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toastedgames

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyPyramid Puzzlerjam
201635ShapeshiftSoulshifterjam5243.263.062.793.793.212.502.262.7766

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by toastedgames

LD35 — Shapeshift

Shape Racer by SgtBursk 2016-04-19T05:06:00

Cool game!

Flutterby by BrianSChung 2016-04-22T15:07:00

Cool concept, but when playing the controls felt slow and sluggish. I could never really know what's going on. It's a cool idea, though, and I hope you expand upon and improve it!

Jeffrey with a Sword by ShuddaHaddaLottaFun 2016-04-27T15:28:00

Having issues attacking, the sword doesn't seem to work half the time. Also, getting hit once by an enemy and dying seems to be a bit harsh.

Mike Rand in Fantasy Land by BrainSlugs83 2016-04-19T04:22:00

Cool game guys! I wish there was more content, but I totally understand why there isn't because I had to do similar cuts for my game. Hope you expand on this in the future!

Mike Rand in Fantasy Land by BrainSlugs83 2016-05-09T20:20:00

Cool game guys! I wish there was more content, but I totally understand why there isn't because I had to do similar cuts for my game. Hope you expand on this in the future!
--EDIT--
Thanks for rating my game! Sorry that you didn't enjoy it every much, and I just wanted to clear things up. We *just* imported the game into Gamemaker Studio, when we finished, and we didn't know that there were other options than the installer. The keybinding menu was just slapped in there, so I can understand it being bad. Not sure what you meant by the interface being 'painful,' and the enemy count was insane because we had been developing the game with a glitch limiting enemy spawns, and then we fixed that glitch after the jam ended, but we couldn't change the rates because that would be against the rules.

SandShifter by nesis 2016-04-22T15:13:00

Cool game... it's very short though...

Prince Charmless by Pietro Ferrantelli 2016-04-27T15:46:00

Doesn't match the Theme.

The Lone Druid by leddkire 2016-04-19T04:55:00

I wish you could resize the window... It's straining my eyes

ANTI-VIRUS by Kitty553 2016-04-19T03:55:00

Fantastic game

Shifters by Beard 2016-04-19T04:41:00

Sorry, I had to rate this one low. I can see a cool concept, but the game just isn't done. If you update it, however, keep me posted!

Shift-Faced by tweedle 2016-04-19T03:54:00

I liked it but there should be less obstacles, and more variation between fights. I understand that you were on a schedule but I got really bored after a bit.

Shadow of the Red Hand by andyman404 2016-04-19T05:02:00

I loved the game! The graphics were amazing, and I was determined to beat it! (Not really sure where the theme came in though...) Five Stars for everything!

Runeshift by demogorgon 2016-04-19T00:49:00

You should really include a tutorial, I have no Idea how to play!

A Sum Of All Parts by MattWoelk 2016-04-19T04:08:00

I made a shape and it doesn't work... LAME.

Morphing Maria by Frozen Fractal 2016-04-21T19:21:00

Great game guys! I played the entire thing, and enjoyed all of it! Keep it up.

SHIFTROMINO by blubberquark 2016-04-21T19:24:00

Cool game, pretty short though.

ChickenShift by fenwick 2016-04-22T15:11:00

Loved the game!

SHAPECYCLE by bison 2016-04-19T00:52:00

I was a fan of the graphics, very well done!

Soulshifter by toastedgames 2016-04-19T17:10:00

Wow, there are so many nice comments! As for the Controls, I will release V1.2 tomorrow which will include custom keybinding! (I think that's allowed, as the game will be functionally identical, just more comfy.) Thanks for all the feedback!
- Ben

Soulshifter by toastedgames 2016-06-02T20:57:00

Hello, Ben here. We’ve received so many great comments from people rating our game, that I decided I’d respond to all of them, so here I go!

Thanks to Shatter Point Studios, @Sir Magic, @w1n5t0n, @SgtBursk, @Ironhead, @Beard, and @Pietro Ferrantelli for their kind words, and now here are the responses:

@Garris Thanks! I added key bindings in V1.2.

@Remdiky Sorry, what?

@MandolinQuinn Thanks! I’m not sure why volume control is rare, it’s not hard to implement! I agree about gradients, I’m gonna stay away from them in subsequent games.

@tomlum Key bindings in V1.2, volume control in the pause menu, and thanks!

@Peter1992t There was music though… Did you manipulate the volume slider in the pause menu at all?

@megalukes KEYBINDINGS!!! (Explodes silently) Thanks. ;)

@MissVioletVi I added more emphasis on shifting in V1.3.

@Ryusui Yeah… I nerfed the dog in V1.3. Thanks!

@coborax I’m sorry that you feel that way, ;-; can you give me some reasons why?

@tweedle I revised my comment a bit on your page, to be more specific. I’m not sure why you got a 404 though, it works fine for me!

@Sir Magic Sorry, that was probably one of the many enemy spawning glitches that was fixed in 1.4… :(

@Venneque I’m assuming you mean the different sized pixels in the map selection screen, and yeah, it’s bad. That UI was pieced together in the last hour of development. We put a ton of work into adding unique textures for the character’s forms.

Welp, that’s about it! Cya!

Claudia's Exit by ramza 2016-04-19T04:35:00

Cool experience! The game ran a bit choppily and the music was a little grating, but I enjoyed exploring the world!

Blubbymorph by antarka 2016-04-19T15:19:00

Cool game, lags really hard on my computer though.

level dog by Remynfv 2016-04-19T03:56:00

I cant run it?

level dog by Remynfv 2016-04-27T15:33:00

Runs now! Cool game bros!