I Wanted A new Tower Defense Game by Lerc 2022-04-05T12:29:18Z
Good game! Love my tower defence games so I couldn't pass on this one. Just you usual wholesome tower defence, thanks for the experience!
Foon → Ludum Dare Explorer → Users → OrangeDragon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Summon Deeds Done Dirt Cheap | jam | 916 | 3.26 | 3.38 | 2.78 | 3.80 | 3.28 | 4.04 | 3.44 | |
| 2022 | 50 | Delay the inevitable | 👥 | PopCat Hoover Disaster | jam | 782 | 3.46 | 3.58 | 2.80 | 3.45 | 3.65 | 3.08 | 3.93 | 3.47 |
| 2021 | 48 | Deeper and deeper | 👥 | Deranged Space | jam | 1747 | 2.84 | 2.40 | 2.84 | 2.95 | 3.59 | 3.59 | 3.56 |
Good game! Love my tower defence games so I couldn't pass on this one. Just you usual wholesome tower defence, thanks for the experience!
Thanks for this great game! It has a very interesting mechanic of balancing between likes and dislikes of your friends and teaches you to be considerate of other people :) I managed to get everyone to 95-100% mood first try and had a rewarding ending! My only criticism as of now is that interface is a bit cluttered, it would probably be better if icons were appearing in special "status" window or tool tips. But anyway, really good game, thanks!
Good game! Grappling around was fun! 2d character sprite threw me off a bit because it was harder to understand where I will land sometimes. But overall a fun experience, thanks!
Fun game! I had this concept in mind at first when brainstorming ideas after the theme was revealed :) I like how polished your gameplay mechanics are for a game made in spun of 3 days! Some audio would be nice, yes, but in any case Good job!
The story is good, controls are tight, but gameplay becomes repetitive really fast. I had fun though and enjoyed the game! The art and the style put you into the mood. Good job!
Good game! Gameplay is really tight and fun, controls are smooth and responsive. Thanks for your amazing game! My best time is 81 seconds :)
Great music, had few minutes of fun with your game, not really much else, though. I think the punching mechanic needs to be improved, right now it's just flailing madly and you win. But you can have decent fun with it still so thanks, gg!
Great game! Has a distinct style. Audio, Graphics and cutscenes are especially good, they are very well done and quickly get you into the mood. I had my fair share of fun with it. Gameplay mechanic lacks in polish, though. Right now it boils down to "run to the nearest card pool, hit space 8 times, run to the enemy, use all the cards, repeat". But proof of concept is there and I think that with some improvements it can be a really fun game! Thanks for the experience!
Wow this game is hard! But a very interesting take on Pong/Breakout kind of game. Graphics are simple but nice. Good job!
xD This is really fun :) And funny as well. Awesome idea for a game that perfectly fits the theme! I had a lot of fun stacking the dishes, though in one of the playthroughs I had major freezes after I bugged out one of them by "throwing it out the window" so to speak. But anyway thanks for making my day a lot brighter with this!
Good job! I like your game, trains your multitasking skills :) Cursor movement felt a bit delayed and it was a bit difficult to understand what some skills did and for how long, maybe a timer and tooltips would've helped. But the game is great overall, thanks!
A fun game! Really hilarious dialogue and sound effects are nice, though I guess I'd make them a little quieter in contrast to BGM. Gameplay is good as well, I enjoyed running around end fixing things for humanity :) GG!
Really cool design and gameplay! I had a fair share of fun. Good job!
@bdiaztobarra @roman-dubrovin @albertoz Thanks for your kind words! It means a lot to us :) Very happy to know that you had fun playing the game!
@appoxgames Ahaha, yeah! It's so catchy that we even made a mute button on game over screen xD Yeah, I agree, the level generation could be improved and more different objects added. We'll see to it when making "post-jam" version :) Thanks for your input and for playing the game!
@puddingzserem Yeah, but were those buckets absolutely correctly named or rather absolutely correctly painted?.. We'll never know :D Thanks for your feedback and thanks for having fun playing our game!
@cornfab Ahaha, yeah! We need to make everything more intuitive, right now it's kinda "thrown into the ocean" situation for a player. But thanks for playing and leaving a comment, hope you had some fun! :)
@dogesquad Thanks for playing! Very happy that you found something fun and appealing about our game! :) Music is a bit repetitive, yeah. We had two tracks prepared for the game but hadn't come to an agreement on how to use both of them and decided to go with only one. We'll add more tracks later when we'll work on the game again :)
@joedev 84 seconds, awesome! You are only a bit of time away from "the good ending" we included :) Thanks for having fun with our game, we really appreciate it!
