FoonLudum Dare ExplorerUsers → Swen

Swen

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Buccaneers' Bountyjam6633.503.053.103.153.773.262.763.18
202251Every 10 secondsHero for 10 secondscompo803.863.972.974.133.814.003.773.50
202250Delay the inevitableCherish the Lightcompo2633.523.353.183.254.043.37
202149UnstableSlime-a-pultcompo1853.653.723.122.483.792.923.383.34
202148Deeper and deeperTiny Dungeonjam5793.713.762.803.653.633.503.193.68
202046Keep it aliveColonycompo1203.903.963.764.053.682.663.31
201945Start with nothingPaws of Goldjam4453.563.373.413.753.913.973.45
201944Your life is currencyDevils Circusjam5383.453.453.023.873.452.922.95
201843Sacrifices must be madeYieldcompo3.503.003.003.502.001.50
201842Running out of spaceEnduring Lightjam4963.473.272.773.583.473.19
201841Combine 2 Incompatible GenresCard Cave Adventurescompo3013.453.273.644.043.373.182.633.34
201740The more you have, the worse it isHot & Coldcompo1543.703.633.363.383.593.543.15

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Swen

LD40 — The more you have, the worse it is

The Worse It Is by xk_the_name 2017-12-07T15:19:45Z

This game totally gave me the feels. The use of narrative and graphics made this possible, good job.

The only small thing I missed was being able to control the menus with the WASD keys and spacebar since the whole game is controlled this way.

I am going to eat some ice cream and watch soaps now.

Cheese Stealing Mice by gatinmnsok 2017-12-06T21:44:17Z

Grabbed and threw mice as a cool guy. Then I gave my girlfriend control and she totally let the mice get away with the cheese. What a noob.

We had a laugh playing it. It was really fun to see the cat hand extend to grab the mice. Maybe you could experiment with combos some more!

One Final Task by HuvaaKoodia 2017-12-07T19:19:32Z

Really nice game. The game is so clear that it doesn't even need a tutorial. It would be nice if the puzzle restarted instantly if one box glides off.

Also loved the robot narrative and emotions, great job!

Carnage [ Board Game ] by Kerdelos 2017-12-06T21:45:52Z

Looks fun, I'll try it once I have someone over!

Calorie by Terryd98 2017-12-04T03:29:23Z

Funny theme! Hanging around naked while eating fast food.

Mr. Capital! by fluidvolt 2017-12-07T17:56:18Z

The movement was a little fast. Sometimes I fell of a platform when I was sure that I jumped on time.

Furthermore, good concept, was fun to play :)

Business Value: Going Agile by Matthew Traylor 2017-12-26T14:56:56Z

Like the concept, but the controls are a bit hard to handle.

Stomped those bugs c:

Get in Shape by Prostone 2017-12-04T03:42:27Z

I can see people totally master this. In the beginning, I could barely hold 2 modules. But after some practice, I quickly began handling 5 modules at a time!

Fun game(s)! c:

Get in Shape by Prostone 2017-12-04T03:44:28Z

I can see people totally master this. In the beginning, I could barely hold 2 modules. But after some practice, I quickly began handling 5 modules at a time!

Fun game(s)! c:

Hot & Cold by Swen 2017-12-04T13:42:11Z

@cpcrabs Thanks for your feedback! I feel like I focused a bit too much on polishing in the beginning. The boss battle was put in 2 hours before the deadline, which probably wasn't a good idea. But I felt the intro had no meaning if you didn't face the evil villain.

And it is a shame I didn't have time left for the audio. I agree that it would have added a lot!

Hot & Cold by Swen 2017-12-04T13:43:18Z

@wooowooo Hahaha, I should make a small outro with "${PlayerName} has defeated the feared ${VillainName}".

Hot & Cold by Swen 2017-12-04T13:47:43Z

@evan-polekoff Uh-oh, is that wall climbing bug still in there? Yea, I shouldn't have rushed the boss fight 2 hours before the deadline :p. Maybe I will polish it later and add some more feedback on the boss fight. He takes damage if the temperature drops below/ above his threshold, which has a slightly smaller threshold than yours. You can handle 'extreme temperatures' a bit better than the boss. With this, you'll be able to hurt him. Thanks for giving it a try! :)

Hot & Cold by Swen 2017-12-04T13:53:57Z

@xacur Glad you gave it a go! I normally stay away from graphics since I am not that good at it. But for this game jam, I decided to overcome my fear of bad graphics and just work on an 8x8 canvas. Decreasing my sprite size lowered the load on my graphics which allowed me to make somewhat cool sprites!

As for the sound, yes it is a shame I wasn't able to add any... Maybe I'll get to that later. While I am at it I might as well make the game a bit longer. The game now, by itself seems more like a prologue.

Thanks for your feedback and comment! Your comment really made my day.

Hot & Cold by Swen 2017-12-04T14:08:46Z

@xacur The itch.io project settings were set to 'downloadable' ;c. Changed it to 'web' now.

Hot & Cold by Swen 2017-12-07T15:09:51Z

@xk-the-name Thanks for your feedback and tips, I totally agree on these things. I wanted to have a unique mechanic, but I think that only threw me in the wrong direction. Because of the main mechanic, it was indeed, really hard to come up with levels. The code and art were there but the levels making use of these things wasn't. I should have totally stretched the game and put in more levels.

About the "don’t take anything personally" I think you should be able to accept any kind of feedback. Feedback helps me a lot.

I think a better planning, some more art practice and a smaller concept would help me a lot next time. It was my goal to send in a game for Ludum Dare 40, which I did, although I was aware of these issues.

Anyway, it was great fun :)

ESCAPE KEY by Empyrean 2017-12-08T19:03:32Z

Really interesting concept!

Robo Tomb by Xacur 2017-12-04T14:21:24Z

I only had a little bit of time just now but I played it anyway.

First thought: Nice graphics and lightning, overall looking good.

At first, it wasn't quite clear which entities were my friends and which were my enemies. But after touching 1 it became clear, instantly.

I really like that gnomes can give you different abilities (in the form of bombs). This makes me not want to lose them! Also, chain explosions!

Maybe it would be cool to make bombs kickable (nudging it in a direction).

Liked it, nice entry c:. Will try to beat it when I have some more time on my hands!

A WIZARD STOLE MY CLOTHES by jellycopter 2017-12-07T18:05:06Z

I felt like the speed of my guy was going from very slow to fast too quick. Which led to me getting hit without getting to respond.

Fun game though (and funny concept :) )!

Droplet by ManBeardGames 2017-12-08T19:08:21Z

Really enjoyed the zen in this game. Although sometimes I died while it seemed I was bigger then the droplet eating me.

Amazing first entry :)

Greedy Dungeons by Nils -Gecko- Munch 2017-12-07T17:40:04Z

Really enjoyed this game. The Gargoyls scared the crap out of me the first time.

Hairball by instantnoedel 2017-12-26T14:40:41Z

Liked the concept, but I don't feel like I am working towards something. It was funny running around with a long trail of hair though.

LD42 — Running out of space

Get rekt (the game) by dragongino 2018-08-15T10:19:54Z

Really liked the game. I especially liked the random events. Next to this it was cool that killed enemies left behind some pieces, although I felt these enemies parts on the ground were hindering my movement a bit.

I ran out of bullets (maybe I spammed too much) and winded up circling the enemies to blow them all up at the same time, which was fun to do (and not too easy!).

Here's my score! GetRektScore.png

Solid entry, keep up the good work!

Save the Tomatoes! by fractalsunrise 2018-08-14T15:34:08Z

Nice idea! The game stayed fun because of the new types of weeds introduced. I had to really prioritise which weeds I was going to cut.

Very nice work!

Tiny Kingdom Builder by RenD 2018-08-17T11:47:01Z

The animations, mood, nice graphics, gameplay are all very polished. This was my score in the end c: tinykingdomscore.png

Amazing entry, keep up the great work! One of my favorites!

Heirs Kingdom by Valter 2018-08-15T10:29:10Z

Really innovative idea and good use of the theme! Really enjoyed it, had a good laugh aswell when my heirs started fighting all of the sudden.

Castle Crabers by Greet 2018-08-16T20:48:01Z

Nice take on the theme! The game is a bit laggy when the water changes, but that didn't really bother me that much. When you dig sand under your crabby feet it allows you to freely breath under water crab_bug.png. Procedural generation is not an easy thing to tackle in a short amount of time, nice job! The graphics & music are nice aswell and really help the mood.

Great idea, solid entry!

Saving the SS Titan by AlexHicks 2018-08-15T14:04:06Z

Like the introduction dialog with the characters and their status/ achievement badges. The gameplay, like you already said, needs some work. Nonetheless, I really liked the camera rotation animation and the art. Seems like a strong base of the game is set! Great work guys!

Gunning Out Of Space by ytaha 2018-08-14T15:17:51Z

Really love the idea and game! Would be cool if we could play it with a controller.

Gunning Out Of Space by ytaha 2018-08-15T10:05:46Z

@ytaha It would have been nice, but for a jam (compo even!) this is perfect. I am totally amazed at how much you were able to make in such short period of time! The overall polish makes the game look and feel good. I also read some of the comments saying that you thought you were bad at pixel art, but I think your are great!

I wanted the reply, since I feel like my comment was a bit rushed. Again, great work!

LETTERBOX by Shell Pirate 2018-08-19T12:45:30Z

Amazing concept and execution! The newly introduced mechanics kept the game fun. Really enjoyed this game!

Enduring Light by Swen 2018-08-14T15:37:07Z

@neemos @antsa @rafael-endo Thank you guys for bringing this to my attention. I am sorry to say that I forgot to set the project visibility to 'public'. I guess I looked over the visibility option.

Again thanks for telling me!

Enduring Light by Swen 2018-08-15T10:00:56Z

@raiponz It sure is unbalanced, sorry for that :p The room size increases (by a bit) when a monster is killed. And the damage boost does work, but it only applies a small boost. Thanks for you feedback, appreciate it!

@rafael-endo I agree on you with the audio, I miss it too ;c And I like your babbling. Thanks for your feedback!

@ezra-lafleur Glad you enjoyed the challenge! Will take some time for the audio next time, I agree that it would add a lot. Thanks for your comment!

@zachary-granger I surely could have done a better job at the balancing. The question remains if it should become harder quickly or more gradually. I feel like the game gets really boring in the beginning when you already played a few rounds. If the game gets harder quick you reach the 'challenge' faster. I also would have liked to limit the types of enemies (e.g. after 1:00 the shooting once would begin to spawn). Like you said, the upgrade should make a bigger difference, I agree. Thanks for your feedback and comment!

@gexalmighty Thanks for your comment! I'd have to step up my audio game first ;p

Overall you guys seem to miss balance and audio. If I join the next LD I'll be sure to pay more attention to these points. Thanks for telling me!

Enduring Light by Swen 2018-08-16T19:59:31Z

@suve Thanks for your comment & feedback. I did put audio in the post-jam version (but I'm still opted out for that category)

@raiponz maybe.gif Noooo, you're fine :p. I did fix the damage power-ups not working in the post jam version. Thanks for bringing that bug to my attention!

@dragongino Thanks for your comment! Power-ups give a small boost. I just fixed the damage boost not working. Again, thanks :)

@drell There is definitly a big difficulty spike. I think I smoothend the difficulty curve a bit more now. Thanks for your comment!

Enduring Light by Swen 2018-08-19T12:27:56Z

@rend Feedback would help a lot. Enemies also get more HP later on, it should notify the player of this. Thanks for your feedback and comment!

Enduring Light by Swen 2018-08-20T22:24:14Z

@earthensky I've also noticed the "key ghosting", but I am unable to reproduce it now. Do you know how can I reproduce this? Thanks for your feedback and comment :)

Enduring Light by Swen 2018-08-22T13:35:19Z

@drums Thanks for your comment and nice words. Next time I would make a 'survival' game I would make sure I would regulate the power-ups more. In the current version you can have really good RNG with the power-ups and be unbeatable. Thanks for letting me know :)!

Honest Dan's Clutteral Damage by Honest Dan 2018-08-15T13:52:57Z

I like that you are able to pick a character, partner and cat. Although I do not get why someone wouldn't pick one of the sunglass dudes, they are the best. I know you put a lot of work in the pixel art, and I totally love how it turned out! The music is great and I had a great laugh when I read the dialogs.

Sadly my partner seems to want to leave me, because I am apparently not good enough. Although I think I'm pretty good: madtactics.gif

With some practise in the sunglasses game, I might be able to score a new partner that _does_ respect my cleaning endeavours. I am not sure what I am doing wrong to earn 0% satisfaction.

Nonetheless, I really enjoyed playing. The lower satisfaction ratings kept me sharp and stimulated me to do better. I felt like I had enough to do with current functionality. And I lost track of time for a bit. Great work, keep it up!

Solar Destroyer by EarthenSky 2018-08-20T23:18:58Z

Simple and fun game. Working with a limited colour palette definitely paid off graphic wise. It felt a bit unfair that the enemy aliens could move freely while I was restricted to a grid. The game is a good base to continue builing on, I can see different types of enemies, power-ups and a way to get some space back.

Keep up the good work!

This Is For You! by Drell 2018-08-15T10:49:19Z

I miss a bit of gameplay, at first thought I had to collect all 3 heart flowers. I did this but I didn't get any reward from it.

Nonetheless, I really enjoyed the pixel art, music, cuteness and the fact that the game is very polished. Cute little game, great work!

Oh and, these are for you guys <3. thisisforyou.png

Color Run by Adam Pandos 2018-08-14T13:08:54Z

Enjoyed the game, took me a while to get used to the jumping. In the beginning I would spam the jump button, but it is better to use them more carefully.

The game itself feels really polished; it has a tutorial, nice audio, mood and Rachel. And Rachel didn't shout at me when I failed over and over again. Although maybe it would be cool if she did.

I really enjoyed the freerunning in the game. Keep up the great work!

LD43 — Sacrifices must be made

Yield by Swen 2018-12-08T21:45:54Z

@jandourek Thanks for your feedback! I also noticed that the jumping doesn't work too well. I'm still figuring out how to fix this. The game is made in Unity and the player uses rigidbodies. The player seems to jitter on landing causing the jumping to be inconsistent. I'll look into this further.

LD44 — Your life is currency

noPRAVDA by katamary 2019-04-30T18:09:31Z

The art and the overall mood of the game is amazing! Sometimes the attacking felt a bit unfair because my hits didn't damage the enemies from time to time. But this didn't stop me from beating the game after a few tries.

Great job guys!

Gachapaw Dungeon Crawl by Don Fouts 2019-04-30T18:40:15Z

Really like the art style and intro. Sometimes I died when I was still transitioning to another room, because some enemies were either camping the door or the spinning wheel would already move and kill me.

Another thing I really liked were the different armours and weapons. Good job guys!

Devils Circus by Swen 2019-04-30T17:59:06Z

Hi @zhanna , Thanks for your feedback, I'm glad you liked it! I do agree that the curtains take up a lot of screen space and adds a blind spot. Thanks for letting me know :)

Devils Circus by Swen 2019-04-30T20:18:40Z

@cuppycat @selewi @drskort @t-a-c-commandeur @yvanor Thanks guys, glad that you liked it!

** The Jumping ** A more "controllable" jump would be nice indeed. You are able to fall down faster when holding space, but being able to make small little quick jumps would help the game for sure.

