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XOREAXEAX

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Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2024 55 Summoning Morth Obscurum jam Mood 4.71
🥈 2023 52 Harvest Radiance compo Graphics 4.66

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsDoom Scroll Hellcompo3.723.333.834.004.284.333.673.89
202455SummoningMorth Obscurumjam7723.412.432.983.164.754.004.71
202352HarvestRadiancecompo2553.182.292.344.134.663.924.08
202251Every 10 secondsGroovy Gremlinzjam4593.633.404.162.633.114.113.66
202250Delay the inevitableMorth II - but you are a shopkeeper in the forest town.jam10653.222.963.392.983.543.842.933.33
202149Unstable👥What is Watt?jam10233.312.953.123.073.813.833.293.20
202148Deeper and deeperAquariusjam2573.943.153.134.114.784.202.364.50

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by XOREAXEAX

XOREAXEAX leaves an average of 12.1 feedback comments each event.

LD57 — Depths (6)

Sea Dicegarden by zimny11 2025-04-13T09:26:41Z ♥ 1

At first I did not understand what I was doing but I still had fun :D Interesting approach to a farming game :)

BeltCo Mining Inc. by smilewood 2025-04-13T09:15:01Z ♥ 1

Nice! Even though the game feels very grindy during the first days it still is fun! Some ways of looking ahead where asteroids might be would have been cool but on the other hand, flying into the depths without knowing whats coming fits the theme better :)

Note: (At least for me) the embedded webgl loads but does not start up. Maybe you have data caching activated in the player settings? This must be unchecked: datachaching.png if you already unchecked it ignore my comment :D

Fred's Fishing Frenzy by Phasmantic 2025-04-13T09:02:06Z ♥ 1

Love the casting animation! :D Would have been nice to have some music to make it into a rhyhtm game or to vary the mini game a bit :)

Lift by Mikan 2025-04-13T08:54:02Z ♥ 1

Nice! Good use of emergent game mechanics from simple elements :) Would have been cool to see the puzzle design to incorporate the theme a bit more (e.g. by having puzzles that go downwards instead of sideways)

Vs. the Deep by Life_Lich 2025-04-13T08:47:18Z ♥ 1

Very cool :) Had the feeling that the ratio of torpedo to power cards (or other ways to increase power) could get a litte more balancing. Overall solid entry! :)

Desmos Cave Game by cool_purr 2025-04-07T10:34:37Z ♥ 0

I absolutely love the idea! I was however not able to get control following your instructions. I really want to try this! Could there be anything obvious I am missing? (I have never worked with desmos)

LD55 — Summoning (7)

Invocation: Valdis by FoggyWonk 2024-05-03T06:23:46Z ♥ 0

Wow thats hard! :D Cool concept! The hardest thing in game development is finishing something so you already done that! Everything else is details :)

Summon Tycoon by shared 2024-05-03T06:14:35Z ♥ 0

Very cool :) It was a bit hard for me to understand what to do at first but I very much like these type of games! It would be nice if you could find some gold etc by mining (or it is and I was just unlucky?)

Familiar Quest by BalimaarTheBassFish 2024-05-03T06:04:52Z ♥ 3

Very nice! For some reason it gave me some vibes of the final fantasy tactics game for the game boy advance :D Although the art is partially done using AI it is still an accomplishment to get a coherent look out of it which I think you managed to do :) The story elements are very cool and created the base for an interesting fantasy world :)

Spellbound Battlegrounds by Fredrik Noren 2024-05-03T05:53:56Z ♥ 0

Impressive that you managed to implement a multiplayer game for the jam! It would be interesting to know what exactly your game creation tool is/does :) I am very curious how these AI tools evolve in the near future!

My Demonic Little Demons by DallOner 2024-05-03T05:41:48Z ♥ 0

Very nice! I used to play sliding puzzles in school so that triggered some memories :D The only thing I would change is the visualization of the missing tile. I found it a bit hard to distinguish it so it interrupted the flow a few times.

Summon Deeds Done Dirt Cheap by Roman Dubrovin 2024-04-17T08:20:18Z ♥ 2

That was a plot twist :D

Vampire Summoners by DenisMarasan 2024-04-17T08:02:27Z ♥ 1

Cool idea that leads to interesting game mechanics!

