free sounds for games :) @thoof: That's an amazing idead by unlocking side rooms :)
Oh my god, there are so many comments... Thanks to all of you for the amazing words and the nice feedback. Never thought that the Ludum Dare would be such a wonderful experience of positivity :D
I love the character controller, the movements are very snappy :D Also the boss designs are smart... they have simple but recognizable patterns and they do their job realy good. Well done :)
Such a beautiful game... Music and Art fit so well together :3~ And the cat~ Awe~
Playing a cave man was quite fun :D The character controls for me where a bit slow and I wish the jump was on the Space-Key, but that's nit-picky :) You did a great job!
Very meditative and relaxing... The perfect game after 48 hrs. programming :3 Unbenannt.PNG
What a fun decision game :D I just had the issue that on german keyboards the Z-Key is the Equivalent to the Y-Key. So pressing Yes in your game means pressing Zes in Germany xD
That was amazing :3~ Thanks for making this! It felt so unique...
That's a realy nice game. The art is amazing and the movement's great. I like the powers you collect in the game they feel realy unique... Great job :D
The main character is amazing, but I loved the enemy xD It reminded me of so many animes :D
The animations are so well done and the music complements the gameplay in a funny way... :D A lot of WTF-Moments xD
That's huge, but it looks wicked :D
It's unforgiving like Super Meat Boy xD I like it... For the jumping I wish that the downwards velocity of the jump would be a little bit higher, so it doesn't float that long :)
I read the rules and I think it could be a nice party game if there was a timer involved that keeps the players in a little rush :) Also I love the random tables, and dice rolling is always a great option... Wish that this would be the focus of the game design to create a lot of dice roll tables for the game. For example on each round you draw 2 tables and roll a die on them. :) I like the overall idea of the game
That was an amazing experience :D Thanks for that game, I enjoyed it from start to finish xD I suck at driving though xD
That was great :D It's a fast paced game and reminds me a lot of when robot wars was on tv xD The guns seem to be the best option in this game I wish there was more balancing, so that the hammer would be as good as the guns or had another advantage :D
It seems that I'm not the right primate for this challenge xD
It took me a bit to realize that you need to go back but after I did the game was quite fun :) It's a realy nice puzzle game :D
I never felt so lost and calm at the same time :3~ Amazing Job!
This could be a nice mobile game :D
The tim burton graphics are amazing :D I also like the idea of sticking to the wall, but sadly i couldn't get over the first obstacle :(
An amazingly fun game :D I love everything... It was a bit hard though for a non-native english speaker xD
It's still missing :(
Such a nice combination game :D But when I hover over the icons on the top my mouse disapears, that makes selecting a bit harder. The clue system is such a help and a realy clever idea to help players. Great job! :D
Amazing art <3
I like the "game boy"-start menu, reminded me of the good 'old times :D The game is solid and the controls are good. Great Job! :D
That's a clever puzzle game... And it made me realise how bad I am at puzzle games xD
The asthetics are amazing. And the main menu is so well designed and has a good feel to it.
I like the idea of adding a player to an Tower Defense game. The controls are complicated and I wish there was more button feedback on what happens. I like the art and you did a great job creating this :)
err.PNG It seems that the page couldn't be found. :(
Thanks :) It's a unique twist on a puzzle game :)
That's a solid foundation for a gathering or city building game :) I love the camera movement it's realy snappy. Great Job! Hope you had an enjoyable journey on the way of challenging yourself.
This game is ridiculous hard xD But I managed to come to level 3 but after I defeated all the tanks there nothing happend... I didn't level up and I was stuck on lvl 3. But other than that... Great Job! :D
That's a great start for a good dungeon crawler game. I liked the controls of the character, except for the attack... I'd prefer if the character doesn't stop to attack and keeps the velocity during that time. But you did a great job with the game :D I liked playing it and the boss killed me xD
I praised the Egg :) A nice little color reveal game. Wish there would be an objectiv to win or end the game and some challanges.
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A very transcendent game :D
That's a nice starting point for a surivial game :)
The game is still missing
Congratulations on your first jam :D Never was flower picking so cruel... The character controls feel realy good. I loved the dialog system, it seemed robust, and the graphics were lovely. Also the shooting had an overal great achievement factor. I had some issues figuring out what I can and can't shoot. I enjoyed your game very much :) I hope you had fun making the game :D
The sounds are killing me :) Amazing job :)
I love the menu asthetics of this game and the little details in the 'enemies' behaviour. Well done! :D
Double jump for the win xD 23/24 stars and 5 deaths... I would have like to control blob with wasd :)
That's my first 2048 game I played and it's a lot of fun :) Great sprite design, I love your art :) I just wish that there were some kind of animations that show when the numbers get merged into a bigger number.
Yeah the web version is realy slowing things down a lot, but nontheless I liked this starting point for a nice 2d survival game like terraria :D
The damage sound is amazing xD hahaha~
Nice concept :) The character movement feels a bit slow, but a nice platform design.
The enemies behaviour was realy unique to each other you did a great job... And the second phases of bosses where realy hard xD I liked it, nice job :D
That's an amazing line rider prototype. I enjoyed the game :D
Everything in this game compliments your humor xD I love it! You made me smile big times today - thank you :D
YAY~ You did an amazing job :D It's a great level builder prototype. The walking enemies will block each other out when you have multiple of them on one platform ;)
@tadeas-paule: Just say it's a feature XD
The art is just amazing <3 You did an amazing job with executing an idea... That's just wow!
That's so funny I had the same concept for my game xD I loved to see this variante of the same concept idea xD Great job :)
That's a solid and fun game :) The movement of the sphere feels so good :D
That mood is just amazing :D I was scared from the point that I started the game.
Speeding Potions are so much fun when they are stacking xD
Thanks for this game :D That was a fun experience... I love how you combined the flipper-controls with that... The game felt like an incredible robust prototype... :D Great job!
That's an amazing game :D It took me a little bit to figure out that it's bridge constructor, but after I did I enjoyed every minute of that game... Well done! :D
Hey there :) The camera movement around the globe is realy nice, but the UI Elements are way to small and especialy on the blue/white planet I couldn't read the text clear. Also I wish there was a clearer understanding of what UI Element does. But still it's a good starting point for a prototype :D
YAY for text adventures :D It's simple but effective :D
I like the game it's a fun casual game, but the UI Element for the score needs to be a little bit bigger. But still great game :D
I did this on a bachelor party once, where you had to trade items with strangers to get a present in the end... That's a simple and fun game :D I love it! <3
Congratz to finishing your first game jam :D It would be great if there is something the player could interact with during the training phase, at the moment it's just a waiting game :D
The voice over is amazing :D I sadly died of exhaustion, wish that UI Element was bigger and would tell me when it runs out. But overall a great game :3~
An amazingly fun game :D Walking through doors was a bit chunky, but other than that great job on the game :D
The music complements the art perfect... It was a nice walking simulator :D Hope you had a blast making this game :D
A great starting point for a merchand adventure game like moonlighter :D
I'm sorry I can't find the link to your game :(
That's a nice prototype to build up on :D I love you're art style. Wish that the controls felt more fluid and that I had a chance to escape the devilish spikes :) Amazing Job! :D
This is a must for an App! The style and the gameplay complements each other :heart: Great Job!
It's a great starting point for a great puzzle game. Good Job!
Minesweeper: Story Mode :laughing: I enjoyed playing the game a lot. Great Job!
I love the art style and the game is amazing. I just wish that you could jump with the [space] key and that the game would save the level progress. But that's just because I was so bad xD
I love board games :heart: I realy enjoy the art and the overall game feel. Amazing Job!
Very strategic game, at first I though it was very easy but than sh@t hit the fan xD~ I liked the game a lot. Good Job!
The gameplay remindet me of Final Fantasy Crystal Chronicles a game that I loved to play. I like the objective of your game. I wish that the circle around the tree wasn't that restricting and there is a chance to get out of the circle but it has some negative effect.
I love the chunky sprites :heart: And the overall Idea of keeping the last flower alive with what seems to bee the last bee on earth. I wish there was more feedback on when you put pollen on the flower other than a number rising.
What a really interesting idea and the music is just amazing :smile: Hope you had a great time making this~
I've learned that trees are not a good power source for your phone :laughing: The art was amazing and the gameplay felt realy unique. I like it a lot.
@galgris Thank you and Björn had a blast to record the voice :smile: @sirtyler Yes, the resolution is quiet high. The game is intendet to be played as an app on your smartphone, but we wanted to build it for as many platforms as possible. @rickzyyt Thanks for the feedback. We had the problem that the hunger went down too fast and we quiet didn't find the middle ground there.
@ilimanic Thank you :smile:
@tomeks Oh wow... Thank you for that uplifting feedback. Yes, we recorded and edited all of the sounds. @martintale Yes there is an auto-click feature. After the third story choice you unlock it :smile: Maybe you're right and it needs to come earlier, but it progresses with the story. @saeedprez You are absolutly right, that is 100% correct. The Hunger bar should eiter be renamed or move the other way.
