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jeroenpx

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures๐Ÿ‘ฅBuzzzy Buzzy Beezjam4053.683.403.084.274.364.153.084.03
202354Limited SpaceHarold's Furry Hazelnut Scurrycompo1233.733.753.593.474.023.583.89
202251Every 10 secondsSnowy Snatchcompo3.253.502.002.503.752.253.133.00
202149Unstable๐Ÿ‘ฅSchrodinger's Catjam6663.583.423.843.183.873.532.933.41
202148Deeper and deeperAri's Potion Shopjam6203.683.663.262.324.183.343.533.81
202047Stuck in a loop๐Ÿ‘ฅEnigma Cubesjam4283.773.393.893.664.363.703.64
202046Keep it alive๐Ÿ‘ฅFire Keeperjam2653.953.403.283.834.334.134.18
201944Your life is currencySquishiescompo2123.413.484.053.214.173.753.19
201843Sacrifices must be madeIcy Golemscompo224.113.953.713.984.422.913.66
201740The more you have, the worse it is๐Ÿ‘ฅCrawl Controljam6283.403.623.423.773.603.053.30
201738A Small World๐Ÿ‘ฅGo with the Flowjam4373.293.334.242.523.521.293.002.90

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by jeroenpx

jeroenpx leaves an average of 9.4 feedback comments each event.

LD54 — Limited Space (6)

Amazing Squirrel by Sora 2023-10-03T23:16:27Z ♥ 3

Nice game! Lots of super nice 3D art and the music is really good! The clay-like style isn't something I have seen before but it looks very nice! I also like the take on the theme!

The blackness in the main menu was a bit confusing though. I thought something was broken because of some driver issue or something because it didn't look at all like the screenshots. You got me worried for a second, but that was cleared up as soon as I clicked play.

Even the concept art from [here](https://ldjam.com/events/ludum-dare/54/amazing-squirrel/its-the-main-character) was nice.

Not sure if you are interested, but I wanted to finish with an anecdote about that... That concept art was actually the thing that inspired me to make my own game this Ludum Dare. Before that I had no idea what to do with the theme, even 14 hours into the game jam. I hadn't started anything yet and was just mindlessly browsing the LDJAM feed to get inspiration. Thank you for being that inspiration! Your team got me started on my own game! โค๏ธ

Confession Room by Dijkstra 2023-10-03T22:25:37Z ♥ 2

The story really pulled me in. I have to admit, I couldn't see the young boy in the first scene. I just pressed space because I didn't know what else to do. That was the only time I got confused though. Got to the nice ending on the third try.

Nice music and great art!

Door Slammers by gagouman 2023-10-03T22:01:49Z ♥ 1

Nice game! I like the idea and the gameplay felt really nice! It does take a bit of a learning curve to be able to survive more than one round of orders though. I think it would be nice if we had a bit more time or starting money to fulfill order, especially at the beginning? Or maybe that is just me being absolutely terrible at this...

Liquid Liftoff by Buni 2023-10-03T17:18:56Z ♥ 3

Nice idea and I was definitely running out of space there in more ways than one, especially the first time I played.

The WebGL build is not working in Firefox for me, but since I saw people comment, I switched to Chrome and that worked.

Nice that there is an easy mode to get started.

Subletting With Drac by ThaPastafarian 2023-10-03T17:04:01Z ♥ 5

Nice game! The art and music is really nice and the humor is on point too!

I do feel the font in the intro is a bit hard to read, but other than that, a really nice entry!

Lost on Island by zaykin_timofey 2023-10-03T16:44:08Z ♥ 1

I see you also didn't get the Web build inside LDJAM working. Me neither. :) But the itch.io one works well.

The game is easy enough to understand, since I believe I managed to figure this out how to play by dying a few times. I am assuming I need to build a bridge (I died once trying to run over the indication to figure out it was not there yet) I am assuming I need all three logs and some rope for that since I didn't manage to combine one log and a rope. However, I never managed to get three logs. Sometimes one of the parts with a tree on it already disappeared before I could "press tap to play". With the islands disappearing, I do think it is a bit too difficult to play? I might have already lost **before** I "press tap to play"? Or did I miss something?

