FoonLudum Dare ExplorerUsers → verrazano

verrazano

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveDecember 20XXcompo2013.793.393.253.794.202.812.953.78
201738A Small WorldArcade Planetcompo
201637One roomWitchy Potionscompo2653.383.192.002.633.503.0624
201534Two Button Controls / GrowingCrabby Puzzlescompo1023.813.653.144.033.573.483.043.3351
201429Beneath the SurfaceRock Houndjam
201328You Only Get OneOne Minute Roguecompo1993.413.292.822.883.243.252.593.0033
20132710 Seconds10 Second Urf Defendercompo3183.313.463.403.043.243.482.962.7445
201326MinimalismLibellejam20
201225You are the VillainP.H.D of Evilcompo7082.242.262.522.162.762.172.112.3242
201223Tiny WorldGeo Praderia Maximuscompo4462.932.502.143.573.002.543.212.7522

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by verrazano

LD23 — Tiny World

Geo Praderia Maximus by Verrazano 2012-04-23T22:44:00

thanks for the feed back :D

Geo Praderia Maximus by Verrazano 2012-04-24T05:01:00

Yea, that happens if you tab to a different window or you press to many keys. I rushed out the cut scene towards the end so instead of using timers like I should have I used Sleeps and so thus it is quite finicky.

Geo Praderia Maximus by Verrazano 2012-05-01T03:00:00

Danvil: it does play a sound when you eat the planets. :) it goes haawmmhh haawwmmhh hawwmhh om nom nom nom kinda? thanks all for the compliments and constructive critisim. I'm about to release an fixed version and also a linux build.

Geo Praderia Maximus by Verrazano 2012-05-09T21:20:00

oh I'm sorry about the lack of porting, I finished porting it to linux, but I never got around to posting it maybe I'll do that. Also I made some bug fixes again haven't posted it yet. Thank you guys for the feed back. Yea I originally
thought I had to make my own font so I made it a little wacky, sorry about the lack of readability.

Tininess Defense by The-Force 2012-04-23T23:16:00

Fun game good idea to it was really hard, but it defiantly fit the theme. Good job.

Tondie and Zupe by Cosmologicon 2012-04-23T23:54:00

That game was flippy dippy amazing. And the story line was emo tastic :(

Tiny Card World by Pisti 2012-04-23T22:43:00

I once I got a hang of what I was a supposed to do it was pretty fun

Spaceship Planet Merge by codeapparat 2012-04-23T23:10:00

hmm not to self be careful when playing with explosives, this was an explosive idea I think teaching the player how to change the orbit of the planet more clearly would have been better. But yet again I have found another great idea. I merged the two green planets then blew up two bombs which flung me into my grove of bomb plants that I had put all in the same place I then flew into outer space dying. my two remaining aliens collided with the sun, fantastic.

Anthill by kutuup1989 2012-04-23T22:54:00

It was a good game although I think it was a little to long and tedious for my tastes. The idea was a good one, I thought it was very innovative :) also the music was fantastic good job with that.

LD25 — You are the Villain

P.H.D of Evil by Verrazano 2012-12-17T16:52:00

Yea, I forgot to put a sleep at the end of my render cycle so it was hogging quite a bit of the cpu time not releasing any. That should be fixed now - for the most part. For anyone wondering hence forth this was developed on a asus k53e with 4 gb of ram and dual core 2ghz processor.

Misadventures of Dr. Bardo by PIXEL^3 2012-12-18T07:35:00

It was a very well polished game, and I mean that as in the country way. :P It was actually quite hard though. but a well put together game.

Wandering ViIllain by Almost 2012-12-18T17:47:00

So I clicked the "WanderingVillan.exe" and it just gave me a screen with a pig and lots of hearts. I assume this is the love logo - and not your game. Anything I'm doing wrong? :\

Rogue Thief Stealer Person by Lasty 2012-12-18T08:05:00

It's a pretty good looking game, though the camera is a lil shaky and the textures get flubbered when you zoom out. also you might want to look into fixing the win condition where by you run through the level and collect the cash while getting caught. Other than on my second play through I didn't get caught once and it was quite fun, good job.

