Delivery Boi by JCMonkey 2018-08-13T00:20:11Z
Fun game, good global experience and love the voice acting!
Foon → Ludum Dare Explorer → Users → gagouman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Door Slammers | compo | 3.33 | 3.22 | 3.05 | 3.44 | 2.72 | 2.94 | 2.43 | 3.25 | ||
| 2020 | 46 | Keep it alive | Lightest Dungeon | compo | 391 | 3.56 | 3.40 | 3.19 | 3.47 | 3.47 | 3.73 | 2.54 | 3.38 | |
| 2019 | 45 | Start with nothing | Robomata | compo | 146 | 3.62 | 3.40 | 3.72 | 3.87 | 3.32 | 3.28 | 2.05 | 3.26 | |
| 2018 | 42 | Running out of space | Overgrowth | compo | 469 | 3.20 | 2.97 | 3.07 | 3.62 | 2.92 | 3.22 | 1.90 | 3.00 |
Fun game, good global experience and love the voice acting!
@fussenkuh Thanks! It was quite a challenge to finish in 48 hours, especially the balance of the game which took a long time, I barely had enough time to implement the policies. This explains why the audio and graphics have been way less worked on.
To everyone that commented , thank you! I will check all your games tonight/tomorrow, and for those who couldn't finish the game, I've added a strategy guide, don't hesitate to have another crack at it!
@squirmonkey Thanks for playing! I agree the dollar signs could have been bigger, I've noticed they sometime have a tendency to spawn on top of the continent icons too which can be quite annoying.
I just took a sneak peek at your game, and it looks really in depth, will definitely give it a try tomorrow!
Game is hilarious, my computer was chugging at the amount of sprites when the planet explodes. Great work!
Really like the aesthetic and music! Do you mind me asking what did you use to make the music?
Fun little project for a first try at Ludum Dare! An easy fix I would have changed is maybe open up the screen more when items are collected.
Good twist at the theme! Didn't know what "Online Services" meant on my first run and quickly ran out of storage. If I could think of one critic is the game is a little bit slow paced, but overall I really enjoyed it.
Fun twist at the theme, love the simple concept and well designed graphics. The only thing that would have add to the game would have been a background music track. Great work!
Nice art, a few collisions bugs that prevented from getting to the item though. A little more information on how we can attack the enemies would have been useful!
@nachtwitch Thank you! Having a 2d engine that already handles most of the physics for jumping/collisions with solid objects helped a ton, but not gonna lie it took me at least 3-4 hours to work on the grapple alone :smile:
On the more technical side, the grapple basically deactivate gravity and simulates the player as a bullet until it hits a solid object, once the player hits the button again, it reactivates gravity and normal physics.
Really cool little game, loved the aesthetic and the music is really enjoyable, had a fun playthrough!
Love the aesthetic and the ability to zoom in/zoom out, the music is great too, really soothing!
Took me a couple of times reading the tutorial to understand the concepts, but got good once I got going. It would be nice to incorporate a score to see how tall the tree was or how many days we manage to survive also the game doesn't seem to end for me and water goes in the negative, other than that great work!
Seems like it's not uploaded, don't forget to set as public on itch.io!
Fun little game, perfect mood for this time of year :smile: . UI could be improved a little bit, but the graphics are nicely done and I had fun playing.
Interesting utilization of the theme :smile: !
Loved the humor and genre!
Fun game, really hard but had fun playing, impressive for something done from scratch!
Good first game!
Big up for the random generation of the terrain, music becomes a bit annoying after a while though :smile: !
Cool concept, like others have mentioned though, it does feel grindy after a little while. Maybe lowering the cost of the upgrades or packaging increasing the changes one upgrade make would have helped!
Very well done for a first try! Like mentioned before the plant selling option is a bit confusing as I didn't know how I could make money at first. Other than that great execution.
Fun puzzle game, gets really difficult after a few levels!
Really great game, I loved the music and sound effects localization that you have. Insane amount of polish for a game made in 48 hours an quite fun to play!
I really liked the pillar mechanic, there seemed to be a little bug where I could only control one arm at times, but overall really nice concept, good job!
Like you mentioned, really hard game! Enjoyed it quite a lot, fits the theme and has a nice soundtrack. I think making the enemy take damage when hitting the lasers could`ve make the game a lot easier!
@micahlg Thanks for the kind words! I noticed there was a UI problem with different aspect ratios than 16:9, I uploaded an update so that now there will be black bars around, but at least all the UI is visible!
@itskdog Thanks for the feedback, definitely something I would've liked to add! :)
@haoro Thanks for playing!
@jivers99 Thanks for playing, it is really hard up to a certain point!
@liam-binford Thank you for trying it out!
@tomeks Thanks!
@brenno263 Thanks for trying it out, I had other people make the same comment to me as well, the logic is correct, but is not explained to the player correctly. The risk means the risk of having one of your heroes die, so if you select a second hero that is really exhausted to go on the quest, the risk of that hero dying is high, hence why it's showing a higher risk with 2 instead of 1! :)
Fun little game, easy to understand the concepts and to play, nice work!
Nice twist on a classic genre, really efficient tutorial as well, would have loved some background music!
Loved the slow-motion and the little tombstones that appears to cheese you on your next run! The simple yet effective artwork and sounds fits the game perfectly. Would play definitely see this getting played on mobile!
Sounds are hilarious x), cool game!
Went in not expecting anything, played the whole thing feeling moved, wow! Great work, loved the walk, artwork and minimal and effective soundtrack.
Loved the ambiance and mood, seemed really polished. A nice little soundtrack and another reason to fight the ghosts would have been nice, I ended up not fighting them most of the time. Overall great submission!
I loved the artwork, I think having the axe on when the mouse button is pushed instead of a toggle might have ben better usability and also I think increasing the rate the fire decreases and the spawn rate of trees would have make the game higher pace and challenging. Overall great entry!
Very funny idea, graphics and sound are polished and gameplay is simple to understand and effective. Great game!
Nice little game, loved the aesthetic and gameplay. A few other monsters with different attacks and sound would have been nice, overall great entry!
Fun idea and nice retro graphics, I enjoyed making the players spinning real fast!
@kepsert Thanks for playing and for the feedback!
Very fun and well-made game! Love the aesthetics and very impressive for being made in only 48 hours. I had to get used to the controls, but once I got it it was pretty smooth sailing.
If I had some constructive criticism to give, I don't know if it was a design choice, but the fact that the platform sometime "slid" under the player when controlling the soul was a bit confusing and frustrating to me, and I would have preferred otherwise. I also encountered a small bug when trying to go backwards (fell from the level). Other than that great job!
Great aesthetics, this is very well made and far from being a mediocre game! Remembered me a little bit of geometry dash at first, would have loved for it to be longer!