LD52 — Harvest (23)

Bonsai Season by JuanRod707 2023-01-14T20:39:21Z ♥ 1

Wow! Very cool and relaxing :) I like how one can choose to play the game slow or fast depending on how many plants to manage. There are some situations in which it is hard to click on the right part of the plant but this is also the case in reality so maybe not a problem :D

SolarShip by Bardia Crunch 2023-01-14T20:22:28Z ♥ 0

I really like the art style :) The controls are hard but one can get used to them after a few tries. The energy beam is awesome :D

Space Farmers by BonzoMu 2023-01-14T20:16:41Z ♥ 0

Cool but dark concept :D I like the general game mechanic but the controls are too hard and I often got lost in space. I think the game could be a lot better to handle if it is like ten times slower

Solvate Rush by LoHii 2023-01-14T20:08:02Z ♥ 1

I also had some flash game vibes mixed with bop it :D Nice and funny game. I like the graphics and zoom transitions

Stonks: The Video Game by Flokami 2023-01-14T20:02:45Z ♥ 0

As others mentioned before there is no clear relation between the actions and the results but that does somehow fit the setting very well :D

Carrot: Journey to the Surface by DJTequila 2023-01-14T19:55:44Z ♥ 1

Nice job! A lot of content in this short time :) The controls feel good and I like the simple but consistent style

Olive Harvest by reivilibre 2023-01-14T19:51:10Z ♥ 1

Nice setting :D I like the peaceful style :) As others mentioned before the controls are hard at some points and I wished to be a bit faster - overall a nice entry

(we sell) P.E.O.P.L.E. by nullval 2023-01-14T19:43:37Z ♥ 1

Very cool style! I also like the idea. But as others mentioned before the randomness makes it too hard especially on the tight deadline. I think the mechanic could definetly work when there are less variables to control and/or one could somehow be a bit selective during harvest.

Seeds Must Grow! by Neon Glass 2023-01-14T19:37:31Z ♥ 2

Interesting concept! It is definetly a bit too fast in the beginning what makes it hard to understand what is going on especially because there are so many things to look at. But overall a solid entry!

CornEscape - Don't get harvested. by edinspiegel 2023-01-14T19:31:57Z ♥ 1

I always asked myself what it would feel like to be corn running through the fields in horror. Now I finally have answers! Cool entry! I find the controls to be a bit strange though, or I have not understood how to get the corn going straight

An Apple a Day by Hulya 2023-01-14T19:26:00Z ♥ 0

Very cool! As others mentioned before there are some tricky situations with colliders and controls but overall a solid entry where graphics and sound fit very well.

Turtle Atoll by MaiMai 2023-01-13T20:26:56Z ♥ 1

Very cool concept! I imagine it being very epic with a graphics and controls update.

Harvest Farmer by Dropzee 2023-01-13T20:11:31Z ♥ 1

Generally a cool concept and easy to understand gameplay. I would have preferred a mechanic that somehow speeds up the process. Especially in for the first fields the clicking can be done in a few seconds and the waiting time does not decrease by having more fields so there is not a direct incentive to have more fields (I hope it becomes clear what I want to say :D) I do like the idea of automating the farming process from the beginning on though :) The floating menus are also a cool design choice!

Flush U by dry-squid 2023-01-13T20:01:51Z ♥ 2

Oh wow :D This is as silly as fun!

Harvest Mouse by Surfa 2023-01-13T19:56:58Z ♥ 2

Nice work! I enjoyed the boss fight :) Controls feel a bit strange in some situations but I think it fits the mouse setting :D

Reap What You Sow by Hare Software 2023-01-12T19:33:28Z ♥ 2

Wow! Thats amazingly polished for a game jam game! I really like the mechanic - played against the computer but will definetly try out the multi player :) The pixel art is very nice and the robot voice is cute

The Heat by DzejPi 2023-01-12T19:22:19Z ♥ 1

Cool artstyle. Nice combination of pixel art and 3D - would look very nice with some light fx :) The gameplay was very stresful :D But the general concept is nice. I like that the smoke can be seen from far away to plan the next moves. I had the feeling that it is impossible to get in control of the situation however (but maybe that was the idea :D)

URSA MAIOR by ekaktusz 2023-01-12T19:17:31Z ♥ 1

Fantastic! I love it :D This is so cute and weird and fun. Definetly one of my favourits this game jam!

