Foon → Ludum Dare Explorer → Users → ZachZ
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Late To Work: Escape the Mundane | jam | 1604 | 2.62 | 2.41 | 2.36 | 2.93 | 3.13 | 2.67 | 2.71 | 2.93 |
| 2020 | 46 | Keep it alive | S^5 (Summoner Shooting Skeletons Saving Something) | jam | 2.83 | 2.83 | 2.83 | 3.00 | 3.16 | 3.00 | 2.75 | 2.75 | ||
| 2019 | 45 | Start with nothing | Slime Slayer | compo | 336 | 3.21 | 3.28 | 2.76 | 3.26 | 3.27 | 2.25 | 2.87 | 3.10 | |
| 2018 | 43 | Sacrifices must be made | Slime Dungeon | compo | 439 | 2.82 | 2.61 | 2.86 | 3.19 | 2.53 | 2.00 | 2.36 |
Simple, but well polished, and I love the graphics, especially the wavy grid. I liked your font choice too, it's something small, but small things like that are always a nice cherry on top.
I really liked the way the narrative and directions were given to the player. It was simple, but nice and effective. The art style is very cute, and the boss was unexpectedly intense. Very fun!
Simple, but oddly intense. I could see this being an addictive mobile game.
Launching an assault of 200-something Gombi was pretty awesome haha
Music is great, animation and graphics are great, but I couldn't manage to get the character moving right. I was able to inch to the right every so often by spamming jump and holding right, but once I got to the first elevator platform I got stuck in the ceiling (which was a good laugh)
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Points for humor!
Simple, but really fun. The sounds and bright visuals in a dark world came together nicely giving a mysterious sense to the exploration. Something I'd love to see expanded on!
I love the style of this game, the 3d character hopping around with 10+ guns on their back is great. I wasn't quite sure where I was supposed to go for a bit and then happened to fall into the hole or firepit (not sure exactly) that takes you to the next level. Treating your weapons like health is a great concept. Had a lot of fun playing this!
My dad once did a 25 page paper for a philosophy class. The subject he chose was "the sound of one hand clapping." He procrastinated the assignment all month, and then on the night before it was due, he figured it out, and wrote the cover page. The next morning he handed in the paper and waited... Full marks, A+, 100%, professor had a good laugh.
I think this 'game' has a lot of that same spirit
Nice simple platformer with a good twist. Not sure if it was intended or a happy accident, but in a couple of the levels I managed to go fast enough to get past some of the blocks that would be obstacles as they spawned when the hitboxes weren't yet active.
For a first time game jam, very good! I look forward to seeing what you might make in upcoming LDs :)
I really like this idea. It's reminds me of Xevious, but where you can build your ship. Though there seem to be a lot of bugs to be ironed out. I'm not sure if the base ship has an attack, I tried all the buttons on my keyboard, but it didn't seem to fire off anything. It seems like only the first six boxes that spawn will give a drop, but sometimes a box doesn't spawn in a way that I can pick it up. Also I couldn't get it to happen every time, but using this minigun type of part (pictured) would force me to go to the top of the screen about half the time I equipped it.
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The techno strings music loop is amazing, left the game running just to hear it while writing this. And I really love the concept of this game. Here's a picture of the best ship I made
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Fun little idle game. It could have been elevated a lot if there were more challenge to it, like maybe having to be the salesman yourself and needing to sell multiple products or at multiple locations.
Also, at 25 speed you're going crazy fast. It honestly gave me a pretty good laugh seeing him zip back and forth.
I'm not sure if it's coincidence or humor, but the ability to patch bugs seems like it needs to be patched itself. Past that, the game looks like a good fit for the theme of this LD, and (if working right) would have a nice twist on the clicker genre with the bugs popping up now and again.
It took me a second to figure it out, but once I got going, my time disappeared! My only problems were that there was one soil square on the top row that couldn't be planted for some reason, and that it became a little too crazy to keep up my seed planting with my workers harvesting. Reminiscent of Plants vs Zombies, but where I have more control of what's going on. Very fun!
A good variety of mini games. Reminded me of some games that might be part of Mario Party or the like. A nice narrative tie in to the theme as well.
The quippy narrative and metahumor throughout made for a funny playthrough
"Somewhere between reality and reality TV" great line
Fun game, though the dark maze took me much longer than I'd like to admit haha
Short and sweet. It was a little difficult to find the first power up, I was trying to crouch jump from the stairs and slid in there. If there was a crack or small gap around there, it would have been more fair I think. I did really like the way you did the wall jump. Felt more responsive, and not as all over the place or overly-bouncy as some other wall jump mechanics I've seen. Very good for a first jam, hope to see you in more! :)
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I think I made it to the end
Music was amazing!
I didn't know what to expect when I started playing, but man did it deliver!
The light flickering was a great way to boost the atmosphere. The art was all on point. The sounds added even more to the atmosphere. AND it told a mysterious story. Well, kind of mysterious, I think I figured it out, but it was really cool having it all come together. I think the part in the vent where you get stuck was the most surprising moment, didn't know what to do and was definitely a shock. And near the end when you get all the pieces was the best moment, having the scene flicker from reality to that distorted perception.
The cover image is really great and I like the music, but I can't figure out how to claim or attack any of the computers. The 'About' and 'Tutorial' buttons don't seem to be working. It looks like a puzzle game I'd enjoy, but for the life of me can't figure out how to hack the computers.
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I had a Ken Blast playing! I think I got a pretty high score, but maybe not The Top score. I told myself "Don't Stand So Close" when too many flaming cars were on the road. Had to make sure they didn't Spitfire at me or it'd really be Killing My Love of my current streak. The game was great, some real Sun In The Rain, a real Ace! This could signal a Nuage for racing games! Definitely a Go2 example of fun gameplay, really felt like a Speedy Speed Boy. I never let up on the gas pedal, was at Max Power the whole playthrough.
I may be getting a little carried away here. But for real it was an awesome game!
It looks like you've already got a lot of good feedback from the LD community. But I really want to say that this was awesome for a first jam. Pulling off art, audio, and programming that well I thought it was a team project. Remember to rate more games!
Great use of the theme! I didn't want to stop, but the timing of the noted kind of faded in and out of the music and was tough to get right. Score got so high I wasn't sure how I'd lose. Maybe my dancing skills are too much for this world haha!