Swords & Feelings by salyon 2022-04-21T19:44:25Z ♥ 0
Really nice game loop! i would love animation and sounds on a better version! Good job!
Foon → Ludum Dare Explorer → Users → Bomb-X
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2021 | 49 | Unstable | Commucity | jam | Innovation | 4.59 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | À la carte | jam | 922 | 3.17 | 3.23 | 3.35 | 3.88 | 4.15 | 3.46 | 2.93 | 3.09 | |
| 2022 | 50 | Delay the inevitable | Sweet Bitterness | compo | 78 | 3.90 | 4.15 | 3.42 | 4.14 | 4.02 | 4.02 | 4.02 | 3.80 | ||
| 2021 | 49 | Unstable | 👥 | Commucity | jam | 213 | 3.95 | 3.61 | 4.59 | 3.36 | 4.20 | 3.55 | 2.34 | 3.52 | |
| 2020 | 46 | Keep it alive | 👥 | SkyRoots Ultra | jam | 2.94 | 3.06 | 2.88 | 2.63 | 3.50 | 3.25 | 3.31 | |||
| 2019 | 45 | Start with nothing | 👥 | Protoverse | jam | 129 | 3.96 | 3.59 | 3.81 | 4.47 | 3.94 | 4.41 | 4.22 | ||
| 2019 | 44 | Your life is currency | 👥 | Les liens du sang | jam | 526 | 3.48 | 3.25 | 3.45 | 3.53 | 3.20 | 3.24 | 3.00 | 3.50 | |
| 2018 | 43 | Sacrifices must be made | 👥 | $Player Disconnected | jam | 252 | 3.73 | 3.40 | 3.69 | 4.06 | 3.71 | 3.76 | 4.17 | ||
| 2018 | 42 | Running out of space | 👥 | Eblobla | jam | 234 | 3.73 | 3.66 | 3.61 | 3.53 | 3.61 | 3.41 | 3.21 | 3.38 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Ritoru Ponpon no inu | jam | 244 | 3.80 | 3.35 | 3.50 | 3.52 | 4.31 | 3.92 | 3.71 | 3.69 | |
| 2017 | 39 | Running out of Power | 👥 | The Hackerman | jam | 116 | 3.86 | 3.44 | 3.88 | 4.05 | 3.35 | 3.19 | 4.48 | 3.69 | |
| 2017 | 38 | A Small World | 👥 | Pie Planet : Octopus flavour | jam | 293 | 3.52 | 3.04 | 3.52 | 4.08 | 4.00 | 3.50 | 2.73 | 3.39 |
Bomb-X leaves an average of 7.1 feedback comments each event.
Really nice game loop! i would love animation and sounds on a better version! Good job!
this was really fun! the jump feel really good! i was confusing at first because i was playing with keyboard and the character movement does't work properly on keyboard ( and on controller d-pad too ) The game become difficult fast but 48h that's short!! great job!
Really nice for a first entry!! I lose against the red thing :( it tooks me time to understand that i can just keep pressing X for max damage
Nice entry! I like the music, mood, the voice, the graphics but feel like every part didn't fit well with each other, difficult feel to explain though... Well done Fisher guys and girls
Really cool little game! I like the artstyle, gameplay is cool and challenging, the multiplayer component is genius, sadly i skied alone 😢 i will sure give it another try soon! well done!!
Impressive what you've done in 72h! Really like the mood and the music! Jump is a bit weird but work well with your level design and the gameplay progression is great! Good job guys
Cool little game with a good mood! I liked the dropped item "score", the colorful look of the game! I don't understand how the stamina work and music feels a little bit annoying because of the really short loop! Great job guys 😀
Haha that was hilarious! really like the grandma's blablablabla "noise", the absence of play button replace with the phone call, very polished! I want to play Elden Ring now... (and phone grandma of course!) Well done!
Really cool gameplay and mood! I love the music and the "Huh!" sfx of the character when he jumps! I don't think i completely understood the core mechanic
Really well done!
It was really cool to move around; it hooks me for a while! The sound design is so chiiiiiill I didn't understand what to achieve with hot/cold system and if there is an end to the game? Well done Horace!! :D
Amazing experience, love it ! Music was a big a part of it !