** Invisible arrows ** This seems to be a sort ordering bug, which slipped through. Thanks for bringing this to my attention!

** Expensive shop items ** I can imagine it being annoying when you only get expensive items in the shop. Maybe it should filter out items that cost waaay more than your current max health. More levels might also help since it would allow you to stack up on heart containers.

** No sounds ** It's a shame that there is none. Next time I should give this more priority and implement it earlier.

Thanks for the feedback :)

Devils Circus by Swen 2019-04-30T20:48:23Z

Thanks @vlad-dae ! Just had this idea of maybe adding like a small in-air jump when you shoot in air. Might lead to some cool mid air combo's!

Devils Circus by Swen 2019-05-04T21:42:49Z

Thanks @rhewid , good idea!

Devils Circus by Swen 2019-05-05T19:08:44Z

Thanks @artyom-volkov , yea music and sounds would have helped the overall feel of the game a lot!

Devils Circus by Swen 2019-05-09T19:47:36Z

Thanks for playing, giving feedback and taking the time to leave this comment @elysiagriffin! All the best.

Bloodbarn by Honest Dan 2019-04-30T19:53:01Z

The bizarre scenario, voice acting and all of the different weapons that you can grow made the game great fun! The combat didn't feel satisfying at first; I wasn't sure if I was damaging the enemies. Maybe some blinking effects on hit might help. This was until I grew my first almight weapon: the desk. Charging and dashing through all the vegetables was really fun. The desk was one of many crazy & fun weapons which I all enjoyed. Next to charging and lasering I also really enjoyed the art and the fact that it is a 3d game. Great job guys! Yihaaaaaaa!

Hunkules' Gauntlet by JavaSaurus 2019-04-30T20:01:33Z

Love the trashtalking and puns in this game, had a good laugh. The controls were a bit difficult for me (especially the 'v' and 'f' keys). The gameplay itself was really quick and intense, which I liked. Great job man!

MoneyBag by Lexyvil 2019-05-01T20:07:51Z

Noooooo, so close money-bag.png

Root Maker by Joe Bustamante 2019-05-05T21:05:34Z

Really enjoyed this one, although I couldn't seem to buy the items in the cult tab.

Flip Me Off! by Bob174 2019-05-05T21:09:43Z

Really liked the gameplay. It was hard to predict what the other dimension would look like at times, but I guess that's part of the game. Amazing art aswell!

Removed by Cuppycat 2019-05-01T21:36:16Z

The art and music are amazing in this game. They really helped telling the story. Good job on this game!

utsvulten by ditto 2019-04-30T18:50:52Z

So weird but so intriguing at the same time.

Arcade Wizard by T.A.C. Commandeur 2019-05-01T22:08:41Z

Really enjoyed the orb game mechanic here. And the pixel art and audio make it a polished game. It's amazing to see what you can achieve with 1 small game mechanic, good stuff!

LD45 — Start with nothing

Trashquest by icxon 2019-10-08T21:50:37Z

Great concept! It took me awhile to find out how exactly the attachments worked, but once I got the hang of it it was fun trying out different combinations. The slomo effect was really cool and satisfying! Good job!

Shadow Go Home by Algebru 2019-10-07T23:41:51Z

I got stuck at the tree because I wasn't able to jump, but really loved the atmosphere of the game. The effect from changing to the grayscale to color was also really cool.

All Hallow's Harvest by SethPaxton 2019-10-08T20:48:16Z

Really enjoyed this game. I would have liked a "total score" counter that didn't drop when buying weeds so I could see if I improved over multiple runs. Nonetheless an amazing entry!

Paws of Gold by Swen 2019-10-08T16:14:14Z

@creamsicle Adding the ability to skip text would be a nice addition, good idea. The people selling or buying should be a 50/50 chance, unless you've got nothing in your inventory. If you've got nothing in there, there will always be a customer trying to sell something to you. It might be a good idea to have more people coming to buy/ sell from you depending on the state of your inventory.

Thanks for your comment and valuable feedback!

Paws of Gold by Swen 2019-10-08T16:15:07Z

@mmason YES, I also miss some music. I'll try challanging my composer skills next time. Thanks for playing and leaving a comment!

Paws of Gold by Swen 2019-10-08T16:16:30Z

@eryph he sure can! A bit like this cat: https://www.youtube.com/watch?v=SaA_cs4WZHM

Thanks playing my game and leaving a comment!

Paws of Gold by Swen 2019-10-08T20:30:13Z

Thank you guys for playing and leaving all these great comments! Your feedback is very valuable to me. Also thanks for reporting these bugs.

I really appreciate you guys!

Paws of Gold by Swen 2019-10-08T21:57:32Z

Hi @hiro-e, thanks for your feedback. I totally agree on this. The "barting" model that is in the game right now is not optimal. It turned out to be a bit hard to do for a few days. I feel like this had to do with all the variables that come in to play with this like: (A) how much is the client willing to offer? (B) What is its initial offer? (C) How many iterations of bartering will s/he do and what steps will s/he take... I felt that I had to focus on making that part playable first.

Shame that the dialogue discouraged you. Was it too slow/ long?

Thanks for playing and leaving feedback!

Paws of Gold by Swen 2019-10-08T22:01:44Z

Thanks for playing @sharbelfs ! Sadly, I've seen that bug come by in other comments aswell. As it is not game breaking (atleast not that I know of) I cannot fix it for my jam entry, but it's good to know that it is there, thanks for telling me.

I could've influenced the chance of people buying/ selling a bit more maybe. Right now it's a 50/50 chance for buy/sell, unless you've got no items then they'll always sell to you.

The game is also a bit hard if you don't undercut a lot. I've put it in the tips sections.

Thanks for leaving your feedback!

GRIMOIRE by Eryph 2019-10-08T14:03:09Z

Fun game, especially loved the robe. I also enjoyed the two different modes. Good job on this entry!

Mechanic by Creamsicle 2019-10-08T22:10:22Z

Love the way you make use of audio to support your dialogue. Your dialogue was also really humorous. Combat was a bit of a tight squeeze; small rooms with big enemies. And having to start all over when dieing felt a bit unforgiving. But I shouldn't have died ofcourse ;p. Again, I also loved the dialogue you've put in there when the player died.

Great entry. Good job!

Sweet Nothing by Kellmen 2019-10-09T18:03:32Z

Controlling the character itself was a bit though, I felt like I was sliding. But other than that I really enjoyed the concept! (and the savage narrator).

Skelebro by Redimension Games 2019-10-08T13:38:35Z

The way that the music was integrated with the gameplay was really cool. This contributed nicely to the mood. Also had a good laugh seeing my left leg jumping forward and when my arms started waving me goodbye in the end. Great entry!

click4cats by spacey3d 2019-10-07T23:33:59Z

Cute game, made me smile.

LD46 — Keep it alive

Hungry, Hungry, Hungry, Very, Very Hungry Cat by ilikescifi 2020-04-20T13:15:55Z

AHHHH MY HANDS. It was good fun :smile: . Loved the art and concept.

This was my highscore.

hungry-hungry.PNG

Google: The Good Boy by Sarrixx 2020-04-20T16:25:08Z

Such a good boy. I wish I could get its attention so that it would greet me :-)

Colony by Swen 2020-04-20T01:12:40Z

Feel free to share your ant nest in the comments if you like! :smile:

Colony by Swen 2020-04-20T13:54:25Z

Thanks for your lovely comments and feedback all!

@stefanie-leitch Correct, soldiers only fight enemies that bump into them. I had planned for this feature where ants would warn other ants for intruders and if the queen got attacked that the whole colony would swarm the attacker. Would be a good addition I think.

Colony by Swen 2020-04-20T16:53:12Z

Thanks guys!

@bloham "Just the Ants get stuck on every corner and my queen did so many times unnecessary because the soldiers don’t move anywhere". Haha, yes, there is definitly room for improvement! Although ants are kind of like that I guess.

@kneehatgames That is such a good idea. Adding a "move to queen room" action. Didn't think of that. Would have been a nice though. I do like that you have to becareful with your room placement and when laying eggs now though.

@mad-scientist-carl Building the queens room deep down is indeed a good strategy :smile: . It's interesting to play around with the placements of the rooms.

@standly007 Those would be very nice additions indeed. Thanks for leaving this feedback.

@saviqq Yes! I'd totally add those!

@cryptomnesic Thanks! All great suggestions. The eggs lay action is manual so that you have control over when the queen leaves her room. But I do agree that it feel a bit tedious atm.

Colony by Swen 2020-04-20T17:20:39Z

@cryptomnesic Yes! Great idea. Maybe they could use the reds head as a harness.

I feel like I had to do more playtesting beforehand. So many good suggestions and ideas.

The negotiator by Belea 2020-04-20T13:43:38Z

This:

the negotiator.PNG

Ice Ice Baby by Fabrizio Spadaro 2020-04-20T14:04:40Z

Great concept and game! Loved the level design; gradually introducting new mechanics.

Fire my guitar up by Alexey Kuzovkov 2020-04-20T13:31:48Z

Good setting. Is there a way to reach the cabin? Was searching for it but was unable to find it.

Rock Raiser by SpliceDev 2020-04-20T16:04:01Z

Me and "Henk" (may s/he/it rest in peace) were an amazing duo. Henk grew up so fast. Such happy times we had together.

But then I went to grab a coffee, to my fault, and forgot about "henk" for a few minutes. He died, because I didn't water him that day. #emotional #sad

Keep the flame alive by Dimling 2020-04-20T13:20:56Z

I like the hot/ cold mechanic for finding the helicopter. I've found the helicopter, while being chased by 7 creepy spiders! :scream:

Could it be that there is still some compression/ filtering going on? The pixel art feels a bit blurry. You can change this by inspecting the Sprite in Unity. crips-pixel.PNG

Nice concept and game. Great job!

The Last Flame by TortoiseGames 2020-04-21T17:26:55Z

Amazing first entry. Loved the graphics!

Supernova by Clément K 2020-04-20T12:01:00Z

I found the controls a bit wonky at first, but after a few tries I found out how I can use the controls to my advantage (and how I think it is meant to be played). I kept finding ways on improving my run; slinging rocks from away, using the sun to speed up. All that while jamming to the sick background music. Another plus point is the simplicity. From the start my goals were clear. Also really enjoyed the game over sequence and the mocking "do better" restart button :smile:

My highscore: supernova-score-2.PNG

Overall, amazing entry. Keep em coming!

Egg by SodaKing 2020-04-20T18:48:04Z

Maybe I'm doing something wrong, but I can't seem to be able to type some of the words.

LD48 — Deeper and deeper

TREE by Marcionix 2021-04-29T20:55:25Z

Neat entry.

Growing the tree felt really good, but I died a lot without me knowing I would die. There are a lot of resource to constantly check. Maybe it's an idea to give the player some kind of warning when s/he is low or not let the player grow/ do the action at all if s/he has no resources. Now it's a bit unforgiving. Next to this it wasn't always clear for me what resources I would get if I "absorbed".

The game itself is rather relaxing. Love the puzzle and resource management aspect of it. Great work, keep it up!

HyperJack by pkenney 2021-04-28T20:01:00Z

Eyo Hyper Jack. This is a really unique and neat entry.

Amazing job on this!

Cave Jumper by ThatRumme 2021-04-28T19:42:19Z

The gameplay is really fun and the environment looks really nice! Had a lot of fun playing it. It's a nice expandable concept aswell. I can already see "mario like" fireballs jumping out of the lava.

Tell LoganEzhno I said hi! Oh and uhm... tell him that I think that... Lavafalls are cool! :)

I think you had had lots of fun making this game and that shows because it turned out amazing! :-)

Dipper And Dipper by Marcenat 2021-04-27T11:52:46Z

Found the treasure!

treasure.PNG

Amazing entry!

My only comment is that the I didn't "see" the boxes that you could pick up at first.

Other than that, good level design, nice music and graphics. Also cool that you let players find out themselves that the box blocks the darts in a non textual manner.

The Hunt for the Plastic Bag by Bewelge 2021-04-28T19:22:11Z

*Turtles and tires are that big money.*

I actually played the game for quite a bit! But also got stuck at a certain point. After ~20 minutes I just about reached -1000 meters. Gameplay is fun, art looks nice! :-)

This is where I ended up; Knipsel.PNG

One idea I had was to make the good and ***J U I C Y*** stuff like the turtle and tires turn up yellow in the radar after a few upgrade. This will make them easier to find and collect that good money.

It's really impressive that you were able to make this game in the last ~12 hours in pure JavaScript and HTML/ CSS. I think that this is something that you can be really proud of.

Nice entry, keep it up!

Tiny Dungeon by Swen 2021-04-27T13:03:45Z

@jorim The weapons have an attack cooldown so there is always a small delay before the next attack.

Are there any steps to reproduce this issue (like which weapon and where/ how to attack)? Might be able to fix it then :-)

Tiny Dungeon by Swen 2021-04-27T14:53:18Z

@jorim No worries, I really appreciate you letting me know! The slimes only hurt you when they actually jump at you. I was bumping into them a bit too often during the early beginnings of development, thought that would make it a bit easier for new players.

Again, thanks a lot for taking the time and leaving a comment and reply!

Tiny Dungeon by Swen 2021-04-28T20:10:41Z

@jorim I think I found the bug. I happend to me when holding the left mouse button continuously and navigating through rooms. But I am not sure if this is the exact thing that is causing it. Again, thank you for reporting this.

Edit: I am suspecting that "blurring" the window during input might cause this issue. To reproduce this bug I could hold down my mouse button and move keys + click on the fullscreen button and resize the window. This doesn't throw an error in the console either, but what I do notice is that you also keep moving towards your last pressed direction, even when letting go of the awsd keys.

I'm thinking this has to do something with Chrome and the Unity Web Player as the attack is just a simple if mouse button is pressed in an update loop. But I could be wrong there of course.

Tiny Dungeon by Swen 2021-05-04T08:26:14Z

@pkenney A 'ping' invincibillity sound would be a nice addition :-)! You can only damage the boss when it's stunned which you achive by making it jump against a rock. I should probably have put a "starting" rock in the rock where the boss would jump again instantly (as onboarding).

Thanks for your feedback and ideas!

🔥 Magma Eater 🔥 by landosilva 2021-04-29T20:34:57Z

Ah yes, gimme that tasty magma.

Sometimes I was a bit suprised when stuff fell on my head from outside of the screen. But other than that the game feels and looks super nice. The "heat' effect over the screen is a really nice touch aswell! And I love the dude that is chilling at the bottom of the levels.

Great job on this ***H O T*** entry!

DeepO by Rodrysson 2021-04-28T19:56:26Z

Aw man, where to start. This game is snappy, beautiful and relaxing all at the same time. Loved the dash mechanic and the breathing in animation.

Super nice and very polished entry. Amazing job!

ScanR by CharlieGray 2021-04-29T19:28:17Z

Found them! This game has a really neat mechanic. The growling scared the living crap out of me.

Awesome entry, keep up the good work!

The Canary by Jorim 2021-04-27T15:12:51Z

Nice entry, really liked the voice overs in the narrative. The way the blocks 'break' is really cool too! I replayed it quite a few times trying to get all the items to the end to see if I could get different endings. In the end I was able to find only 2 endings. Did I get them all? :-)

Grave Hammer by Daniikk1012 2021-04-29T19:36:50Z

Brainzzz, HUARGH!

Nagflix by MYline media 2021-04-29T18:47:41Z

I kept following the messages for some time, but I could have used a bit more engagement. Nice references in there though! Had a good laugh :smile:

Nagflix by MYline media 2021-04-29T18:50:26Z

Just as I was typing that I actually won! Haha :smiley:

DeepScape by koalabear 2021-04-27T00:37:31Z

The visuals, audio and overall mood of this game are amazing! At first I tried to play with awsd. D and S seemed to work, making me think that I could only move right and down. Found out I had to use the arrow keys after reading the instructions again :-).

LD49 — Unstable

Human Resources by lauchsuppe 2021-10-04T11:53:27Z

This game is amazing. It instantly really made me want to put on some 'bardcore'. Really like the style and feel of the game. It is also just challenging enough to want me keep playing.

This is my proudest creation. I name it: "the apple to god".

Human Resources.png

Out of curiosity I tried cheesing the last level with the flying thingies by placing one on the line which worked.

Great entry!

Human Resources by lauchsuppe 2021-10-04T12:05:51Z

Also let my girlfriend play it. She went for another approach :D

Human Resources 2.png

Sexy Saxo Snake by bog13 2021-10-04T16:31:19Z

The levels with the falling blocks are kind of hard. The song and snake are amazing!

This game had me vibin'

f0c4dbe4e2fb2560e187ab5c24e1b21e.gif

SEXY BOOBY 95 by silkworm_sweatshop 2021-10-05T20:55:21Z

> mfw no sexy booby

sad_cat.PNG

Love this entry. A lot of creativity and humor went in to this great job!

Larry the Vengeful Balloon by Nick Rafalski 2021-10-05T22:05:48Z

Super nice compo entry, great job! Letting the loose platforms move with the gravity change is a nice little touch!

Horse with a Human Mask on A Tightrope by jefvel 2021-10-03T23:26:58Z

I AM HORSE. I love how chaotic and random this game is. The game is super funny and the amount of details (for example the silent delayed landing sound after falling) are amazing!

I also found out that I am really bad at the game :D

Tribulation by Adrenallen 2021-10-05T20:46:21Z

Oi, that was though! I wish I didn't have to hit the enemies so many times. The atmosphere was very creepy, great job on that!

Slime-a-pult by Swen 2021-10-03T23:41:21Z

@parafactual PHEW :D

Slime-a-pult by Swen 2021-10-04T11:04:25Z

@mickm I know right, MORE DESTROYABLES :D . Thanks for your feedback!

@bougiebirdie Thanks, glad you liked it c:

@slimmerburger Thank you for the tip and your comment! Never heard of Dandara before, but that game looks amazing!

Slime-a-pult by Swen 2021-10-04T17:29:20Z

@connor-magson Thanks a lot!

@chameth I get what you mean. I clamped the players rotation to 4 directions so that the character doesn't rotate in between and ends up looking all weird. But it doesn't seem to work all too well in some cases. Thanks for your feedback. Glad you enjoyed it!

@adrenallen Thanks for your ideas and feedback! I can totally see this working for mobile :D. Thanks for the encouraging words. Next time when implementing destructables I'll implement more than 3 rooms with destructable props. When it comes to destructables, more seems better :D

@silkworm-sweatshop Thanks for your feedback! If you remember which entry it was I'd love to play it :D

@thesedatedprince Glad you liked it, thanks!

Slime-a-pult by Swen 2021-10-04T17:49:23Z

Thanks @silkworm-sweatshop !

Slime-a-pult by Swen 2021-10-05T08:20:53Z

Thanks @lauchsuppe !

Abrakaboom by Panzershrek 2021-10-03T22:34:14Z

Love the overall feel of the game; everything fits neatly together! Nice entry :D

Unstable Matter by thesedatedprince 2021-10-05T21:10:45Z

Just found out that my brain is slooooow. Nice trick of coloring the character the same the obstacles :D

Stack Up by Barney25052 2021-10-03T23:39:38Z

Congratz on the nice compo entry! I definitely created an unstable tower of junk :D. Also like the modifiers that can be throw on the items, cool idea!

Unhitched Isles by MickM 2021-10-04T11:13:13Z

Wow, you got so much done in 48 hours! I think that you can be super proud of this entry!

I think that the game itself is super interesting and fun to play. It really got me strategically planning ahead while placing my buildings. Really enjoyed it! Oh and the 'trailer' gave me a good laugh aswell :D

Spelldraft by patrickalfa 2021-10-03T23:05:28Z

Fun puzzle game! Took me a bit to figure out how exactly it worked, but I kind of liked that. Had a real 'oooooh' moment.

Really like the art and the soothing background music.

If I had to give some feedback it would be the 'win' sound effect. I thought I lost when hearing that for the first time.

Other than that super nice entry. Was able to complete the whole game :D

Portal Rescue by Vimlark 2021-10-05T21:44:37Z

Yay, I freed my friend.

Nice entry! I really had to adjust and change my brain to become good at it :D. Somehow I kept expecting the portals to bounce the ball the whole time. The grabbing mechanic was a nice touch! Very polished overall!

-InsertCoffeePls

The Automation Department by Camden Cecrle 2021-10-04T16:22:51Z

Yay, I successfully automated myself out of a job! Wait...

Cool game. It has a nice gameplay, art and sounds. Especially nice idea to make it comic like and have the game play in a 'magazine'.

This is the first game I've played with a difficulty curve that goes down after peaking.

It'll wiggle. It'll jiggle! Great job!

Tables & Tremors by SlimmerBurger 2021-10-04T00:20:28Z

Love it, congrats on this amazing compo entry!

The game is fun and challenging. What can I say... I just love smashing things.

If I had to give feedback on something it would be the death screen. The sudden flash to bright red is quite heavy on the eyes, but that could also be because of me staring at my screen for so long :D

The Nuclear Ball by 0X_VOID_X0 2021-10-04T16:09:06Z

Congratz on your first jam game, nice job!

Made it till the end :D Knipsel.PNG

Fun and challenging game. I like how the bouncy pads can be your enemy, but also your friend in certain circumstances.

Fragile Payload by Connor Magson 2021-10-04T17:48:36Z

Congratz on your first LD, nice job!

My bomb rolling skills are truly impeccable and I only died 24 times!

Interesting, challenging and fun mechanic. Great job :D

Mars Contractor by Chameth 2021-10-05T20:11:32Z

Ah, finally a well deserved cup of coffee. Funny game, had fun playing it! The AI definitly tricked me :D

Lord Glutton by Spolarium 2021-10-04T16:41:39Z

Congrats on the entry, nice job!

I had collected all three requested items but after that nothing happend. I also had to remember which items the king requested, because the item balloon above his head was out of screen for me.

Other than that I think the game is nicely polished. I really liked the audio in this game.

However, I think Lord Glutton might be a bit upset with me as I let him blow up multiple times :D

Vitamin D-Ficient by BougieBirdie 2021-10-04T11:25:08Z

Not the skeletons that thirst for my calcium-rich beverages!

First of all, congratz on your first Ludum Dare entry. A compo entry nonetheless, super cool!

I found the movement a bit wonky at first, but it does add to the difficulty and uniqueness of the game. I would have really liked the 'retry' button to restart the current level instead of dropping me back at level 1.

Other than that I had fun playing it and restarted the game a couple of times just to beat the next level :D. Nice job!

The Leaning Tower Of Pizza by erikengineengineer 2021-10-04T11:43:00Z

Oh man, that slomo cam and the angle switches when the towers falls is soooo gooooood :D

Infernal YO-HO by RomFactory 2021-10-04T11:35:39Z

Looks really cool! Please let us know when we can play it :D

Infernal YO-HO by RomFactory 2021-10-04T15:46:27Z

Ruuuuuuuuuuuuuuun! Love the rain, thunder and chaos.