@ytaha Yeah, we set ourselfs the goal to finish within 48 hrs. We wanted to see if we can pull that off and we are very happy with the result :smile:
@zeggamer @jusw85 Thanks for the Feedback. Yep that's right, in the end it doesn't scale great :smile: But there are 5 voice recorded endings and you unlock other buildings when you choose a different path. So there are some things you can find out by playing it again :wink:
@scott-steffes Thanks for the resolution tip, I will keep that in mind for the next jam :smile:
@kp-cftsz I 100% agree with you :smile: We decided to go with a game genre that we otherwise would never have done and was WAY out of our comfort zone, because none of us realy plays clicker games. We just wanted to have fun with an unkown genre and see where it takes us. And that's what Game Jams are for us - interesting experiences and experimenting with different genres.
First of all thank you for your realy nice comment, that realy made my day :smile: And secondly, your game is amazing xD I know it's incomplete but I love so much about it. The game feels realy like the good old Sims games and the bamboo eating mini game is just awesome. Also the UI and the world map are on point. I can't wait to see where your journey takes you next. :heart:
Your art style is amazing and the controlls are very snappy :smile: . I wish that the key positioning for shooting and the inventory would be closer to each other (on an EU keyboard).
I enjoyed the game and it is quiet challenging the longer you survive. Hope you had a great LD46. :smile:
It can't die... But I want to stop clicking *click* Amazing translation of the game theme. We also tried creating a clicker game - so we are now clicker-buddies-until-you-stop-clicking :laughing:
What a treat this game was! Each mini-game feels unique and I love the way the story is told with the gameplay. Absolut fantastic job!
Such a cute game :heart: I realy love the "Hänsel und Gretel" - Feel of the characters.
I love the detail of the watching eyes all over the place. Also the difficulty is just right for me, I haven't felt underwhlemed nor overwhlemed. Good Job! :smile:
"Alle meine Entchen" - Ich weiß warum die Hoffnung gestorben ist xD You did an amazing Job making the game feel realy empty and lonley... At some point I wanted to jump of the cliff but luckily there were bounding boxes. :smile: Thanks for the amazing adventure.
KAWAII! Amazing graphic novel, with lots of inspiration of japanese culture. I loved it :heart:
It's such a cute wave-defense game. The scrolling somehow didn't work for me [WebGL].
I wish I had a second player to shove them around :smirk: I absolutly love that feature and it could make a super smash brothers - like shoving around party, if you would implement more players and less plants.
Sadly I couldn't find the last energy source in the second iteration.
I wish that there was more feedback on the player character getting hit.
The idea of acting only when your hands are free is just amazing. :smile: Good Job!
Fun little game :smile: I found a Bug?!? The 1920x1080 Resolution is listed 3 times in the resolution menu Unbenannt.PNG
The game is amazingly difficult xD I absolutly dig your UI Animations on the menu - nice touch. Hope you had a great LD. :smile:
First of all - You are amazing :smile: I know the game is unfinished yada~ yada~ But you tried and I hope you learned a thing or two in the Unity Engine. The rotated UI Elements are something I find very appealing. Keep on making games - would love to see were your journey takes you.
I like the population aspect of the game. The gameplay is well designed and executed - especially the turn based nature of the game. Good Job! :smile:
I love your graphics. It reminded me also of the good old healer times :heart: Nice Job!
I love the art :heart: But the button design is realy messing with my mind. The selected button looks like it is set to non-interactable. Also I tried to click with the mouse on the buttons and that didn't work... So keyboard it is. But you did an amazing Job with that game. Hope you had fun making it. :smile:
The boss killed me :smirk: That was a nice twist, that you implemented a boss. I enjoyed playing the game, but I wish that you could buy upgrades in the shop with the mouse - just for consistency and that players don't have to switch from mouse to keyboard that often. But other than that a great game :smile:
For your first game it is very impressive. It's a great starting point. I also found that the [down] Arrow wasn't detecting that I wanted to go down - but the [S] Key did. Keep on making games - I would love to see were your journey takes you next :smile:
Amazing Art, but good do I suck at this game xD Nice Job!
This was the funnierst thing I played in quiet a while. The camera movement is quiet weird, but I can't stop giving the baby what it wants. :smile: Thanks for that contribution to the world, you made my day.
I had so much fun playing your game, this would be a great starting point for an amazing app :smile:
What a blessing that there are cybernetics :laughing: You did an amazin job with the layer masks, it looks realy good. I wish that in game there was an UI Element that tells you in what mode you are in currently and tells you the shortcuts. Hope you had a gread LD46 :smile:
After playing it I feel so much smarter :eyeglasses: I had fun playing. Good Job!