I'm impressed about graphics, even if i had some shadows problems. Curious to understand how u shaders work 🙂
Du housing dans une game jam 😮
Vraiment super cool! L'ambiance est chouette et CE MODZIT CANARD !!
J'ai mis un peu de temps à voir les flèches boost au sol, peut-être trouver une broutille pour les rendre plus visible?
Bravo à toute l'équipe 🙂
Papi est trop stylè avec ses lunettes !
Bravo pour avoir réalisé ça en solo 😮
Love the mechanic and this super horse !! 😆
The gun sound a little bit annoying, maybe you can put range in his pitch to feel less repetitive ?
Good job 🙂
Really nice concept, graphic and music :) Fit the theme perfectly ! I had problem with the restart skull button right top corner, didn't understand what it was until i cliked...
Funny little game ! I'm not a super english user and i managed to finish some levels :) Loved the tutorial mood !
"I'm a mother lover, you're a mother lover [...] " Adorable ! :) +1 for pico-8
Simple but juicy just like the art style ! Well done :)
Simple but funny !! Game crashes if i hit the big cat following me ( on mac ) and first time, i don't understand that the black line on top don't stop me ! I like the graphics and the music too
Nice idea, well made !! :) I understood the alert emote in no times Maybe a little bit easy?
Bug on mac : got my original cursor mouse stuck in the middle of the screen
I very like your idea and graphics are nice :) !! I don't understand the gameplay... Maybe you could concentrate the gameplay on the races mechanic ?
Beautiful and "poetic" game ! Love the idea of the dragon snake ! Like said in others comments, the pen and drawing not feel very well ! Well done :)
Hate d'avoir un copain et deux manettes sous la main pour tester ça !! Très jolie et le gameplay donne envie :)
Nice execution, love seeing tomato corpse pile up <3 ! I'm not a big fan of the attack part and i don't really see visuel novel/dating gameplay ! Overall well done :)
The game looks really really cool, i want to play and enjoy it but typing not work except start and unpause unless i didn't understand.. ^^' i tried your first link on gitlab.io
What a mind game xD Well done :)
Great Art style !! I don't see 2 genres combines but overall, it's great ! Good job :)
Poor humanzzz... Really nice entry ! Love the music and the art !!
Cool ambience ! More interactions would be fun, it's a little bit like "Gods will be watching" but you need more than two choices to make gameplay interesting ! Really nice for a first ld entry :)
I like the art, concept and level design ! A little bit frustrating to restart entire long level when you die. You have to first test what connections accomplish what and if you die trying it just because it shut down the light on the generator, i don't think it's fair xD Well done anyway :)
Same issue than polona, mac version does not work :(((
BURN THEM ALL !! I love the generator mechanic, put dead zombies in it to gain power. Interesting concept, well done !
Nice game ! I don't if you're aware of it, but instead of using the weapong like a sling, you could just grab the cow/car/anything you launch until it's just behind the alienship and the game becomes a million times easier ! I liked the concept, and physics is pretty much well executed ! I had the feeling that music didn't feat with the atmosphere though, didn't really feel like alien invasion, but more like "space heaven" Anyway you did a nice job here !
Very nice mechanics in here ! I loved the simple mechanics of what i'll call sand, by allowing to jump again, and got pretty addicted to the game, for a moment. Of course it was hard and could have used some checkpoints. And graphisms are a bit simple, but i enjoyed it. Music was nice too ! Good job !
Great game ! Very nice mood, music, and concept, which totally fits with the theme ! I really enjoyed it, and the only thing that could have enhanced it, would have some additionnal features. In this limitation of time it is such a neat game you have, so again : great work !
I just watched the walkthrough because not having any VR system, and it's a good idea providing it ! I just enjoy the guts of making a VR game for a Ludum Dare, and a seemly functionnal game !
I would just argue that the controller being visible should be replaced with a "hand" model or lookalike, but i don't really know at how much point it's possible or not, so it's not that important.
Great job !
