FoonLudum Dare ExplorerLD47 → Infinite Dynasty

Infinite Dynasty

By daidiimon, Ansa, Fylthy Cazual, jhunji17, breadburner and funplings

View on ldjam.com

CategoryRankScoreCount
Overall8703.4421
Fun5233.5721
Innovation8033.3320
Theme15722.5221
Graphics12772.9721
Audio7413.2121
Humor11362.1419
Mood13152.8421

Comments

trizalio 2020-10-06 11:35

Nice game Won is 30 turns, food consumption decrease is overpowered

vsi 2020-10-06 14:43

good idea, nice graphs, i liked this but still cant get whre is the loop)

skvader-418 2020-10-06 14:47

the game is super cool, i really enjoyed it, i played it for 30 minutes straight, but i found it to be a bit confusing

agent8364 2020-10-06 14:53

The idea is interesting, though not unique. To much I feel is random, and you never tell the player how to make people happy. I felt like I was at the mercy of RNGesus to make the people happy.

thomas-carey 2020-10-06 15:00

I love this game! Very satisfying mechanics. Usually strategy games in jams have a hard time being balanced out of the gate but this was great.

tino 2020-10-06 15:00

Nice one! You should commit to update it if not already planned, I could see myself play it later if I know it is somewhat balanced. I was forced to use web navigator full screen mode to see everything. Took some time to understand what was wrong when you get "invalid empire" error the first times but managed to figure it out.

arzi 2020-10-06 18:45

I needed to restart once to really get going (i.e. read the tutorial again after I had played a bit), but I had fun! I don't know how it's infinite though since I won with the first dynasty on the second game :D

jeremia 2020-10-06 18:53

Really Cool Game!

just two things: - Restarting does not work, since you keep your happiness, money, food (and probably soldiers, not sure) and the buttons on the right which disappear during the processing of the round don't appear again after the first round. -On my Second Game I have won the game after just 75 Years. It might have been luck since I was directly above a resource tile and the enemies weren't right beside me.

Really looking forward to updates you might make.

mercurywitch 2020-10-06 23:51

Love it y'all! Little light on the tie in with the theme, but the game is fun! Took me a few restarts to hone a strategy that I liked, which you might want to balance around in the future. Territories don't need to be connected to the larger empire to yield their benefits, and since you can't place buildings next to or diagonal to other buildings, sacrificing the useless connectors in favor of a disjointed checkerboard empire seems like a winning bet. Might be solved with buildings requiring different shaped footprints?

5/5, Go Bears.

fawnblue 2020-10-09 03:30

This is awesome! Felt kinda lost at first and made some ~~questionable~~ decisions, but got the hang of it really quickly. There's one bug I encountered a few times where on the second loop, the "management" UI would disappear and I couldn't figure out how to progress. Would love to see you guys take it even further! Some ideas I had - more map geometry (lakes, rivers, mountains), "smarter" random events (getting 10 soldiers on round one is kinda OP), seasons!

PS: "The citizens grow displeased for some reason, I can't think of anything" is actually golden.

10/10 gobears :bear:

csomega 2020-10-09 21:40

Interesting idea and mechanic. I don't exactly know how it fits the theme maybe making the game continue even after you win, but I actually enjoyed playing it.

maychant 2020-10-10 02:23

This is nice. I'll definitely want to play a more polished version of this game with more features. After restarting the game the menu disappears on the second year so I couldn't continue. I tried really hard to make sure my citizens aren't too happy so I could conquer the entire map. conquered.png

spawncampgames 2020-10-10 03:41

Found you on the Danger section and your only half a rating from ranking.. So here ya go :) I hope ludum is good to you