I love that kind of gameplay concept... It gives so much possibilty to work with. I hope you had an amazing jam. :D
That's a great concept and I hope you will tinker a bit more with that game :)
@indivicivet Thanks :) We were two developers - so I had to jump in and do the graphics xD But I realy enjoy the look of it. @sriram070 I agree - we need to tinker a bit with the controlls. But I also love the cartoony and snappy fall of the character. @listonos Hotkeys...! We haven't thout about them - Thanks :D That would make the game flow much better.
The mood of the game is just on point. I realy felt the boring aspect of everydays life and wish there was some recognition for it. I enjoyed your game from a stroytelling point of view and love the experimental trait that it brings with it. And it raises the question for me - how can you show the boring aspects of life within a game without sacrificing gameplay. Thanks for the experience and the philosophy that your game raised :D
After I got the concept of the game it made a lot of fun. The only thing that bothered me was that my point of view was dropping down and I constantly had to move up to see something.
I liked the concept of the game as some sort of idle game. But I wish I had a little more to do, than to select the upgrades. Maybe if I could select spells or different kind of attacks for different kind of enemies would be amazing. So that you have to figure out what is working the best for the current situation.
@goutye You can be very proud of what you have accomplished :wink: And you made the right decision to cut out some ideas from the project. You are an amazing example of *'How to not to overscope'*.
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I fell in love with them :heartbeat: The chasing animation is just too cute. And how you used the background to hide the collectables was superb. Amazing game, hope you had a great weekend building this.
:laughing: I can not belive that you too came to the conclusion that the theme could be interpretated as deep frying xD We did that as well with our game. :wine_glass: Cheers! The game is so well done and polished. It is amazing what you have accomplished in such a short time. I hope you had an amazing weekend building this. :two_hearts:
Sadly, I got stuck twice on the 3rd level. But, I love the gameplay feel. The flying controls are amazing! :two_hearts:
That was a really relaxing experience :smile: I hope you had an amazing weekend building this :smile:
I would love to see a mobile version of that game, I absolutly loved the gameplay idea. And enjoy the british show **8 Out of 10 Cats Does Countdown** which I got to play, thanks to you. :smile:
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I played it longer than I thought I would. :smile: I usualy don't like clicker games, but the fast progress kept me playing the game. The only thing that was realy annoying was the sound effect of the gem, when you leveled up a lot it really hurt my ears.
WHOA! Crashing back into the room is so well done. :heart_exclamation: I love the whole atmosphere of the game, it draws you into the nightmares. The only thing I would change is the camera height in the cell, to me it looks a little to low, for the character. But other than that... Simply Amazing :sparkles: I hope you had and amazing weekend building this, it sure looks like you poured your soul into this one :smiley:
I screwed my self over :laughing: I could not move left, because I'm stoopid :laughing: But I loved the game anyway. It was just so much harder. But I got to the 3rd lvl. Your art style is so funny, I love it :heart: Can't wait to see more of your game jam games - you really made me smile. Hope you had an amazing weekend building this, it sure looks like you put a ton of your creativity in this game. Keep on going! You rock! :rocket:
Hey there :smile: I really like the wonkyness of the game :laughing: I currently came upon Coding Adventure: Ant and Slime Simulations by Sebastian Lague [This](https://www.youtube.com/watch?v=X-iSQQgOd1A) maybe this will help you explore some new aspects of your idea. Would love to see that in a future game jam mayhabs :thumbsup: Nonetheless, I hope you had an amazing weekend building this game. :wink:
That's a realy cool entry and I love that you teach your game about the dialog. :heart: The only thing I would suggest is the dialog at another position, because you go down, it takes over a lot of the upcoming dangers. I think I would have prefered the dialog as a speech bubble on the ship itself. Other than that, I had a great time playing :smile:
The simplified art is so cool and I think you build an amazing prototyp here on which you could build upon. ALSO! I love seeing things explained in the game. You did a great job, guiding the player throug the firts obstacles like routes and broken busses... :heart:
I love the toxicity of the game xD Also I feel like a Pro-Pong-Player now, because I'm smarter than a AI that just follows the ball. HUMANS ROCK!
The camera rotation was a bit to slow for me, but maybe this was intentional to simulate rotation in space :laughing:
It really feels like a boss fighting scene. I love the different stages you build there and the use of the stripping armor animation. :trophy:
It's a little bit rough around the edges, but I enjoyed spam clicking to destroy as much of the terrain as possible :grin: Sometimes the terrain won't get exploded :thinking: But overall I enjoyed destroying the world a lot :earth_asia: :fire: :laughing:
@styledsnail Welcome to the leaderboard :D I deleted your second entry and kept the one with the higher score :) You are currently #1 YAY~ Come back later maybe you have to defeat your highscore.
@cdkml Hope your friend likes dead critter and balloon covered pancakes :smile:
@dzejpi Thanks for the feedback. We tried to teach the game with the least amount of text. I was so happy to read, that you find it's easy to learn :sparkles:
@sugarsugarsugar Finally, your **dreams came true** xD
@hotpaw Yes that's us :smile: We should have included Bug Magnet as an achievement xD Mayhabs next time!
@fdk Thanks for the feedback :smile: A restart button what have been nice to integrate and when I was in my game jam development bubble I never thought about that... :laughing: It's such a simple extension that would have made the gameplay experience a lot better. But I also hope you got a spot on the leader board :trophy:
@suchista YAY~ Congratulation! :trophy: :smile:
@jedemac Welcome to the TOP 5 :scroll:
@rhoff95 Thanks, I hope you too made in the depths of the deep fryer :smile:
@lamamour Hahaha~ Well, you would have had a victory if you had an crsipy-deep-fried-super-fly-balloon-bird-pancake :smile: I guess you missed the fryer :laughing:
@ladycerberus I was so happy to see you here and try out our game :smile: Thanks for the kind words :two_hearts:
@anna-karpova @ambear @verysoftwares @ds-nahogara Thanks for playing and adding your scores to the leaderboard :sparkling_heart:
@lyxil Thanks for the amazing suggestions. Yes I would have loved to do a cinematic in the end, where you see pancake and fryer close up and have some really cool particles, but the time was running short - sadly. Also Thanks for the typo :smile:
@carolinewang I hope you got some pancakes by now :laughing: We didn't want to leave you hungry and without any :pancakes: :exclamation: Yes, it would be nice to make it playable on a mobile version :smile:
This game is so art heavy :two_hearts: I have never played an art installation before, but I realy like it. This opend my mind into something new and exciting to explore. Thanks, I realy enjoyed this!
That was new experience for me. I realy enjoyed the gameplay - the anticipation is amazing, but I wish that there would be overall more enemies.
I love the voice over :laughing:
The pixel art style is amazing. Also the gameplay was realy smooth but I couldn't understand all of the texts in the game :smile: Everybody in your team did a great job!
I love how you tell the story - It's like having an annoyed passenger in your car next to you. When you did something wrong... "DID YOU JUST RAN OUT OF OXYGEN!" :smirk: I also like playing with that idea, that you only need one mouse button to play the game, that way it will be accessible to more people. The only downside of having one control is, that you click away the dialogs, when you are just pressing the key at the wrong moment. That's something to consider and I wish there was a better solution. But other than that, I hope you had a blast building this game :smile: Can't wait for your entry in the next game jam. :smile:
The music fit's so well to that minimalistic art. :two_hearts: After I discovered, that you can exit throug the left to the right and vice versa it was a lot easier :smirk: I somehow even managed to get another U :sweat_smile:
I love the art :heart: Hope you had a great time making this game :smile:
Amazing Idea, that you have to throw the only light source. Whenever I ended up throwing my lamp into the abyss and was standing in the dark - I had the same feeling as if I played Don't Starve and the Camp Fire runs out of light. You did a great job with the mood :ghost:
You did a great job for your first game jam :smile: I hope you had an amazing weekend. The game has some issues, but you can be very proud of yourself. :two_hearts:
First of all welcome to the game jam family :two_hearts: I really enjoyed playing your game :smile: The movement and the camera (movement) was so well done. While the Movement ist amazing, I had a really hard time to recover from when the ceiling hit me. I wish that after a hit, the game would slow down or spawn me further down, so that I had a chance to get back on track. But other than that... It's amazing what you have accomplished. I hope you had an amazing weekend building this :smile:
You both did an amazing job with this game :smile: I hope you had an amazing weekend making this game together and will be joining more jams in the future. Would love to see more from both of you :two_hearts:
I really enjoyed the exploding enemies :two_hearts: I wish there was some UI that could show you how long you have before the weapon fires again.
First of all, welcome to the game jam party :sunglasses: I hope you had an amazing weekend. The first game jam can be a little intimidating but you can be very proud of yourself and the game you made. I love the look of the game and I think there is a little BlackThornProd inspiration in there :smirk: I hope you will continue your game jam journey and would love to see more from you :two_hearts:
@hotpaw You're welcome :smiley: Can't wait to see more of your art style in the future, there's something about your and BTPs art, that ist just so... intriguing! :sparkles: