Escape The Unstoppable Gooey Blob by OddballDave 2022-04-05T14:52:47Z ♥ 1
Great Game! Unbenannt9.PNG
Two tiny Nitpicks: * the Audio was pretty loud * I have two Monitors, and the game was opening on the left one (which is not my main monitor).
Foon → Ludum Dare Explorer → Users → Jeremia
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | KAMPFtomato | jam | 929 | 3.17 | 3.32 | 3.30 | 3.29 | 3.15 | 3.13 | 3.22 | ||
| 2022 | 50 | Delay the inevitable | Eco-Balancer | unfinished | |||||||||||
| 2021 | 48 | Deeper and deeper | Capsule Fall | compo | 736 | 3.02 | 3.30 | 2.93 | 3.77 | 2.80 | 2.09 | 1.85 | 2.54 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Just another Day | jam | 1106 | 3.30 | 2.93 | 3.26 | 3.65 | 3.12 | 2.70 | 3.44 | ||
| 2020 | 46 | Keep it alive | Feed The Flame(s) | jam | 2034 | 3.11 | 3.27 | 3.03 | 3.71 | 2.68 | 2.92 | 3.02 | |||
| 2019 | 45 | Start with nothing | 👥 | Spooky Mansion | jam | 541 | 3.47 | 3.47 | 3.54 | 2.76 | 3.75 | 2.99 | 3.57 | ||
| 2019 | 44 | Your life is currency | 👥 | Timing of Ignatius | jam | 843 | 3.14 | 3.12 | 2.62 | 3.36 | 2.36 | 2.52 | 2.33 | 2.89 |
Jeremia leaves an average of 11.4 feedback comments each event.
Great Game! Unbenannt9.PNG
Two tiny Nitpicks: * the Audio was pretty loud * I have two Monitors, and the game was opening on the left one (which is not my main monitor).
Really great game, I played till the end!
I did play till the end, but I think I liked the beginning more, wehere you could still think about what golems you want to summon, and where you want to position them. in the end, I was just spamming the best material (first making weapons, then summoning it) with just glimpsing on the chaos on the battlefield.
Great game!
Minor nitpick: I did not know what the points eg "1m" mean, I thought they are markers you have to pass, and the number is the meters you have to go.
Cool game, I would have liked if the controls weren't toggle, but you had a seperate key for light, pickaxe and flare gun, preferably keys you could press with your other hand.
I feel like most of the time, you just wait for the dwarfs to finish sleeping/eating/partying, and nothing is happening.
Cool game, a bit glitchy as has been mentioned before.
I even got an exception (uploaded for your convenience): Exception.PNG
It happenes when I drive to the right into these things:
Great game!
Tiny nitpick: The die sound was pretty loud, compared to the other sounds/background music.
I could not figure out how to get rid of a firewall/modifier that kept me from progressing further in the game:
Great game, I think a bit of relaxing music, or some sound effects (slurping water) would have made it even better.
Great game, I liked how you get faster the longer you move, so it does not get boring.
I like the shader (and played the game because of the blog post mentioning it), but to really appreciate it you have to look at details from different perspectives, so it feels a bit wasted.
Alex, Jonathan and Cassandra have way too similar Colors. It would have helped, if it would display the names of the Person, when you hover over or grab the Person.
I think its a cool game, I always like to see builder games made in a jam.
The first time I played I could not build a second main camp, so I deleted the first one and promptly lost.
The second time realised that I would have to place a *forward* camp, but unfotunately I somehow lost all my workers, and then I could not do anything.
(I played the web version)
its a cool little game; my highscore:
@willchambers @mduo13 I tried to play it on Windows 10 and it id not work.
Two Windows pop up, one console with "info" logs, and a white window.
The level in which you had to walk over the long treetrunks was pretty boring.
I think this is a typical really difficult game: everything kills you instantly.
I really like the mechanics, and how powerfull the player is, but I wish you could do something, besides digging deeper by continuously pressing 1 button.
I tried Firefox, and Edge but the bar is stuck at 90% in both browsers.
F
Yeah, i can't access the itch.io link as well!
Great game, but at first I did not know what to do.
Really cool game, I got to level 13! Unbenannt.PNG
Great game!
I did not always know where I am going, but I always had a path I could take, great way to keep the pace.
I was often hit by the animals, but since it just made my money go away, and did not made me start all over again it was not frustrating.
Tiny nitpick: The music (especially the beginning) was too loud.
@eeperdeheap I did not get a virus message
I think it is frustrating, that you have to start all over again if you misjudge what you can eat, or get into a dead end.
I can confirm, that there are green slimes which attack you upon starting the game. Digging, and moving is very slow. I managed to get to 106 meters, but then all my dynamite was used up, and i did not want to wait for it to replenish slowly.
I can not imagine anyone getting 2,800,000 meters deep.
Really Cool Game!
just two things: - Restarting does not work, since you keep your happiness, money, food (and probably soldiers, not sure) and the buttons on the right which disappear during the processing of the round don't appear again after the first round. -On my Second Game I have won the game after just 75 Years. It might have been luck since I was directly above a resource tile and the enemies weren't right beside me.
Really looking forward to updates you might make.
Cool game!
there are a few things I want to adress:
after picking up a confidential note, in the upper left corner of the building (my task was to print documents) I stopped playing.
The Lighting wasn't very good; I did not see the shredder at all the first time it was mentioned and I only saw the plants because they had a yellow outline.
At first I did not know that there where keycards lying around, so I thought these doors are locked for the day.
I also took quite some time to realise that I have to go through the guarded areas to get to the conference rooms and where they were located.
Really Cool game!
I like how you are getting stronger, but so is the boss, and you try to give him the least useful upgrades.
I went with all the meele damage and attack speed I could get, and I could slay 7 bosses. The eight one was just spamming everything nonstop, so I had no chance, but it was fun.
I like the fact, that you have one shot at designating the time traveller, but you have as much time as you want to find him.
To make the pixel art have crisp edges like @patsui said you can do the following in unity:
https://stackoverflow.com/a/43321772
Throwing things does not work for me:
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Is a really cool game! I like how you are alone, but ganging up on the enemy!
The first time I klicked StartGame- I wondered why nothing was happening, but the second time I waited and the game did start.
Great Game! I liked the graphics and the gameplay.
Background Music would have made it even better.
The only problem I had was, that my cart got stuck:
I almost got stuck at the repair task, because I did not realise to type repair and then press the repair button
The Music is really repetitive
I don't normaly play horror games, and i propably would not have played yours if it was more obvious from the screenshots.
I liked that you can look through walls with your flashlight, even though that might not be intended.
After playing the second passenger, the monsters ganged up on me where you have to jump down. SO I was dying there everytime and could not even shoot down from above.
In the intro scene it was not immediately clear to me, that i have to press enter to progress in the conversation, and something like elevator music would have been nice.
other than that i do like the graphics, soundtrack and the mood it creates.
Really cool game! The best things in my opinion were the win and loose screens. so funky!
The Control to Lob a Spell was Y and not Z on a QWERTZ Keyboard. I like that it was that way, but it should have been mentioned in the CONTROLS.txt
sadly i did not come across the shop, even though I captured a castle.
Cool game! I think it would be even cooler if you would not have to wait for the animation to use the flour/water/levain. It would also be cool if taking water/flour would put it in your hand instead of on the floor.
P.S.: Levain is **really** cute!
It would have been cool if you could direct the character a bit (like: go over there) The problem for me was, that the character was just running around with no one to fight for the first half of my game.
It's a cool little game, but unforunately I had no idea what I was supposed to do in the number puzzle.
I personally did not like the mechanic of having only limited time, and having to start over if you run out of time.
Cool game!
I think there is a bug when purchasing enemies, because then there are too many to fight (they spawn too fast).
Really cool game!
I especially like the humor how you redirected me to your ludum dare page after beating your game.
Cool concept and game!
The one thing that was frustrating for me is, that the person/cat you have already moved to the goal is wandering away again, and even jumping down into the abyss.
Cool Game, I really liked the different starting options and the open world.
The Linux and Windows Build on itch.io have have the wrong symbol, you might want to switch them around.
Good Job, its a really cool little game! I noticed a few bugs (WebGL version): - To click the "Auto - Heist" toggle you have to click further left (while in fullscreen). - When toggling the music button, the music does not resume instantly. - When the prices get big they have a 1.000E+08 format, and intersect each other. - At some point all of the robbers where finished with their heist, but the heist car is still standing around and a new heist can't be triggered. Regarding the big cursor bug: I did not see it as a bug, I think it's cute! heist.PNG
@bip for me, windows explorer could not open the file but 7zip could.
Cool game, I like the different things you can do with your health!
I died on my first run. On my second run the health was always full after a while which was strange. I also got the end screen after destroying all castles, but the end screen was showing that I lost, as well as won (overlapping).
Cool little game, I like the artstyle and the tree farming mechanic.
I think you could still work on the game balance, as on my first few runs I only had 1-3 trees and couldn't really pay my rent.
The oxygen mechanic seems out of place, as trees should also produce oxygen and it is frustrating if you have everything else going great, but you just forgot about your oxygen and have to start over. I also think that the sell wood mechanic just adds another thing to do without really contibuting to the game mechanics.
I only encountered one harmless bug: The second or third time I died the "You died" text was too far on the left side of the screen and was therefore partially out of screen.
Don't forget to rate other games if you want to get a final score at the end of the "Play and rate" period.
All in all: I mpressive game, keep it up!
Cool Concept!
Unfortunately the game seems really unbalanced to me:
There is no incentive to not play all your cards immediately, its quite the opposite since they usually protect yourself with more life than they cost. So it seems to me that the AI is holding back just to let you win. The only thing you are really doing is picking the optimal health/attack card to attack an enemy with a given health/attack.
Cool game, my highest score is 350.
At first I thought the guy I am torturing is paying himself, because he's like a masochist. But then I realized, that he is probaly not since he is mostly dead after your finished and now it got pretty dark.
Great game, I like how you can't use your mouse to aim, but instead have to use your postion relative to the turret.
The one thing I did not like was how the music got quieter while shooting.
Great game!
Idea for improvement: * Option to tell the other hostages about the backdoor exit, so they can all flee
Bugs I found: * You can take the brandy from the cupboard multiple times. * The Mayor gets shot even though he is still hiding in the closet because i did not snitch. * The music stopped while playing the game.
Cool Game, I liked the background story and the possibility of different endings!
A few suggestions: * I would have liked to see all endings but it is too tedious to play through the first days every time. * I would have preferred the commands to be lowercase. * Sometimes I had to hit enter a few times for the command to submit, because it was doing something else like marking the whole text.
Cool game, i like the idea that you shoot with your life!
My suggestions to improve the game: * You should be able to press with a mouse button on the startscreen, especially as you need to press a mouse button in the subsequent dialogue. * Enemies should not be able to go through walls and out of map. * I did not know that you shoot with your life and assumed that lifecoins just go down over time, and shot too much useless bullets. I think you should indicate that mechanic in the intro, or on the ludumdare website.
Really cool game, I love the idea and the ending (the one where you buy the medicine, because i did not haved enough $).
The only bug I encountered was at night, when moving through one specific lamppost (on the street obove jons house, pretty far to the right) from right to left: it displays only the white bar above your player without displaying the player.
Interesting game. I think it's strange that you have to wait for a timer to finish, when you collide with something as it takes the momentum out of the game.
I also have no idea how the amount you get from your insurance is supposed to work. I once rammed 2 cars which were behind each other and almost received a nagative value if I didn't hit a tree from the knockback.
Great Game, it was fun to brew a few potions.
I would have prefered if the potion store and the potion brewery were on the same screen, but maybe that is intentional.
I almost thought I encountered a bug when I could not harvest the square orange plants, but that was because I did already have 10 square oranges.
Cool game, I liked how the cards got better while fighting, and the option to take them back before they die to pay for the next one.
A few things that catched my eye, that could be better: * The font in the credit screen is really hard to read. * The Wizards seem useless except for paying with their lives.
Cool Game, I liked how you managed to put everything in one single screen!
I would suggest to increase player spawn over time, since you currently don't really need to buy the upgrades.
Really cool game!
The one thing that bugged me was, that the colors for the units on the board area get mixed up when one unit dies.
I also thought that having life mages would give you the surplus of life generation back, I spent almost the whole game on one single life. 😄
Cool game! I like the idea of balancing your life while buying stuff using your life.
However I do think, that the game is broken because I only utilized the very first (to gain life and therefore levels), and the very last building (to spend life, so I don't die of old age) to reach the first place with my score of 60 levels.
A few tweaks I thought of: * Most people probably don't know that you can change your viewport left and right and therefore can't place as many buildings. * I also think that you currently do not inform players that upgrades are available. * The upgrade button shouldn't be visible when you.
I also found a few bugs: * While the turorial tells me to hover over something to see the stats, it is not showing stats while hovering. (It works fine before and after) * The two last big houses can't be sold according to the description, but in reality I can. * When placing the gravestone on the leftmost position, you can't upgrade the gravestone because the button is not on the screen. * The "Quit" button on the main page is not working.
Hope you liked my feedback!
Great game, I liked the artstile and the music! I also think its great that you found the time to add the wiggle, as it is really cute and brings the game to life.
Great game, I really like the "sacrifice your body parts" mechanic, especially the eyes!
But I do not think that it is similar to the game from my team.
The mood of your game is great! I also liked that you can literally buy things with your past lives.
Really cool little game. For me personally the text with the result of my action went away too quickly. I would have prefered to click on a "next event" Button.
Great game, the core concept is really similar to the game I made with a friend.
Uunfortunately I encountered some bugs: * Buying the canoneer upgrade does not immediately display the level you just bought. * When winning the game and pressing replay, you win again after buying from the first shop, in which you only have 15 credits, instead of the real amount (The amount credits you see while shooting stuff, is always zero.)
Cool game, I really like the idea of the plasma field and jumping higher with low health.
Unfortunately the music somehow stopped while playing. I also encountered a bug where I jumped on the current_ce wagon, and the animation which takes your health did not start, which kept me from progressing further.
I really liked your game, unfortunately I didn't know what to do after I got the disk from Claretta's servant, so I tried visiting the different locations and got stuck at "You knock on Hamish's door. There's no response." as there are no buttons to press.
I also think that there is something missing without music.
LD51 — Every 10 seconds (10)
Arrows Between Worlds by Luis Felipe Patrocinio 2022-10-14T17:51:22Z ♥ 2
Does your game really have an ESRB Rating? How did you get one so fast, and for a gamejam game?
Rush Hour by Guntainment 2022-10-08T15:03:39Z ♥ 1
I could not figure out how to buy a furnance. Sadly the tutorial does not specify this further. Neither do any of the comments who had difficulties buying one.
Zombie Street by badoomtch 2022-10-08T13:57:27Z ♥ 1
My best Score is 200, then I got bored. I think the things should only get higher and not decrease in Value.
The itch.io link and the embedded game in this very site do not work for me (I am using Firefox, Windows 10)
NIMBOSTRATUS by huskitch 2022-10-04T16:45:28Z ♥ 1
Without the gameplay video I would not have known, how to get to the book in the first place.
Shipanic! by WilloXs 2022-10-04T13:57:41Z ♥ 1
I really like the game, but I wish you would not instantly loose when boats collide (with each other or with an island)
Two Tanks by K3y 2022-10-04T13:41:28Z ♥ 1
I found myself having to endlessly circle the enemy (in order to evade shots) without a real chance to take him down. (because I was only geting 3 shots, one of which I need to kill the rocket, and the other ones were often vaporized in the numerous bullets from the enemy.)
In the end I did not manage to kill him.
Unbenannt2.PNG
10 Secs Snakes by gagapete 2022-10-04T11:39:21Z ♥ 1
👍
Unbenannt.PNG
Cheat or Lose by Vetche Studio 2022-10-04T10:44:32Z ♥ 1
Once you are aware of all the ways you can cheat it is really cool.
Lab Slime by Cheville 2022-10-04T10:21:21Z ♥ 3
I could click buttons with my mouse in the main menu of the embedded game, in the ludum dare page. But I managed to navigate with WASD and Enter.
I made it to level 13 on my 5th try:
highscore
Push It by Pete Thorne 2022-10-04T09:01:46Z ♥ 1
I think you have made a button pressing game as fun as can be. I hardly understood the voice. (But I am not a native speaker)