FoonLudum Dare ExplorerLD46 → Lightest Dungeon

Lightest Dungeon

By gagouman

View on ldjam.com

CategoryRankScoreCount
Overall3913.5624
Fun4273.4024
Innovation6063.1923
Theme7003.4724
Graphics5043.4724
Audio1363.7323
Humor6102.5423
Mood3833.3823

Comments

micahlg 2020-04-20 02:38

Cool idea! Some of the UI was off screen for me so it was a little confusing but I managed to figure it out.

gagouman 2020-04-20 04:27

@micahlg Thanks for the kind words! I noticed there was a UI problem with different aspect ratios than 16:9, I uploaded an update so that now there will be black bars around, but at least all the UI is visible!

2020-04-20 04:34

Great game and features! I am looking forward to seeing an extended version of it, it was so captivating I ended up playing 45 mins lol

haoro 2020-04-21 03:30

Funny game ! Nice mechanics that worked well on an RPG fan like me =D I wouldn't mind having a bigger text font though, but considering it's 5 am here I'm not sure the game is to blame x)

itskdog 2020-04-21 03:41

Interesting ideas here. The sprites were could. Would have been nice to see the heroes in action.

jivers99 2020-04-21 03:42

Great game! I kept losing my weapons though :(. Really enjoyed!

liam-binford 2020-04-21 03:47

Fun game, but man do I suck at it! I can't seem to figure out how to build up my recruits without losing too much money. I may just be stupid though. I had fun!

tomeks 2020-04-21 03:48

Seems like a really complex system for compo 48hrs, well done. I enjoy the game and like the fact the art style is coherent.

brenno263 2020-04-21 03:48

I feel like some of the internal logic was off. In attempting an Easy mission I was given 'Extreme Risk' assigning two villagers, but 'low risk' assigning only one.

gagouman 2020-04-21 03:55

@itskdog Thanks for the feedback, definitely something I would've liked to add! :)

gagouman 2020-04-21 03:55

@haoro Thanks for playing!

gagouman 2020-04-21 03:56

@jivers99 Thanks for playing, it is really hard up to a certain point!

gagouman 2020-04-21 03:56

@liam-binford Thank you for trying it out!

gagouman 2020-04-21 03:57

@tomeks Thanks!

lees-pac 2020-04-21 03:57

Interesting game, i Think it has lots of potential but i think just needs more mechanics and features.

gagouman 2020-04-21 04:00

@brenno263 Thanks for trying it out, I had other people make the same comment to me as well, the logic is correct, but is not explained to the player correctly. The risk means the risk of having one of your heroes die, so if you select a second hero that is really exhausted to go on the quest, the risk of that hero dying is high, hence why it's showing a higher risk with 2 instead of 1! :)

nodlehs 2020-04-21 04:16

A good start, not sure if there is a random generator but some of the recruitable heroes seemed a little weak. Maybe I was just unlucky? (2 atk?) Keep up the work, good art work.

furtive-pygmy 2020-04-21 05:35

Great job, I enjoy these types of game and would love to see it expanded! With a bit more work this would be a great little game.

yy404 2020-05-08 21:40

Finally got it!

Screen Shot 2020-05-08 at 10.36.49 PM.png

convg 2020-05-09 15:03

This is a really cool game. I love the story. The amount of quests you made in such a short time is remarkable. I'd love to see this in post LD :smile:

chaotikza 2020-05-09 15:15

I got 890 in 65 weeks!

Felt a bit grindy and lacking in variety, but nice to see something a bit more strategic or with RPG elements.

Seemed to be more saving the princess than keeping the princess alive - maybe you could use the princess's health to drive the player to risk more dangerous missions, would also be nice if you had a bit more variation than just pass / fail - maybe get the reward but lose a hero or something like that.

cheesepencil 2020-05-09 18:02

I found it super difficult, but judging from the winners in the comments above I just didn't have enough patience to make progress in the early part of the game. I liked the art and the interface was clean and clear.