Hero for 10 seconds by Swen 2022-10-08T20:48:30Z
Really polished. Visuals and SFX are so cute. Maybe an in game visual timer would be good but other than that Great Job !
Foon → Ludum Dare Explorer → Users → HOLYPERSON
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Enrum | jam | 185 | 3.91 | 3.55 | 3.63 | 3.51 | 4.13 | 3.94 | 2.12 | 3.63 |
Really polished. Visuals and SFX are so cute. Maybe an in game visual timer would be good but other than that Great Job !
This is maybe the only game i played which is not stressing despite the theme. Really good theme use. Also its really good to have an ingame tutorial which we can easily read. Overall Good Job!
Cool idea, Cute Visuals, Good Job!
I've never seen a game mechanic like this. Really creative! Graphics and level transitions are so cute too. Great Job!
Really addicting and fun game,Visuals are great, my only annoyance is when i accidentally click on fridge or vegetables, i can't close that panel without choosing either of the options. and i can't easily get rid of an item that i don't need. Other than that Great Job! I've Loved it!
Really polished and cute visuals. Good Job!
Really interesting idea, after level 7 i started having a hard time :D.
On my first play i couldn't see the buttons on the map, they really blend in with the room. other then that Visiuals are soo cutee! Gameplay is fun. Great Job!
Game definetely needs some tutorial. I've tried everything but i couldn't find out how to increase oxygen. Hocam bu sayfaya ya da itch sayfasına nasıl oynandığını yazabilirseniz çok tatlı olur. Oyununuzu olması gerektiği gibi oynamayı çok isterim (:
Really cute game i loved it :D
Visuals are beautiful, Mechanic is really cool! My only annoyance is the camera movement. Camera is not positioned at where i need all the time, sometimes there are object between camera and player, and i can't see where i'm going, then falling in lava. Standard third person camera would be better for this game. Other than that Great Job!
10 seconds thing really makes this game unplayable for me ):, I'd like to see a post jam version with a longer timer.
Really polished game. Rotating the planet to navigate is a really cool idea. An in game tutorial would be nice. Also buildings properties panel's destroy button is at a very wrong position in my opinion, i've pressed that button so many times as a reflex thinking it is the close button for that panel. Other than that really really good job!
Artstyle is soo cutee. Game is fun, Only problem is when i throw ingredients i can't get them back. Other than that Great Job!
Rotating the items is a bit hard, and when i drop the item it sometimes flies, other than these, the idea is really cool, good job!
@ggross Thanks for your comment :) I tried to make the rules simple and logical so everyone can figure out while playing. I don't want players to look at a diagram all the time while playing. Rule pyramid is just a helper at the start for players to get an idea about the rules. Also about the 10 seconds thing, I myself am not a big fan of the timer too. If i would make this game outside of the jam, I'd definitely not put a timer. Maybe i might add a timerless mode in the future.
@busisen Thank you for your feedabck (: The thing is when you try to build a subway system on top of a road, it breaks the road because it should be under the road. So you should break (right click) the road first then build the subway. You have to build everything in order. Unfortunately i couldn't pass this idea well with my tutorials. Also about the 10 seconds thing, if you play the later levels it really makes things harder,so much connections to make but only 10 seconds. Thank you again for your feedback!
@urggann Thank's for your comment (:
@xoreaxeax Thanks for your comment (: It was confusing for some people unfortunately, I could have explained the rules better.
@bangkerpow Thank's for your feedback (: I thought about putting a skip button too but i wasn't sure that if it would fit the theme or not.
@sailors Thank's for your comment. Glad you liked it! Shwoop
@jiri-hysek Thanks for your feedback! I'am also not very happy with my tutorial bu let me try to explain to you. on level 5 a new ability is introduced: Removing roads by right clicking on the road. After the first 10 seconds you are suppose to break the existing road and connect the closest houses together. Unfortunately a lot of people couldn't understand this mechanic from my tutorials ):
@juxipolo Thank you so much for your detailed feedback (: I am aware of all the problems that you described, lots of people who played encountered the same problems about controls. I wish i had more time to fix them but unfortunateley. And you are absoluteley right about the timer. If i get the motivation and time, i will definetely make a post jam version with these problems fixed. Thank you again for your feedback.
@willoxs Thank you so much for your great comment (: If i get the motivation i will definitely add a timerless mode.
I really appreciated that you tried to do something different from other games. It's really immersive. The game needs some polish but the main idea is really cool! Great Job! We wait for your next games (: