uzumakkinaruto 2016-04-18 06:53
Really good game, really like it
Foon → Ludum Dare Explorer → LD35 → SHIFTROMINO
By rfgpfeiffer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Theme | 86 | 3.98 | ||
| Innovation | 137 | 3.73 | ||
| Fun | 232 | 3.46 | ||
| Overall | 273 | 3.43 | ||
| Mood | 329 | 3.11 | ||
| Graphics | 345 | 3.31 | ||
| Audio | 354 | 2.94 | ||
| Humor | 367 | 2.49 |
Really good game, really like it
Really nice use of the theme in this game. The music did get a little annoying after a while, but overall a well made game with puzzles!
Interesting idea, 3rd level seems impossible to pass, but the whole game is fun as hell.
Really good idea and well executed ! Sounds and music are ok but I wouldn't listen them the whole night long ;)
I saw other Tetris shapes use on this competition, but this one really use this idea well. :)
good idea! sometimes i couldt select the shape, but everything else worked perfect, cheers
Also wasn't able to finish the third level but did like the idea behind the game. One nitpick is that at times shifting shape was frustrating as you couldn't tell which way you needed to move in order to avoid intersecting with the geometry. Perhaps when putting mouse over a new shape, it could put a translucent version showing where you would appear, to remove that problem.
Very good game, level 3 impossible xD
Like the concept and use of tetronimo puzzles! More levels please!
Entertaining game to play, music and art go well with the tetris theme, would have preferred movement to be made in 4 directions
Entertaining game to play, music and art go well with the tetris theme, would have preferred movement to be made in 4 directions with steps that go with the size of a square
Interesting mechanic, I like the level design, especially level 2 and the first hurdle.
Cool game, pretty short though.
Good game. =]
Good Idea! I like it! Good Job!
Nice puzzle game!
Nice concept, collisions are a little weird.
I love the graphics in the game! You're a very talented artist, the puzzle mechanic is fun as hell too.
didn't understand all the game, but it's ok, aha, sorry
Really liked this... really nice take on the theme, difficult and fun.
Fun game, +1 for Haxe :)
I got really frustrated with the rounded corners on edges.
Neat game! Some more continuity between screens and keyboard only controls would have probably helped. Perhaps a few more easier levels :) But I really liked the design and the graphics!
Smooth mechanics. Great level design. Was fun to play.
Really nice game!
It's a bit short, and in the second level I didnt need to get the arrow on the top right corner, also it's hard to guess whether you can change shape at a location because you have no idea how it transforms.
I also had a problem with my mouse cursor not being visible in the HTML5 window, so I clicked randomly to see if I clicked on the correct shape.
But overall, a nice little fun game.
Nice implementation and original mechanic. Could probably have liked a little bit more coarse grid movement. Would have made it more "snappy".
Managed to get through the first two levels fine, last level was really challenging. Great idea for a puzzle game, and very well made.
A really clean look, and well thought out puzzles for such a new mechanic.
Little slow, could do with moving a touch faster I like the idea that you can only change shape if you get the pickup. I think it a game for 2 hands on the keyboards though rather than M&K, still I enjoyed it.
Really nice game. I wish my entry had better puzzle mechanics as yours. Good job!
Looks great, plays great, levels were good and progressively harder. It wasn't obvious from the start that you could only change into each shape once, but that was a nice gameplay feature.
Really enjoyed it.
I like that you really need to think ehat shapes to use because they cannot be reused. In theory, if multiple shapes would go through a hole, you still have to think about the rest of the level as well.
The controls on Android felt a bit clumsy with the virtual analog stick.i guess grid-based movement might have worked better. Great game anyways!