Crobal and friends by Gaeel 2012-12-19T16:47:00

I don't know that was probably the greatest game ever. .. maybe more gameplay but, the idea was great well executed - I guess it didn't really need game play.

DM's Rule by surpy 2012-12-18T07:23:00

I felt that the game was a pretty good idea, but it seemed you laked the time to really make it what you wanted - I'd like to see a post compo version. perhaps with some visual and sound cues for attacks and misses. also so music - I can't say much I was missing some music as well.

Consumption by VanMerwan 2012-12-18T17:53:00

The game was very good looking. But I wasn't quite sure of the purpose even though I read, the description. Could have used some cutesy sound effects and music.

Notlock the Villan (Ludum Dare 25 Singpolyma) by singpolyma 2012-12-19T16:43:00

It was a pretty good game, but I think if you had decided to make the game without the tile based system and just used a large maybe even still repeated scrolling background it would have felt better. Though I still enjoyed it - I really didn't like the non changing landscape I guess except the trees. my score was about 200 :P

Project Sproing - Bytt Strikes Back! by Gravity Games 2012-12-18T17:42:00

It was a pretty cute - good game. I felt like you could have taken it further though, perhaps make a post compo version.

You are Bankster! by Deril 2012-12-18T07:41:00

A very simple idea finished, and well executed. Tax collectors are evil, and the game was fun.

The Unseen by huginn 2012-12-18T03:43:00

The last two levels were pretty good examples of the game play - I wish there was more, the theme was also pretty spot on. Though a little less villany than mislead unless you read it as mentally insane which I think it was. I was however disappointed by the lack of music - perhaps more time on graphics and perhaps ever so slightly faster movement, although I didn't feel like that was a problem. Other wise I really liked trying to find the monster then figure out the best way to get him alone - the store level and crate level as I said before were really good for that.

Evile, inc by nickworks 2012-12-18T07:55:00

I think the game could have done with a few sounds like pew pew, or kapow for explosions and bullets. But other than that the game was really solid and worked well. I liked the short back story it was pretty funny, and I enjoyed the game, I was trying to minmax part way through, but couldn't figure out a good solution.

JASPrincess by dreamwalker 2012-12-18T17:27:00

A very well rounded and well polished, probably the most lacking side of the game was the art, but that was consistent and still not bad so pretty forgivable. You had audio and it didn't need music with everything going on. The game wasn't to challenging, but it was fun to replay levels. And the hud also had everything it needed to tell you - also a nice controls/gameplay guide at the begging I'm stealing that for next ld.

I Wana Be The Villain by Harrk 2012-12-18T03:08:00

The game looked great - The game sounded great. The concept was pretty good, and the second I walked over a town and saw [1] lower tax [2] raise tax; I felt evil. I was having fun trying to balance out taxing buying bosses and keeping the locals happy, however I felt that once a town turned on me it became less fun, because I couldn't get them to stop sending heroes to stop me even though I lowered everyone's taxes, I don't know if this was a mechanic or a bug, it was kind of unclear. Other wise the overall game and atmosphere was great.

Hell Guy Hells It Up by TyrusPeace 2012-12-18T03:52:00

Yet another game I wish there was more of ... Overall very good game, I felt if there was maybe more variation it would have been better, but I enjoyed the humor graphics and music - maybe put your music on loop next time though ;)

The Banker by qualia 2012-12-18T07:12:00

My favorite part was the penguin suit, however I didn't feel the theme so much as I felt vulgar, but that's ok, could have done with some generated 8 bit music.

Sheepuree by Shubi 2012-12-18T02:58:00

I enjoyed the game once I understood how to play, but it was hard to understand the canon at first, because the instructions at the bottom say press space to operate canon the first few times I tried, I was like "aaaaarg why aren't teh sheep going in the blender." The graphics are pretty good, but I don't feel like the music fit, but I don't blame you music isn't my strong suit either - at least you had some. I really liked the idea of being like willy cayote - or an evil wolf eating up sheep with elaborate machines. Good job - overall.

Susie's Xmas Hit List by AdricZero 2012-12-18T17:34:00

The lack of music/sound effects is probably the biggest part you could have improved on. That and maybe the hit boxes (or maybe you just aren't supposed to hit the reindeer directly.) Other than that the graphical presentation was very well done, and you had a nice explanation screen at the begging.