@bottled-up-dark-peace Haha, poop cat xD I see how it can be read like that, but we just relied on popularity of the "popcat" meme :) Yes, things that you can collide with are not very clear visually, but basically it's cardboard boxes that you can collide with from all of the sides, other ones can be collided with only from the top. We'll be sure to make that more clear visually later on. Thanks for the input and for recording your playthrough!
@aliiiii Congratulations on unlocking "the good ending" :D And thanks for playing the game!
@sasquatchbstudios Thanks! The fact that you think that our game is well made melts my heart :) Jumping mechanic needs to be balanced a bit, I agree. Thanks for your input and for playing!
@vrex Yeah, I agree, we need to tweak the gameplay a bit overall and add a pause menu with settings :) Light speed hoover was my decision because I managed to survive for 6 minutes without any troubles, but guys were telling me that it needs to be slower. Maybe I should have listened to them after all ^_^' Anyway thanks for your feedback, we really appreciate it!
@zef1r Ахаха, отличное описание ситуации :D 145.6 и 99 это отличный результат, круто!) Рады, что понравилось) Спасибо за добрые слова)
@sawyer Great! Thanks for playing and leaving a comment, this means a lot! :)
@zyang Thanks a lot! Yeah, the cat does make a "pop" sound but only when pushing objects down :) The sound itself is a bit quiet though
@mopifish Thanks for playing! Regarding the stamina, I agree this mechanic falls a bit too short. We initially wanted to make it more tactical somehow so that player would make a choice between running faster or pushing an item at the cost of speed, but didn't have time to balance it correctly :( We definitely will in later versions!
@weewsa Спасибо большое за добрые слова) Да, пожалуй стоит хотя бы описание обновить насчёт прыжков. Я когда эту механику делал - думал, что это стандарт для платформеров и не должно быть по-другому, но зря я по себе судил)
@100th-coin Haha, thanks! :) Yeah, music was made intentionally as silly as it could be without sounding atrocious :) I agree, Niklas really went all out with animations! Big thanks to him too ^_^ And I'm very happy that gameplay was to your liking, thanks for everything again!
@jani-brezavscek Ahaha! Yeah, cats are great, we agree! Thanks for playing! ^_^
@tankou Thanks, this means a lot! :) Glad you enjoyed the game!
@vitor-milioni Wow, thank you so much for such a detailed commentary! Ahaha, yeah, including mute button only on game over screen was intentional so that people could hear this audial masterpiece at least once per playing xD We'll definitely add pause screen and settings in later versions :) But anyway, thanks once more for sharing your thoughts and for encouraging us to go beyond! ^_^
@antonsem Thank you very much for trying out and tweeting about our game! Yes, I absolutely agree with you, even despite depleting stamina you still can just push all the items and run almost endlessly (hence the ENDLESS runner ahaha) we'll definitely see to re-balancing the game. And thanks for UI/UX tip :)
@ossi Thanks a bunch, Ossi! :) Very happy to hear that you had fun ^_^
@b3b0 Haha, thanks! Yeah, no doubt that some bugs concerning colliders can be encountered right now :) I fell through the floor while doing an hour-long playtest session xD I guessed that it happened because floor segments' colliders were not overlapping and I made them overlap, after that we never encountered this bug again, but I never did this for the hoover ^_^'
@amberfall92 Thank you! ^_^ Yeah, this voiceline was actually main inspiration for the song :D
@sofignedova Ahaha, agreed! This vacuum cleaner is really intimidating with it's mad hose flailing and whatnot :D Thank you for playing the game!
@mrbrainfed Ahaha, yeah! Why should we always be concerned about a cat, think about how the hoover feels xD Thanks for playing and commenting!
@boxedmeatrevolution 160 items is a really good result! Thanks for your feedback and having fun with out game! :)
@apandso Thank you very much! Yeah, I wanted to add Space as a second key for jumping, but it caused a bug with jump height being twice as big and I removed it from the game as it was Monday night and already too late to add new features :( I think we'll add more control schemes later
> The game runs great, no bugs or anything bug infested or breaking - and in design and concept it’s fine but the music and sfx were annoying, the cat looked ugly, and it the gameplay got really old really fast.
