FoonLudum Dare ExplorerUsers → Sir Magic

Sir Magic

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveElementsjam4363.843.913.113.233.912.823.82
201740The more you have, the worse it isMonolithjam7593.243.182.862.123.662.722.91
201738A Small WorldPlanet Dominationjam5673.073.142.773.003.632.732.64
201635ShapeshiftConjurer's Questjam9932.732.622.273.272.542.633.112.6373
201534Two Button Controls / GrowingPlankjam6923.133.213.733.7588

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sir Magic

LD34 — Two Button Controls / Growing

Left-leaning by tayl1r 2015-12-19T21:55:00

I liked this game, nice gameplay and graphics make a nice challenge.

Mobsferatu by CremaGames 2015-12-17T20:14:00

Reminds me of Mario Party, loved the animations and simple controls!

Life: The Game by ohmaigawd 2015-12-16T20:58:00

This is a great game, loved all the mini games :)

Crabby Puzzles by Verrazano 2015-12-19T09:57:00

Nice game! I liked how you stayed true to the theme and literally only used 2 buttons

Tama Battle! by midgard 2015-12-17T20:28:00

Loved the mix of tamogotchi and pokemon. Battles were a little slow and you ccouldn't command them but other than that, great game!

99 Steps by George 2015-12-21T21:50:00

Really addictive and pleasing in gameplay and visuals :) nice game.

Backwards and Bonkers! by CartoonJenn 2015-12-17T20:36:00

Great artwork! loved the style of it all.

Rocks, maps, scissors by Split82 2015-12-21T11:02:00

Interesting take on rock paper scissors but I can#t see how it fits to the theme.

Harvest by rxi 2015-12-16T20:39:00

Loved it! This would make a perfect mobile farmer.

Snowman Builder Extreme by zenmumbler 2015-12-23T11:43:00

I like the idea but there needs to be more time and more things to collect (scarves maybe?)

Tamagotchi Hell by Troyan 2015-12-15T18:17:00

I like the idea; a reverse tamogotchi but it needs more content.

Rolla Grolla Arena by Xanjos 2016-01-02T19:36:00

Nice game but needs better audio, great with friends!

Disassemble by Tommislav 2015-12-21T22:32:00

Really nice concept imo, audio and an advantage to being big would be cool.

Heart & Soul by jorgemoag 2015-12-19T12:09:00

Really hard but really nice music and visuals

F-L-O-I-D by dmecke 2015-12-19T09:44:00

Great game with a nice concept! congratulations!

Ashish dubey by ashish 2015-12-16T17:56:00

Please say if it is an android game. Also, add a windows link pls

CICP : the Center for Interplanetary Pest Control by Robber 2015-12-19T15:18:00

I like it, but it needs more gameplay and less text.

01 by suppi 2015-12-16T20:51:00

Interesting game idea but some of the commands didn't work.

A Genetic Mess by sprawl 2015-12-19T17:40:00

I really liked this, it showed how genetic evolution worked and kept a challenge.

Growing Ties by drludos 2016-01-02T19:38:00

Good game, fun to play and an interesting concept, well done!

Finite Growth by Jeasonfire 2015-12-17T19:54:00

Interesting game there, just the option to remove placed buildings would be great (I'm flooded with farms)

Snowblind by Pete_H 2015-12-19T09:41:00

Nice game with a great mood! maybe some sort of people to raid you would be cool.

Give and Take by Move127 2015-12-17T21:20:00

I got an exception in the web gl: ran out of memory

Let's Play Simulator 2016 by zulman 2015-12-19T10:26:00

Interesting idea but it wasn't obvious whether the game you play was going to be good or bad and randomly,I got -subs.

Surf a Turf by daandruff 2015-12-19T09:19:00

Very enjoyable game, I liked the concept of the water.

BOOST by Tuism 2015-12-19T09:34:00

Nice game! It was quite a good two touch game and had nice, hard levels.

Aliens Are Stealing My Potatoes by edriavw 2015-12-17T20:01:00

I liked the way of movement, I've never seen anything like it. Some music would be nice though.

Cyber Rider 2023 by Andrew Patton 2015-12-19T09:27:00

I like the snake-like game and how you could kill things with your rainbow.

Immune by Terrabalt 2015-12-19T09:47:00

Nice concept but I didn't know what was good and what was bad - the blue things looked cute until I ran into them.

Bellows by TaylorAnderson 2015-12-16T17:53:00

Nice work, it's pretty hard but looks and sounds nice.

Save the Oak by Givit Game Studios 2015-12-16T20:11:00

Interesting concept with a tree that progresses with you

Volcano by uvwar 2015-12-17T20:06:00

Nice concept, I love destroying worlds :)

Double Helix by BroCade 2016-01-04T20:54:00

I really like this, the graphics are neat, the idea is amazing and it fits well with the theme. I still kind of feel like a tutorial would've helped me figure out how to start out. Overall, very good game!

Snowballin' by Frenchie 2015-12-19T12:15:00

Nice game in general, loved building up everything on my snowball.

Stock Pop by shellbot 2015-12-16T20:20:00

Didn't run: ExpiredTokenThe provided token has expired.Request has expired: 1450060693

Spread by gogo199432 2016-01-02T19:44:00

Nice game, liked playing through it. Maybe add more humour if you are going for that category.

Two Button Detective or a Story about Stolen Diamond by Si1ver 2015-12-16T20:19:00

Interesting but the voice would talk over itself.

Boo's Adventure by JLET 2015-12-18T16:51:00

I like the game, level 9 was extremely difficult though.

Squirrel Forest by Luminar 2015-12-16T19:22:00

I liked planting stuff. I didn't like watching stuff.

1 Button Wizard X2 by BoxedMeatRevolution 2015-12-19T17:30:00

Really nice game overall, loved the combo possibilities.

Sushi Roll by adsilcott 2015-12-16T20:47:00

Loved this, fitted great to the theme and showed what you can fit in 72 hours.

Terror Plant from outer Space by Tetha 2015-12-19T09:15:00

I really liked this concept, nice!

FLOW by Romixal 2015-12-16T18:34:00

Nice mood and audio to go with this game

Horde (Growing) by Kushulain 2015-12-16T20:04:00

Enjoyed this a lot :) quite nice

Yggshroom by Ghen 2015-12-17T17:19:00

This was kinda fun but sometimes the plant wouldn't grow.

Sickle & Sword by MSiddeek 2015-12-19T12:23:00

Really nice game, loved the idea and the very two touch controls suit it well.

Little Big Dash by Evannex 2015-12-18T16:47:00

I like it but I don't think shrinking was used as much as growing.

Millenium Fist by AzureAspect 2015-12-17T21:23:00

I would have liked the text to be in the bubble as well as more stages.

Pandora by pokipsy 2016-01-02T19:40:00

Interesting concept and mechanics, maybe make it more two touch?

Elenesski's Two Bar by Elenesski 2015-12-17T21:01:00

Interesting little game, nice tunes as well.

Hello Darkness by jcmonkey 2015-12-16T20:26:00

Nice game, I like the art style but couldn't hear the music

Taskeys by shanton 2015-12-17T20:43:00

Nice idea but please map out letters on keys.

