vsquitiro 2019-10-08 04:10
A cool, concept! I loved the visuals, especially seeing the giant teeth from inside the whale! Oh that tantalizing exit, but I've still got a long way to go before my junk pile gets me out!
Foon → Ludum Dare Explorer → LD45 → In the whale's belly, I sat, cried and got out
By joaosoliva
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 640 | 3.37 | 30 | |
| Fun | 695 | 3.10 | 30 | |
| Innovation | 432 | 3.37 | 30 | |
| Theme | 624 | 3.23 | 30 | |
| Graphics | 409 | 3.75 | 30 | |
| Audio | 622 | 2.69 | 25 | |
| Humor | 370 | 3.09 | 28 | |
| Mood | 546 | 3.34 | 28 |
A cool, concept! I loved the visuals, especially seeing the giant teeth from inside the whale! Oh that tantalizing exit, but I've still got a long way to go before my junk pile gets me out!
Thank you so much! Glad you liked it :smile: About the teeth, I wanted some Finding Nemo's + Slime Rancher vibe haha
The game is super fun! Congratulations my guy, the only issue I have is the name but that's a hard thing to come up with when you are tired as dirt
I'm not saying the game is bad, it is very good, and very enjoyable
I really loved the idea and for the theme it is pretty good! I found the editing quite awkward but I enjoyed it when I got used to it :).
Visuals are really good but these controls for placing junk on a pile seem a bit too complicated. If you could simplify and speed it up the game could be a lot more fun :)
@nachtwitch Yeah, it was the best I could come up with in the last hour. Not my best name work tbh haha @herex It's loosely based on 3D modelling in Blender (shortcuts and edit mode). Glad you got the hang of it :smile: @barrier oh yes, I planned to merge the carrying/editing mode but it was too close to the due time. I'll test it out asap
This game was great! As soon as I started playing it, it reminded me of Rabbids Go Home on the Wii (Not the gameplay, just the idea) which was one of my favorite games when I was 9 or 10. The only problem with the game is that it's hard to play as a lefty.
@thulium-games thaaanks :smile: Never played the Rabbids game but it's an excellent reference (for the polishing time, I really hope to do some haha). And I'm also a lefty but I guess I'm too used to this righty world. Could you talk more about it?? So I can try to balance it.
The graphics and atmosphere is really good in this game. The gameplay idea is fun, but I was never near able to get out of the whale's mouth. Overall is this a okay jam game.
@jk5000 I'm planning an easier way to place things. I hope it'll help getting into the exit :smile:
I got out! i loved the concept and the art style very much and that is one of the best game titles ive ever heard :D
The biggest question is, why did the whale eat one million fridges? :smile:
Really nice, controls are a bit awkward but get the job done, congratulations.
Nice entry love the art style! Didn't manage to make the translate to work, for some reason while selected it did nothing. I like the concept of the game as well, great job!
@swanijam thaaanks :smile: I'm quite fond of long titles, even though I think they don't work so much @redimension-games and the same fridge right? a true mystery :spy: @papa-poncho yeah, I'm working on a easier control scheme. Hoping to make it more fluid :D @pedro-miranda Oh I fixed that. Just a little 'else' on the code made the translate impredictable haha I'll try to upload a new version soon
Really cool game. I loved the graphics and mechanics. A little too challenging in my opinion but great job overall. Very solid entry.
this is great job, especially if you did this alone, visually pretty and I encountered no bugs, I especially liked the view of our tower at the end, well done
Your game has great visuals and a fun theme that fit in with the jam, plus it runs remarkably well on my aging computer considering all the loose physics objects. But I just couldn't handle the controls - I don't know if they were bugged for me but I just could not get them to cooperate. Rotate only worked when it felt like it, and I don't think Translate ever worked at all, so placing anything off the ground a real pain. And I don't like how I had to go into Edit mode each and every time I wanted to place a block. Personally, I would have changed the controls to be LMB picks up and places blocks (or drops them if it isn't valid), hold RMB to rotate block, and scroll wheel to pull it closer or further, no need to finagle with Edit mode.