leinades 2019-04-30 11:34
its a real hassle to download that folder, can't you provide a zip file? maybe even an html verison?
Foon → Ludum Dare Explorer → LD44 → Life Engineer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 632 | 3.35 | 40 | |
| Fun | 309 | 3.55 | 40 | |
| Innovation | 143 | 3.69 | 41 | |
| Theme | 1093 | 2.30 | 38 | |
| Graphics | 748 | 3.20 | 39 | |
| Audio | 528 | 3.02 | 36 | |
| Humor | 113 | 3.75 | 39 | |
| Mood | 809 | 2.97 | 37 |
its a real hassle to download that folder, can't you provide a zip file? maybe even an html verison?
@leinades , you need to press download button in the right top corner to download zip file. I'm published zip file.
Nice idea, and quite fun, but I'm not really sure how it relates to the "currency" part of the theme...
A really creative game and especially impressive that it is made by a 12yo, you got a great future ahead of you!
The music can use some work and maybe you could have added some sounds when you select or join body parts. There is not much to do with the theme but regardless, the game can be quite fun, especially with those ragdoll physics!
Well done!
@ogelgames , yes I know. I just did not have time. I had an idea, but I could not implement it. And thanks for feedback!
@lubaka, thanks for the feedback! I am very glad you like it!
Cute and innocent, good job. Missed the theme completely, but it's nice to see someone dedicated from young age. Also, the music is not good.
Glad to see you here!
Hey ! Thanks for your time making the game :) I had some trouble finding the tools icons because they did not appear correctly on 4/3 (in my case 1600x1200) screen ratio (had to go for a windowed 16/9 ratio). Past that problem, it was quite fun to play. Arms of my creature are however often hid behind their body when I wiggle them. As OgelGames pointed out, while I see the "life" part, I feel it lack a bit of the "currency" part somewhere ^^. I mean, even if you "add" part, it lack a bit of something to it. As in you do build something with life part, but you don't "trade" them away/for other parts/benefit/anything. But hey, kudo to you for making that, their is defenitly some good ideas in this ;)
Great game, I liked the artstile and the music! I also think its great that you found the time to add the wiggle, as it is really cute and brings the game to life.
@yohsk13 , thanks for the tip! Sorry for late answer! I am very glad that you liked my game!
@jeremia , thank you for enjoying the music and style! :)
@360 , sorry for late answer. Thanks for the criticism. I will consider next time.
Funny little game especially when you let the frog wiggle around :D. Good job!
@banzi , thanks!
Hahaha this was really funny to play, the programmers did a good job. made a snakedoggo fight against a weird toad with bird arms, I don't regret at all... Congratulations to the devs, nice entry :)
@selewi, thanks! I alone did all the work! I am very happy that you liked my game!
Pretty cool, fun little game! Although it lacks a little with that "currency" thing, it doesn't have to be perfect! :smiley: Overall, nice experience
@coder-channel Consider adding some DLC's with pieces later :P
Great idea! Would be fun if that creature needed to survive in that shape you just assembled.
@mrdrakert , thanks for your feedback!
That's a pretty cool game to mess around with :smile: Good job ! Missing the currency part of the theme but it's a really good start for something great :wink: Also the music is simple but fitting, good job !
@hugovaz , I thought about it. Maybe I will do it! Thanks for feedback!
@bouergh , thanks! I'm glad you liked the music!
That music loop is now stuck in my brain... haha cool game ! I like the fact that, for a first game jam and first unity game, there's some nice polish out there. By that I mean that texts have fonts, not the Unity base text, buttons have graphics, it doesn't feel like a first unity game actually.
You should think of adding some feedbacks to your games, that is the biggest think I can think of, like adding some explanation texts where you put the mouse over the key or the cross, adding some sounds on picking objects, dragging them, stitching, some particle effects (the unity particle system is pretty easy to get used to and can get you nice results pretty fast !)
Nice entry!
@saering , thank you very much! I will work on it! I wanted to add sound effects, but I didn’t have much time for that. In the next game jam, I will try to add particle effects and take care of feedback. Thanks!
this is really cool ! I had so much fun trying it , keep it up ! 5 stars from me check out my game too :)
@zax , thanks for feedback! I'm happy that you liked my game! I'll check out your game!
I'm happy for you!
@ded-yura , thanks!
I like the simple concept. It's definitely fun to play around with the ragdolls physics and I think there's a lot of potential with this idea. Only sometimes the parts get stuck in each other. But still, good job!
Here's a lizard thing and a chicken I made :)
lizard.png
@jandourek , wow! Cool lizard! You have a good fantasy! Thanks for the feedback!
I had much fun playing this game! I can create the most strange creatures in the world! Good luck
@natal , I'm glad you had fun playing my game! Thanks!
Very fun, looks like a No man's sky creature editor ^^ Love the way it moves in every directions when you press wiggle !
@argon , thank you very much for feedback! Pretty interesting about No man's sky :)
Cool idea, perfect work!!!
@serg706 , thanks!
A very nice concept. I would like to see a quest, for example, "Create a creature that passes 100 m" Good luck!
@falak , thanks for feedback! I'll think about it
Hope you know that you are really talented for your age! I had fun trying assemble some frankenstein creature hybrid of a dog and snake. Your game’s idea is the kind that makes you go “why didn’t I come up with this, this is brilliant!”. Here is some ideas for further development. Maybe have a bigger area to build in, so you can build bigger or more creatures. Maybe add ability flip and rotate parts. Anyway, great job!
@tuomo , thanks for feedback! I'll think about your advice!
Hey sort of works on mac, the UI is broken and you can't really see the left bar. Great work on the joints mechanic!
@webox , thanks! To solve UI you can go to the window mode.
It is special... It's not the kind of game that I like, but continuous like that, you're holding something
@pierre-cilluffo , thanks!
Neat wiggling :)
This reminds me of my first published game - I would have been about the same age you are, and I made a simple drag-and-drop "scene creator" in Flash. People liked it, and I've been developing on and off ever since. Now I'm 24, and my games are a lot more complex than this, but we all have to start somewhere.
So in the context of you being 12, and having only 72 hours to make this whole game from scratch, this is really very good. It's simple, and more of a tool than a game, but it's a fun tool, and it works well. Just stick together weird mix-and-match creatures and watch them wiggle. What's not to like? Good job, I think you should be proud of yourself :)
@ddrkirbyisq , thanks!
@f1krazy , thanks for feedback!
The left buttons were outside of my screen. I had a great time despite that.
@franciszek-pyrc , thanks for feedback! I'll think about left buttons.
I had a hard time making something as cool as @jandourek but that's the kind of games I like. But I don't get the relation to the theme...
Awesome game , you have a bright future ahead of you.
@anandhi , thanks!
Nice job. A physics engine with joining etc. reminds me of Gmod actually! It'd be great to have a score system somehow, but it was fun trying to make a frog-chicken.
Well done on just getting an entry done. Most people would never be able to do that, never mind at 12. If you want to do this for a living one day you're off to a great start.