In general though, the game works pretty well and I like that it supports arrow keys because WSAD is a bit in a weird position on my keyboard.

If I had to pick one thing to improve the game, I would actually remove the mechanic where islands disappear or make it more clear which one will disappear first way ahead of time. I do understand that this is the part that really links it to the theme, but maybe remove it at least in the tutorial/introduction part of the game. Sometimes less is more? What do you think?

LD47 — Stuck in a loop (4)

Radiant Rewind by larkinia 2020-10-11T09:27:11Z ♥ 3

This game is very well polished and has some nice effects. I noticed that the controls of the ship also work really well, even after rewinding time. The game also fits the theme very well. I also found it quite interesting how there was never a game over but it was still impossible to keep all the balls in the level.

It felt a bit difficult to aim balls though, especially if you had to hit one specific block in a level full of holes. Maybe a line indicating the direction that the ball would bounce to would help? That is just a minor remark though.

In general, a very nice game!

I also had the no audio bug in the last level. It got triggered when I pressed the button to rewind time. Maybe I did too many rewinds? ๐Ÿ™‚

The Looper Encounter by Shaolin Dave 2020-10-11T08:46:13Z ♥ 1

Interesting idea and pretty good execution.

The description mentioned that combos gave more points, but it wasn't really clear how much while playing the game. Could be nice to have some indication on the screen of how much the combo you made was worth.

Good game! It was fun to play!

Detachment Undone by Gossian 2020-10-11T08:28:20Z ♥ 1

I like the art and the music a lot. Nice mood! The dragging didn't work so well though. Tweaking the dragging so it responds well and maybe some effects on hover, click and drop would make the game feel a lot more engaging.

Edit: also, just wondering, why did you opt out of the graphics category if the game description mentions "hand-painted art"?

Cleano by TwistedHawk 2020-10-10T18:02:39Z ♥ 2

Nice game. There are also some nice details, like the way the broom had a very nice rythm when cleaning up. I used the water gun mainly though, that just went faster.

LD46 — Keep it alive (5)

Flippy Fish by Doot 2020-05-09T14:50:28Z ♥ 2

Whoa, amazing game! The animation, art style, music, gameplay and humor are all spot on.

iNanny by weeping-rupee 2020-05-09T14:19:25Z ♥ 1

Loved the intro! โค๏ธ

The art style and music were really nice, but the game felt a bit too punishing sometimes. There were very few places I could move to at moments which made it very hard and sometimes simply impossible to protect the baby. I tried a few times, but most of them I had game over because of things that seemed out of my control.

Friendly Fire by Revetoon 2020-05-09T14:01:31Z ♥ 2

Quite a fun game! The controls and mechanics worked pretty well and it was quite fun to run around and collect stuff to put on the fire. I really liked the details like the eyes of the fire or the fact that I was killed by an explosion. The fire also looked great and there was a surprising amount of content in the game.

Some things did bother me a bit though...

For example, some objects though the player had to be really close to be able to pick them up, first running into them for a while before he even tried to pick them up. Especially coffins where you could only pick those up if you came from the short side. Maybe simply increase the radius for those?

A bit linked to the previous one, but it made it quite confusing to know whether the player was just running into an object or whether his inventory was full. I also kind of didn't expect him to run slower, maybe because you couldn't actually see that he was carrying something, he just walked slower... Maybe a bit of a controversial opinion, but instead of an indication of how much he is carrying, what about removing those limits? Personally, I am not sure that they added anything to how fun the game was.

On the graphics side, those were pretty nice and the effects looked great. A lot of effort seems to have gone in those, and there were quite a lot of them, even a tree dissolve effect. On the other hand, the character looked naked which felt a bit strange compared to the other graphics. Maybe simply assigning some vertex colors to some faces of the character would have made it look like he was wearing clothes?

Those are all small remarks. I enjoyed it a lot! Good job!