Sometimes I felt like I couldn't reach the next ship because it was too high up (even with jump boosting from the other ship), but that could be just me being a noob of course.

The only thing I am missing is a sword which I can use to slash and hack away at other enemy pirates!

Super nice entry, gratz to the team!

LD50 — Delay the inevitable

Down to the Wire by Mieeh 2022-04-05T21:40:01Z

Really polished and fun puzzle game! So cool how it keeps giving you new mechanics to explore. Great job!

I'm Not A Robot by Turkey 2022-04-04T19:58:00Z

Reject humanity, return to robot. Creative entry! Great job!

Pay Up! by kbf123 2022-04-05T21:59:50Z

Lost my job, my wife and child. Hmm I was wondering what the interactions with my family could be :p Great entry!

Alloy Song by Psytron 2022-04-04T19:30:53Z

Loved the way that you tell the story with the spotlight and the characters on wheels. I would have really liked a skip button as I am a noob and was dieing quite a lot :smile: .

Great job!

Cherish the Light by Swen 2022-04-05T19:38:07Z

Thanks for the kind words everyone! And another thanks for the useful feedback you all provided. That really helps me improve my games.

Stop The Clock by IndigoWolf 2022-04-04T20:04:59Z

Haha, this is how I felt near the end of the count down! Clever that the left ones do more damage.

ClickToJump by Boathd 2022-04-06T21:05:46Z

This is like the new Flappy Bird! Amazing job!

Unladen Penguin by ComicSans 2022-04-05T19:49:03Z

Haha, I love how 'over the top' this game is. Sometimes I felt like I wasn't in control. Other than that I had great fun while playing it. Penguins can indeed fly!

Extremely Exteme Sports by kuviman 2022-04-04T18:26:25Z

What can I say... This is really impressive. You've made a MMO in 2 days that feels smooth and is fun to play! I really liked skiing with others that came online. Also really like the sound effects :-)

BOOM :boom:

Click to Continue by Daniel Foutz 2022-04-04T19:01:16Z

Haha, heal me! It has already been said, but cannot be said enough: great voice acting! I didn't want to do it biscuits(es)... but I had to dab ferociously... like I did continuously to the song at the end.

Great job!

Venting Machine by EmberUshi 2022-04-04T18:36:36Z

1202m! Took me a bit to understand that you can kick it mid-air again. Nice polished game, great job :D

Cat in Mint by Arts1000 2022-04-04T20:25:47Z

Yes, give me ALL THE CATS :smile: Great job! :)

LD51 — Every 10 seconds

Destroy Blocks by mdotedot 2022-10-03T21:28:58Z

Had fun playing, even more so when I got a piece that just fits the one I needed! One idea that popped into my head after playing: each 10 seconds some 'shenanigans' happens (e.g. the whole boards is turned 90 degrees or all blocks are compressed). This a nice solid game by itself, but also one that you can greatly expand on!

Good job!

Legend of the Broken Wand by thx4nothing 2022-10-03T11:41:39Z

I like the different play styles for the different spells. Reached a score of 295.81 in the end. I feel like the enemies could have been a bit more pronounced, so that they are easier to see (and know when I could stomp them after shrinking them). Great job on the game and your entry!

... time to go to the shop to buy a new wand.

The Curse of Tencond by Harry Alissavakis 2022-10-03T21:51:59Z

Loved this game! Really cool how you were able to incorporate so much mechanics into this and have the player figure them out through playing by himself. Luckily I made it to the wizard in the end, so the curse is lifted... PHEW.

1000 Meters to Shade by PBG 2022-10-03T21:39:19Z

Really love how you did the graphics and the solar flare effect & transition. The perspective in this was also really cool. In the end I made it to shelter :pray: . Great entry!

Hero for 10 seconds by Swen 2022-10-03T11:27:29Z

Thanks for your nice comments @rob6566 @thx4nothing @clement-k :relaxed:

Hero for 10 seconds by Swen 2022-10-05T22:18:08Z

Thanks for all the nice messages, ideas and feedback all :smile:. Really glad that you liked the voice acting and that it made you laugh. Had a lot of fun recording that.

Haywire by Ninnec 2022-10-05T22:08:29Z

Cool concept! I really liked hacking other bots and seeing what they could do. I would have really like some ability indicators that showed me what abilities my current bot has and if they are on cooldown or not. Great job on the game. Keep up the good work!

Racoon-aissance by Kimmyx47 2022-10-03T22:04:45Z

Very cute game. The art is amazing! Was really busy with the detective work, but couldn't find the last one until it poked its head out :smile: .

Great job!

Rockatoo by AdamCYounis 2022-10-03T12:00:45Z

Had a great time playing this. Next to the game itself, which is amazing, there are a lot of nice little touches like the menu bg changing when hovering the start button and the crowd going wild on combo's. If I had to give some feedback it would be that not all important elements were in my field of view. It was hard for me to see the moves I had to sneak in (at the top of the screen) and the moves I had to perform as part of the script (at the bottom). On the other hand, it did add some pressure and difficulty.

Super nice entry, keep up the great work!

R-Corn by Yskuma 2022-10-03T22:11:55Z

Nice take on the theme! Directly had that "oh so that is how it works" moment. The ending was also a nice surprise :smile: . Great job!

DUNES RIDER by Clément K 2022-10-03T11:08:19Z

Really like the intro cutscene, management aspect and the overall vibe. My highscore was 9826 :raised_hands: . I always failed on the shields. Guess that sort of makes sense as they are farest away.

Crazy Beat Switcher by StoicKekis 2022-10-05T22:26:14Z

Really cool that you were able to incorporate procedurally generated beats into this game :sunglasses: . Took me a bit to correctly time the notes, but after 150 bpm (I think) the difficulty ramped really hard on me and I died really quick. Luckily I had some beats to jam to :smile: .

Great job, keep it up!

Blade To Blade by Jibberwocky 2022-10-03T13:44:03Z

Loved this! I hope I found all of the endings. Very nice touch of showing the emotions.

Emperor Penguin by OlivierYC 2022-10-03T12:13:18Z

Really enjoyed player this game. The art is great and the dialog made me smile a lot. The fact that they are all Pinguïns and you can hear their little feet waddle when they walk up to the emperor is also a nice touch.

Amazing entry!

Weighty Weenie by Joshua Pitaniello 2022-10-03T22:01:10Z

Haha, that is enough internet for today. Fun game, had some trouble picking up some items at first, but as I ... 'progressed' I found it easier to 'maneuver' items to the pot by more inconventional ways. It took me some getting used to that W is not moving up, but moving forward. But after I while I got used to it.

Cool (and funny) entry!

10s To Decide by Rob6566 2022-10-03T11:25:59Z

It was all fun and games, until the mammoth came :D. Great job, really liked it. I was able to survive for 93 actions.

10 seconds ware by Remblej 2022-10-03T21:33:56Z

Cool to see what you all can do with just one room! The only feedback I have is that it felt a bit harsh having to restart from the beginning each time again. Great entry overall. Good job!

LD53 — Delivery

Golden Hour by Tyrannas 2023-05-03T19:32:01Z

Nice game, I scored 20! I enjoyed plundering and getting the upgrades. The music that got more tense when I got in battle really helped with that. Would be cool if the enemy ships fought back more and didn't just get faster. But that could also be me needing more speed upgrades.

Great entry! Amazing job.

MutliTruckDeliver by Byzilio 2023-05-03T19:19:56Z

Nice game! Had fun playing it, however I got stuck on level 9. Knipsel.PNG

Nice how you were able to keep the game simple but interesting. The overall mood and art of the game was nice too! Great job on this entry!

