FoonLudum Dare ExplorerUsers → steambrain

steambrain

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loopCarmanjam11913.223.193.373.893.733.08
202046Keep it alive👥Baby on boardjam20863.062.953.153.512.903.282.86

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by steambrain

LD46 — Keep it alive

Keeper Of Light by Wuceng 2020-04-20T20:18:31Z

What a well polished entry! Sound and graphics worked very well together!

Wayward by ColeSlaughter 2020-04-21T18:55:58Z

Not sure if I got what you were trying to do with the game - colored gates? What do they mean? What's happening? But it was fun to play and re-play to take different paths and see it whole. Nice art and fittings sounds surelly helped with setting the mood of mystery and otherworldliness.

Keep it burning by CrishNate 2020-04-21T06:32:35Z

Best, I've seen so far!

Keep It Alight by Lamasaurus 2020-04-20T20:34:02Z

Wow! Smooth controls here! (alt-tabbing from game somehow left me with black screen though =)

HarbaVid19 by Zlabya 2020-04-20T21:08:40Z

Fine entry! Graphics style is neat. But what funny lights at the edge of map mean? =)

Floyd's Fire by BinaryPrinciple 2020-04-20T20:08:55Z

Art style is very pleasing! Kinda hard to understand the rules though...

Space VIP: The Needyon Ambassador by Rein 2020-04-21T05:41:04Z

Really nice concept and imnplementation. It seems ship map is missing - the ship is quite big and it' hard to find the reactor when it goes down. You simply don't know where to go, and exploration is a bit tough, when lights are out.

Baby on board by steambrain 2020-04-20T20:39:50Z

@lamasaurus Thank you for your review and suggestion. Alas, to little time to polish! =)

Baby on board by steambrain 2020-04-21T04:42:21Z

Thanks for feedback, yeah gameplay requires a number of tweaks. What do you mean by "mobile game idea"?

Pandemic President by Ripp 2020-04-20T19:37:56Z

Nice entry. Good art. Room for improvement: A lot of text, which comes to screen slowly - it'd be nice if clicking would make text appear instantly Insufficient interaction - the path is quite long(maybe 15 questions in total?) and I don't see any effects of my decissions. Maybe some gauges, like economy/unrest/etc, or visual effects(graffities on walls, when people don't like my rule =) Thank you for your entry!

StarMart by LadislavOdstrcil 2020-04-20T19:47:52Z

Download link gets me to strange site which asks for money. =(

YumYumMagic by double jammer 2020-04-20T20:23:56Z

Great concept and beautiful art. I would wish only a little bit slower difficulty progression. Lvl 1-2 is okay, the third one was too tough for me)

Planets wars by raguel 2020-04-20T20:28:45Z

Amazing entry! Nice concept, art style works well with it, and it was overall fun experience!

LD47 — Stuck in a loop

TANKNAT by icxon 2020-10-05T23:43:59Z

Good game!

U.F.O.M.O by dvdfu 2020-10-06T00:53:49Z

Cute and nice multitasker!

The Looppy by asfdfdfd 2020-10-05T21:50:59Z

Nice grapgics, except for conveyour belts corners. Music overwhelms voiceacting(even though it is really cool music) It was a bit unclear form graphics that the game is about airport luggage belts - surroundings don't really give the association. Dog bark is really cute)

The little walk by Tori 2020-10-07T21:31:38Z

Cool graphics and style! Really warm and touching.

Only thing in animation that bugged me is shoulder movement, it seemed a bit exaggerated for a character whose hands are in pockets.

Gorilla Taxi by Rongo Matane 2020-10-11T14:38:30Z

Thank god, you didn't make the map as big as planned! I decided to take passengers exclusivelly on 31 Amon street - as it's left corner of map and by the end was pretty familiar with about 30-40% of town, still was quite hard.

The thing I liked the most, was passenger feedback. Always so polite even after a number of wrecks and wrong turns) It was as if I was taxiing for ludum-darers. In fact I'd say that the game captures the spirit of game jam perfectly:

You set out on a mission, for which you clearly lack both skills and knowledge, and pick up pace way higher than you should, yet in the end you get really nice and thoughtfull feedback, no matter what kind of wreck the whole trip actually was. =)

Thank you for submission!