Living Mandala by wdebowicz 2020-05-09T12:57:55Z ♥ 1

Didn't expect meditation as part of a game, but this was nice. The graphics were nice and the music fitted well.

From a technical point this is quite nice. I wouldn't even know how to start to make a mandala... I guess it is a shader? How does it work?

Zoo keeper by Team-on 2020-05-09T12:27:51Z ♥ 3

This was a nice experience!! The audio and art matched perfectly. I had trouble understanding the panda mini game though. In the beginning I just clicked and sometimes won or lost. Took me quite a while to figure that one out.

The turtle game was really fun to play with a lot of turtles. Loved the sounds in the bird mini game.

I feel the difficulty increase was quite well balanced... Like the owl suddenly tilting rather dangerously. ๐Ÿ˜ฎ Haha. LDzookeeper_youwin.png

LD44 — Your life is currency (15)

Trading Lives by meskaline 2019-05-18T17:25:27Z ♥ 0

Interesting idea. It took a while before I figured out I should be flying more than actually running. After that it is quite nice to play.

It is nice that you see the daughter becoming more "solid" when you get more life. It gives the story more depth.

Collecting Really Nice Cats! by cheesepencil 2019-05-18T16:59:52Z ♥ 0

Funny sound effects.

The kids went from really annoying to very useful when I realized you can misuse the kids to throw the cats towards the trailer! Practical! ๐Ÿ˜ƒ (You simply need to look away from the trailer when the kid hits you!)

Lifelust by MateusBoga 2019-05-18T16:42:32Z ♥ 1

The antivirus scanner (Norton, Windows 10) on my computer deleted the game before I had a chance to play it. I tried to restore it but I did not manage so far. Any idea what could be causing the antivirus to flag the game?

SpaceQuest by Simone 2019-05-18T16:15:01Z ♥ 1

Nice game and nice mood. The sound and graphics are really nice.

It is really hard to avoid beams which you cannot see coming though...

NecroBlood by Little Valhalla 2019-05-18T15:50:04Z ♥ 1

Nice game! I really liked the graphics and animations!

Life Business by jk5000 2019-05-18T15:22:35Z ♥ 1

Interesting game! I liked how it highlighted the areas which were interested in a certain product when hovering over the place shop button. That was a big help when trying to decide where to place a shop.

Lifetime by Rialgar 2019-05-18T14:56:46Z ♥ 0

115 points, sampi rocks! Not sure I can add anything more to what is already mentioned above.

BIOFUEL by Antoine Cuvilliez 2019-05-18T13:21:38Z ♥ 0

Nice audio and really nice graphics. Some planets that made me think of beans. :)

As others have already mentioned, I think it is indeed hard to make an informed decision since you don't know how much biofuel saying "yes" will take.

Autumn Shores by Alex_ADEdge 2019-05-18T13:06:46Z ♥ 2

Did I see an octopus below the water at some point? Nice detail! It happened while I was walking across the sea. (hehe, yes, walking) I am not sure what was faster, taking the boat or walking, but walking seemed to work just fine. ๐Ÿ˜„ Personally I would have liked the boat to be quite a bit faster. There is nothing to explore on the water, you just have to wait...

There was a really big area to explore for a jam game though and the graphics looked really nice!

I think the game could also have been better if you could not get injured and such. Now I finally reached an island after a long boat ride, stepped in some lava and ended up back on the main island. (well, could be useful as teleport if I had taken the gem first before I tried out stepping in the lava? ๐Ÿ˜)

The game is a bit hard to play for "Azerty" keyboard users like me ๐Ÿ™‚. Moving only worked with the ADSW keys and these are in a very unpractical location on an Azerty keyboard. It would have been nice if I would have been able to use the arrow keys. The Q key is also in the middle of the moving keys so if I accidentally pressed that one I lost my boat. Is there a use for that key?

Can you move the camera around with a keyboard? I did not figure out that part...

Maybe a lot of feedback, but don't get me wrong, I found it a nice experience!

Birdy Bombardier by WietseVB 2019-05-10T21:01:58Z ♥ 2

This game has a lot of really detailed pixel graphics and pixel animations, impressive for a jam! Also cool idea in general.

Below, some ideas/feedback if you are interested... The distinction between foreground items and background could have been more clear I think. Maybe just fading the background items a bit to white? Giving the large bird a shadow could also have been a cool effect that could make the distinction more clear.

As for the gameplay, I did not find it very clear that you had to hit the "enemies" multiple times. At first I thought I hit them enough times and they died but they actually ate the chicken? When they do that it looks like they die anyway!? :) I only figured out later when I got karma -8 that you had to hit them way more times after which I naturally started spamming the space bar. :)

Stargem by Rheel 2019-04-29T20:30:08Z ♥ 0

Same here, I also get an error when I try to run the game: "The code execution cannot proceed because libgcc_s_seh-1.dll was not found. Reinstalling the program may fix this problem." (+ same for libwinpthread-1.dll)

Aether Blade by exoticorn 2019-04-29T20:06:05Z ♥ 1

Nice game. It is fun to run around with a lightsaber.

I also had the same scrolling with arrow keys problem (also an azerty user here) but full screen solved it, thanks!

There were some small things that confused me a bit though. In the beginning I was confused that the enemies still looked the same after you hit them. I was wondering, did I actually hit them or am I doing it wrong? But I just tried hitting them again and it worked.

I also found the transition to the shop to be really abrupt. Suddenly the whole screen changed while I was still button jamming to kill the enemy. I was usually thinking: what did I do now, did I die? I think a freeze before going to the shop would have helped.

Life for Likes by FM Studio 2019-04-29T19:42:40Z ♥ 1

Super refreshing concept! Perfectly fits the theme!

Angry Planet by grllle 2019-04-29T19:19:05Z ♥ 1

Haha, loved shaking the whole planet!

Interesting way of making the graphics and they look really well. I did not notice the bird sounds until after I played the game though. (Could maybe be made a bit louder)

Moving the clouds felt really slow, but we could just shake the whole planet, so I did that most of the time instead. :)

Jungle Magic by rsim 2019-04-29T19:02:30Z ♥ 1

The animation was really nice. I liked it. I also found the audio nice and fitting.

LD43 — Sacrifices must be made (17)

Witchie by r0wan 2018-12-31T18:44:30Z ♥ 1

Liked this game a lot more than I expected. It felt really nice to make potions. The wand was a really nice touch and picking an combining the ingredients just felt natural! (after I understood how it worked)

I think there is something wrong still with the difficulty curve though. After a while I knew what all the potions were made of. Once I got past day 15 it actually became super easy. Some characters even started paying me around 20 coins per potion which meant I would never miss a ITEMSTOCK payment again (after like 3 days I had the required amount for the 15 day period) and the stack of coins just went through the top of the window... ๐Ÿ˜„ I don't actually know how much coins I had in the end... (a lot!)

I never had to brew potions like the "frog potion" of "anti-frog potion" or the "optimism potion"... I was waiting for an occasion to make them but it did not happen. I even tried giving a "frog potion" instead of a "forced romance" potion (thinking there could be a fun story there, but nothing happened).

Sacrificial Run by Cosmic Adventure Squad 2018-12-31T17:12:36Z ♥ 1

Really fun. Great controls but can become really hectic... Especially crossing bridges was really hard!

Funny thing though, I played it twice and the second time I accidentally ran into a house. I was completely surprised that you actually want to run into those. ๐Ÿ˜ฎ ๐Ÿ˜ฎ

That was not clear at all... Most likely the other people like @ild-games-llc did not notice that either. Before I noticed that I was actually going to propose to have more people join along the way so it stays hectic...

Tribu 43 by FiloGC 2018-12-31T15:49:58Z ♥ 0

Nice game for the compo. Very nice looking graphics.

I think it could have been really fun to be able to sacrifice people during battle. Now once the battle started I was just watching them die and there was nothing I could do. I could not even run away when the HP got low or tell the tank to go in the front... I was just watching...