SLUG STORM by Niels.Tiercelin 2015-12-17T20:33:00

Nice game. I enjoyed the music and the gameplay was great.

Feed The Hole by krashja 2015-12-17T21:18:00

Nice game, fun concept of creating alien trees :)

Plank by Sir Magic 2015-12-15T17:56:00

Okay, thank you for your time. I will take into count what you said and use it for my next games.

Plank by Sir Magic 2015-12-16T16:52:00

Thanks exhidor! :)

Plank by Sir Magic 2015-12-16T16:59:00

Thanks iszlonn! :)

Plank by Sir Magic 2015-12-16T20:12:00

+DinnerInTheDark Thanks!

Plank by Sir Magic 2015-12-16T20:13:00

+mukult Sorry dude but if I made mac I wouldn't know if it would work
P.S: I used to be a mac user. No joke, PC's are better.

Plank by Sir Magic 2015-12-16T20:51:00

Thanks!

Plank by Sir Magic 2015-12-17T22:27:00

Thanks for all the feedback, guys! I'm just glad to see people playing it :)

Robo-Spider Attack!!! by iszlonn 2015-12-16T17:06:00

Haha, the animations are pretty good for a 3 day jam and I like the concept.

EAT ! by Ornicar 2015-12-15T18:12:00

Haha, loved it! although it was really hard to tell which one was the bad meal.

Ultra CopyCat Force by xanwan 2015-12-19T09:30:00

Love the art style and audio but it needs more mechanics.

Tech Rider by MrJoshuaMcLean 2015-12-16T20:33:00

Interesting little game, multiplayer would make this pretty fun.

Puzzlerun by velddev 2015-12-17T19:57:00

Web link gave me a 30 sec ad but game didn't load after it.

Repulsion by DieBackStudios 2016-01-02T19:50:00

Nice game, enjoyed it and I've never seen this idea used before. To improve: make it easier to stay alive, simultaneous orbs made it hard to collect them.

Chop Chop by MisterMortal 2015-12-19T09:23:00

Really nice game, love the music and textures as well as the references to star wars and half life ;)

Safe or Sorry by JimmothySanchez 2016-01-02T19:42:00

Nice game, loved the motion blur and lense flair but it needs to be more to the theme.

Grow Your Hoard! by jdoughty 2016-01-02T19:47:00

Nice game, I liked the concept and the ideas but I didn't see the humour or the theme as the buy menu was more than one button.

Tubutten Beetle by YinYin 2016-01-02T19:35:00

Nice game but please improve on me having to spam the buttons. Also, a goal would be nice.

Belly Smash by Drunkain 2015-12-16T18:04:00

Haha, love the concept and gameplay!

Organ-izer by The Merge Conflicts 2015-12-17T17:24:00

This was a nice new concept for a game! Gratz!

Grow From Earth by JamesMowery 2015-12-19T08:37:00

Nice use of both themes and it works on mobile :)

Battle Buttons by paraboxx 2015-12-17T20:40:00

Nice idea, this would be great for teaching people to type.

The Climbers by NirabazGAMES 2015-12-17T20:10:00

Nice look to this game, loved it very much.

Fight Boý by ssodelta 2015-12-19T15:52:00

Nice! I really liked how this felt like street fighter with the combos and such.

GURU by TomenLuca 2015-12-17T19:24:00

Loved it! Felt like a war of trying to make comebacks!

Build Town by TeamMJZ 2015-12-16T16:38:00

I couldn't figure out how to play this thing

Kingdom By The Sea by Jesse Freeman 2015-12-16T17:47:00

Loved the concept! Made it simple without losing difficulty, That's hard to do nowadays.

Choo Choo by Madball 2016-01-02T17:29:00

I liked it but music would've been nice, also maybe something to end the game? like lava pits would be cool for the extra hardcore.

LD35 — Shapeshift

Existence by davisan 2016-04-20T17:20:00

I really like this game, the graphics are amazing and the fighting is really good too. I really like the inventory system on this game. Amazing!

Widget Workshop by recursor 2016-04-21T19:27:00

Really neat puzzle mechanic, I liked how you could bump everything through the whole process again in case you muck up.

Gerry Wins! by BubuIIC 2016-04-21T17:28:00

It's a cool game, I liked it when I knew how to play but I feel it needs a win state and sound to improve it.

Cyan by rxi 2016-04-20T19:39:00

I found this game really fun and I liked how attacking gave a tiny bit of speed as it gave me a really cool combo of flapping and attacking. Nice game.

Nightshift by Aurel Bílý 2016-04-21T18:16:00

I quite liked the take on the classic but I feel that bullets from the enemies should break blocks too to keep consistency.

ShapeDriller Company by psychomonster 2016-04-21T19:05:00

It's a nice idea, there was a bug I found where if you hold down a and d at the same time, the digging noise went louder, good ideas though

2D-Tris by Monofraps 2016-04-20T16:46:00

don't see how it fits with theme but I really enjoyed this game, great take on the classic.

Tremor by Troyan 2016-04-20T19:46:00

It was a good game but a health bar or something would be nice

Gallery by ToadieTechnika 2016-04-27T20:36:00

Nice graphics and music but I felt like the shapeshift theme could have been used more.

Yours, Monster by FloatingGhost 2016-04-19T17:48:00

I found this quite fun to be honest, I liked the idea of the intel files as a way of scaring the child.

His Story. Shapeshifters. by Muciojad 2016-04-20T17:08:00

Nice game! Enjoyed the plot

A Soul of Clay by fullmontis 2016-04-22T20:16:00

nice escape the room feel to this and the hand drawn graphics make it better! Well done!

Photagogue by ChuiGum 2016-04-22T20:11:00

I really liked the wall-sliding mechanic in this game, thought it was really cool when I got to punch dinosaurs. But, I couldn't figure out how there was a theme.

Infinity Access by Hyoga-3D 2016-04-21T18:11:00

I really like the idea but I didn't really know how to fight the bad guys

Transform! The Three Natures by cudabear 2016-04-21T18:04:00

Really nice core idea hear, enjoyed it. I liked how the circle could float and how the triangle could dive. There were a few bugs; such as two layers of music being played at the same time and the game freezing when I die but it was a good concept.

Feel Bad by longloaf 2016-04-22T20:21:00

Haha, loved the multiple endings! I jumped when he killed me xD

SandShifter by nesis 2016-04-22T20:27:00

This could potentially be a great idea! Maybe with a little bit more than just a tutorial, this could be a great game.

Turbo Transform by Robber 2016-04-19T15:57:00

It was a nice idea, but I feel a little nauseous now xD

Turbo/Glide by rnlf 2016-04-19T18:00:00

I really like the idea and the animation is great. I still feel the plane is a little hard to drive.

Polymorph by shane1090 2016-04-20T20:42:00

Enjoyed the prop-hunt feel to this game, loved the feel of running away.

CHORUS by Pantelis Petsopoulos 2016-04-20T16:52:00

I really liked the music and the idea of a rhythym action game for shapeshifting, nice!