You probably won't see this response, but anyway, thanks for leaving a comment and being honest! We're very sorry that you didn't like our game. And I agree with you that there is no diversity at all in gameplay now. We tried to make it more engrossing, but failed :( About cat being ugly and music being annoying. I can understand how you feel. This was an intentional decision to make the game more wacky in a good way. I'm sorry that we could not convey this idea well enough :( Thanks for your opinion again! Comments like that only make us try harder and be even better! :)
Animation is very smooth! Can't stop just running around :) Graphics and audio are good too! Thanks for the game!
Ahaha, really cool concept, I like it :) Dark humour is really strong with this one (you save lives though!). Style is distinct. gives this feeling of something gross and not very legal going on :) Gameplay is pretty great too, I was glued to my screen for 20 minutes straight :) Thanks for the game!
Haha, very addictive game! :) Those bushes are too resilient, I want to destroy them all! Graphics and very nice, simple, but on point! Audio is great, puts you into the right mood :) Thank you for this great entry!
I enjoyed the game! I also think you 100% hit the mark in regards to the jam theme. And with a little twist ^_^ I like that "dark creatures" are some kind of advanced war machines. The main gameplay mechanic is fun. It seems that all color combinations are the same though, at least I didn't encounter anything other than blue-blue-green-red clockwise, which is a shame. With randomised color combinations it would have been better, I think.
But anyway, this was fun, thank you for making the game!
Gameplay loop is really addictive! Trying out new spell combinations is super fun. Had some trouble progressing on level two, but managed to go further with some trial and error. Overall a good game.
P. S.: Like the ominous audio :)
Cool game, controls are very responsive and car physics are great. Not sure it fits the theme well, though, but I had fun! Well done!
**Item #:** SCP-88888 **Object Class:** Euclid **Special Containment Procedures:** SCP-88888 Should be contained in a desolate area. Due to the way the object is built it is not possible to move it so all civilians should be removed from the premises and a defensive perimeter created around the object. Access should be restricted to employees of class 3 or higher. **Description:** SCP-88888 is an elliptic building with one door on the outside. The building seems to be affected by some kind of time distortion effect, due to which it is not a subject to any kind of corrosion or degradation and remains intact however much time passes. Through the main door the interior of the building can be accessed. The inside contains 18 locked doors and big numbers from 01 to 18 written on the wall. Any person or object who entered it becomes trapped in an infinite time loop. From this point on the person that entered the building becomes SCP-88888-1. Once SCP-88888-1 appears they the building starts generating SCP-88888-0. SCP-88888-0 are 4 orbs of bright white light, that disperse upon contact with any object. After all the orbs disperse a random door opens and allows passage. IF SCP-88888-1 walks through that door they warp to another door in the same building. Warping creates SCP-88888-2, which is a doppelganger of the SCP-88888-1 and follows exactly the same route that SCP-88888-1 followed before warping. Continuously dispersing the orbs and warping through the doors creates more copies of SCP-88888-2, up to 17 copies. Each respective copy follows the path that was attempted by SCP-88888-1. The doppelgangers seem to be highly unstable and if SCP-88888-1 collides with them they are teleported back to where they started after the warp. All SCP-88888-2 are also moved to where they started from. SCP-88888-2 cannot navigate any other path then one created previously by SCP-88888-1 and also can't move while SCP-88888-1 stands still. After succesfully warping 18 times SCP-88888-1 disappears and [DATA EXPUNGED]
Nice game! A bit hard, but very unique and reminds me of atari 2600 games. Sound design and graphics are cool! Great job!
A fun and relaxing experience :) Do things at you leisure, combine different objects and shoot slimes with water when they appear! Animations and graphics are great! Although I personally would have liked it more if there was some kind of end goal, but still really great overall!
Wow, this is really fun! I really like what you did here! My only complaint is that it utilizes both arrow keys and mouse in addition to WASD which is not really convenient. But for a game made within a tight timeframe it is brilliant! Good job!
Wow, this is so cool! The game's graphics look very appealing and gameplay mechanic is super fun! Audio and SFX are great as well! Awesome job!
Haha, love the humour! :D And the story is great too. Not sure if I did something wrong, but it seems like some summons are impossible to get correctly? I mean I understand that some of them are supposed to go wrong, but the counter doesn't go up event if everything is done correctly for 2nd and 3rd.
