Foon → Ludum Dare Explorer → Users → Redimension Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Skelebro | jam | 239 | 3.78 | 3.73 | 3.12 | 4.05 | 3.74 | 3.52 | 3.59 |
Very neat graphics. Well done.
Really cool art and sound.
Cute ghost. The grab controls were a bit difficult.
Solid controls, solid concepts and level design. In level 5 i could not see one of the enemies on the right side, so adjusting my jump timings to match the movement was kinda hard. It's a hard game but i did enjoy it. Did not complete the 5th level though. Oh yeah i forgot about the sounds. Audio was top notch. The audio cues while jumping and switching colors really helped me out on some occasions.
Very nice visuals and sounds. The controls felt very responsive and solid too. I managed to get myself stuck by standing next to a wall and using the mist(?) bomb. The UI(equip items) did not feel too intuitive though. It's a very solid game with good variety of mechanics. Good stuff!
The (unskippable?) intro was too long. Closing the dialog box automatically when a trade was confirmed would have been nice. A different UI color for buying and selling would be cool(There were a couple of times i bought/sold items by mistake). Good entry :)
I've never played dating sims before or visual novels and such. Usually i find games where i have to read a lot of text boring but the music really set the pace for this one. I was actually able to sit through most of the dialogues. The writing was great too(but i'm a non native english speaker so please take that with a grain of salt :sweat_smile:. The dialogues were funny. The conversation choices were ...interesting haha. Good job on the game!
The biggest question is, why did the whale eat one million fridges? :smile:
The pixel art was great. Interesting game mechanics wise. The UI controls got a bit frustrating sometimes, selecting/deselecting the villagers, clicking on the right icon for the various buildings, selecting different villagers while a building icon was popped up(would have prefered the UI to disable on selecting different villagers). Also my first villager died and the bookmark thingy on the left side still had his slot saying "died", maybe its intended to be this way but i would have preferred the bookmarks to only show my active villagers. I do understand the game is made in a short time and overall it is a very cool game :)
The music sets the mood of the game pretty well. I had fun with the gameplay too. Good entry :smile:
Oh man my brain hurts after this. Interesting concept though.
The visuals and sounds are amazing. The controls feel polished and the concept of the fireflies is interesting. I seemed to get lost in the game though, maybe it was intended to be that way i'm not sure however i found it hard to progress because of it. But overall really good entry!
I enjoyed the game. Like a few comments mentioned above i did get locked in the area just before getting the "A/D" upgrade. Had to restart the game. Some puzzles are hard. Solid mechanics, the music is great too(maybe a few SFX would be good). Great entry! :smile:
The game hooked me. I'll come back eventually to finish it. Also i cant figure out how to clear my inventory(sell) visited the town shop but can't find anything. Loved the art and gameplay is quite interesting. Well done.
The controls initially were a bit tough but i got used to it. It's an interesting concept, wish there had been additional mechanics to the game. Nonetheless well done for a 48hr game. Good job :smile:
Played the game. The light/dark concept on the body level was cool but i felt the "light" part was too short. The level overall was not too difficult. For the other level(soul), the hitbox of the spikes felt too big. The jumping and moving mechanics need a little bit more refinement. Overall fun game, great entry :)
OMG level 10 was so frustrating but i managed to beat it! Good job with using the theme elements on the levels.
The boss battle itself is interesting and the general gameplay is fun. However there were a couple of issues for me. My cursor and the aim marker were not pointed at the same place(i'm playing in fullscreen) and the dodge movement/animation needs to be smoothed out. Also i wish i got more invulnerablility time after i got hit by the boss. Those issues aside its a fun game and i did enjoy playing it :smile:
@gold5games I meant the aim crosshair and the cursor both shown at the same time is kind of confusing.
I enjoyed playing it. The voice acting was great. Wish the character felt a little but more responsive, but overall fun gameplay.
@lifeinacemetery Thanks for playing the game :)
@cybikitty @emmatw @swen @mgoadric Thanks for trying out the game :)
@gurbx we thought about decreasing lives on falling but the game turned out to be too difficult. Also respawning on checkpoints on enemy hit was frustrating as well. We just decided on the current system as we did not have enough time to test out new systems. Overall the point you made is valid and we would also have liked a better system in place. Nevertheless thanks for your feedback.
@yyam @pedromgdo Thank you for your nice comments and for trying out the game, glad you guys enjoyed it!:smile:
@toc thank you for your feedback. The reason we did not open the audio category is because we did not create the audio tracks(we used open source music).
@bytinggames thanks for your kind feedback. We did notice the stone problem haha but due to lack of time we could not refine the mechanics much but your feedback is appreciated!
@amastryukov thanks for playing the game and also for your suggestion. We will keep your suggestions in mind.
@gisam thanks for playing the game. Glad you found it interesting.
@chaosround did you review here for another game by mistake? :smile:
@mrerdalural @danield @barracudadisaster thank you very much for playing the game. And your comments are very much appreciated too :smile:
@lukvasando i think you may have found a bug hehe. Thanks for playing the game!
@chaosround Haha alright. Thank you for playing the game :smile:
@jusw85 glad you enjoyed the game!
@chad-cable @anticdope @alchemic thank you for playing the game. Glad you guys had fun!
@asfdfdfd thank you, here's a skelebrofist back! :D
@sleepystudios thank you :smile:
Enjoyed playing it. Nice entry.