Shapeshift by suurin 2016-04-20T17:03:00

Really neat idea right here, reminds me a lot of a programme on TV called "hole in the wall"

You Are What You Eat by MagnesiumNinja 2016-04-19T15:51:00

I Really like this game, I thought the concept was amazing and I really liked how you carried the abilities over. Put it on steam and take my money xD

Aeons Rest by Fumiko 2016-04-20T20:17:00

I really like the core concept but in this type of game I feel like having a death system would work better.

Biscuit Switch by retrogradeorbit 2016-04-28T19:15:00

I felt as if it lacked in difficulty and the shapes all had the same texture but I liked the original idea of it.

Law Claw by quadtree 2016-05-02T20:49:00

I got an ending! "Some guy had to be reasigned after talking about weretigers" I really loved the humor in this game and liked the audio.

Pasowix's Magical Shapeshifting Workshop by glaze_96 2016-04-20T19:53:00

I loved this xD deaad after the "Hammer Time"

Werewolf Airline Simulator 2016 by Pestel Crew 2016-04-20T20:06:00

Neat little game idea, I like how shapeshifting can not be controlled in this type of game.

Hart of the Forest by adsilcott 2016-04-19T17:57:00

I really like this, the shapeshifting mechanic is used extremely well and I like how the villagers follow the human and run from the wolf. However, there was a slight bug with the counter as a villager got stuck in a stone and the counter kept getting higher (up to 100 and then went back to 90)

SUBJECT 26 by MSiddeek 2016-04-21T20:39:00

Enjoyed the graphics and the feel of this game! Well done!

Caterpilife by ChrisAntem 2016-04-20T17:24:00

Like the art style of this game but the up arrows won't work

Eggplant’s Dynamic Chimerization by DAT.NOT.MY.GAME! 2016-04-21T17:46:00

It's fun but I really don't know what I'm doing XD

Breaking Fat by SantiHisteria 2016-04-20T20:37:00

Doctor... Changing my metabolism... I'm dead xD great game

Conjurer's Quest by Sir Magic 2016-04-19T16:57:00

Some platforms have strange hitboxes but if you try to jump off the centre of the platform, it should work

Conjurer's Quest by Sir Magic 2016-04-20T06:09:00

Thanks for trying everyone, I may update the hitboxes in an updated version as many see this as a really big problem.

Conjurer's Quest by Sir Magic 2016-04-20T18:18:00

thanks man xD

Conjurer's Quest by Sir Magic 2016-04-20T20:25:00

thanks bro

Conjurer's Quest by Sir Magic 2016-04-21T15:11:00

Thanks, I really would change the sticking to walls when junping but it's a bit beyond me (creating an entirely new physics engine)

Conjurer's Quest by Sir Magic 2016-04-21T17:50:00

thanks guys! if I ever do attempt something like this again, I kno what to do and what not to do.

Conjurer's Quest by Sir Magic 2016-04-21T17:51:00

*know

You're a Floor Lamp Now by blinry 2016-04-27T20:44:00

I feel so happy now. I am officially a hero to a mouse. But, seriously, great humour xD

Fall and Roll by blackname 2016-04-21T19:30:00

Nice, short game. Too, improve, I would suggest that you add a way to move forward/backward (camera movement was quite slow)

BLOB Passage by Per 2016-04-20T20:47:00

Nice idea there, I liked how you constantly change shape thus meaning time is everything

Shape Escape by JoeManaco 2016-04-21T18:53:00

I love how you don't directly influence the actions of the player, but at the same time, you do by shapeshifting. Really innovative idea there, nice!

Morphing Maria by Frozen Fractal 2016-04-21T17:16:00

Haha loved Plumber Peat and Princess Maria xD

SHIFTROMINO by blubberquark 2016-04-21T18:58:00

Interesting mechanic, I like the level design, especially level 2 and the first hurdle.

Season Shifter by fb_holzbaum 2016-04-19T16:24:00

Really cool idea, enjoyed it!

Soulshifter by toastedgames 2016-04-20T16:06:00

I really liked this game, I liked the graphics and the fact the game pauses as you open up the transformation menu.

Soulshifter by toastedgames 2016-04-20T19:41:00

nice idea for an arena like game but I got stuck on wave 2

Shiftah by GaryS 2016-04-27T20:48:00

Neat concept right heree and I think the floaty movement suited the game as it added a nice fitting scale of difficulty.

Blink by samlo 2016-04-20T20:24:00

Amazing idea and loved the visuals, really neat game.

Linear Motion by Pitƶik4 2016-05-02T20:42:00

I couldn't figure out how to transform but I really liked the movement in this game.

Black Heart by luquio 2016-04-18T21:51:00

Good game, but could use a slight zoom out so that the player can see upcoming obstacles.

Block Shift by Templar3lf 2016-04-20T20:29:00

Nice game, really innovative idea there

Blind Colors! by VeryBadBunny 2016-04-19T16:19:00

It was nice, I liked the base premise of it but I felt it wasn't hard enough.

Dragon Knight by virtual_void 2016-04-19T17:43:00

I actually really like this but I can't turn around!

Light Shifter Temple by SengiG 2016-04-21T19:18:00

I like how fast the AI were and I loved the music and the graphics. Great game.

Edge Shift - Blackhole by Danoli3 2016-04-21T17:21:00

Nice idea, probably could do with some sound though

NeoTrap by omarhuseynov011 2016-04-20T20:10:00

Good game, good audio too

GelWars by Gromek999 2016-04-20T16:58:00

I actually really enjoyed this. I like how you went for machines instead of creatures.

Equalize by OU GDA 2016-04-20T20:49:00

I found it difficult but I loved how the music changes to the shape you are.

LD37 — One room

levelone by dietzribi 2016-12-13T17:25:00

Haha! Really loved the the dialogue and innovation behind this. Although I can't vote due to my entry taking wayyy too long to make, I can really see how much effort you put into this

Obelisk by Almax27 2016-12-15T17:54:00

Wooooahh the graphics were really cool and I like how you incorpriated the health bar into the centre tower-thing, nice!

LD38 — A Small World

Damn it, Don't Die! by RafaelSPBarbosa 2017-05-11T06:53:22Z

Really cool game. I enjoyed the idea and I think it ties nicely into "small world"

The graphics and the audio were great, the animations were really well done for a 72-hour jam. The gameplay, although challenging was also extremely rewarding. So well done on that.

To improve, I would say to let the player start with one hamster so that they can get used to the game before it goes completely chaotic and they don't know what to do. Also, I didn't know how to drag things out of the fridge at first and so I failed a few times before I figured it out.

But overall, really well-polished game. Well done!

(Also, I would really appreciate a rating [here](https://ldjam.com/events/ludum-dare/38/planet-dominion))

Micro-World Defense by SaxOps1 2017-05-11T06:38:53Z

Nice game, I enjoyed it.

**What you did well**

The core idea of the game was very good. I really liked the idea of turning to shoot ships and the high score was a nice addition (1600). I also thought the choice in music suited the game and the graphics weren't too bad either.

