FoonLudum Dare ExplorerLD34 → Two Button Detective or a Story about Stolen Diamond

Two Button Detective or a Story about Stolen Diamond

By si1ver

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CategoryRankScoreCount
Coolness1100
Audio5932.77
Humor6312.44
Innovation6672.92
Mood9032.54
Theme9243.00
Overall9832.71
Fun10332.31

Comments

arzi 2015-12-15 17:35

I got stuck near the broken vase :(

dooskington 2015-12-15 17:35

Very interesting concept. I had a hard time figuring out what to really "do" though. I liked the art style, and the voice acting.

justinooncx 2015-12-15 17:45

Gah, got stuck on the pottery and couldn't move halfway through the game... Otherwise, pretty interesting game you're trying to pull off!

spirit-2 2015-12-15 17:47

Nice entry ! I liked the theme and story, but a Y/N control is a little bit too easy. It is useful here, and made realistic by the doll models.

fragileannihilator 2015-12-15 17:49

The idea is cool, but I took me much time to figure out what to do. The "yes/no" remote doesn't have any audio-visual feedback so I didn't understand at first if cicking mouse buttons does anything at all. Also, the dialogue speed is too high.

dinnerinthedark 2015-12-15 19:33

Cool idea, but the realisation really needs some work

big-cow 2015-12-15 20:08

Great mood. Like the figures and the scene.

drfallos 2015-12-16 07:06

Nice idea

si1ver 2015-12-16 07:57

Hey! Thanks for feedback =)
We fixed stucking ner broken vase.
We wanted to make buttons on remote control light when you need to answer, but we ran out of time.
Same thing with dialogue mechanics - it needs to be cleanerfor player.
Maybe we'll make a post-compo build to adress this issues.

owt 2015-12-16 10:47

I don't know what to do in this game, I don't want to waste time on figuring it out. I really tried, but the accent of our kidnapper is too annoying to keep playing xD

mathijs750 2015-12-16 10:58

I'm sure I've missed something.

elit3dgaming 2015-12-16 12:22

I don't like the repeating voice overs when entering rooms, however the game is interesting. I didn't understand how to complete it but I like the concept behind the game!

sir-magic 2015-12-16 20:19

Interesting but the voice would talk over itself.

retraffic 2015-12-17 10:32

Nice scenario, interesting design. Didn't know what to do though... I listened to everyone but in the third room he keeps saying "you missed something, Sherlock"

blobo 2015-12-19 23:07

Pretty interesting, howver "I'm sure you missed something. sherlock" every time i check te 3rd room. i talked to everyone though.