Necrosis by megalukes 2023-01-12T19:11:57Z ♥ 1

Interesting! In my first round I was very confused and tried to stay away from the evil plants. After a while it was nearly impossible to control them - in my second round I won after 20 seconds :D I imagine that a PvP version would be fun (as said before) I like the graphics - has some arcade vibes :)

Wickerman by Ivorius 2023-01-12T19:03:14Z ♥ 0

Solid entry! Very creepy mood :D I like this interpretation of harvest. The art works are so joyful what makes it even creepier :D The dragging mechanic is a bit weird - I first thought it does not work beccause there is no visual feedback when you start dragging

Harvest City by digital bacon 2023-01-12T18:54:26Z ♥ 1

I had to hold myself back making a farming game as well :D I see no problem with focussing on some aspects like sprites in a game jam as it should be a learning experience and it is very cool that you still managed to finish something that can be played! The farm has some serious Stardew Valley vibes :) At first I thought, that the city is way to big but when I returned to the farm I directly had a feeling of "coming home" so that would definetly work in the next version of the game!

Starchy Defender by FoggyDude 2023-01-12T18:27:05Z ♥ 1

Very nice! We had potato beetles on our potato field this year so this game triggered me a bit :D I like the combination of defense and farming. Would be very nice in a coop setting :)

Harvey the Harvester by Simone 2023-01-12T18:19:16Z ♥ 1

Nice! The gameplay is basic but easy to understand and fun :) I like the use of image generation models for the artwork. I expect that they play a very big role in the coming generation of computer games at least for the rapid prototyping phase and probably for procedural content as well.

LD51 — Every 10 seconds (12)

Stop the Eye by squashi 2022-10-20T18:44:49Z ♥ 0

It took me a moment to understand but I like the concept very much! It needs a bit more balancing (or an easy mode for people like me) The graphics are simple but effective

Testers' wanted! by tinykidtoo 2022-10-20T18:35:57Z ♥ 1

Wow impressive! The audio commentary gives a great polish - the portal-time-travel-thing going on is a bit mind breaking but very cool! I had some major light bugs but that gave the game a next level reality breaking feeling :D Awesome job!

Ten-Second Teleport by RaXaH 2022-10-20T18:26:34Z ♥ 1

Awesome! The gameplay concept is fantastic and fits nicely with the theme :) The graphics are cool and the way the mechanics are presented through humorous conversations is a nice extra! One of the most solid entries I've seen this year :)

10 sec to witch pain by AleksandarDev 2022-10-20T18:19:29Z ♥ 1

zzzap! nice Entry :) The controls are as mentioned a bit hard to get used to but I like the general gameplay, graphics and the voice sfx! :)

Time Warp by zoglu 2022-10-20T18:11:50Z ♥ 1

Wow! Thats awesome :D I have a very specific feeling: Playing on an arcade machine in a dark night club in the early 90s in Berlin with some heavy techno playing in the background

Fall Apart by AlgeBRUH 2022-10-20T18:06:55Z ♥ 2

Nice! I really like the art style :) The art reminds me of some learning games I played as a child :D As mentioned above the controls are a bit unintuitive but all in all a very solid entry!

Speed Dating for Misfits by itsBoats 2022-10-05T13:08:09Z ♥ 1

Nice graphics and dialogue options :) 10 seconds is pretty short for reading but I like it :)

Another one bites the dust by AlexYam 2022-10-05T12:54:23Z ♥ 1

Nice! I like the mood :) It gets pretty creepy when you don't look around all the time which is nice!

Enrum by HOLYPERSON 2022-10-05T12:48:14Z ♥ 1

Feels very smooth and polished! :) It was a bit confusing for me what is allowed and what not but the increasing difficultiy through the levels helps to manage the complexity well.

Disco Roller by owca 2022-10-05T12:42:53Z ♥ 1

Thats pretty hard! (Or I am bad at this :D) Nice game though :) The visuals are very nice and clean Would be cool to sync the music with the tile layout such that you have to "dance" to the music to avoid the forbiden tiles

OVERLOADED! by busisen 2022-10-05T12:35:53Z ♥ 1

Nice visuals and gameplay :) I had some trouble getting multiple boxes into the delivery spot but I guess thats kind of the gameplay idea? :D At first I thought it would be too easy to deliver everything in 10 seconds but when the box count increases it gets substantially harder :)

Headcount by Bogden 2022-10-05T08:29:36Z ♥ 2

Amazing how much fun it can be to count and looking at a black Screen! Nice idea and Execution!

LD50 — Delay the inevitable (13)

Happy Piggy Farm by TomatoOmelet 2022-04-19T19:29:30Z ♥ 1

Nice! I like the core mechanic very much! Too keep the overview one must move but this changes the game state - At first I tried to always find the fattest piggy and try to stay minimally below its weight but this introduces the danger of loosing the overview - the next strategy I tried is to wait until about 10 seconds left and then balance the weight based on this more "static" game state :)

Invasion of the Sky Pirate Frogs by lovetocode999 2022-04-19T19:16:48Z ♥ 1

Love the backstory :D I too encountered a few bugs in the web-gl build but it ran stable for a few waves :) I found the controls to be pretty difficult for some reason but I like the slow projectile mechanics :) a bit like an inverse bullet-hell game :D

Janko-navo by Jamtempisto 2022-04-19T19:06:06Z ♥ 1

Very interesting mechanics! It took me a while to get the hang of it but it makes a nice twist on a classic game! :) I found that a "tunnel-tactic" works very well (staying at the borders and tunnel to the other side)

Sandwich Drop by Renge 2022-04-10T16:47:07Z ♥ 1

Very funny game! I missed the invisible sandwich :D Some sound would have made the game even better!

Alchemy by Rustywolf 2022-04-10T16:36:04Z ♥ 1

Nice game! I like the idea and the graphics I would have liked to have some background ambience/music :)

Paddle Panic 🚣‍♂️😱 by Marlon 2022-04-09T07:34:54Z ♥ 3

Very great game! I like the style and music! It took a bit to understand how to fix the boat (The numbers are a bit hard to read in low graphics settings).

Never Alone by fachscahfttf 2022-04-09T07:19:19Z ♥ 1

Wow! Very nice concept! I like the chaotic nature of the emerging gameplay.

Did I Just Poop Myself by the Produce Section by ZachsButt 2022-04-05T21:02:20Z ♥ 2

Oh wow thats so silly, I love it! I am impressed what you did in such a short time!

Battery Assault by chybby 2022-04-05T18:47:17Z ♥ 0

Very nice game! Congrats on your first jam game! Feels very complete regarding concept, mechanics, music and sounds! After I understood what to do the game felt a bit slow

CinderWoods by kirypto 2022-04-05T18:34:08Z ♥ 2

Nice game! In some situations the movement was a bit buggy. The instant death is fitting but a bit sudden in combination with the discrete map movement. +1 Humor for the Wilhelm scream as well!

Mad Wizard's Attack by Fedora 2022-04-05T18:23:28Z ♥ 1

The tooltips are very handy! (Haven't seen any until now in a jam game) I too lost way to quickly! :D

Decay Season by Morricore 2022-04-05T18:08:13Z ♥ 1

Nice! I survived 9 days before the zombie thingies got me - but I found a radio!

Streets of the Dead by Neon Orbis 2022-04-05T17:59:32Z ♥ 1

Got some Pen&Paper vibes from the game. I like that it could be played with real cards as well!

LD49 — Unstable (3)

Home Tripper by Lemonthunder 2021-10-09T09:24:18Z ♥ 1

Very nice entry! :) The visuals and audio create a great mood! The dialogues may be too long in some cases (But I guess that is only true when viewed in a game jam voting phase where we all play games non stop :D)

Fire Escape by Arlwin 2021-10-09T09:13:20Z ♥ 1

Congrats to finishing your first jam! :) The gameplay is basic but effective - There might however be a system that checks if there is still a path that can be taken? On my first two rounds the way was blocked by fire without any chance to get through :(

OverCauldron - Lonely industrial stories across the hearth by bloodycoin 2021-10-09T09:07:06Z ♥ 2

Nice concept! :) My team and I thought about a very similar idea at first. It may have been cool to unlock ingredients along the way but on the other hand the search aspect of the game is also fun! The scoring system unfortunately is not very obvious - longer recipies should give more point (maybe they do?) or clearly a larger reward in some way :) I like the retro feeling of the game :)

LD48 — Deeper and deeper (21)

Falling apart by yetanother 2021-05-02T20:00:31Z ♥ 1

Super cute and cool! :) It can even be played as two player game which is nice! The collision boundaries seem to be a bit to large

