Orbits by tuism 2017-12-08T23:35:56Z ♥ 1
What you did well:
The orbit mechanic certainly took a while to get to grips with but worked perfectly when I understood it. The graphics were wonderful and I liked the way the shadows were cast. The audio also fit the game pretty well.
How you could improve:
The planet collisions seem a bit unpredictable and I don't actually know which directions they will go, an idea would be to have like a pre-trail, showing the player where the planets are about to go to. Another idea for a future release would be to get rid of the ability to create planets (aside from the planets that are created for you) and that way you could create a scoring system based solely on how many planets there are.
Overall, it's a great game with some interesting mechanics, well done.
LD46 — Keep it alive (29)
Fire Up by oscarglo 2020-04-22T14:36:42Z ♥ 5
I liked the flip on the theme. If we're keeping the fire alive, everyone else must die! The graphics were nice too and I liked the way everything tiled together. To improve, I'd add audio as it feels a bit lifeless as it is. Also a way to indicate how well we did would be nice. Just some ideas.
Light of hope by retrome 2020-04-22T14:14:20Z ♥ 1
I liked the idea of providing resources in exchange for energy. The graphics were pretty neat too. The audio was atmospheric and added some mood to the game. Only thing to improve is that the light wasn't quite enough for me and I often felt like I was lost. Other than that, good game.
Fill Up Yum Yum's Tum Tum by SassyKeys 2020-04-22T13:50:56Z ♥ 2
Very much liked this, the sound effects were good and funny "nyum nyum nyum" and it was very clear to me what it was that I had to do. The graphics were also decent and the 2D in a 3D world style worked well. To improve, I'd say please shorten the amount of time that food starts appearing on the conveyer belt towards the beginning. That would make this game more playable to me.
Therapy by ZEZEL 2020-04-22T13:44:56Z ♥ 2
I really like the idea, and the floaty jump actually makes perfect sense in this game. The rounded CRT effect was cool but not really sure what this was trying to convey. There were points where I didn't know where to go or what to do and at one point I jumped into a pit and died because I couldn't see the spikes. The audio was great and the music was very fitting. I also loved the graphical details such as the character bobbing up and down. All in all, a nice little game!
Keepin' it Arr-live by JJacobs 2020-04-22T13:35:27Z ♥ 1
Not bad at all for a first game. I appreciate you being honest about the scene management 😄 to improve, perhaps you could add some sound? I also found that the sword didn't have a long enough range and as such, it didn't stop the enemies attacking you whilst you were attacking them. Some more particles for death animations or others would be nice too. But it's certainly better than my first game so well done.
Nuke-A-Tron 2000 by kale 2020-04-22T13:28:59Z ♥ 0
I think it's a good game but there was an issue I had with the ball rolling maze game not working properly. The ball didn't move when I rotated the screen and after a while, it just vanished from the screen completely? Just something to look at. Other than that though, I love these little minigames!
Save Frijole! by defectivemelon 2020-04-22T12:58:49Z ♥ 3
Neat idea, I found no bugs in this game whatsoever. The core mechanics are all there and in place and I feel like there is a lot you can do with this. The sound and music were great but the visuals could do with a little improvement. At the end of the day though, it's a game made in 72 hours so you can't expect much. Had a lot of fun playing this, well done!
The fisherman task by Huntrox 2020-04-22T12:45:50Z ♥ 1
Very different game and I like that. The music and sound effects were great and I can honestly see something like this on steam in the future. It's very serene and has a nice mood to it, a good break from the other games. I'm just very impressed how quickly you created all the models for this game, I don't think I would ever be able to finish anything like this as fast. I really liked the mini-game of catching the fish via the arrows but it would be better if the fish didn't swim off screen as I'm trying to catch them (I couldn't see the bottom arrow when this happened). Overall though, it was a treat to play, well done.
Hope by Darylsteak 2020-04-22T11:55:00Z ♥ 1
Probably one of the best games I've seen so far. The graphics were incredible, I really like the art style of this game. The puzzles were incredibly clever and enabled me to have the eureka moment when i finally figured them out. The audio was great too and added atmosphere to the game. In terms of what to improve on, the only thing I can name is the annoying elevator sound 😄 but I've seen other people have already mentioned that before me.
Nice work, I hope to see more like this in the future.
Rift Defender by RK-17 2020-04-22T11:29:44Z ♥ 2
This was an enjoyable game and I really liked the way that you can pick up weapons and how some of them only have a few uses, encouraging the player to use a variety of different weapons. Just a tip, I reckon you're using the unity tilemap. If so, you probably want to turn your colliders into composite colliders so that they all merge together; I was getting stuck if I was walking along the edge of the walls due to each tile having it's own collider. The gun shot sound was fantastic but the music let you down here. Parts of it were great but there were others where the notes clashed and sounded horrible. I think it's probably just different audio samples being mixed together.
