Slay the Dungeon by jharler 2019-10-26T13:51:16Z
Nice card game with the dungeon but tere wasn't much money to play with so half of the room I didn't see the difference
Foon → Ludum Dare Explorer → Users → Aozo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Penniless S.O.L.D.I.E.R. | jam | 617 | 3.40 | 3.45 | 2.45 | 3.42 | 2.85 | 2.57 | 3.37 | 2.90 |
Nice card game with the dungeon but tere wasn't much money to play with so half of the room I didn't see the difference
Really cool game, escpecially if made in 76 minutes, it's a simple clicker that works very well
Really solid game, especially for a jam, it's a bit hard to move and attack at first but you get used to it, I found really hard to fight more than one monster at once and because they respawn and you need a lot of time to kill them, I didn't bother killing them in the end, otherwise it was really fun to play
Good entry, but I have a lot a trouble with finding the gems, maybe I missed some hints
Really great game overall, nice mood with clever puzzle, really well done
this is great job, especially if you did this alone, visually pretty and I encountered no bugs, I especially liked the view of our tower at the end, well done
I had a blast playing it, it was really great, maybe add some HUD indication after you execute an action once (like the C for crafting) otherwise really good
Interesting take on the theme, I Had a lot of trouble to play because keyboard was'nt supported correctly but I took that as an hardcore mode, well done either way
@rroni Thanks for the feedback, yes as you could guess we couldn't finish the project in time, the original idea was to have many short levels and you would start every level with no equipment, we're gonna work to make the game more interesting to play in the future
@monish-vyas really glad you liked it :)
@tomssuli we're really happy that you liked it, we worked on the game to have the kind of "broforce" vibe to create silly objectives with serious sounding orders from our superiors
@weine Thanks for the feedback, we actually worked quite a lot of time on the level design so we're really glad you found the difficulty appropriate
@upisfree-2 Thank you very much
@mec thanks for the feedback, we actually tried to include pixel for for the game but the software used to create the game (Construct 2) wouldn't let us use one of the 15 pixel font we tried :/
@wolf-neon Thanks for the feedback sorry for the issues you had, we had quite a lot of trouble to upload the project it could be a reasult of it :( as for the polish we are gonna work on the game in the next few months so if you follow the project on itch.io you can expect updates :)
@drcheetos Thanks for the feedback, yes we had a long list of bugs that we couldn't fix before the end of the jam but really glad you liked your time on our game :D
@sleepystudios thanks for the feedback, we actually planned on doing a much more "speedrun oriented" game at the start of the project but because of the time we couldn't finish it, we are delighted to know that you enjoyed playing Penniless Soldier :)
Hey, the game was really cute, especially the end, here's a few points to improve in my opinion : -Try to find a way to set apart the back ground and the platform, I fell some times because I thought I was on a platform. -only one bug met all items spawn at the start of every levels event though we seems to have them on us
Otherwise a cool game ans I liked the fact that we don't see our character at the start and wait until we find a cloth to see him
Interresting game, scoring is great but I had a performance problem and I guess that's because of the many slimes spawning at the same time, otherwise great game :)
Very cool, short little game, kinda TOO short but impressive work for a jam, also the music is really great!
Really cute and relaxing game, great job !