Hey Dan,
I watched some bits of the stream while you were jamming for Ludum Dare 41.
At the beginning you were unsure about how it was going to turn out, but you kept going and working on it. And I must say it turned out to be amazing!
The things I loved
I really liked the multitasking aspect of the game, having to keep an eye on the ball and the tetris blocks! After a few runs I could keep the ball alive while still focussing on the playfield. It felt rewarding mastering this skill! Not many LD games make me replay them several times, but yours did! I even tried different play styles (focussing on making rows one time and destroying blocks the other time). It turned out to be more rewarding to make rows instead of breaking blocks (which the score table already indicates), but hey I had to try.
Getting to compare your score to other via the leaderboard was really fun and encouraged me to get a better score.
The game was not only fun and challenging to play but I also really loved the art. Everything looks clean and fits in the theme. Furthermore, it is also really easy on the eyes!
The things I would have liked (if I had to name some ...)
It may be just me, but when I was playing the game for the first time I didn't notice the time at all; all of the sudden I died. A warning sound or the background music speeding up at 30 seconds would have given me a great rush to try and stay in the game!
Next to this there could have been some extra buttons in the UI, like a 'play again' in the game over screen or 'leaderboard' button in the main menu. But who cares in a 72 hour game jam.
I am also quite sure I lost 2 lives in 1 go once, the ball seemed to bounce on the bottom of my paddle somehow. Wasn't able to reproduce this though, so it probably won't have happend that much.
End note
Loved it. These 2 arcade genres together make for a really fun and challenging game. Graphics are clean and fit together. The game overall gives a really polished impression. Great job man!
Keep up the great work,
InsertCoffeePls