Orbital Rescue by ZebraInFlames 2020-10-10T12:45:06Z

Nice orbital mechanics, although, I'm not sure that everything works as intended then corners are reached - each time I got there it seemd to me, that I lost some speed, or maybe it went in wrong direction. Different kind of thank you for not adding landing mechanics(like too high speed = death), was fun dropping on planets with no fuel left without regard for landing speed.

Development Purgatory by Ghost20000 2020-10-06T00:04:22Z

Nice writing! A bit drag out to my taste, though. Battle Royale is earkilling, yeah))

All A Board by Jake White 2020-10-10T11:43:51Z

Nice art style and shooting range concept. Sensitivity is a bit high for me. Music is nice but slow-down effects sometime produced strange clicking for me. Hard to understand if I hit the target, and if so how much HP it has left(it seems it's not one? But maybe I missed a lot?)

Life Loop by Trizalio 2020-10-05T22:58:24Z

Hmm... Abstract! Nice exploring by doing and looks cool. A little to artsy though. I won(or lost?) when I got a lips dot on my map(what it meant? Why it appeared?)

Bizzare Adventures of an Ordinary Dude by Oddmes 2020-10-06T02:48:53Z

Cool Idea and atmospheric world, but I got stuck in walls a number of times, and finally dropped it in day 4 or 5 when I stuck in table and 'R' didn't help.

Beyond Death by Trypants 2020-10-07T02:46:55Z

Just gorgeous!

Snek by Nyunesu 2020-10-10T07:20:02Z

Nice audio/visual design, voice acting is a bit over the top for puzzle game - it prepared me for some brutal action, instead of relaxed puzzle solving.

Interesting take on classic mechanic, although I didn't really understood how crossing mechanic work - final level can be done without it nethertheless)

Good entry!

School Bus Speed by spider__the second 2020-10-06T00:26:32Z

Nice and simple, I had strange culling on the left side of the road.

The Machine in the Woods by digital bacon 2020-10-10T10:59:19Z

WebGL works for me almost fine(menu and text are cutout for me unless I'm in full screen) Chrome, FullHD, no browser zoom. Other than that - a bit basic, with lack of gameplay features. But stuff implemented works fine without any bugs. Strange choice for camera rotation, since we use mouse, Q/E would be better, I think.

Congrats on shipping a working 3d game!

Short Circuit by TevasLiutauras 2020-10-05T23:38:23Z

Love the style and art, and game is pretty polished overall. The idea is pretty standart though.

The platforming in first level would be better, if last jump was a bit easier - lost 3-4 clones at this last point which is pretty demotivating at first level.

Hammy the Hamster by FlyingKiwi 2020-10-06T00:49:37Z

Main menu picture is really nice

LoopChan by Kaish 2020-10-06T20:31:47Z

Cubot is really cute!

Tempus Guardian by Stefan Pijnacker GD 2020-10-05T22:53:44Z

Nice shoot-em-up, crispy graphics and fine sound. Too easy, weak AI. And I couldn't understand how loop affects gameplay(aside from availability of shop). Should I kill monsters in each room at a specific "time-position" or it's endless by design?

Oops Loops by michaelaranda 2020-10-12T07:33:31Z

Controls were fine for me, but I agree with @samuli - final platforming part was unnecessary. It'd be fun if it wasn't "get all the way back if you fail scenario - finished it second time, first one failed a bit too much on those jump precisely parts. Very strong entry nevertheless, graphics, theme, sounds, everything is on the point!

Recursive Arena by Becher 2020-10-05T22:41:16Z

Execution is incredible! Start is a bit slow(until you get green to join) And it becomes simple very fast(you just have to leave yourselfes certain spots for easy kills at some points) Also strange bug? It seems green sometimes just laid on his back while being alive but not doing anything.

Loopita's Dream by vetu11 2020-10-06T00:42:22Z

Gorgeous and cute! But... I'm a bit worried for hamster is he ok?)

Singularity by nsadie 2020-10-10T12:08:45Z

Very simple rules and nice strategic depth! Did you devise it just for the jam? Very decent AI, it seems. Visuals are fine. Only thing I missed is turn results preview. I understand that it was a feature though, but I don't think it's a good feature - mixing strategy game with "count fast" mechanic. Overall - very entertaining experience, thank you!