Nice game ! I didn't see much of a rogue like in my humble opinion, but i maybe missed some hints about it, i suppose the wagons were procedurally placed ? Anyway ! I liked the pixel art and the mood, and the idea of a giant train simply being the entire world ! It very much lacked of audio and sound effect, i think your games would have been so much funnier otherwise. And maybe fighting system should have been more various with items, weapons, or ultimate technique of apocalypse ? Just kidding, good job ! (Y'a un bug entre baton/wooden stick, c'est pas clair)
I actually freaked out by the end of the game, don't really know why, i would just say the mood was pretty scary ! Good job, i would point out things that are causing problems with your game (like camera controls) but you seem to already have aknowledged these. I loved the narrative aspect, and above all else the twist of "congratulation for your colonization of the galaxy here are some 8 trillion more to do", i was totally caught. Only thing that is regrettable is graphisms, and all the Unity UI which i found personnally a bit ugly but anyway, that did not took over the great experience i had. Good job
I like this kind of simulation games !! There is a lot of potential !
But i don't understand the target/end? There is one? It took me a while to understand that you can upgrade everything.. Maybe some threats that come to disturb you could be fun :)
Great idea ! I had to play with two instances of the game myself, but i understood very well what to do and how to do it. This is actually pretty well executed i would say ! Some polish, and other layers of gameplay onto this, and it could become a totally edible game ! For example making possible for the player to playback what he already did this turn, in exchange of a certain amount of frames, or simply traps to diversify the experience ! It, of course, lacked of audio and all, but i think it has great potential !
Well done !
Nice game ! I liked this idea, it is actually great, and graphics are pretty nice ! Controls are a bit harsh in my opinion though, and the roach is too slow ! There are times when you see the key coming down, and still can do anything about it ! But you managed to put even a mini game in this so i'd like to call it a complete game ! Maybe it lacked a bit of music of more accurates sound effects (i liked the slow motion key down sound effect though)
Good job anyway !
Pretty nice game you got here ! I love how complex it is despite what it looks at first ! The all card turn based thing got me until i died after 20 minutes playing, mine crisis killed me ! Overall, what i loved most, is the "small world" concept based on the permanent sensation of not having enough space, being it on the card board, or the game plateau ! It, of course, lacked so much of audio, your games wouldn't have much things to regret after that !
Good job !
I loved it ! As a musician it's stunning to see the regular patterns of the different modes of known music ! It's a way to put some visual into what feels like only audible ! Great job ! As some ideas i would personnaly put in the game : - I would have loved a no music pattern only to test some melodies by myself, i would have take some HOURS with a mode like this ! - Please develop this for mobile, it would be a blast without a doubt, there are already some apps like this, but not on this theme nor of this type ! I don't like this follow the theme either, but i don't mind actually !
Great job !
It was absolutely funny, and of course, who never wanted to feel like Tronald Dump for some minutes ? But the game wouldn't have suffered from having variations in gameplay, like ennemies (it's not like you couldn't find any ideas). And i would say that the controls are chaotics at least, rotating with the mouse would have made your game a million times funnier ! But anyway i laughed, and it's enough for me in this case ! Good job !
"Ok, time for playing ld games ! Heey, what a beautiful lighthouse ! Mmh mmh, wtf i'm doing? Mmh mmh ... OW SH*T!! "
Relaxing with some goods vibrations. Love the sleep effect with camera, maybe a bit fast the transition.
I don't really like the character, it doesn't feet in very well but it's just to say something wrong ^^
Really good jobs!! :)
Funny game, i'm not sure what i am and what eat me? ^^
Maybe a little bit hard, you could balance rocket rapidity for exemple.
Music feet the mood very well
A nice game with simple concept ! I liked it and even wanted to shoot more of those newspaper at people's faces ! Graphics are nice and simple. It only lacked of variety of gameplay, like boosts, or objetives to reach ! But it's only my point of view !
Oh, and i didn't talk about the homemade-voice-sound-effects, didn't have to, way to LEGEND to talk about !
Good job !
Pretty cool concept here ! It just lacked of balacing and some more mechanics in my opinion. For example conquering an island should be giving health or upgrading weapons, or there could be another weapons like limited missiles ? Another thing which would have been cool is visual feedback, to know when you're shot, when you've shot a turret, etc Anyway i liked it ! Good job !
Yeah this is a bit complex, but i have this feeling that by playing a long time i will able to do some great complex pattern ! Maybe a mini tutorial would have been so much more demonstrating because since i'm not an english-speaker, the "instruction" part got me reading again for too long and still don't understand. It lacked too of sound effects in my opinion. Not music really, but just feedbacks would have been great ! Anyway i just found the idea great, good job !