Buccaneers' Bounty by Swen 2023-05-02T19:39:35Z

Thanks for the nice comments and feedback @thomasvenner @superklever @qin-bugong @obe-dot @incept @saviqq (nice score!) and @merotar !

I gather that some more content/ small additional features would have been nice to spice things up. Will take note!

We were also thinking that an online leaderboard would have helped, so that you could compare your score to others and attempt to take the number 1 spot! Shame we didn't get around to adding that. All in all, we had good fun coming up with different ship layouts and cargo :smile: .

Buccaneers' Bounty by Swen 2023-05-04T20:22:42Z

This is the highest I could get. Let me know if you beat me!

Knipsel.PNG

God's plan by Raoph 2023-05-03T19:52:22Z

Very chill game. At first I started optimizing like a mad man, stacking houses... Then actually noticing that they needed to go to these house. Sometimes the top one haha. I played around with some city layouts which was nice.

Thanks for the chill experience.

Pizza Cat by DeadByDeath 2023-05-04T19:27:55Z

AH PIZZA EATING CATS CAMPING MY PIZZA PLACE! At a certain point there were tens of cats camping the hut directly eating my pizza slices :D. Great job on finishing this entry, and that in LibGDX of all things!

Tattered Tunics by tetrapteryx 2023-05-03T19:59:27Z

AH, my livery has been delivered! Really enjoyed this game. First round I assumed I was the person on the left and walked past my enemy by accident. Here and there the game felt a bit unresponsive which made it hard to react to my opponent. That being said, the parry/ lunge gameplay is super fun! And man the parrying is sooo satisfying. Next to this it is made in a nice art style with nice background music and effect. I love that you folleyed the sounds with 'various kitchen implements' :smile: .

Amazing job! Loved it.

Impasta by Jozef 2023-05-02T19:55:33Z

I love it! It wasn't too hard to get all the letters in the beginning but it got increasingly harder. On the second try GPT stopped responding sadly. On the up side, I got to see to 0/10 outcome because of the random output generation (because of course my jokes aren't that bad... right?). Really well executed, it felt polished there was a satisfying scoring build up and finish, and it was fun to play!

K-SANDWICH by mmatt_ugh 2023-05-04T20:04:49Z

Really fun game. At first it was mostly the satisfaction and juiciness that did it for me. But then all of the sudden the levels incorporated new mechanics and puzzles. Amazing entry!

30 Minutes Or Your Potion's Free by Rustywolf 2023-05-02T18:45:57Z

Cool game! Loved playing around with some different decks. Was able to beat the king with Air slashes, Zone of intellect and card draw. Great entry!

Paddy's Portage by Spacespytv 2023-05-03T19:02:25Z

Great game! Lovely art style and music. Had great fun playing it! The last few levels required quite a bit of timing, but I was lucky to open the box :smile: .

Yours always, Delittah by alyd asmar 2023-05-02T18:21:10Z

What a beautiful and atmospheric game. I totally 'zenned out' when playing it. The only small thing that took me out of the experience was the lag when send the letters, but hey it's a jam! You can all be really proud of this entry, great job!

Yours always, Delittah by alyd asmar 2023-05-05T09:19:48Z

@grizembrrr Just typing this in between of things, but if I recall correctly it was when I sent a letter, the game would hang for a second causing the audio to 'hang'.

The King is Dead by Beep Boop 2023-05-03T21:44:18Z

This game is one of my favorites. It was a bit of figuring out at first (also because I didn't look at the guide :grimacing: ), but I found out quickly after a few rounds how it worked. Only the campfire behind a button was a bit of searching. The game also didn't full fit my screen, so I had to play with scrollbars. I loved the deck builder aspect and the planning ahead part. The art, music and overall execution of the game is beautiful. Would have loved cards that had synergy with eachother, but maybe I didn't get to that part yet as I only had 15 minutes to play.

Amazing job on this entry. Loved it!

Love Birds by Franke 2023-05-02T18:31:46Z

Lovely game, also had a good laugh at the letter I wrote :laughing: . One thing that was hard for me what the movement, I kept missing items and then would have to make a painfully slow turn (or circle around it like the noob I am :grin: ). Also loved the eye for detail (e.g. the letter turning 'nicer' or 'worse' depending on the words you collect).

Amazing job!

LD41 — Combine 2 Incompatible Genres

Cramzon Mine by recursor 2018-04-23T17:10:49Z

Had a good laugh when I started up the game, I actually refreshed it so I could see it again. Digging through the pit and throwing stuff out to find the things I needed was really fun and satisfying. It's like throwing your own garbage out.

Great job. "Cramzon is perfection~!"

Murder in the Refuge of Retired Monsters by gogo199432 2018-04-27T19:29:45Z

Watched this game on HonestDanGames stream, really enjoyed the murder mystery around it. The only things that were a bit of a hassle were the traps. But all in all it is an amazing game! Also had really good laughs!

Great job!

SNAK3 by geeitsomelaldy 2018-04-23T11:58:41Z

Amazing combination of genres, enjoyed it!

Flatformer by Nick Rafalski 2018-04-23T17:20:12Z

Enjoyed it. The red beam attack was really satisfying!

Run from the hangman (Renegade) by jshaffer94247 2018-04-23T11:38:11Z

I love how the little arms hang when u guess wrong :stuck_out_tongue:

Deadication by bcvery1 2018-04-24T21:41:00Z

Oh no my humans!

aVOID by boats 2018-04-29T11:38:40Z

Cool visuals, music and sound effects. Also liked the challenging gameplay, although a lot of times I died I thought it wasn't my fault as a player: - I got dead end after dead end - One time I thought I was really a head of the void and all of the sudden it catched up in less than 1 second and I died.

I did however like how short the games were, made me want to start over each time to improve my last score. The game all in all also felt very polished. Good job!

Hana Tower Defense 3D Board Game by LMG613 2018-04-23T20:33:41Z

I cannot extract the .rar (using 7zip, windows)

Binary Blocks by Antti Haavikko 2018-04-23T16:09:25Z

I love how you gamified Binary Search Trees, this could be used in classes on the subject of 'data structures and algorithms'!

I liked

- Showing off a mechanic in the start menu.

- The relaxing music.

- The calm background which is mildly interesting but not distracting; the focus lays on the game itself.

- How rewarding the game feels. It can feel really good and satisfying when you grab a star or finish a level.

- The short and effective tutorial.

- How simple, challenging and fun the gameplay is!

(Debatable) improvements and bug

Maybe some subtle horizontal lines indicating the height (in blocks) of each star would be nice.

In one level I pushed the 'reset' button while it was executing and got a floating block. 653804cb2bd61dadf36bbb279a7d6629.gif

But it was a bit of a monkey test case and I will probably not happen to most players.

But besides these 2 things, which didn't really bother me at all, I really can't name anything I didn't like. Your game is really nicely polished and worked out really well. **It is amazing that you were able to do this in 48 hours!**

Loved it!

Vector Rabbits Slayer by thiagowaw 2018-04-23T20:31:21Z

Amazing graphics.

Dodge The Bullet by Apace 2018-04-23T11:30:58Z

Neat game. Love how easy but challenging the concept is at the same time.

Dyeswap by morphine 2018-04-23T21:03:55Z

Fun and challenging core mechanics. Great game, good job!

The Call of Cthulhu - Puzzle Edition by bombjack 2018-04-23T17:48:09Z

It was really short, but I really liked the tile-based puzzle/ story telling combination. And what I could play looked polished!

Card Cave Adventures by Swen 2018-04-23T01:01:01Z

Card Cave Adventures by Swen 2018-04-23T12:04:28Z

@Andreadbx totally agree! It would be a good idea to "cheat" the card drawing a little by not making it completely random. If the players goal is to its left, the chances for getting a left move card should be increased. Same goes for enemies, if there are no more enemies no attack card should be given. Thanks for your feedback!