**How you could improve**

At first, I liked the idea of the ship's movement with each rotation turning the ship 45 degrees but I later realised it could be exploited by using left, space, left, space and so on. Maybe you could use the mouse to rotate it or something to make it a bit harder.

Overall, a nice game that fits well with the theme.

(Also, I would really appreciate a rating for my game [here](https://ldjam.com/events/ludum-dare/38/planet-dominion))

Shrunk by TimTipGames 2017-05-03T18:28:21Z

Really neat idea! I quite liked the core concept of the game with capturing other minions. I also like the idea of having a maximum amount of minions as this now means that a player cannot simplify revive everything that they have killed but instead, they have to decide what they want and what they don't want.

To improve, the only real advice I can give is to add a few more sprites as I only encountered two different types of enemies.

But overall, great game and well done.

Planet Domination by Sir Magic 2017-04-26T19:49:34Z

Thanks for the feedback! I definitely agree with you on the durability and the invisibility. I think a few seconds to prevent "spawn-killing" would be useful.

Planet Domination by Sir Magic 2017-05-04T06:39:28Z

Hi, thanks for the feedback guys! It counts the number of planets captured by each team at the end. I decided to stay away from using the third dimension for movement as I always found that it can make shooting other ships extremely difficult in other games due to all the other axis of rotation.

Planet Domination by Sir Magic 2017-05-10T19:51:29Z

@teslov Thanks for the extremely detailed feedback! And congratulations on winning first try! Many people can't ever finish the game...

Pineshore Planet by thomz12 2017-04-26T21:43:53Z

Haha, just found your game by typing in the ID one lower than mine (mine's 21640, yours is 21639). I really like this game and the core concept of helping people on a little planet. Really nice visuals and I enjoyed the music. :smile:

Teddy The Tardigrade by wujood 2017-05-08T19:46:20Z

Fun and difficult little game, I enjoyed it.

**What you did well**

The sprites worked well and for whatever reason, I actually liked the camera filter that was applied. The music was nice and I think that the core ideas were good.

**What you could improve on**

The movement... The ground had no friction which made it very hard to stop the character. The jumping was also extremely floaty and meant I could get through huge chunks of the level by jumping across.

Overall though, it was a nice game and could become even better with improved movement.

Little Fortune Planet by Flaterectomy 2017-05-08T19:56:24Z

Very fun game! I enjoyed it. I liked the achievements that you could get as well as the idea of having a sort of sand-boxy game.

Glass Houses by diptoman 2017-05-10T18:54:23Z

Really enjoyed this game! the whole idea of the snow globes was clever and I really liked the graphics. The audio created a great mood of curiosity and wanting to know what was happening. I got the good ending first but then I wanted to know what would happen in the other ending. Wow.

To improve, the only thing I can say would be to perhaps have a little more deviation from the same tasks. Maybe the player could visit a shop?

Overall, really nice game and I hope I can see more like this in the future!

Tribal Tension (Twitch) by SaraJS 2017-05-03T19:05:09Z

This is seriously one of the best LD games I have ever seen and probably ever will see. The commands are easy to use and understand, you somehow made the lag a part of the game and the game is always being advertised due to the fact that the site always shows the active streams.

It doesn't require a separate download or even another website which makes the game available to a wider variety of users. Plus, the users will never have to update a client as all the updates happen within the stream.

I can't even state how many times I have played this game. Really enjoyed it and I hope that I can see more games like this in the future.

Troubles on Colony 39 by Stadoblech 2017-05-03T19:33:32Z

Haha, what a great game! I loved the use of dialogue and the plot that unravelled by speaking to the people colonising the planet. I thought the main story was quite funny with the guy trying to flirt with the girl but failing miserably and the ending was amazing :D.

Only downfalls were grammar and audio. Some footsteps sounds would have been nice or some music that plays for each character could have added to the humour aspect.

But overall, great game!

Colonize by JustinM 2017-05-03T19:41:34Z

It was an okay game but I felt like for most of it I was waiting for the tasks to end and felt like it was more of a chore rather than out of pure enjoyment.

I did however like the art style and the beginning of an idea to be able to chat with villagers.

Miniverse by sebasrez 2017-05-04T18:28:13Z

Nice game! there was some really good content in here.

**What you did well**

I really liked the art style of this game. The beginning battle sequence was pretty cool and I really liked the combat system. The music and dialogue were also well thought out and the overall feel of the game was great.

**What you could improve on**

It was unclear at first which elements were effective against each other. Although it becomes clear over time, perhaps the enemies you fight could drop a few hints? Also, I felt like the fighting could be quite random at times as you have no idea in which order the enemy will place their elements. This is a minor thing though as I'm sure there are ways of guessing.

Overall, a great game idea with a great combat system.

A Rat's Story by stupidpawn 2017-05-10T18:18:56Z

Nice game! I quite liked the concept of trying to be a rat and trying to get food and such.

**What you did well**

Nice graphics, atmosphere and audio. The music really suited this kind of game. I liked the idea of having different colours for each person.

**What you could improve on**

The game is titled "A Rat's Story" but there was not much of a story element there. I also got to a point in the game where the rat went off screen and I assume that was the end of the game but it wasn't very clear.

But overall, nice game and great concept.

Down the Rabbit Hole by those-30-ninjas 2017-05-03T21:27:49Z

Nice ideas and graphics. The turn-based style of this game worked well with the art style. At first, I was wondering if a tutorial would be needed but after a few minutes of gameplay, I realised that the mechanics are easy enough to understand on their own.

To improve, maybe just explain a bit in-game of how to play.

Too much money by Chuma 2017-05-10T19:21:52Z

Hey, I quite enjoyed your game.

I liked the graphics and the music. I think the bright colours definitely worked for this sort of game. I also liked the animation that you had where the hexagon would come up if you selected it.

To improve, I would say that you need to answer your question more of "What’s more important in your little world, cash or love?". The "flowers" that you created served no purpose whatsoever and so the player was left with generating cash. Maybe an ending could be made where if you cover the world in flowers, the game ends with some message about love? Just an idea.

Overall, a fun little game with a cookie clicker vibe.

(Also, could you play [my game](https://ldjam.com/events/ludum-dare/38/planet-dominion))? thanks)

Shrinking Space by Landon 2017-05-10T19:44:13Z

I liked this game a lot, it was really fun.

**What you did well**

The graphics were very nice and the gameplay was really good. The enemies had the perfect balance between too hard and too easy and the items in the game were great. I also liked how some of the characters would trade items and I thought the story was quite fun.

**How you could improve**

***ADD SOUND!!!*** I may have rated this higher if it just had any music playing in the background. Humans have five senses. At least use two of them!!

Jokes aside, it's definitely something you would want to consider in the future. Also, giving the characters that follow you a use would be nice. Something funny, like being able to throw them over hills as a form of bait.

But overall, a really nice game that has great potential.

(Also, I spent a long time writing this and would appreciate a review. You can play my game [here](https://ldjam.com/events/ludum-dare/38/planet-dominion))

Ark Initiative by Teslov 2017-05-10T19:09:41Z

Hey, I enjoyed your game and could really see the amount of effort that you put in.