Anyway, that was fun! Nice job!
Great game! I like the mechanic of slowly expanding your domain and getting more resources and becoming more effective at defending as a result. Was able to win on June 4th. Well done!
Actually scratch that, the game was so fun that I played once more and was victorious on June 2nd :smile: Снимок экрана 2024-04-18 005529.png
Cool game! I like the style and the heavy metal track playing in the background is a banger :) The gameplay is great, but I gave up on the level where you need 6 blood lines and spawn points are separated horisontally by spikes in the centre. It became too difficult for me at that point and I've already played for 20 minutes by that time ^_^' Guess I'm not much of a figure skater xD Anyway, good job!
Cute visuals and great battle mechanics! I think it would be great if you added some SFX for toads, movement and spells. But other than that a lovely game! Great job!
YUO FUCKING LOSE!!! ...but no wait YOU WON!! YOU WON!! YOU WON!! :rofl: :rofl: Intentionally making a GOOD game of "so bad it's actually good" kind is really tough (not to mention in 10 hours), but you succedeed 120% percent! :) I was rofling like crazy :rofl:
I like non-eucledian geometry puzzles! Graphics and SFX are good too! Great job!
Great visuals and music/SFX! Hilarious premise and interactions xD When I broke the pickle jar for the first time I was afraid something bad would happen but the game just crossed our this task :D This cracked me up! Awesome job!
Cool graphics and VFX and I like games with gravity manipulating mechanics! I think mouse sensitivity was a bit higher than needed, but maybe that's just because my DPI is high. Great entry!
Haha! Nice game! I was dumbfounded at first, but quickly got the hang of it and in the end thought "this actually makes sense!" Overall style is great and the game is simple, but really fun! Glad I played it ^_^
Wow, I'm honestly blown away :) This is an awesome game! Battles are engaging and tactical and the mechanic is really fun and innovative. Defeated the last boss first try, although I did take a peek at a dictionary ^_^'
Thanks for the game!
Great concept and mechanics. Graphics are okay, I think it would've been great if UI elements were also stylised in the same manner. Main menu background image looks fantastic! Keep up the good work ^_^
Funny concept and a catchy beat :) Although it's kinda laggy. Also guitar pattern doesn't seem to work. I'm pretty confident that the pattern should be BDAC, but every time I got to A the buzzer activated and I wasn't able to summon the guitarist in the end
@koolruz Fixed now, feel free to try the game out if you didn't because of the warning ^_^
@tinker1175 Thank you very much for such a positive feedback! We're really happy to know that you've liked the humour and the overall vibe! Glad you enjoyed the game!
@pusheeneiro Glad you liked the graphics :) Although we didn't make them ourselves, we just tried to make them not clash with each other ^_^' Anyway, thanks for the feedback!
@greenradiation Sorry to hear that :( We tested on a slow machine and it seemed to work fine, although all other apps were closed. Anyway, glad to hear that you still enjoyed it!
@pwrs Haha, yeah, don't know why we decided on that title, just sounded cool :D Thank you for the feedback!
@pigeonic Yep, that's what the game is about x) Thank you for playing!
@krebzor Happy to hear that ^_^ Yes, shooter mechanics are a bit wanky, we tried to fix it but didn't have enough time. Thanks for dropping in and playing!
@rokadoka ahaha, yes, we like silly jokes I guess ^_^' Glad you enjoyed it!
@the4thcircle Sorry to hear that, yes, as Roman said the game is 400 MB that's why we are hosting it on a dedicated webserver instead of publishing here or on itch.io. If you feel like it please try loading it again later!
@wetbox Thanks for the feedback! Glad you enjoyed the absurdist humour :)
@julia-nemo Ахах, спасибо!) Почему без мыши и, главное, как?!)) Блин, стены все вроде проверял)) Там есть пару объектов, у которых коллизия не сделана, но это вроде не стены) Так или иначе спасибо за отзыв)
@bassilij Thanks for dropping by! ^_^ Glad you enjoyed it :)
@nbumgardner Appreciate your feedback, thanks! ^_^
@skyler-newsome Appreciate it, thanks for visiting! ^_^
@kirass Thanks a ton! Glad you liked it ^_^
@brunoklipel @kapitstick @camden-obertop @thunderchief @radjax @bx007 @slickramen @kuggenhoffen @xoreaxeax @dogshroom @c-13mu @smoky01 @thekatmol @tommes @hsg-gringo @misoukun Thank you very much guys! We really appreciate all of your feedback and are so happy that you had fun!
