Keeping SNES Alive! by drludos 2020-04-21T13:51:47Z
Amazed by the entry created for SNES. Give me a good feeling. Also cool game!
Foon → Ludum Dare Explorer → Users → noirdrive
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Energence | jam | 1286 | 3.47 | 3.27 | 2.88 | 3.23 | 4.09 | 3.71 | 2.49 | 3.89 |
Amazed by the entry created for SNES. Give me a good feeling. Also cool game!
I love this kind of gameplay and graphics is getting well with the immersion. Established my colony in a classy planet but lost most of my crew to get a good score :P Make your own adventure engine thing is very interesting. I'd love to play if there will be new versions.
Pretty puzzle concept and game. Isometric view and low resolution gives me the vibe of late 90's games. Death animation of the goblins is a bit long but it's not effect the gameplay. Well done overall!
Best game I played so far, really polished, simple yet addictive mechanics.
Hey, graphics are beautiful and overall artstyle is literally the successor of ancient Greece. I think there is a great effort in level designs. My only concern is flame doesn't completely diminish sometimes after falling deep water. Great job!
Wow, I already catch the glimpse of a casual mobile hit. Very polished game! Original mechanics and good overall design.
Simple but well executed game! Interesting core idea for management. I like the colour palette as well. Made into day 19 - I think there is no surprise in the next days, am I right? Overall it's a very polished game, thank you!
This is one of the most polished games I've seen so far. Especially, the concept and the artsyle was amazing. Well done!
Pretty good level design and good puzzle mechanics. Gameplay can be challenging but cool. Well done!
Ammo is your HP idea is great and kind of cool for the theme. Execution is simple and effective with nice graphics. Instead of an arena, I would like to see this concept in a dungeon as you say. Dungeon definitely give much more to the core mechanics in my opinion. Well done!
Pirate resource management is a good concept. I enjoyed while playing the game. For normal mode, every mechanic looks quite balanced but overall its easy to abuse one of them. For example, I only buy food with my gold and that is enough for finishing the game. Anyways, it's fun to play. Well done matey!
Creepy atmosphere, cool graphics, well done!
Love the mood and UI. Such immersive concept that gives you the anxiety of Papers Please. Everything is pretty polished. I don't understand that why there is a missing info mechanic if we get that almost immediately with a signature. Overall, great work!
Interesting gameplay with a strange concept that suits well with the theme. I like the "your choices matter" thing in each day. Appreciate the work done in 72h. Well done!
Wonderful graphics and cool story for the theme! Mechanics such as manipulating zombies and puzzle designs are very good. My only trouble is with the ladder. It's such a polished game overall, thank you!
Love the controls and overall mechanics. Difficult at the start but get used to it death after death. I understand the importance of death counter very well :) Pretty work!
Graphics and color palette are wonderful. Gave me the Expendables vibe successfully. Gameplay can be last long but it looks improvable. Overall its a very polished entry. Thank you!
Interesting idea for the management concept. Investing the fountain is too effective in short-medium term as far as I see. I agree with a loading screen, I thought the game freezed in the meantime. Overall, this is a good execution. Thank you!
Nice graphics, solid core design with some innovative touches on the theme. It is pretty complete entry. Amazing work done in 72 hours, congrats!
Very cute game with pretty graphics and audio. I love the way the design of dungeon crawling. Unfortunately, textboxes of the items don't disappear and creates a mess in my gameplay. Nice job!
This is a good tower defense. Simple but cool graphics and audio. It looks like a polished and complete game in every aspects from main menu to cutscenes between levels. Thank you!
This game has such a nice visuals. Maybe there is much more game mechanics for example turn based combat could be better but it is a good procedurally generated storytelling anyways. Thank you!
Cool and humorous way to construct the core design with a theme pun :) Audio fits well with the atmosphere and cutie visuals. I couldn't figure out what to do and barbarians seem a bit overpowered, as in the other comments. Good job!
Using 3D audio as a game mechanic is great. I like the simplicity of graphics. Pretty work!
Fluid gameplay, I enjoyed while playing. Graphics and audio are great as well. Solid entry, great work!
Really nice setting with full of dozens of humorous content. Pretty good UI. The only problem is consequences are too much random but I don't mind if this issue sacrificed for humour. Fun to play!