**What you did well**

Really nice visuals, the sprites were good and I actually quite liked the space background.

Gameplay wise, the animals didn't have any clipping issues and moved around freely. The new game, save and load buttons were nice additions to the game as well.

**What you could improve on**

Some music could have really made this game better. I would've also liked to see a shorter waiting time for cash. I felt like I was waiting forever to afford an animal. Lower waiting times and music paired together could make this game very engaging.

Sometimes when I purchased an animal, the game would mistake that for a click to place an item and will throw meat onto the ground. It didn't majorly affect gameplay but it is just something to watch out for.

Overall, nice game and really nice concept.

(Btw, I took some time writing this review and would really appreciate it if you could review mine [here](https://ldjam.com/events/ludum-dare/38/planet-dominion))

iwantout by zsoltbartok 2017-05-04T18:08:30Z

I really enjoyed this game. I liked the idea of escaping the day-to-day world by completing a little puzzle.

**What you did well**

I really liked the art style of this game. I think that pixels can somehow carry a greater message than games with hyper realistic art. The decision to blur out the cubicles that were not in use was a good idea too. I also liked the animations (especially the one at the end!). The clue for the puzzle in the title meant I wasn't stuck trying to make random words.

**What you could improve on**

Obviously, the game was REALLY short. I understand that you had to make this in a short amount of time but I would've really like another scene (even just an ending).

Overall, a nice little game with a good message.

Den by La mecanique du plastique 2017-05-10T18:40:52Z

Hey! Nice game! I understand that you've already received a tonne of feedback so I'm going to try and go detailed here.

**What you did well**

The graphics worked really well. Your choice of colours created a great atmosphere and "earthy" look. The sprites were really well done, I liked the roar animation even though sometimes the head of the fox-wolf-thing would come off. :grin: The ambient music worked really well with this game and somehow gave a sense of the power that this beast had.

I also really liked the last room. I had to go to the comments to figure out how to beat it but when I read the comment that said: "you can kill them all, but should you?" it really made me realise the true meaning of the game. Loved it.

**What you could improve on**

Apart from the head sometimes coming off, one other problem I had was with the last room. At first, I guessed that I had to attack the switch but it wouldn't work. It took me a bit of time before I realised you could attack the bridge with the people on it. The ending also seemed a bit abrupt with just the logo coming up but I guess if you had more time, you could always change it.

The only other thing I can say would be to make it longer but I enjoyed it as it is anyway.

In conclusion, this is definitely one of the best games I have played this LD. And I hear this is your first? A very good quality game, I enjoyed it.

FREEDUMB! by Brothers Arcade 2017-05-03T19:20:12Z

The game had an interesting idea. I liked the idea of the twitter feed that could give you clues as to which city you should attack. However, I did feel like some of these clues did not really show me which country was to be attacked. When it said "Tutankhamen would have been a better leader" and "our economy is failing" I thought it was Egypt but it wasn't on the map.

All in all the game was good but if anything a little difficult.

LD40 — The more you have, the worse it is

Orbits by tuism 2017-12-08T23:35:56Z

What you did well:

The orbit mechanic certainly took a while to get to grips with but worked perfectly when I understood it. The graphics were wonderful and I liked the way the shadows were cast. The audio also fit the game pretty well.

How you could improve:

The planet collisions seem a bit unpredictable and I don't actually know which directions they will go, an idea would be to have like a pre-trail, showing the player where the planets are about to go to. Another idea for a future release would be to get rid of the ability to create planets (aside from the planets that are created for you) and that way you could create a scoring system based solely on how many planets there are.

Overall, it's a great game with some interesting mechanics, well done.

Orbits by tuism 2017-12-09T07:58:13Z

@tuism, Thanks for your response, the main reason that I wanted to get rid of the ability to manually add planets is because you can inflate your planet count a lot without actually dodging the planets.

The Rubber Robbery by TheMadStrauss 2017-12-05T19:38:25Z

What you did well:

Wow. That was a very nice pixel art style there, I really liked that. The gameplay was amazing and unique and I loved the pinball-esque gameplay. The animations were hilarious as were the cutscenes.

To Improve:

I don't have much to say for this except that it would be nice if there were a bit more "juiciness" to it. I would've liked the ball to look more pixelated and for a few more sound effects when bouncing off of walls and such

But overall, a really neat game and one you should be proud of :).

Nabi by Amir Bayareh 2017-12-05T19:52:52Z

What you did well:

The level design was really good and I loved the look of all the sprites in the game. The concept of the more money you have, the more you weigh was very interesting and I thought it was generally executed very well.

To Improve:

I would've liked a button to drop some gold; there were parts of the level which were impossible with certain amounts of gold. I also think that the jumps at the top of the stage should've been easier when you had more gold because I was convinced that they were impossible. Your score is based on how much gold you have so you shouldn't punish the player for taking too much gold at the beginning.

But overall, an interesting game with a really nice feel to it, well done.

Guy is late for school by phi 2017-12-08T19:17:24Z

What you did well:

This was an interesting game and it had a concept that I'd never seen before, I liked the idea that consuming multiple potions would make you grow even more and I loved the thud sound as well as screen shake that you got when you were massive. The soundtrack was very nice and the sound effects were funny.

###How to improve:

Obviously, there's some room for improvement with the graphics of the person but aside from that, I'd recommend making the foot move faster as to make the game faster paced and harder to give the "late for school" feel to it.

But overall, it was a great and hilarious game, well done.

Monolith by Sir Magic 2017-12-05T21:12:25Z

Thanks for all the feedback so far guys! I am considering creating a mobile version in the future so all feedback is welcome :)

Monolith by Sir Magic 2017-12-05T22:37:47Z

@lojioji Thankyou so much for your feedback! I was wondering how to stop the player from constantly hitting their head against the top blocks but your comment just gave me the idea of making the material slippery so that the player can keep moving horizontally, despite hitting their head.

Bearhalla by madjackmcmad 2017-12-08T19:09:32Z

What you did well:

This was a really nice entry with smooth animations, nice sprites and a good use of "game feel". I loved that you had controller support (which I used). The gameplay was unique and great and I really liked the dual analogue idea.

What you could improve on:

The sound effects were definitely not the greatest and I felt that this game would be better with shadows and a bit of differentiation in lighting, with darker lighting in the harder parts of the map.

But overall, an enjoyable game!

Boat&Friends by averagebrownie 2017-12-05T20:02:36Z

What you did well:

This is one of those rare games that creates a really good sense of mood. The simple music, water splashes and gentle movement of the boat made me feel as if I was actually sailing. The mechanics were great and I liked the way you had to move the crates with a sort of elastic band feel.

To Improve:

Try and throw the player off a bit more. Have a massive storm halfway through the journey or make the boat swing for no reason, this would make the gameplay feel more interesting. Also, when you have enough crates, the A and D buttons barely do anything. Maybe you could consider increasing the rotation speed?

In conclusion, an interesting game and I enjoyed it very much.

Household Helper by awerar 2017-12-06T21:40:22Z

What you did well:

The idea was good and I've certainly never seen any7thing like it before, the concept fit well with the theme.