Paleontologist with bombs by cjgammon 2021-05-02T19:56:24Z ♥ 1

Very cool concept! It would be nice to find different kind of bones so that there is a bit more exploration? And maybe the level design could be fully vertical :)

Free Fall by timon 2021-05-02T19:43:45Z ♥ 1

Simple but fun! I like the reduced style in combination with the chiptune music :)

Submarine Adventure by bflatinteractive 2021-05-02T19:16:15Z ♥ 1

I like the retro graphics! Even though the very simple gameplay it is interesting to go deeper to explore :)

Deeplift by CaptAndrey 2021-05-02T19:04:45Z ♥ 1

Interesting puzzle game! :) It really is challenging to understand the sequences. I think it would be nice to have instant transitions instead of waiting for the lifts to open and close

Falling Time by g12345 2021-05-02T18:53:45Z ♥ 1

Arcade feeling! Simple but fun :) I had the feeling that the input is lagging a bit in the html version

Back Down by juako 2021-05-02T18:39:40Z ♥ 2

Cool game! Nice level design! :) Character controls could use some small tweaking

Deep Mine Time by Grewoss 2021-04-28T08:12:08Z ♥ 1

Very cool idea! I like the time management + mining fusion very much :) The controls are unfortunately a little glitchy/unresponsive.

Infinite Tunnel by Tero Pulkkinen 2021-04-28T07:58:54Z ♥ 1

Thats a lot of cubes! Sadly the game runs very slow on my machine. The look-through space ship is convenient to see what is coming :)

Cave Girl - SUPER AQUA GOTH by nardandas 2021-04-28T07:53:51Z ♥ 2

Great game! Lots of content! :) Some of the environment art confused me a bit where I was not sure if I can walk on something or if it is a wall

Hellfall by Tom Robson 2021-04-28T07:42:12Z ♥ 2

Very cool! I love the crisp art style. The character movement feels nice (has a lot of weight to it but in a positive way) Level 3 is insanely hard!

EarthDrop by Massillon Magic 2021-04-28T07:33:00Z ♥ 2

Nice and challenging! Art and Music fit nicely together :) There should be an easy-mode where you have 3 lives or something for people like me :D

Nautilus by Tomas Poblete 2021-04-28T07:17:54Z ♥ 1

Nice game! :) I catched myself holding my breath while diving :D The jitter on the movement distracted me at first but now I thinkt it is an effective progress mechanic. I would have liked to have a tiny bit of light at the beginning - I got no light upgrade (or I didn't find it) so it was spooky dark down there! The music was a great addition to conter the stress when the air is running out :)

Mycelisation by bereg 2021-04-27T13:59:26Z ♥ 2

Very nice! Crazy polished for a game jam game! The transition between main menu and game is really neat :) I was a bit sad that the play grid is not deeper

Moot by Peco 2021-04-27T09:15:15Z ♥ 2

Fantastic! Art is incredible! M.C. Escher would have loved it too :)

Get Rich or Dive Trying by Human Writes Code 2021-04-27T09:06:25Z ♥ 1

Nice! I even found an iPhone in a wreck :D I had a hard time to get used to the controls - but no one learned to sail the legendary Gailbrush Deepwwod in a minute!

There seems to be a small bug in the WebGL build - if you restart the game after loosing I was unable to move the ship

Watch Out Below by Haematite 2021-04-27T08:26:47Z ♥ 1

Nice! Very effective mechanics :) I too had some difficulties being fast enough Would be nice to be able to activate the buttons from a distance :)

Graphite Journey by pnkvrt 2021-04-27T08:17:48Z ♥ 2

I really like the art style!

Game-ception by Herbyvor 2021-04-27T08:05:47Z ♥ 1

Nice! Depth-first-gameplay :D I think it would be very cool if you automatically continue at the point of the level above near the point you died. So that you don't have to do the whole level again?

Deep molatoes by leggy 2021-04-27T07:58:36Z ♥ 2

This is very cool! I also have never seen this type of gameplay before It probably would ruin the fun but I wished to have a pause button to plan my next move

DEEPER! by Stepan Ilin 2021-04-27T07:42:49Z ♥ 1

Maybe I am just slow but this is very hard! At least the first level should maybe have a bit more time to get the hang of it. Its fun though! :) Might be nice to have an indicator if a double-tap stone was already tapped once? I am getting minecraft flashbacks :D