Singularity by nsadie 2020-10-10T12:37:38Z

@nsadie huh! I though AI calculated a bit deeper, snapping cards right then it would be optimal for me to use them) I would disagree about push cards strongly: their lack is actually what add strategy to whole deal and eliminates situtation, where a couple of lucky draws will garner you enough headstart that you win the whole stuff before opponent gets to endgame

unfriendly AI by Ekoxe 2020-10-06T01:04:33Z

Nice style with images, and a couple of fun jokes here. You should "skip the tutorial", though, because it's not))

Loop World by helekopeter 2020-10-07T18:51:35Z

Nice platformer! Really hate levels with canons which push you horizontally on short platforms - since platforms are really slippery and I have also to control my speed to get to it - I died alot there and this part was leaps and bounds higher in diffficulty than other parts.

Lily Pad Drifters by bernard-bumblebutt 2020-10-06T02:00:17Z

Didn't understand rules, but looks and plays great otherwise.

Caterpillar Dissent: Deliverance by Skleembof 2020-10-06T02:20:10Z

I flew up in the sky nicely, don't need wings for it, it seems...

Fall from Grace by Corentin Benoit-Gonin 2020-10-06T00:12:39Z

Interresting puzzler, wish there was button to speed up time/turn hourglass, to elliminate unnecessary waiting

Training Day by Tchou 2020-10-10T11:36:28Z

Really like the graphics and style here! Nice effect with more vigorous shakings of exclamation marks. Difficulty was really weird - sometimes I calmly went around making almost all the tasks and sometimes got an avalanche of tasks in matter of a couple of seconds.

Orbital Trip by Effarek 2020-10-05T21:41:30Z

Nice and relaxing! Although I didn't understand how the rocketengine works. So I had to just drift in space until the cycle brings me close enough to the next planet, and then try to click on it fast enough. It might be better if I could quee orbit change if the aim is relaxing puzzler about orbits, or to give player option to speed up time if the aim is high-speed action.

Carman by steambrain 2020-10-01T14:38:29Z

Here we go

Carman by steambrain 2020-10-05T22:14:31Z

@cnewt Hi, there are a number of objects in the game, that you can pick up with down key and then use as platforms, your best bet would be go for education or drown your sorrows in booze and hit rock bottom

Carman by steambrain 2020-10-05T22:43:13Z

@kingdwarf, well this guy certainly got himself up because of you maybe if snake would die afterwards, it would reincarnate into someone more advanced

Carman by steambrain 2020-10-06T01:52:08Z

@pee-thief, it seems you deleted your game, since I can't check it out by link provided

Carman by steambrain 2020-10-06T03:19:20Z

@pee-thief yeah, checked it out, you certainly have nice drawing style

Carman by steambrain 2020-10-06T20:46:19Z

@honey-pony wow, thanks for deep review! >>One tiny thing I liked is that it’s possible to get some very large jumps by jumping off a platform in mid-air

You actually did it, you insane daredevil! I tried it couple of times but was unable to do

>>I had the “world” stuck in the corner with the graveyard

Yeah noticed this problem at last hour so added a "roof" to graveyard so that players wouldn't just drop to their deaths, ah, it seems should've made items in graveyard respawn also...

@conneli Yeah, I really struggled with all those colliders and stuff, If you know of good tutorials on physics in unity, please tell me, I'd be really greatful!

@eldar thank you for finding time to actually finish the game =) There was planned a great ending with particles and lighting, but I did what I could in time limit)

@dvdfu glad you like it!

@rustywolf Thank you!

Carman by steambrain 2020-10-13T04:11:24Z

@tenshi42 You need to achieve Nirvana through loop of deaths and rebirths

@asfdfdfd You can take your remorse from the depth of alcoholism and use it to get higher in life

@digital-bacon Thank you!

Enigma Cubes by Taroleon 2020-10-06T00:33:27Z

Very interesting experiment! Although I went through it with bruteforce(I'll pull the cube up till it lose it's will and submit to my powa) And the graphics are gorgeous! Wish I could rotate the camera though...

LoopOS by Rustywolf 2020-10-06T22:08:51Z

Beat it! Very contentrich for jam game! Nice work on parser, brings back memeories. BUT! Up arrow! To restore last command, I do it almost instinctevly and it doesn't work :( Also: all webcam commands freezes my videooutput for about 5-7 seconds - it actually goes outside of the game - my video playback on second monitor also freezes(yet everything else still works fine).