@ahistyap Huh, that's really odd... We can't reproduce that :( Maybe it's some kind of browser incompatibility (i. e.: we recently found our that our game runs poorly in Safari). Thank you for reporting that, we'll try to get to the bottom of it! Really happy to hear that you still had fun! Btw, if you decide to try again there is a little trick - boss' wife teleports when you hit her, but if she's in her summoning animation (hovering and flashing with red VFX) she won't teleport and you can deal a lot of damage quickly
@marcodeevil @baluj @fabula-rasa @alexandru-barbanoua @leparlon Thank you for such positive comments and suggestions! Glad that you had fun ^_^
@gabriel-bissonnette @paulhocker @rubikon @sver @themoonrise @usenrame @d0vid @mateusboga @pepe Thank you for your comments and suggestions everyone! And especially for taking the time to play our game! Your constructive critisisms and positive feedback melt my heart ^_^
@pringlae Блин, действительно есть такое) Амбивалентная победа) Недоглядели маленько) Спасибо за репорт! И очень рад, что понравилась игра ^_^
@krakadushka Sorry to hear that :( We didn't encounter lags during playtesting, so we decided that it's ok to just leave a WebGL build. Next time will take this into account and provide other builds as well. Thank you for taking your time to report this!
This is fantastic. Some of us ( me and my friend in particular (: ) are struggling to make something even when using free assets, but you managed to make your own 3d visuals from scratch and make them a part of the game! I think this is highly commendable. Sure, in terms of gameplay there is little to nothing, but what is there is just excellent. Good job!
Such a great twist on the theme! Artstyle is great and I love that there are multiple endings! Good ending cracked me up real hard :D Well done!
A great atmospheric kind of game! I like it. Graphics are great and main theme and ambient add to the atmosphere. Camera movement was somewhat janky near obstacles but wasn't much of an issue. I love that you gave voicelines to the main character, it is a rare occurence for ldjam games! As soon as I saw a difficulty setting I immediately went into "challenge accepted" mode and beat the hard mode on the third try! I wish I would have known somehow that pink souls make you run faster the more you collect them. Overall a solid entry! Good job!
Music and graphics are simple and nice, I also love the subtle jokes in the UI messages, but the controls are janky and there is almost no telling when you are hit or when your attack lands. Still quite enjoyable, thank you for the game!
AHAHA, FINALLY, WE FOUND THAT GAME FROM APP STORE/PLAY MARKET ADS!! xD Awesome game, I really enjoyed it! And it was hilarious xD Great job!
Wow! This game is fantastic! The atmosphere is enchanting in it's spookyness :) The story is great as well! Also had the issue of dice disappearing on me, unfortunately, but nonetheless a fantastic experience!
I'm a guitarist myself, so it's obligatory that I check a game with guitars when see one x) Cool concept, I would've liked it if you released a finished version sometime in the future! I like this style of sandbox/puzzle/platformer game! Nice job!
Great game! Simple and addictive! Visuals are really cool! Left me wanting for more :) Well done!
Fantastic job! The mood kicked in from the first frame and note. The story is great and I really like that basically all outcomes are either not that good or morally gray at best, since the topic of the story is quite complex and sensitive, so that makes perfect sense. One small suggestion I have is to make a function to immediately end the day with an execution. this would help to uncover all endings faster when you already have all the clues, so you won't need to wait throught the dialogue. But overall 5/5! Well done!
Awesome game! A nice twist on the autodefender mechanics that makes it not so "auto" anymore :D And it's a 100% hit in the mark with the theme! I like it! Great job!
Fun mechanics and good platforming! Graphics are great as well and I like the ambiance. Good job!
Cute game! Couldn't figure out what to do after bringing the first bird into the pentagram, but I liked the graphics and the idea! Good job :)
Cool game! I like the older gameboy style graphics and metroidvania-like caves! Controls were a bit unresponsive sometimes and I got stuck in my own summons one time, but overall really solid, especially for a first time! I think with a bit of polish it could become a great game!
This one is an art piece! I just love the style! Also I learned something new today - never trust boxes. Fantastic game!
I like the style and the summon animations were really funny :) I agree with other commenters that arrow keys, WASD and mouse don't really match so well though, but still, good job!