LD26 — Minimalism

Libelle by Verrazano 2013-04-30T05:15:00

it should be good now sorry about that I was reuploading it, so it went off.

Libelle by Verrazano 2013-04-30T16:05:00

Haha yea I saw that. That's one of the things I wish I could fix about the game. The bullets are created on the client side of whoever fired them then sent to the server and the server relays them to the other players so your bullets are a little bit behind where it actually shows them. Server doesn't bother to track bullets hitting people all done client side, which is a little bit janky, thanks for the match + you gave me a run for my money 3 to 2

Libelle by Verrazano 2013-05-01T21:56:00

Thanks, I read it wrong when I was looking for names. ;)

Factorism by dagothig 2013-05-05T03:36:00

It was a good game in concept, but it was really hard to play just because of all the hot keys I was so confused. If you removed it the top 8 rows of the factory (because you never use them) tighten up the controls so it's all click driven. pause the clock in between each level so you don't get screwed over :< it could be really fun. Oh yea and add more levels. other wise good art wise, game mechanic idea.

X = 3 - 1 by VanMerwan 2013-05-01T05:03:00

The game was to hard. I couldn't complete it, please turn the difficulty down.

Slice by billknye 2013-04-30T05:45:00

Very solid game, solid mechanics, although I wish you could go diagonal, but thus is the restrictions of grids. Did I also mention it's hard as nails. Maybe I'm just bad at video games ;) also I fixed the link to dropbox.

Beeat by cambrian_era 2013-05-05T03:43:00

First off awesome music, with the pulsing sun and cool art style however, I felt like the art style was a little bit a part of what made me not like it at first* I couldn't tell the contrast between the blue thingies and the potatoes. I didn't see the potatoes for a really long time and I was wondering why I kept dying. Once I could see the potatoes it was a lot more fun, but I focused way more on dodging everything than collecting pollen I think I got like ~800 score. good job.

LD27 — 10 Seconds

The Day Magic Died by Endurion 2013-08-26T02:28:00

I was having fun playing it until I got to the arrows :\ the arrows were really frustrating I felt like the hit box was really big on them. Other wise the game plays fine. And its pretty alright. However the sound was really loud. :< please add in an option for the sound.

10 Seconds in Space by Loerden 2013-08-26T02:52:00

I got a score of 2565 not that good. I had a really hard time moving and shooting at the same time. But otherwise it's a pretty solid space invaders type game where the enemy shoots back. Good job. And thank you for having the option to turn off the music :)

Anti Seconds by kivifreak 2013-08-26T03:03:00

Very good game, I wasn't good enough to beat it though. I didn't figure out how to beat the tower until it was to late for me D: I liked the mechanic of only seeing the room every 10 seconds. it also made me paranoid whenever I entered a room that something was trying to kill me so I would just shoot a ton.

10 Second Urf Defender by Verrazano 2013-08-26T03:23:00

Yea actually some of the idea was based on Galaxy Trucker. I play that game a lot, it's very fun.

10 Second Urf Defender by Verrazano 2013-09-08T00:19:00

It's because I have had trouble with that in the past, it is closeable at anytime by pressing escape.

Hurry Up Fool by jijaweb 2013-08-26T04:35:00

You forgot to mention the controls for the second character. Other wise it was a cool idea. It was really hard though got through a couple levels. Wish there was a checkpoint system, Also could have done a little more with the theme. :) The sprite work was awesome though and good music sfx. :D

Legend of Troll by Christina Antoinette Neofotistou 2013-08-27T03:43:00

It took me a while to understand how I was supposed to solve the puzzle. I thought I was supposed to cross the finish line with the trolls at first to continue. And then I was like... oh I have to make them kill them selves for her majesty!!! mawaha. Then I thought the mechanic was really cool. The art and music is really great, I can't wait for a post compo version.