LoopOS by Rustywolf 2020-10-06T22:12:15Z

(also in secret forums sometime port is listed incorrectly with :80 instead of right one)

Exit Only by alpharock6 2020-10-14T08:01:59Z

Awesome!

Sisyphus Beetle Takes His Daughter to Work by pee-thief 2020-10-06T01:56:34Z

Well, that's certainly unexpected. Now I know how to say end in Sweden.

Skycrawler by oneiromancer 2020-10-07T21:55:49Z

Best game I've seen so far! Thanks for experience! Spider was scarry.

Gold Looper by Galse87 2020-10-07T02:35:27Z

Enemy movement is interesting, it seems they accelerate towards you but it makes start of the level a bit too hard. Nice shooter overall.

Treasure Hunt by cnewt 2020-10-05T22:30:32Z

Nice twist on default programming games like that with non working commands and special terrain) a run button in ui would be nice too) Sound and graphics work fine together.

Newster - A Fantasy Social Media Sim by NamidaSai 2020-10-09T14:23:53Z

Great concept. I tried a number of tactics, and it seems that the correct one - is to just trust preselected media of this world. Um, unsure if that's the meaning you wanted to put in the game.)) Also it seems there is some current US politics parallels there. Kinda rubs me the wrong way, even though I'm quite far from it. Kinda hoped for a bit more depth - soomething like crossreferencing, etc. As it is now, some post from DwarvenPress seem to be fine(they just citations of particular people with attributions - genueinly puzzling that games considers them fake) as well as some non-news emotional posts.

The idea of telling the story in background of actual gameplay is really cool, hoped that the story will unfold further.

Art style is really nice for compo.

Stuck on the Train by Conneli 2020-10-07T02:01:06Z

Music and sounds are really nice, as are visuals. Text was a bit blurry though. Also at the moment of giving items NPC seem to show some phrase for a split second and afterwards - text about item recieved, that was a bit distracting. Finally it really seem strange that loop continues after first problem is solved - it would be more natural to me for game to end even if I haven't solved the second(maybe with an ending which suggest that I could do more)

Outside The Loop by Peace Of Cake Games 2020-10-06T02:11:59Z

Nice game, and really fun intro presentation. Good platformer potential.

Dental Recviem | That's Always Happening by Usenrame 2020-10-06T00:18:09Z

Hilarious =) But maybe soft shadows on character&

Clound loop by Glayson 2020-10-05T22:01:37Z

Solid platforming(with slight problem of getting inside of terrain though) A bit too hard to my liking, so didn't finish, as such didn't really understood the connection to theme,

Mom! I've got a job! by Food Lovers 2020-10-10T12:34:13Z

Art is really nice! Smoking deer in 3rd level ground floor us the best! Platforming part is a bit wonky: I can jump on printer from side, but can't jump up on it while I'm standing on floor next to it. I can walk by bookcase if I'm on floor, but can't if I'm standing on an object near it Presentation could also be improved: 1) When I'm being hit I can't do anything. Blinking would help a lot to explain that it's pause time 2) When I'm hit while carrying - I can't pick up anything else and it wasn't obvious that I need to get the original item 3) When I'm on a floor I can't dropdown unless there is staircase nearby - different color of floor near the area would help

Gameplay was fine and relaxing even though I would strongly prefer a little bit more speed for main character, especially at the last level, where there is a lot of ground to cover a couple of times.

And ending was a bit sad =(

Looper by Shortbread 2020-10-10T04:38:38Z

Do you plan on releasing source code? Really curious about the way you implemented movement along lines.

. by gorrgolem 2020-10-06T03:14:29Z

I think, I can guess which looped nightmare I'll be seeing tonight. Thanks for the experience. (The game engine kept sending me error messages, which certainly added some bonus eerines)

Feedback Loop by Viut 2020-10-05T23:29:06Z

Nice and fun. Had to restart the game just to check the minigame inside))

Stuck with myself by Kitcate 2020-10-10T11:50:32Z

Good visuals, but not a lot to do gameplay-wise. And well, a little depressing.

SPINNING FACES by Mg beatz 2020-10-06T20:34:51Z

Simple concept and good execution, the gameplay was lacking, though in my opinion - I just followed red ball and killed fresh spawns. Maybe if there were two or three of them or we had secondary target(like shoouting the center tile to kill them once and for all), it be more fun)

Death Isn't A Problem Dude by ThatBadQuack 2020-10-06T00:36:21Z

Congratz on first try!