What you could improve on:

Try and export the game in a different way so that we don't have to install the game maker installer, it didn't feel right to be going through such a long process for this type of game. The graphics weren't incredible and could've done with a bit of work and a tutorial would've been nice because I couldn't figure out how to wash the laundry.

But overall, a neat little game with some unique concepts.

Damage Control by ThatRumme 2017-12-08T17:57:21Z

What you did well:

You made a great tank game that had nice graphics and a smooth feeling to it. The tanks and turrets had a very nice ai and I did not experience any issues with them shooting me.

What you could improve on:

The sound effects were slightly limited and I didn't feel like they fitted the game. You could also perhaps introduce screen shake and particles when the bullets hit walls to enhance the graphical impact. In terms of gameplay, you could have the bullets bouncing off the walls to make it harder to dodge and make movement more of a key component in gameplay.

But other than that, a great game! :D

Clones by TechnoNugget 2017-12-07T07:30:35Z

What you did well:

You've created a game with nice graphics and soundtrack that fits well into the theme. The camera moved very smoothly and the jumping was perfect.

How to improve:

Maybe a post-ld version could include more of a difference in level? All the levels seemed to have exactly the same format just with different clones spread about. Also, I found one tactic that seemed to work a little too well was jumping and shooting because the clones didn't have enough time to shoot, maybe you could change the delay?

But overall, a nice game.

Jingle Bells Defense by Kyrv19 2017-12-05T19:17:18Z

A really nice game, I think the first time that I've ever played that involves using a hairdryer as a weapon :D

What you did well:

The graphics were really clean and carried an obvious Winter theme. The sound effects also fitted well with the game. I didn't have a chance to try the co-op but from what I've seen it looks rather fun.

To improve:

I kept clicking out of the window because I couldn't see where my cursor was. A crosshair for this sort of thing would be nice. I also think the ability to carry multiple weapons would be nice as well as a melee weapon such as a shovel.

But overall, a great game!

Dog-Off! by BrothersT 2017-12-05T20:48:18Z

What you did well:

I really liked how the keyboard control scheme was set out for this game, I actually remembered most of the actions after I did the tutorial. The graphics and animations were really neat too, especially the main menu!

How to improve:

Perhaps make the additional tasks (drinking, wiping sweats etc) slightly less frequent in order to allow the player to eat more hot dogs.

But overall, a really great game that felt well polished.

Cowquest by papacheech 2017-12-04T23:25:04Z

Nice game, I liked the inventory system you had implemented and the humour was great too. TO improve, I'd recommend looking at a better implementation of a collision system (you seem to just be moving them the opposite direction to what they were moving)

Trashsucker by Hugimugi7 2017-12-08T18:49:34Z

What you did well:

You created a nice little game with smooth animations and some pretty interesting sprites. I was rather impressed at how you managed to get so much trash on screen with their own colliders and such yet my game ran at high performance. The soundtrack was okay too.

What you could improve on:

First of all, clarify the goal of the game inside the game. I had to tab back to the ld page to find out what it was that I was supposed to do. Second of all, program the waste bin in such a way that it doesn't require all of the trash, just maybe 90% of it, this stops the player from going on some wild chase to find that one last piece of trash.

But overall, a nice little game.

beatbox by r0wan 2017-12-05T18:34:00Z

Really nice graphics and audio, the "feel" of the game was great and felt really smooth. The mechanics were interesting and I liked the way the camera worked. To improve, I think that a life system would work well as I seemed to die before even touching the ships. But all in all, great game!

AdVasion by Vija02 2017-12-05T20:10:45Z

What you did well:

I really liked the idea of moving a character whilst closing windows on a desktop. Great use of the combination of mouse and keyboard. The idea was certainly innovative and I also liked the time-saving adverts.

To Improve:

Make it just a bit easier; I kept dying because I do not have inhuman reactions. Also, the aesthetic of the man running on the bottom of the screen did not fit the rest of the game. Perhaps you could use another window which we have to move around?

In conclusion, a very neat concept turned into a funny game.

Fatmans Fortune by Z4zion 2017-12-05T18:57:58Z

A hilarious game which was very fun and had outstanding graphics. The concept was unique and unlike anything I'd ever seen before.

To Improve:

I'd personally recommend making the game slightly harder. The enemies felt relatively light when they landed on the boat and some barely even moved it. I would've really loved the whole boat to have rocked when something landed on it. Also, the up/down keys didn't seem to do much, just made the boat vibrate. It'd be nice if the left and right keys tilted the boat but the up and down moved it.

Conclusion

It definitely felt polished and created a great sense of mood.

Slimelands by Wagner 2017-12-05T18:44:43Z

A very neat concept here. I liked how the islands sort of flew into each other, thus creating a bigger island and more enemies.

To Improve

The idea was very good but I felt that it could be better if you were to alter the collisions so that I can't walk off the grass and onto the rock. It would also be nice if you could have multiple weapons so that that the player has a difference in gameplay as the game goes on. Overall, however, a great game.

Christmas Present by Jons games 2017-12-06T22:35:00Z

What you did well:

The graphics were really nice as were the sound effects. The concept of this game is awesome and I loved the idea of each window showing a different level. One thing I thought was amazing was the idea of being able to jump on top of the other characters. That blew my mind completely and was REALLY clever. Well done

How to improve:

At some parts, I felt there were too many windows. Maybe only have up to four? It gets really cluttered otherwise.

Overall, whilst I was expecting a rip-off of "window frame" I got one of the best games I've played this LD. Congratulations.

Wasted Space by Happy4488 2017-12-05T19:06:03Z

Very neat concept and executed very well. I liked the idea of the golden asteroid as it had an interesting spin on the game. The voxel style seemed to work very well for this type of game.

To Improve:

There didn't seem to be a way to get rid of the debris. I also didn't like the gauge because it was rather instant and I didn't get the feeling of the ship gradually getting worse. Perhaps a more interesting approach to it would be to make the spaceship slower with more asteroids and have certain types of debris that can kill the player, meaning that the more debris, the slower the player, the easier it is to die.

BURROWED TIME by endesga 2017-12-08T17:16:40Z

A really nice game, it feels very polished and I really like the amount of juiciness it has with screen shake and such, great work!

Keyboard Cats by sungk 2017-12-05T18:23:25Z

Very funny game and you can tell this has roots from real life. The only criticism I have is that it felt a bit repetitive and at some points, I was literally just tapping the keyboard. An animated screen with characters would be a nice touch.

LD46 — Keep it alive

Elements by Sir Magic 2020-04-21T13:40:10Z

Thanks so much! I'd like to develop this further so your feedback is priceless!

Elements by Sir Magic 2020-04-21T14:28:57Z

Hi all, thanks so much for all the feeback! As with the issue of getting stuck in walls, I believe you mean that when you go to the bottom of the room you cannot see the player? I did that to show how the player is hiding behind the walls but I see now that it just adds confusion so in the future, I'll remove that.

Elements by Sir Magic 2020-04-21T14:36:03Z

@jacksgamessucks I used GIMP for the pixel art. I'm not great at it but I found that creating a colour pallete and sticking with that really helps.

Elements by Sir Magic 2020-04-22T20:40:25Z

@yolziii yep, it's the new lights. I really liked them so I thought they'd be worth adding to the game.

Elements by Sir Magic 2020-04-28T18:24:47Z

@drevilbrain Yeah I found that after I'd already released it :sweat_smile: the shaders are just the default I believe (unity) but to get the textures to react to light, I had to switch the lighting mode on the material. I also added the flicker using [perlin noise.](https://en.wikipedia.org/wiki/Perlin_noise)

Save Frijole! by defectivemelon 2020-04-22T12:58:49Z

Neat idea, I found no bugs in this game whatsoever. The core mechanics are all there and in place and I feel like there is a lot you can do with this. The sound and music were great but the visuals could do with a little improvement. At the end of the day though, it's a game made in 72 hours so you can't expect much. Had a lot of fun playing this, well done!

Mayday by awerar 2020-04-21T14:54:52Z

I've watched a lot of talks about a subject you're probably familiar with; that is game feel/juice. I feel like this game is a perfect example of what game feel is and how it makes a game better. I loved the particle effects that you've created for this game, they really make it pop and feel alive. I also thought the shield "snapping" to a position was good as well as it made it feel more fluid and prevented the distraction of having a wobbling hand. I liked the game, nice and simple, it reminded me a bit of the battle against Undyne in undertale.

Mayday by awerar 2020-04-21T19:41:47Z

@awerar Wow! I would only know because I was stuck on it for hours :smile:

Unicorn by JacksGamesSucks 2020-04-21T14:44:33Z

Nice graphics, I like how even though the art was drawn by your kids, it still blends pretty seamlessly into the rest of the world. I like how the monsters launch the apples so that there is more of a reason to get closer to them and not avoid them altogether. The jazzy music actually fits really well with this so I like that. To improve, I'd say adding either a health bar or checkpoints would be nice. It gets frustrating having to start over again and although this is seen a lot in the roguelike genre, the demographic for this type of game would typically be younger and the difficulty should probably be eased as such. Also, I see that you added a restart buttpn but it's so small I missed it the first few refreshes! :smile: But it's very original and I like that.

Forest Resistance by WetBox 2020-04-21T14:05:40Z

It's definitely got something. I liked the polygon graphics and I found the smoke particles on the main menu to be particularly cool. I feel like maybe the controls should be explained before you start? I only found them by pressing exit and that was only so I could check to see if they were on this page. I liked that the animals could attack the asphalt but I feel like they should be able to attack the humans too (did this happen? I saw a human die at one point but not sure how). The music was great and I loved the bunny sound effect that I heard from digging up the road.

The Keep by davidvfilipe 2020-04-22T11:03:28Z

I always enjoy little games like these. To start, I loved the CRT display look and found it very fitting. I feel like although the art was relatively simple, this effect made it stand out more and feel like a classic RPG. The audio was very good, providing clear feedback for what the player was doing and what was happening on screen and the music also felt very fitting for this kind of game. The only way I can see this being improved short term is if there was some sort of walking animation. I see that you've only got very small sprites anyway so you could probably get away with 2 frames here but I feel like this tiny detail would add a lot. Overall, nice work! I hope to see more games like these.

Hope by Darylsteak 2020-04-22T11:55:00Z

Probably one of the best games I've seen so far. The graphics were incredible, I really like the art style of this game. The puzzles were incredibly clever and enabled me to have the eureka moment when i finally figured them out. The audio was great too and added atmosphere to the game. In terms of what to improve on, the only thing I can name is the annoying elevator sound :smile: but I've seen other people have already mentioned that before me.

Nice work, I hope to see more like this in the future.

You Live Like This? by LurkinMcClerkin 2020-04-21T15:09:36Z

It's a good concept and great execution. I liked the little voice notes that were recorded, added some immersiveness to the game and made me chuckle. The art's great and I loved the music. The only thing I can pick oout wrong with this is giving the man the food seemed a bit difficult to do without any sort of explanation. Eventually I figured out that I had to bring the bucket over and fill it up but I didn't even know what the bucket was for originally. Perhaps a short explanation just for that bit would make this better. There's definitely an element of humour here. I loved the "turn it off and on again" moment :smile:

Keep the LEVEL ALIVE! by magicera 2020-04-21T14:12:58Z

Keeping the level alive is certainly a novel idea and I liked how the enemies could destroy the level. The graphics were good and I liked the sprites picked. I did find there were a couple of bugs, the dash attack will keep going until it hits something which ended in me going across the map multiple times. At one point I had negative amounts of blocks and I would also occasionally get stuck in blocks. I appreciate you probably had negligible time to fix any bugs however and I see a lot of potential here!

Nuclear Watch by _Kassjak_ 2020-04-22T10:36:42Z

First of all, loved the audio. The music was giving me some portal 2 vibes and I love that game so well done. I especially loved the little shutter sound during the title sequence, it made this game seem very professional. Gameplay wise, it wasn't too bad. The puzzles were easy enough to do once you knew that you had to keep the line in the white box but I didn't know to do that until I read the description on itch. Maybe you could make a tutorial just for the basics of each one? The only puzzle I had a problem with was the maze. There was no fullscreen button for this game and I have quite a high resolution monitor so the actual window was very small fir me and it was difficult to quickly move the mouse through the maze. Lastly, I loved the graphics and art style. It definitely gave a feeling of having a sort of apocalyptic mood. All in all, great game and I hope to see more like it!

Nuclear Watch by _Kassjak_ 2020-04-22T11:18:23Z

I see! Thank you for that and I'll have another go at it.

Dino spin by relixes 2020-04-21T22:19:13Z

Really enjoyed this game! The art style is amazing and I loved all the fine details that you added such as the backgrounds and dust from walking. Only thing I can think of to improve is if there was a way you could get the dinosaur to jump forward to hit the egg at a fast speed sideways. Could be an interesting mechanic for this game.

But seriously keep it up, this is probably one of the best-looking games I've seen so far.

The Last Humans by FumiKnight 2020-04-21T22:00:13Z

Wow that was amazing! I really liked how you incorporated audio into this game as the ship's radar. The graphic style is simple yet effective and the art looks amazing. I don't think I've ever played anything like it! In terms of how to improve, I don't have much but I will say that I wasn't sure at the beginning what all the icons were supposed to represent so there's that. Also, the flashing power symbol when it got low was very confusing, maybe make it flash in a way that it's "on" longer than "off" so that we can still read the metre.

Fill Up Yum Yum's Tum Tum by SassyKeys 2020-04-22T13:50:56Z

Very much liked this, the sound effects were good and funny "nyum nyum nyum" and it was very clear to me what it was that I had to do. The graphics were also decent and the 2D in a 3D world style worked well. To improve, I'd say please shorten the amount of time that food starts appearing on the conveyer belt towards the beginning. That would make this game more playable to me.

Saving your Pet by Aristo 2020-04-22T10:27:04Z

I must say that I actually quite enjoyed this little game. I loved the splat effect that was there for when an enemy got destroyed and all the sprites looked great too. The uppercut was a cool idea but because it can attack enemies walking as well as flying, it sort of makes the normal punch a bit redundant. Maybe making the uppercut not work on ground enemies would make it more challenging. Apart from that, my only other criticism would be that I felt the game was too short; but that is probably the best criticism anyone can give you. All in all, nice work!

> keep typing! by Yolziii 2020-04-22T11:14:53Z

I feel like there's so much potential here. The command prompt acts exactly like I expect it to but there are a few major problems with the game that stop me from progressing. The webpage scrolls when you press space as someone else has said previously so I had to keep scrolling back up to the game. Also, the cd ../ command didn't seem to work for me so I was never able to get into the parent file so I couldn't get into users. I feel like this game may be amazing but all I was able to do was read the scientist's log files. Wish it wasn't as frustrating but I love the idea.

> keep typing! by Yolziii 2020-04-22T20:37:41Z

@yolziii ah that may be it then, I was logged in as the guest user. It's probably not a bug then but in case it was, it was Windows 10 in Firefox. I assumed I had to get to the root folder before I could get to the root user, so maybe it was my misunderstanding.

Examine, Prescribe, Heal! by Antraxxx 2020-04-22T10:54:48Z

Haven't seen anything like this before, I liked this a lot though and felt very engaged trying to diagnose patients. Somehow it didn't feel unscientific and felt like these were actual conditions! The core mechanics are great and very interesting. To make it better, some feedback on whether I had saved the patient or not would be good. I found a button eventually which let me see those who I'd saved/killed but I feel like it should be more obvious. The other thing was that I'd seen all the patients but the game was still making me wait for the end. I had like another 1 min and 20 seconds and I wasn't sure if I'm supposed to wait or if the game broke. Audio would be nice too. Overall, I liked this game and novel idea!

The fisherman task by Huntrox 2020-04-22T12:45:50Z

Very different game and I like that. The music and sound effects were great and I can honestly see something like this on steam in the future. It's very serene and has a nice mood to it, a good break from the other games. I'm just very impressed how quickly you created all the models for this game, I don't think I would ever be able to finish anything like this as fast. I really liked the mini-game of catching the fish via the arrows but it would be better if the fish didn't swim off screen as I'm trying to catch them (I couldn't see the bottom arrow when this happened). Overall though, it was a treat to play, well done.

Therapy by ZEZEL 2020-04-22T13:44:56Z

I really like the idea, and the floaty jump actually makes perfect sense in this game. The rounded CRT effect was cool but not really sure what this was trying to convey. There were points where I didn't know where to go or what to do and at one point I jumped into a pit and died because I couldn't see the spikes. The audio was great and the music was very fitting. I also loved the graphical details such as the character bobbing up and down. All in all, a nice little game!

Heart of the World Tree by Arttu Halonen 2020-04-21T23:00:14Z

Reminds me a lot of a game I had on my iPod nano called Vortex. I like the concept but I don't like how easy it is to lose. if the ball goes into the heart, it just bounces indefinitely whilst in there and it's pretty hard to get out. Nice visuals though and it keeps well with the theme.

Light of hope by retrome 2020-04-22T14:14:20Z

I liked the idea of providing resources in exchange for energy. The graphics were pretty neat too. The audio was atmospheric and added some mood to the game. Only thing to improve is that the light wasn't quite enough for me and I often felt like I was lost. Other than that, good game.

Nuke-A-Tron 2000 by kale 2020-04-22T13:28:59Z

I think it's a good game but there was an issue I had with the ball rolling maze game not working properly. The ball didn't move when I rotated the screen and after a while, it just vanished from the screen completely? Just something to look at. Other than that though, I love these little minigames!

Hacker Boy by Connor0Wolf 2020-04-21T13:54:35Z

Really interesting implementation of a hacker game. There were many little features I enjoyed with this game: * The nostalgic "click" sound that plays. * The contacts.txt so that you can check which emails are genuine. * The animations at the start of the game. * Closing windows when you got the viruses. I also liked the many puzzles that I had to complete in order to get the live feed back online. I've played a few "hacking" games before but I feel like this is definitely the best I've seen! To improve further, I think perhaps an explanation of what the colours on the router mean would be good. I tried turning it on and off but that didn't seem to work. But overall, I loved it!

Keepin' it Arr-live by JJacobs 2020-04-22T13:35:27Z

Not bad at all for a first game. I appreciate you being honest about the scene management :smile: to improve, perhaps you could add some sound? I also found that the sword didn't have a long enough range and as such, it didn't stop the enemies attacking you whilst you were attacking them. Some more particles for death animations or others would be nice too. But it's certainly better than my first game so well done.

Keeping IT Alive by Delunado 2020-04-21T13:37:12Z

The graphics were good and definitely had an horror-esque feel to them. To improve, please make the gaps between fences either bigger or smaller. They look like I can fit through the gaps but I can't. I also would like it if the death scenes happened a bit faster so that I can get back to playing the game. But all in all, I loved the literal use of the theme and the music was great.

Fire Up by oscarglo 2020-04-22T14:36:42Z

I liked the flip on the theme. If we're keeping the fire alive, everyone else must die! The graphics were nice too and I liked the way everything tiled together. To improve, I'd add audio as it feels a bit lifeless as it is. Also a way to indicate how well we did would be nice. Just some ideas.

The Last Flame by TortoiseGames 2020-04-21T17:26:09Z

I loved the art in this game and the animations were spot on too. I did find it quite difficult to stop the enemies reaching the flame and couldn't figure out how to buy things from the shop. Maybe a short explanation/tutorial would work well with this.

Rift Defender by RK-17 2020-04-22T11:29:44Z

This was an enjoyable game and I really liked the way that you can pick up weapons and how some of them only have a few uses, encouraging the player to use a variety of different weapons. Just a tip, I reckon you're using the unity tilemap. If so, you probably want to turn your colliders into composite colliders so that they all merge together; I was getting stuck if I was walking along the edge of the walls due to each tile having it's own collider. The gun shot sound was fantastic but the music let you down here. Parts of it were great but there were others where the notes clashed and sounded horrible. I think it's probably just different audio samples being mixed together.

Probably the worst game in this event, but I'm still so proud that I finished it by ThatSoloDev 2020-04-21T13:14:49Z

I liked the idea and the torch looked good but the second screen was near impossible for me to clear. I feel like maybe if you could deactivate multiple traps and the traps had a timer of about a second before reactivation, that would make this game a bit easier.

Bubbles Saves Grandma by Caladrius 2020-04-21T13:29:02Z

I liked this game a lot! The humour was great and I loved the music. The ball physics were spot on. Only issue I had was that I could not find the panic button anywhere. Grandma could not be saved :frowning2: However, I really did enjoy the art and overall thought it was great!

don´t kill the baby(2 player) by Snarkusius 2020-04-21T13:06:04Z

I liked the idea of volleyball with a baby. I played it with my younger brother and we enjoyed it, however, there was no ending to the game which made it feel like it was missing something. Maybe you could add this in Don't Kill The Baby 2?