Great idea ! Of course i couldn't go over the symbolic 0 score, but i probably spent more time trying to figure how to make a perfect circle on this than playing and finish the 5 last games, and i enjoyed it ! I didn't understand well the "boost" mechanic though ! But anyway you could polish it by making a tutorial explaning the basics, and i personnally think this would be a hit ! Great job !
Well this is a really funny game ! I was so surprised by the simplicity of the concept at first, and how you managed to make it very interresting by feedbacks, sound effects or animations. I surprised myself giving little nicknames to the characters like Mustachio, or Ethnic minority (sorry couldn't help it) in order to remember better who did the "crime" ! The art is very nice and the music is super relaxing ! Great jobs guys !
Pretty nice game ! I love god games, and this one is quite complete for a compo ! Of course it lacked a bit of audio, but it's not that bad. Maybe you should give some more hints in the descriptions of what you can build/do, and in my humble opinion, this game need a time system like years or days, and then you could make costs per amount of times ! Of course these are only my ideas ! Great job anyway !
Your game is quite ambitious and have some really nice ideas ! I loved how you managed the shaders and low poly graphics !
Too bad you couldn't implements musics or sound effects, and i was pretty confused because you broke the universal law of character selecting in a STR-like game (left click to select, right click to move them) And game crashed multiple times and had some bugs, but i consider it difficult to make all of it in time so great job anyway !
A pretty good game !
I liked graphisms, and the upgrade system a lot !
I just think it lacked of a bit more difficulty since you just have to get second weapons upgrade and spam button to be totally safe and then just upgrade your motors to go as fast as you can !
But you got a very nice base on which you can construct something very cool ! With some balancing and more diversity on ennemies i would totally play it ! I was surprised steps didn't give money ! Since you count them i think you should do something with it ! And in my opinion, it would be very cool if an ending would be reachable but very far to give a real objective to the player !
I didn't really liked music and i'm sorry of it, i just find it too much dissonant to be enjoyed, but it must be my only opinion !
Anyway, great job, it was a very nice experience !
I liked the minimalist aspect of your game ! You have finished in time and it's playable and enjoyable so great job !
If you ever wanted to continue developping this, here are some ideas i would give you : instead of being an endless game, maybe implementing a secret ending by interacting with things on the map could be great ! Since there is more and more stress until the game continues, the more you take to fullfil these secondary objectives, the more it's difficult to finish !
And maybe a rock paper scissor system into the ennemy - player relation could be great to force the player to focus more on them !
It lacked a bit of musics, which could have been great to motivate the player or stress him ! The sounds effects were quite good though !
Anyway i liked the game ! Good job !
This game has nice feedbacks and mood ! It lacked of deep in gameplay though, in my opinion you could just have implemented a rock-paper-scissors system like for example an ennemy who would send back your bullets, or an ennemy who dodge them ! You could have also let another ways to fill up the tank of your rocket ! But i do acknowledge this is a compo and it's actually finished so it's a good performance ! Good job !
I think your game has a nice concept which i identifie as being “fill quests to upgrade your equipment and explore”, and the mood is really nice from music to dialogues. I just think you lacked of code since there is a lot of bugs in the game.
I tried three times to fly to another planet with the upgraded jetpack and even seen one, but the moment you decide to go left or right in space, you’re lost, camera don’t follow and you might spend dozens of minutes to recover a full and calm view of your character Another real problem is the movements of the character, in my humble opinion they need to be speed up to make your game a million times funnier !
Overall, it’s all of what it lacked, art was simple but well managed and pleasant, music was nice and relaxing, and humor was quite exquisite !
I hope you’ll find time to make your game better ! Good job !
Pretty cool even if you've had to cut many things ! Nice idea of tower defense, and the ship animation was quite deliteful to watch xD Graphisms are neat though and the idea of making the player quit its ship at first to collect resources is interresting ! However the game lacked a bit of balancing in my opinion, having the player sped up would be cool, and a bit more of turrets should have been cool ! Very good entry anyway, good job ! :)
LD51 — Every 10 seconds (1)
Jupiter & Arcana Travel Through the Nevermore by fae.pdf 2022-10-04T19:26:25Z ♥ 2
Really like the tone, what you did with the theme and artistic direction! text-based game is not my cup of tea and my english is limited, but i really wanted to go to the end of the experience Well done!