FoonLudum Dare ExplorerLD46 → KeepUsAlive

KeepUsAlive

By huang-sicheng and Kraono

View on ldjam.com

CategoryRankScoreCount
Overall15903.3323
Fun14553.2123
Innovation7493.5223
Theme7763.8523
Graphics15103.4023

Comments

xmatos 2020-04-21 02:14

Hi. Congrats on making this game in three days! ´ I really like that it forces you to take a different approach than you would in this kind of games. I also like the main characters sprites(why is he holding a sword though?). I didn't like that the game starts without giving you a chance to read the instructions, I also though that it started way too hard, I got overwhelmed fast.

kraono 2020-04-21 03:19

@xmatos Thank you for your comments and likes!! The problem of the protagonist holding the sword is that we thought about making the attack mode at the beginning, and the constant discussion and modification on the playing method finally became the current situation. The problem of the instruction manual was not considered at the beginning, resulting in increased difficulty. Thank you for your valuable comments! We'll keep going.img-765823e808ff017b43b12ded29bf2118.jpg

mehrdadsh 2020-04-21 07:07

this is my kind of game :)

fictions 2020-04-21 09:03

Such a cute game :heart: I realy love the "Hänsel und Gretel" - Feel of the characters.

meemog 2020-04-21 09:10

Its fun, but it's a little hard to control, but amazing game none the less

baptiste-guerin 2020-04-21 09:11

Cool game!

alexandroskap 2020-04-21 09:16

I will keep you alive just chill

savvu 2020-04-21 09:19

Congratulations with your game! I played for a while and had a great time. I would make the controlls more obvious though. Good luck

fax 2020-04-21 09:51

Congratulations. The collisions between the 2 characters are difficult to deal with. But this asynchronous gameplay is a good idea.

draelent 2020-04-21 11:52

Love the idea, my first project was about a brother/sister idea with the sister going slower than its brother but in charge of damages.. Great to see another example of this idea. Good feeling overall, just collisions between players is a bit hard to handle

team-on 2020-04-21 21:14

Pretty unique mechanic - split attack and moving for fidderent characters, but I love that. With a shield angular speed a little faster, byt in overall I love that

bubbadubc 2020-04-22 14:41

I like it, except that she can shoot him, and hurt him and that makes it less fun. Otherwise, controlling two characters is awesome. I do wish the shield moved faster also.

noirdrive 2020-04-22 21:02

Nice idea to splitting gameplay brother/sister. The controls are a bit hard, damage done is from myself most of the times. Overall, Good work!

mehrdadsh 2020-04-25 07:12

Hello, nice game, nice graphics. im a programmer looking for a graphic designer or a team to join and maybe work on new games, are you interested?​ m.shahiri.m@gmail.com my LudumDare Game: https://ldjam.com/events/ludum-dare/46/social-distancing-for-ladybugs

kraono 2020-04-25 15:43

@mehrdadsh Hello, I'm the art design of this game. Thank you for your invitation. But because there are too many homework in school recently (we are still in school), I really can't join in the new game production. I'm sorry, you are an excellent game producer. I hope you can find a better graphic design♥