Card Cave Adventures by Swen 2018-04-23T12:08:05Z

@Aarre Entertainment hey Aarre, thanks for your comment and feedback! Making it a mobile game does sound interesting!

Card Cave Adventures by Swen 2018-04-23T12:11:16Z

@sndr joker cards would be nice. I can see move card that allow you to choose direction be a good addition! Also cards that would allow you to pick any card would be nice. Maybe there should be a deck management system where the player can choose which cards he wants in his deck, so that it is not completely random. Thanks for your feedback and review!

Card Cave Adventures by Swen 2018-04-23T13:03:49Z

@Antti Haavikko Thanks for your amazing in-depth comment!

Getting stuck

Getting stuck in the enemy phase is certainly a bug. Sadly I don't know what causes it, nor did I have time to fix it. I think it can happen sometimes when an enemy dies in the enemy phase.

Edit: I found the bug! It happens when an enemy dies in the enemy phase and because the list is modified it crashes...

Teaching without words

Learned that trick from the game '[Shovel Knight](http://yachtclubgames.com/shovel-knight/)'. They learn the player new mechanics this way, which is amazing!

Slow gameplay

I am aware of this. Dealing with the card RNG is a really big design challenge, which I had no more time to tackle.

Card UI

I postponed a lot of these issues to the end of the compo, which resulted in me not fixing them... This probably wasn't a good idea. Thanks for your suggestions on this subject!

Debug button

Ouch, that hurts :joy: . Can't believe I left that in :see_no_evil: .

End note

Thanks for the honest and in-depth comment, helps me out! I might do some quick fixes and upload that.

Card Cave Adventures by Swen 2018-04-23T15:11:33Z

@Antti Haavikko Good one, will do that next time. Also managed to fix a few points (and bugs!) you addressed, so I hope new people playing won't be stuck. The original COMPO version is still available on itch.io of course.

Card Cave Adventures by Swen 2018-04-23T18:01:27Z

@bcvery1 Thanks for your comment c:

Card Cave Adventures by Swen 2018-04-23T19:00:04Z

@MariosManiatis @nilstastic Thanks for the feedback! Maybe smaller maps with more enemies/ obstacles would make it feel faster.

Card Cave Adventures by Swen 2018-04-24T14:19:25Z

@recursor That would be interesting. I think the concept in total would already benefit from a smaller playfield. Thanks for you feedback!

Card Cave Adventures by Swen 2018-04-24T14:20:32Z

@coatline @EkkoEkko Thank you so much for your comments!

Card Cave Adventures by Swen 2018-04-24T14:21:52Z

@bombjack That would have been better. But I think the cards need a total re-work anyway. If I do a post-jam version I will totally make the icons more clear. Thanks for you comment and feedback!

Card Cave Adventures by Swen 2018-04-24T14:23:03Z

@Sandy Marcius @meskaline Thanks for your comments and feedback! I agree that the game is a bit slow, which is a huge design challenge. Glad you liked the graphics and mood though!

Card Cave Adventures by Swen 2018-04-24T21:27:36Z

@Apace Yea, the card RNG is a real problem. It actually computes your position relative to the goal, and should give you more cards that lead you to the goal. Imagine if it was completely random! A discard mechanic is interesting, thanks for the suggestion!

Glad you enjoyed it c:.

Card Cave Adventures by Swen 2018-04-24T21:28:57Z

@Ente Thanks for your comment! I will definitely check the game you guys made when I have some time.

Card Cave Adventures by Swen 2018-04-24T21:32:13Z

@SeaHam Hahaha, it does look like a cookie!

It was supposed to look like a safari hat, but who would wear a safari hat in a cave? For the bat poop maybe. $_3.jpg

Thanks for your comment!

Card Cave Adventures by Swen 2018-04-27T14:32:29Z

@Linus Thanks for your review & feedback! I do agree that the player character is not really "clear" :p. Glad you liked the mechanics!

Card Cave Adventures by Swen 2018-04-27T22:13:23Z

@Honest-Dan Glad you liked the visuals, I never actually do art outside of Ludum Dare. I think the concept is really expandable with more cool mechanics, but I do agree that the flaw of the card RNG has to be tackled first.

I can see some deck system being in place that allows the player to pick card before hand, so that they can adjust their deck on the next level.

Thanks for the feedback and nice comment, cya around in the upcoming streams!

Agent Patissier by sndr 2018-04-23T16:48:16Z

Really liked the game. It is amazing what you've accomplished in 48 hours! There are multiple rooms, different enemies, different foods + recipes to explore. And on top of that you've made this amazing artwork! Amazing job!

PS: Also liked the puns :)

Honest Dan's Trout by Honest Dan 2018-04-26T20:51:56Z

Hey Dan,

I watched some bits of the stream while you were jamming for Ludum Dare 41.

At the beginning you were unsure about how it was going to turn out, but you kept going and working on it. And I must say it turned out to be amazing!

The things I loved

I really liked the multitasking aspect of the game, having to keep an eye on the ball and the tetris blocks! After a few runs I could keep the ball alive while still focussing on the playfield. It felt rewarding mastering this skill! Not many LD games make me replay them several times, but yours did! I even tried different play styles (focussing on making rows one time and destroying blocks the other time). It turned out to be more rewarding to make rows instead of breaking blocks (which the score table already indicates), but hey I had to try.

Getting to compare your score to other via the leaderboard was really fun and encouraged me to get a better score.

The game was not only fun and challenging to play but I also really loved the art. Everything looks clean and fits in the theme. Furthermore, it is also really easy on the eyes!

The things I would have liked (if I had to name some ...)

It may be just me, but when I was playing the game for the first time I didn't notice the time at all; all of the sudden I died. A warning sound or the background music speeding up at 30 seconds would have given me a great rush to try and stay in the game!

Next to this there could have been some extra buttons in the UI, like a 'play again' in the game over screen or 'leaderboard' button in the main menu. But who cares in a 72 hour game jam.

I am also quite sure I lost 2 lives in 1 go once, the ball seemed to bounce on the bottom of my paddle somehow. Wasn't able to reproduce this though, so it probably won't have happend that much.

End note

Loved it. These 2 arcade genres together make for a really fun and challenging game. Graphics are clean and fit together. The game overall gives a really polished impression. Great job man!

Keep up the great work,

InsertCoffeePls

DeathBall by Andreadbx 2018-04-23T12:44:55Z

Man, hitting those enemies with the ball and watching them fall apart is so satisfying! I had some difficulties hitting the ball at first, but I probably have to practice a bit more. I got a few jump shots in there though ;). Environment and models look amazing and it is really cool that you were able to make this with not a lot of coding experience, great job!

Don't text and fly by Aarre Entertainment 2018-04-23T16:29:22Z

Impressed a my match by telling here I am into game dev. Just as thing went well I got hit by a meteor.

The controls were a bit hard to grasp at first, but after a bit of practising I was able to handle them. So times I would look to long at the phone and would get hit as result, so it sends the message of "don't text and drive" very well :stuck_out_tongue:.

It would be could to see some sort of "Meteor inbound!" warning message or a radar showing meteors around. Sometimes I got hit in the back and couldn't react.

I loved exploring the paths with Tammy and finally got me a date! Cool concept, played it multiple times!

Dancemazing by MariosManiatis 2018-04-23T18:00:20Z

Amazing, had a good laugh.

- - - DANCE OFF - - -

Realm Guard by Torak Whiteleopard 2018-04-23T17:03:31Z

Nice combination of genres. The tower defense genre already implies strategy, but with the card system on top I really how to make choice between what I am going to do next.

The game hang when an attacker breached my defenses, guess I don't have 10 lives after all ;).

It is amazing how many different turrets you got in there (in 48 hours)! Keep up the good work!