Letters from Rahima by Vottivott 2018-12-31T15:18:00Z ♥ 0

Nice graphics and music and the conversations with people were nice. I don't really see how the game relates to the theme though. Jumping from platform to platform was also rather hard, it was a bit hard to time when the platform would appear and hard guess how far you would need to jump.

Cessabit by AdultLink 2018-12-31T14:39:08Z ♥ 0

Had some fun messing around and inspecting some of the effects. Nice graphics!

I am not sure how, but I think I broke some of it... ๐Ÿ˜„ BrokeIt_small.png

Welcome to the North Pole! by fre 2018-12-31T14:01:35Z ♥ 0

5/5 Love the snow effects and the feeling of moving the character! And the song and sound effects are super! This is really well made an this was lots of fun!

Also love the graphics in general. The level was also a lot longer than I expected, which was another nice surprise. I also enjoyed reading the write-up of the implementation details.

Sacrifices in the Cat Yard by Lex 2018-12-31T10:56:00Z ♥ 1

Nice game and funny ending. ๐Ÿ˜ƒ

Some feedback... - Personally I found the birds a bit too simplified... I was not sure what they were in the beginning. - I also think the sound in the title screen did not really fit but the music during the game was really nice.

I really liked it! Nice cat!

Slime Dungeon by ZachZ 2018-12-09T15:46:24Z ♥ 0

Interesting mechanics. I chose "friends" at the end... Is that the end? That was not really clear...

Donโ€™t eat CHICKEN ! by Kasaki 2018-12-09T14:35:17Z ♥ 1

It would be nice to have some more feedback to the player, health of the building in the middle or some high score? I also felt the range at which you could distract the monsters was rather short.

But, cool idea. I won the game. The end was fairly simple, all the monsters were running at the same spot, so I just had one monster to take care of. ๐Ÿ˜„

Policeman from Mukhosransk by BloodJohn 2018-12-09T14:08:24Z ♥ 1

Nice game, I really liked driving the car. I did however feel that the arrows to go a certain directly appeared too late. The driving was the fun part so I did not really like the fact that I had to turn around because I took a wrong turn. (maybe I was just driving too fast ๐Ÿ˜„)

Wizard Malikens spell failed by rohezal 2018-12-04T21:05:45Z ♥ 1

Hmmm... I played for like 40 minutes but I could not figure out how to get into any of the locked doors. I found the diary of some boy and two things in that house and accidentally combined them, but then I got stuck. Not sure where to go next.

Blรณt by Imphenzia 2018-12-04T12:21:03Z ♥ 1

Super nice graphics and animation!!! I love the animation of the character like the wood cutting. The clouds and lightning were also really nice. I found the jumping a bit hard though. The character needs to speed up before jumping and I found that a bit unpractical since there is almost no space to do that.

Fallen Girl by fullmontis 2018-12-04T12:05:34Z ♥ 1

Cool concept and fun game. Nice sound effects and graphics. I agree with @matt-fabius about the roof though. When playing it was very hard to avoid hitting the roof...

Gift of Life by Pez 2018-12-04T11:51:40Z ♥ 0

Interesting concept and cool animations! At first I did not know I had to protect the statue but it became clear when the enemies started attacking it. ๐Ÿ˜„ I found that I had to wait a while for enemies to appear though. It could be fun to have more enemies and maybe have the cost of resurrection lower?

Volcano Rush! by moltanem2000 2018-12-03T18:56:25Z ♥ 0

Fun game! A bit hard for my taste though. I gave up after dying more than 20 times (somewhere after the three vertical lava drops close to each other). I think the game could use some checkpoints or maybe that is just me. ๐Ÿ˜„

Fading Light by BinaryLynx 2018-12-03T18:20:52Z ♥ 1

I feel like I missed most of the game because I could not figure out how to repair the pipe... I just ran around trying to press the E key all the time. ๐Ÿ™‚ I think a small thing like highlighting an object when the user can pick it up could help.

AI Flying Bomb by Bart Huylebroeck 2018-12-03T13:59:46Z ♥ 1

I completely lose control of the bomb once I use the down arrow key for some reason. If I don't use the down arrow and fly upside down to go down it is actually easier. ๐Ÿ˜