lifeinacemetery 2019-10-08 05:30
Oh wow, this was really great! The level design was really good and controls were intuitive and the whole concept was awesome. I think you really executed on the theme too, great game!
Foon → Ludum Dare Explorer → LD45 → Skelebro
By redimension-games and SYNltr
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 239 | 3.78 | 39 | |
| Fun | 206 | 3.73 | 39 | |
| Innovation | 603 | 3.12 | 39 | |
| Theme | 100 | 4.05 | 39 | |
| Graphics | 417 | 3.74 | 39 | |
| Humor | 194 | 3.52 | 39 | |
| Mood | 355 | 3.59 | 38 |
Oh wow, this was really great! The level design was really good and controls were intuitive and the whole concept was awesome. I think you really executed on the theme too, great game!
@lifeinacemetery Thanks for playing the game :)
A super fun and responsive platformer with GREAT music, good job! ^^
The way that the music was integrated with the gameplay was really cool. This contributed nicely to the mood. Also had a good laugh seeing my left leg jumping forward and when my arms started waving me goodbye in the end. Great entry!
Very nice concept and use of the theme! I had a hard time getting my jumps timed in the beginning. Made it to two legs! Will come back and play some more later. Also, I found that I could still play, move, and jump once the Game Over screen showed up :) It was much harder that way..
Nice graphics and audio! The game seemed very well polished and balanced, and it was really fun to play. Well done!
Cool game! Had fun playing it! I really liked the way the new mechanics were introduced. Everything felt very intuitive and the level were very well designed. One suggestion I would have is to make the health/damage more consistent. The way it is now the pumpkin enemies damage you, but doesn't make you respawn at the last checkpoint. Falling down on the other hand makes you respawn at the checkpoint but doesn't make you loose any life. I think it would have been better if enemies and falling down always made you respawn and take damage (similar to what it is in games such as Crash Bandicoot). If that would have made the game to difficult it could also probably be possible to not have the health there at all and just always make the player respawn at the last checkpoint when damaged.
@cybikitty @emmatw @swen @mgoadric Thanks for trying out the game :)
@gurbx we thought about decreasing lives on falling but the game turned out to be too difficult. Also respawning on checkpoints on enemy hit was frustrating as well. We just decided on the current system as we did not have enough time to test out new systems. Overall the point you made is valid and we would also have liked a better system in place. Nevertheless thanks for your feedback.
Cool game :) I love the music and graphics. Good job on teaching the controls/mechanics as you go along. The platforming felt very solid too! I managed to make it to the end!
This was amazing, played the whole thing, great idea and great execution.
@yyam @pedromgdo Thank you for your nice comments and for trying out the game, glad you guys enjoyed it!:smile:
Very solid platformer. I also liked the music and the main character art. You should open the audio category as a voting option imo.
Trying to kill the moving enemies did not seem worth it, as jumping over them was always easier.
Really fun and solid game! The best I played yet. Fast responsive controls, a funny idea, charming graphics and well just a short and crisp game. Checkpoints are positioned fairly. nice music and sounds!
Don't know if you noticed, but if you pull these stones to you, you can trap yourself between a wall and the stone. Which isn't a problem, because you can push the stone away again, but I thought maybe you wanted to know^^
@toc thank you for your feedback. The reason we did not open the audio category is because we did not create the audio tracks(we used open source music).
@bytinggames thanks for your kind feedback. We did notice the stone problem haha but due to lack of time we could not refine the mechanics much but your feedback is appreciated!
Well-made, polished and just challenging enough.
The one thing I noticed is the lack of a fully complete puzzle design. There are various mechanics taught to the player and some of them are used throughout while others are kind of forgotten about: for example, kicking the pumpkin felt like a one (or two) time thing rather than a consistent challenge in the solution. Not expected from a jam game, but something to keep in mind for the future. Other than that the puzzles were challenging enough and had a great feel to them. Platforming felt fluid and consistent and when I failed I did not felt like blaming the game.
Great submission overall.
The game is well finished the game design is interesting, i found longs double jump really hard to achieve (i died so many time!), the duration of the game is nice.
@amastryukov thanks for playing the game and also for your suggestion. We will keep your suggestions in mind.
@gisam thanks for playing the game. Glad you found it interesting.
Good graphic and good sound, I respect a lot when the drive is round so, the fact that you gain riding skills was cool.
@chaosround did you review here for another game by mistake? :smile:
Simple but well executed. I liked the art style, it fits the halloween very well. I enjoyed the level design too. Thank you for the game. It was fun to play.
Way fun! I know you didn't make the music but the choice of track was really, really good. I loved the mechanic and the feel. It's not a flashy game but it just works as a whole, so I gave it a good score. Nice job!
Great controls and platforming! It was a really unexpected and good idea to add a new feture to the other leg the double jumping. Good usage of the theme because you built your own skelebro. Nice graphics and good halloweeny atmoshpere. Nice!
It really keeped me entertained for quite a while. After completing the first time I discovered that if you press A and D button at the same time that you can go endless runner mode (which I think is really cool but it was it intentional?). The art is amaizing and I also loved the way of proggresing and unlocking new abilities by collecting body parts. Overall great job!
@mrerdalural @danield @barracudadisaster thank you very much for playing the game. And your comments are very much appreciated too :smile:
@lukvasando i think you may have found a bug hehe. Thanks for playing the game!
@redimension-games Damn translator... hehehe meant that I like it when the platformer is running well. Was the right game :)
A solid and simple platformer! I loved how you start with nothing and build your body as you progress, which gives you more abilities, it fits the theme really well. I also loved the ending sequence which was pretty cute. A really good entry!
@chaosround Haha alright. Thank you for playing the game :smile:
@jusw85 glad you enjoyed the game!
I love everything about this! Really clever mechanic, with logical rules (leg = jump, so 2 legs = 2 jumps). Took me a while to figure out the switch was a switch, but the "a ha" about weight was satisfying. And the waving arm at the end?? What a finish!!
Simple yet satisfying platformer. It was the perfect difficulty to keep me moving until the end. The wave at the end made it all worth it.
Very nicely made game! Very nice movement and controls. Nice spooky artwork, I love the background!
@chad-cable @anticdope @alchemic thank you for playing the game. Glad you guys had fun!
Nice theme and VERY cute animation. You have my skelebrofist.
@asfdfdfd thank you, here's a skelebrofist back! :D
Really nice work all round. Good explanations for the mechanics in-game and generally some really nice touches of polish, well done!
@sleepystudios thank you :smile: