a Damsel a Day by alec 2020-10-06T14:18:53Z
19 days. Nice idea, great graphics, smooth experience Awesome! Thank you for game!
Foon → Ludum Dare Explorer → Users → Trizalio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Finite space | jam | 3.30 | 2.29 | 3.60 | 3.70 | 4.00 | 1.25 | 3.62 | |||
| 2021 | 49 | Unstable | 👥 | Unstable mage | jam | 874 | 3.43 | 3.60 | 3.54 | 3.02 | 3.41 | 3.62 | 3.26 | 3.29 |
| 2021 | 48 | Deeper and deeper | 👥 | AI in deep space | jam | 1441 | 3.20 | 2.72 | 3.15 | 3.61 | 2.37 | 3.38 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Life Loop | jam | 988 | 3.37 | 2.80 | 3.32 | 3.86 | 3.36 | 3.59 | 3.28 |
19 days. Nice idea, great graphics, smooth experience Awesome! Thank you for game!
Nice game! A few more descriptions would be nice - it required me two restarts to figure out, that magnet do not acrually crush ship, but keeps them in range Jammer was not easy to understand too, why should it be upgraded even if no ships escaped? Sometimes upgrade button do not works, if there was not enough money, when the upgrade window was opened Anyway, consept is great and I liked the game =) Thank you!
Nice game Won is 30 turns, food consumption decrease is overpowered
Nice entry! May be, i misclicked, but all three optiions on 5th guy sent me to start, and on 4th time i passed him with first option i tried. Also i tried to come back, and i spent a lot of time to come back from 5th guy to just meet a scene border. it was guite dissapointing, Anyway, good job! simple and catchy, fits in the theme nicely. Thanks for the game! Молодцы =)
Very beautiful and nicely polished Great work!
Literally, stuck in a loop =) Quite fun and simple At first i didn`t got, when should i click, may be a little green glow should help Is there any difference in food types?
Good work! Dialogs display and pauses was quite broken for me, some shown super fast, some forces me to wait a lot Overall speed seems a few slow Thanks for the game! Check mine, if you don`t mind
Simple concept, difficult gameplay. When i try to attack enemy and it jumps, i get a granted miss. I suggest some kind of prejump enemy animation to make enemies more predictable. Thanks for the game!
Nice graphics, sound, but as mentioned ealier, quite repetitive and has unexpected collisions I suggest: 1. add blink animation on hit 2. place some kinds of food in midair Maybe: 1) Allow horisontal movement 2) Make enemies move speed dependant on enemy type Anyway, great work!
Hardcore little game you made =0 Simple but nice graphics. Only bullets look different I dropped after 15 minutes on third level. The game feels like learn-your-path, but random meteorites breaks this rules and makes the game quite difficult for me I would like the camera follow character faster, when falling down - i died a lot coz i don`t see, where i`m falling Also, as i noticed, zombies are meteor ressistent =)
Races are not my type, so this game was quire difficult for me I ended on third level, with golden spanners Nice modelling, love the style, simple and clean! Very nice to see more godot projects =)
Nice idea! i've survived till my 63 =) My character mostly ignored the kitchen so it was difficult to get some veggies)
Nice idea and art, feels polished From second try made it till 91 =)
JM-Janzen, You totally guessed the idea)
Just Wow! Really enjoyed your game! Remembered myself after 9th level) I'll definitely finish other levels too) As for suggestions - I'd like to see which levels did i already passed
Controls are too sensitive for me, can't beat even first boss =(
Great game! Managers are rare genge in LD. And it' s really good one. Simple and clear core mechanics, different type of units, handy controls... You game is awesome! Thank you =)
Tapping "X" button allows to shoot faster, than holding Do dark asteroids differ from light somehow? Planet damage graphics is awesome! i'll try to implement it too)
Would be nice to have direction markers to nearest pods and enemies Enemies suddenly appearing from up and down sides killed me most
Would be nice to see some kind of "X turns until the burn off" info Flipping sound and animations are awesome)
Great work!
Good concept) Are short roads as efficient as long? felt, like not, but they cost the same