Marco Polo by Nathan 2017-05-16T09:38:15Z
You created great atmosphere here, story sounds interesting (I tried couple of times and died really early on).
I have to agree earlier commenter that the action in point’n’click game isn’t the best possible solution and given the tiny amount of time you have to react (and find a hotspot on screen) doesn’t help. The marco-polo mechanic is cool. I didn’t get to use much as I died constantly.
Music and sound really make the mood. Voices are bit rough, but overall sounds are great.
Visuals have couple big flaws in them. Typography needs some serious rework, game with this much text (intro, instructions, in game messages) needs to have great legibility. Font you chose for the longer texts is nice, but doesn’t have the best readability. Longer texts should be always aligned or justified to left, centered text only for couple of sentences. Combination of green text on blue background is really awful color combination. The first screen of the actual gameplay is really confusing. I got lost outside constantly as point of view get changing between looking back and and forward. Compositions on most of the backgrounds need rethinking, clear focus on exits and important hotspots.
Although my feedback sounds really negative, I actually enjoyed playing this. With some work this could become really atmospheric and interesting title.