Well done. I felt a little clunky with not being able to move while shooting but otherwise great. I did notice they'd ignore the tasty baby if I dropped it while running around defending :)
I enjoyed this, really well done graphics, sound, and theme. My only complaint would be the control(s). It felt like just barely tapping the space bar would send my guy headbutting the ceiling, maybe a little less thrust per hit or some way to slightly adjust the vector of thrust.
That was fun, the graphics while simple (still good) didn't need to be more complicated. The urgency of moving from gate to gate and charging your phone on the run was real, you really felt the need lol. Keep it up, loved it.
Sounds effects were good, movement was great and smooth. Only had an issue with getting knocked out of bounds and stuck outside the level (This was on the tutorial enemy). Restarted and didn't see the issue again. But as noted above by william-nomikos, I think the simple addition of the ammo tied to health really added way more to combat than I anticipated.
Love the amount of effort put into the sounds and art. The dialog was funny and entertaining. Felt like I was idling quite often just waiting for the next event though, so would have been fun to have a few more things to interact with our little friend.
A good start, not sure if there is a random generator but some of the recruitable heroes seemed a little weak. Maybe I was just unlucky? (2 atk?) Keep up the work, good art work.
Pretty fun with what you had so far. I had some issues of shooting with space and a building menu popping up in the way. Maybe some feedback on screen of when your farmers get food? Was hard to tell if they returned on their own or if I had to force them from the farms.
LD46 — Keep it alive (17)
Space Exodus by Kaish 2020-04-22T21:18:50Z ♥ 2
Loved the use of sound, graphics were all nicely themed together and solid, well done!
A.D.A.M and E.V.E by Almax 2020-04-22T21:14:25Z ♥ 1
Well done. I felt a little clunky with not being able to move while shooting but otherwise great. I did notice they'd ignore the tasty baby if I dropped it while running around defending :)
Keep Him Alive by Convg 2020-04-22T21:04:30Z ♥ 1
lol, as noted above, less screen shake for sure. Wasn't quite sure what constituted a hit against me/etc but well done :)
Displacement by ryannielson 2020-04-22T21:01:40Z ♥ 0
Well done, I have a love/hate relationship with these types of puzzles :)
CRASH OR LIVE (HTML5 & Windows) by woody_builder 2020-04-22T20:55:00Z ♥ 2
I enjoyed this, really well done graphics, sound, and theme. My only complaint would be the control(s). It felt like just barely tapping the space bar would send my guy headbutting the ceiling, maybe a little less thrust per hit or some way to slightly adjust the vector of thrust.
Terminal Charge by Gal Afik 2020-04-22T20:42:34Z ♥ 1
That was fun, the graphics while simple (still good) didn't need to be more complicated. The urgency of moving from gate to gate and charging your phone on the run was real, you really felt the need lol. Keep it up, loved it.
StarMart by LadislavOdstrcil 2020-04-21T14:09:27Z ♥ 1
Updated link doesn't work
Elements by TellusE 2020-04-21T14:05:49Z ♥ 0
Sounds effects were good, movement was great and smooth. Only had an issue with getting knocked out of bounds and stuck outside the level (This was on the tutorial enemy). Restarted and didn't see the issue again. But as noted above by william-nomikos, I think the simple addition of the ammo tied to health really added way more to combat than I anticipated.
Shark Storm - Nom Nom Nom by doomshmuck 2020-04-21T13:55:05Z ♥ 1
lol, that was awesome. Thanks for the joy you brought my morning, loved the sound effects
Botanist Blitz by BrokenCogGames 2020-04-21T13:50:53Z ♥ 2
Fun! Some issue on at least the first level with clipping into water when clearly not, but solid!
Tama-Gotcha! by JasonD 2020-04-21T04:33:40Z ♥ 3
Love the amount of effort put into the sounds and art. The dialog was funny and entertaining. Felt like I was idling quite often just waiting for the next event though, so would have been fun to have a few more things to interact with our little friend.
Until We Freeze by icxon 2020-04-21T04:23:39Z ♥ 1
Really enjoyed the aesthetic
Lightest Dungeon by gagouman 2020-04-21T04:16:32Z ♥ 2
A good start, not sure if there is a random generator but some of the recruitable heroes seemed a little weak. Maybe I was just unlucky? (2 atk?) Keep up the work, good art work.
Shieldbearer by yscik 2020-04-21T03:48:22Z ♥ 1
I really enjoyed the music, and the game play was strangely relaxing, and fun! Good job
Dungeon Farmer by TheQiwiBoy 2020-04-21T03:37:30Z ♥ 1
Ditto, 404.
They will be alive! (Of course if you save them) by SneakyFox 2020-04-21T03:25:38Z ♥ 1
Pretty fun with what you had so far. I had some issues of shooting with space and a building menu popping up in the way. Maybe some feedback on screen of when your farmers get food? Was hard to tell if they returned on their own or if I had to force them from the farms.
Missing Pieces by Abu Sabiq Mahdi 2020-04-21T01:38:58Z ♥ 4
Loved the second level with the music, really added a lot to game play. Couldn't quite figure out what to do for the third piece but well done!