Such an adorable and chill game from concept to the artstyle! I didn't accomplish any achievement but Fish Hater. I think I'm a cat person. Nice job!
Such a polished game, I see there is a great effort in game mechanics and level design. Sometimes it is hard to control, it maybe about the keyboard scheme. I don't made it too far if there is a checkpoint but game seems too punishing. Overall, it's a pretty solid platformer. Thank you!
I agree with the Stranger Things vibe. Nice artstyle. Love the way that the idea of Tamagotchi/pet game implemented in an alien narrative. Thank you! Steamhounds look pretty solid btw.
Nice idea to splitting gameplay brother/sister. The controls are a bit hard, damage done is from myself most of the times. Overall, Good work!
Like the particle and explosion effects. Is it me or there is no sound. I'd like to hear a destructive sound. Anyways, pretty puzzle entry. Thanks!
Simple and catchy rhythm game! Love the artwork overall. It is nice to implement an endless mode with highscore.
Cute, simple, funny game with the John Wick vibes. I agree with that using uppercut makes normal punch a bit redundant. Nice work!
Overall design and the mood matches with the theme quite nice. I agree with the critics about clearer goal and to skip the cutscene. Solid work though, thank you!
Great atmosphere done with the graphics and smooth main gameplay flow. The story itself is beutiful and unique. After reading your blog feed that your thoughts about developing phase (which is very nice), I remember that I didn't bring a feedback here :) Overall it's a very solid entry, thank you!
Atmosphere is really cool, heightens the tension of the story. Core design and story suits well with the theme. Maybe I'm lucky with the deck but I found the game pretty easy. Also, I have the same UI problems in the web build as said in above comments. Overall, it is a nice execution.
I'm an obedient gamer. Narrator tell me to leave, I leave. Anyways, one best shooters in the jam with the best mood and fun. Love the Stanley Parable athmosphere.
Nice graphics. After figuring out the controls, gameplay and mechanics are pretty good. It has the mobile arcade potential like Ketchupp games. Good job!
Beautiful art! Gameplay is really annoying but in a good manner, enjoyed the game :)
The atmosphere gave me goosebumps, impressive :3 This game may be the birth of the mining/thriller genre.
Sweet game with cutie graphics and audio!
This is the best keep the plant alive game. Innovative, I love the way of using RGB sliders. Great visuals, moody audio. My only criticism is about the temperature knob. It's hard to control and doesn't seem reactive well. Except for that UI is perfect. Solid work, thank you!
Plot twist: Enemies are the real metalheads that die for it. Güzel :)
Challenging game that looks not that challenging. That makes it cool with the humour in it. Love the music, I usually don't like the voxel graphics but it goes cool with this game.
Well done. Sweet mechanics and gameplay. Maybe its my clumsiness but i can't figure it out feeding them when they are below about 30-40% height. My highscore is 155!
Pretty good concept, overall design and fun gameplay but it is hard for me. I didn't even manage to unlock the other gods. Good job guys, tebrikler :D
One of the coolest games in the event! The core concept is very unusual in a good way. Sound design is amazing. Also, in another point of view this can be an Album Cover Generator for artists. I love the visuals. Good job!
Thank you for your feedback, everyone! I hope there will be future updates in my spare time.
Try to make the controls more balanced, and add more levels with a playable difficulty graph from start to the end.
Some tips for now:
-In most cases, just jumping is sufficient for repetitive wall jump.
-For ground spikes, jump then try diagonal dash upper right in the air.
Wow, this is the most creative concept in the event with a great execuiton. Well done!
Probably the best game name in this event, if the actual name is "Probably the worst game in this event, but I'm still so proud that I finished it" :)
Cool game with a cool artstyle, good job!
Simple yet fun to play. Don't know why but for some reason I thought other bugs are gonna attack ladybugs :) Good job!
Nice game! I like the gun sound :) There may be more elements that increase the difficulty over time. There isn't much to do for me after 2 minutes. Also, this is the 4th Tamagotchi-like entry I've seen so far. Was wondering the reason, are they make a comeback again?
Finished the game. This is one of the games that gave you an idea of life: "Don't forget guys smoking is bad!"
Pretty spooky artsyle with Limbo aesthetics. Story suits well with it. I wish there is an ambient music as others said. Anyways, well done!
Different controls, it really makes you a snail in a cool way. Music and graphics share the same humour. Funny game overall, thank you!