> keep typing! by Yolziii 2020-04-22T11:14:53Z ♥ 2
I feel like there's so much potential here. The command prompt acts exactly like I expect it to but there are a few major problems with the game that stop me from progressing. The webpage scrolls when you press space as someone else has said previously so I had to keep scrolling back up to the game. Also, the cd ../ command didn't seem to work for me so I was never able to get into the parent file so I couldn't get into users. I feel like this game may be amazing but all I was able to do was read the scientist's log files. Wish it wasn't as frustrating but I love the idea.
The Keep by davidvfilipe 2020-04-22T11:03:28Z ♥ 1
I always enjoy little games like these. To start, I loved the CRT display look and found it very fitting. I feel like although the art was relatively simple, this effect made it stand out more and feel like a classic RPG. The audio was very good, providing clear feedback for what the player was doing and what was happening on screen and the music also felt very fitting for this kind of game. The only way I can see this being improved short term is if there was some sort of walking animation. I see that you've only got very small sprites anyway so you could probably get away with 2 frames here but I feel like this tiny detail would add a lot. Overall, nice work! I hope to see more games like these.
Examine, Prescribe, Heal! by Antraxxx 2020-04-22T10:54:48Z ♥ 2
Haven't seen anything like this before, I liked this a lot though and felt very engaged trying to diagnose patients. Somehow it didn't feel unscientific and felt like these were actual conditions! The core mechanics are great and very interesting. To make it better, some feedback on whether I had saved the patient or not would be good. I found a button eventually which let me see those who I'd saved/killed but I feel like it should be more obvious. The other thing was that I'd seen all the patients but the game was still making me wait for the end. I had like another 1 min and 20 seconds and I wasn't sure if I'm supposed to wait or if the game broke. Audio would be nice too. Overall, I liked this game and novel idea!
Nuclear Watch by _Kassjak_ 2020-04-22T10:36:42Z ♥ 1
First of all, loved the audio. The music was giving me some portal 2 vibes and I love that game so well done. I especially loved the little shutter sound during the title sequence, it made this game seem very professional. Gameplay wise, it wasn't too bad. The puzzles were easy enough to do once you knew that you had to keep the line in the white box but I didn't know to do that until I read the description on itch. Maybe you could make a tutorial just for the basics of each one? The only puzzle I had a problem with was the maze. There was no fullscreen button for this game and I have quite a high resolution monitor so the actual window was very small fir me and it was difficult to quickly move the mouse through the maze. Lastly, I loved the graphics and art style. It definitely gave a feeling of having a sort of apocalyptic mood. All in all, great game and I hope to see more like it!
Saving your Pet by Aristo 2020-04-22T10:27:04Z ♥ 1
I must say that I actually quite enjoyed this little game. I loved the splat effect that was there for when an enemy got destroyed and all the sprites looked great too. The uppercut was a cool idea but because it can attack enemies walking as well as flying, it sort of makes the normal punch a bit redundant. Maybe making the uppercut not work on ground enemies would make it more challenging. Apart from that, my only other criticism would be that I felt the game was too short; but that is probably the best criticism anyone can give you. All in all, nice work!
Heart of the World Tree by Arttu Halonen 2020-04-21T23:00:14Z ♥ 1
Reminds me a lot of a game I had on my iPod nano called Vortex. I like the concept but I don't like how easy it is to lose. if the ball goes into the heart, it just bounces indefinitely whilst in there and it's pretty hard to get out. Nice visuals though and it keeps well with the theme.
Dino spin by relixes 2020-04-21T22:19:13Z ♥ 3
Really enjoyed this game! The art style is amazing and I loved all the fine details that you added such as the backgrounds and dust from walking. Only thing I can think of to improve is if there was a way you could get the dinosaur to jump forward to hit the egg at a fast speed sideways. Could be an interesting mechanic for this game.
But seriously keep it up, this is probably one of the best-looking games I've seen so far.
The Last Humans by FumiKnight 2020-04-21T22:00:13Z ♥ 0
Wow that was amazing! I really liked how you incorporated audio into this game as the ship's radar. The graphic style is simple yet effective and the art looks amazing. I don't think I've ever played anything like it! In terms of how to improve, I don't have much but I will say that I wasn't sure at the beginning what all the icons were supposed to represent so there's that. Also, the flashing power symbol when it got low was very confusing, maybe make it flash in a way that it's "on" longer than "off" so that we can still read the metre.
The Last Flame by TortoiseGames 2020-04-21T17:26:09Z ♥ 1
I loved the art in this game and the animations were spot on too. I did find it quite difficult to stop the enemies reaching the flame and couldn't figure out how to buy things from the shop. Maybe a short explanation/tutorial would work well with this.
You Live Like This? by LurkinMcClerkin 2020-04-21T15:09:36Z ♥ 1
It's a good concept and great execution. I liked the little voice notes that were recorded, added some immersiveness to the game and made me chuckle. The art's great and I loved the music. The only thing I can pick oout wrong with this is giving the man the food seemed a bit difficult to do without any sort of explanation. Eventually I figured out that I had to bring the bucket over and fill it up but I didn't even know what the bucket was for originally. Perhaps a short explanation just for that bit would make this better. There's definitely an element of humour here. I loved the "turn it off and on again" moment 😄
Mayday by awerar 2020-04-21T14:54:52Z ♥ 1
I've watched a lot of talks about a subject you're probably familiar with; that is game feel/juice. I feel like this game is a perfect example of what game feel is and how it makes a game better. I loved the particle effects that you've created for this game, they really make it pop and feel alive. I also thought the shield "snapping" to a position was good as well as it made it feel more fluid and prevented the distraction of having a wobbling hand. I liked the game, nice and simple, it reminded me a bit of the battle against Undyne in undertale.
Unicorn by JacksGamesSucks 2020-04-21T14:44:33Z ♥ 2
Nice graphics, I like how even though the art was drawn by your kids, it still blends pretty seamlessly into the rest of the world. I like how the monsters launch the apples so that there is more of a reason to get closer to them and not avoid them altogether. The jazzy music actually fits really well with this so I like that. To improve, I'd say adding either a health bar or checkpoints would be nice. It gets frustrating having to start over again and although this is seen a lot in the roguelike genre, the demographic for this type of game would typically be younger and the difficulty should probably be eased as such. Also, I see that you added a restart buttpn but it's so small I missed it the first few refreshes! 😄 But it's very original and I like that.
Keep the LEVEL ALIVE! by magicera 2020-04-21T14:12:58Z ♥ 1
Keeping the level alive is certainly a novel idea and I liked how the enemies could destroy the level. The graphics were good and I liked the sprites picked. I did find there were a couple of bugs, the dash attack will keep going until it hits something which ended in me going across the map multiple times. At one point I had negative amounts of blocks and I would also occasionally get stuck in blocks. I appreciate you probably had negligible time to fix any bugs however and I see a lot of potential here!
Forest Resistance by WetBox 2020-04-21T14:05:40Z ♥ 0
It's definitely got something. I liked the polygon graphics and I found the smoke particles on the main menu to be particularly cool. I feel like maybe the controls should be explained before you start? I only found them by pressing exit and that was only so I could check to see if they were on this page. I liked that the animals could attack the asphalt but I feel like they should be able to attack the humans too (did this happen? I saw a human die at one point but not sure how). The music was great and I loved the bunny sound effect that I heard from digging up the road.
Hacker Boy by Connor0Wolf 2020-04-21T13:54:35Z ♥ 7
Really interesting implementation of a hacker game. There were many little features I enjoyed with this game: * The nostalgic "click" sound that plays. * The contacts.txt so that you can check which emails are genuine. * The animations at the start of the game. * Closing windows when you got the viruses. I also liked the many puzzles that I had to complete in order to get the live feed back online. I've played a few "hacking" games before but I feel like this is definitely the best I've seen! To improve further, I think perhaps an explanation of what the colours on the router mean would be good. I tried turning it on and off but that didn't seem to work. But overall, I loved it!
Keeping IT Alive by Delunado 2020-04-21T13:37:12Z ♥ 1
The graphics were good and definitely had an horror-esque feel to them. To improve, please make the gaps between fences either bigger or smaller. They look like I can fit through the gaps but I can't. I also would like it if the death scenes happened a bit faster so that I can get back to playing the game. But all in all, I loved the literal use of the theme and the music was great.
Bubbles Saves Grandma by Caladrius 2020-04-21T13:29:02Z ♥ 3
I liked this game a lot! The humour was great and I loved the music. The ball physics were spot on. Only issue I had was that I could not find the panic button anywhere. Grandma could not be saved ☹️ However, I really did enjoy the art and overall thought it was great!
Probably the worst game in this event, but I'm still so proud that I finished it by ThatSoloDev 2020-04-21T13:14:49Z ♥ 1
I liked the idea and the torch looked good but the second screen was near impossible for me to clear. I feel like maybe if you could deactivate multiple traps and the traps had a timer of about a second before reactivation, that would make this game a bit easier.
don´t kill the baby(2 player) by Snarkusius 2020-04-21T13:06:04Z ♥ 2
I liked the idea of volleyball with a baby. I played it with my younger brother and we enjoyed it, however, there was no ending to the game which made it feel like it was missing something. Maybe you could add this in Don't Kill The Baby 2?