FoonLudum Dare ExplorerUsers → MadNukin

MadNukin

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Soup Timejam3.874.124.503.504.874.624.25
202148Deeper and deeper👥Tooth Tossjam164.374.524.223.264.364.383.674.18
201740The more you have, the worse it isFruitlessjam2633.753.442.583.054.303.193.55

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MadNukin

LD48 — Deeper and deeper

Monkey Quest by paulloz 2021-05-02T15:58:10Z

It was a nice little experience. It got a bit too difficult for me, but overall the idea fit perfectly with the theme. The graphics were excellent and the audio was on point. The only thing that bothered me was the collision with lava but nothing that can't be fixed if this was a full game. Good job overall!

Holey Hell by managore 2021-05-02T12:32:57Z

Such a simple but well executed concept. I loved playing it, the controls are awesome and straight, just amazingly done game. Good job!

Nuclear blaze by deepnight 2021-05-02T13:00:38Z

At the end of this game I felt like I'm actually qualified to be a firefighter. Jeez, this was an intense experience. People might complain that when you die the checkpoint is far behind, but man did that add to the experience. You were really afraid of the fire because of that punishment. I though it was an amazing game, especially knowing you've done this for 48 hours. Great job man!

Below the Ocean by Ismael Rodriguez 2021-05-02T16:25:07Z

The difficulty curve was PERFECT. I didn't feel like I was overwhelmed at all, each new puzzle was well explained. The atmosphere is amazing, the visuals are simple and clear. I loved that you made the spikes blue, it fit the game nicely. Overall excellent execution, one of the best entries this Ludum Dare!

Trail Of Pigs by Stopsignal 2021-05-17T18:19:31Z

Now that's how you make a survival game for 72 hours! This is definitely a gem, well made and polished. There are so many game design choices that made the experience more challenging and enjoyable, to have better aim you need to stay on one spot, drop items with right mouse button, have all of the item's share the same space in the bag, running is punishing you with losing health, the sneakiness is so forgiving (thank you for that one), being able to heal in combat, civilians crying for help but are harmless if nobody with a weapon is around them, I can keep going, but my point is you really made those design decisions work together very well and for that you deserve 5 stars and I hope to see this game on the top! I'm yet to finish it, but I keep coming back to it which says a ton.