RUNTRIS by sgehlich 2013-08-26T02:12:00

I really liked the yells the guy makes when you fall. The game is pretty hard I wish there was a lower difficulty level, but such is life and that's what I get for sucking at platformers. It was a pretty good idea I must say. But tricky to get the hang of good game overall.
--
P.S. Was on the leaderboard for a little bit with 10 meters ( I did make it further but forgot to post the score.)

Rascal Ninja by Rafael CP 2013-08-26T02:45:00

The game was alright I wish you could move faster it might have felt a little bit more responsive. However I did like the variety of movement you could do. I never did feel like I was in trouble maybe some intense music :) Also please find a new website to host your game. The banners... are... well...

Dimming by Kep 2013-08-26T03:20:00

That was a really fun game I must say. I though the entire time something was actually going to pop out and scare me, but thankfully you aren't a mean person. I love that you have just enough time to get to the next recharge spot if you do it right. btw platforming when you can't see is hard. Loved the ending to... it's just a cliff. lol. Good job.

Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:54:00

It's very cool stylized game. I love the music and sound effect for switch worlds. I kept getting stuck in walls though. :< I also had a really hard time telling what was a wall and what wasn't. Other than that is cool.

Don't let Them Hug you! by Jicken 2013-08-26T02:37:00

All I can say is holy crap. That was amazing and scary at the same time. I wish there was more of a goal. But it was awesome, You start out and you are like hmm... whats going on... and you shoot the guy and your like "yea suck it" and then they start having babies and your like uhm... crap
can't click fast enough. And then there's so many the game freezes.

Withdrawal Syndrome by Supernaught 2013-08-27T04:02:00

That was a truly fantastic game. Not to hard, not to easy. Funny, fits the theme. Good art decent sound. Good job overall. :)

Dwarf Wars by Falcon 2013-08-26T02:15:00

The game was well done, the music and sfx were nice although pretty loud, I wish you had put in an options menu. I played a full round which took quite a while. It was pretty difficult for me. I didn't realize why I was losing to the enemy so much until I figured out they were sending out guards not berserkers. The game was very polished I must say. I hope you put in a hotseat mode. :)

Block Breaker by Brodenino 2013-08-26T03:31:00

Fun idea, however the controls are kind of hard I felt like you had to tip the ball really far in any direction to get it to start going, I also got stuck on the top of the map a bunch. :( Anyways the idea is cool just work a lil on the controls.

Trash Robots by Daniel X. Moore 2013-08-27T03:32:00

That was a pretty cool idea, it just need some more explanation. It was very confusing the first couple times I tried to play. But then I figured out how to equip things. Then it got a little bit more interesting. Maybe make a post compo release with some graphics and music and maybe write a little more help on how to play. It's a really good and innovative idea. Nice job.

Stuck in a Clock by Aik 2013-08-27T03:25:00

I like the idea of the game a lot (and the music.) It would be cool if you made a post compo release that had a score, and a little better hit detection. other wise nice job.

LD28 — You Only Get One

Only One Punch by itsZN 2013-12-18T03:08:00

Awesome little game, I just wish their was sound or music. Other wise it perfectly fits the theme.

One Bullet by AshkoreDracson 2013-12-18T05:38:00

Great game! I loved it. It took me a few levels before I realized I could steer the bullet Then it became a lot more fun/interactive. I ended up stopping at level 21.

Ladder Rush by JokerSushi 2013-12-18T21:31:00

It was a good first game. Could have used some music ect. But otherwise it was well executed for what it was. Good job!

Ghost Run by ocarina of lime 2013-12-16T05:53:00

I really liked it. :P I didn't feel in to much of a hurry to get out because of the oxygen but the spooky alien thing definitely kept me going and shinning my light all over the place. Sad that you weren't able to make the level as long as you would have liked, but it was really good. (btw I finished fixing up my game from what I originally posted.)

Midnight Memories by chameco 2013-12-19T07:13:00

It was a bit confusing at first, because I didn't understand how some of the blocks worked I just thought you had to match the colors at first. But once I figured it out it was pretty interesting. Love the music!

One Arrow Arena by @Micle2000 2013-12-18T05:15:00

This such a simple idea/game yet it's so addicting and fun I could stop playing it. It felt a little bit like dark souls that frustrating task of what happens next first it was oh chickens can kill me after they're dead then it was oh god a snake then it was the knight and trying to figure out the portal, such a good game. mad props!

Metal Things by Niavlys 2013-12-19T07:24:00

It was a good game, although it is missing sound as you said. :) good job.

LD34 — Two Button Controls / Growing

Milgram by Kortuga 2015-12-19T01:56:00

the new rick roll...

SAUROPOD vs THEROPOD by Tijn 2015-12-15T16:19:00

This game is glorious. I liked when the other dinosaurs meowed, I especially loved it when I started meowing. 10/10 ign.

Left-leaning by tayl1r 2015-12-14T22:04:00

If you weren't tooting your horn every run, you were playing the game wrong.

Shot Snap by DomNomNom 2015-12-14T05:24:00

My brain hurts. 10/10 ign. would recommend. I managed to finish it after a while.

ORB LORDS by TravisChen 2015-12-22T16:13:00

Awesome game, creepy soundtrack.

Morse GRO by GAFBlizzard 2015-12-14T06:23:00

I think this game was actually pretty good. It was quite difficult and I got stuck trying to order water. But I really liked the theme, concept was good and storyline cheeky!

99 Steps by George 2015-12-22T04:00:00

Just wish there was some music :C

Ascending Roots by TimBeaudet 2015-12-16T03:30:00

Good puzzle design and early tutorial. I didn't even really need to read this page to figure out the game. I liked the graphics a lot, nice and pretty. However the vines to me where initially unclear, it was hard to tell whether or not I could climb over an edge on a vine that looked like it reached. Music was good to. I think my biggest gripe and one of the things I think should have been polished more in this game was movement. The movement was slow, and move around on vines really sucked, you got caught on things a lot even though it didn't look like it, especially when trying to get over an edge. Another thing I found frustrating was falling, I understand it was kind of used as a device in the mountain puzzles, but I think it really should have been without, and maybe just found some way design levels around it, or at least make the fall longer, it seemed really short. Sorry for text wall that may have seemed mostly negative, I did like the game though, it seemed like a very complete game and I got to the end and collected my golden watering-bucket. :D

BeatMan by Fervir 2015-12-14T22:35:00

I dunno, I felt like it is a really cool idea, but I could never get my movement to work, I'd try to time, it but I never felt like it was consistent with how fast I was pressing it. Pressing a+d also didn't seem to work reliably. Not sure what was going on, because I play a lot of cotnd and I don't have any issues with timing in that. I ended up resorting to spamming keys which didn't work very well once I got to enemies.

S.E.N.T.I.N.E.L. by rnlf 2015-12-15T06:24:00

I like the game and I got all the way through it, the only issues I had with it were aiming, which seemed really clunky. Otherwise I liked the little terminal it was funny and the combat was pretty alright.

Reap by managore 2015-12-15T05:58:00

If this game had some more content added to it I would buy it. I loved the multistage progression of the game. I think I played for about 25-30 minutes. Messed up on my first run wasted my turnips because I didn't figure it out fast enough. Second run I had a surplus of turnips, Then getting to the Find the treasure map part was awesome, just a little bit of navigating, I loved how going out into the ocean was really scary. Made me feel like I was really just ship wrecked and my only hope was the turnip farm I was afraid every time I went out that I would lose sight of it.
Finally having figured out how to put together the map I sat peering at it and the overall map for ages trying to discern the possible locations it could be at. I tried probably 5 different locations trying to find the chest. But when I finally found it I was sad, there was no sound, and nothing to spend my gold on. I felt empty all that work, but I had grown to love my simple turnip farming ways.

No Space For Cows by concalf 2015-12-14T16:32:00

Excellent and solid game. I was a little confused on what caused me to lose, whether it was getting hit or the planet being destroyed? Good music too!

Dungeon Wheel by BeardyBard 2015-12-15T15:25:00

It was interesting but the spinner could have been spinnyer. :)

LD38 — A Small World

You Are World. by amras0000 2017-04-24T04:15:56Z

I am world. Really interesting, I enjoyed the atmospheric music, I'm impressed at being able to get modeling and all that done in time. Good job!

LD46 — Keep it alive

ADRENA-LINE by managore 2020-04-20T22:11:12Z

The game core was a great idea. Like the sliding block puzzles in zelda on steroids. It'd be very interesting to see the code for generating the levels - I did notice that there were levels where you could get permanently stuck.

A drop of light. by cowa 2020-04-20T15:09:16Z

The mood, graphics, and sound were all fantastic. I wish the enemies/game had a little bit more depth and the jumping was a bit more responsive. I think you accomplished a lot in the compo and really did good with the sound effects especially that glorious light sound.

Human Spiderweb by miziziziz 2020-04-20T18:13:28Z

Good game concept. Especially when it got to the 2-3 colonists. I wish the the space pirates maybe had a vision cone so you could understand it felt like they were seeing you around corners often.

The Acolyte by Tattomoosa 2020-04-20T21:57:28Z

I liked the game, I wish you had done more with the concept, maybe more enemies or abilities - but alas we are all constrained for time. Not much in the way of the theme in this game though. Also please remember to always bind multiple control options even if it's just wasd and arrow keys.

A Meatball by Slowpoke 2020-04-20T19:49:47Z

I like the game solid, wish there were more levels. My only complaint was that the goal could be a little frustrating bumping you away so you couldn't get in the center..

Plant Stranding by NykolaR 2020-04-20T15:23:26Z

Though I appreciate the strand type game joke. The game was really unforgiving and unclear. I think the game looks good and especially the 2d sprite in a 3d world + music was good.

Embers by Anuke 2020-04-20T16:26:46Z

I'm amazed that you made this during ludum dare. This is an insanely well polished game good job. I love that you explained the basic crafting recipes. But as soon as I saw that purple ore I knew what was up and I made my self a crystal axe. Amazing arts, great sound effects.

Monolithique by Jajakeim 2020-04-20T16:07:17Z

This is like space invaders on steroids super duper cool. The arts style is awesome. I had been shooting the drop pods initially and then I stopped because they weren't doing anything so I was surprised when they started shooting! The game did get difficult really quick all of a sudden I wish it would last longer and maybe have a nuke you could shoot to clear the screen or something like the panic button in geometry wars.

Monolithique by Jajakeim 2020-04-20T17:03:06Z

@jajakeim no matter what you accomplish when you submit a game for LD it's a miracle the time constraint is hard on us all. I think you did a great job with that time.

Bestseller by Roboimuri 2020-04-20T19:40:20Z

Took me a while to figure out how to balance the bar at the top very interesting. I like the art and the rag time music. Good job.

Wayfarers by Tednesday 2020-04-20T19:20:57Z

I liked the game a lot, it was very original and well polished good music and theme. 42 brave men and women gave their lives to the mammoth so I could see a crystal oasis. I only wish that you had had time to maybe implement random level generation for replayability. Great work.

Supermarket Showdown by Sigton 2020-04-20T18:53:51Z

Great job on the game. I like tower defenses a lot. I do wish there was a fast forward button for the earlier levels.

Final Instruction by toasteater 2020-04-20T17:00:15Z

I love the theme of the game it's perfect. Some research/drone on a deserted outpost could be antartica could be another planet but we don't know whats happened to the outside world or why you have this task. You just must keep it alive. At first it wasn't obvious to me where the oxygen pump was and that tripped me up. I was the important notifications stayed on the screen a lot longer especially in the tutorial. However the art style, sound and concept are all on point. Great job.

Protect the Pup! by Maindric 2020-04-20T15:36:21Z

I liked the turret models and the derpy dog. And I got a kick out of the gameover voice over. The game seemed to bug out towards the end unfortunately the boss alien was stuck in a tree on it's side. When It died the game crashed.

Lights Out by Chance Slaughter 2020-04-20T19:33:41Z

Could you upload the game as a zip file?

Out Of Harms Way by Play-Pause-Games 2020-04-20T19:59:28Z

That was really cool, you put in a lot of features, I wish I had somebody to play it with, it seemed really difficult as a single person.

Out Of Harms Way by Play-Pause-Games 2020-04-20T19:59:31Z

That was really cool, you put in a lot of features, I wish I had somebody to play it with, it seemed really difficult as a single person.

Letter to Thomas by LouieJams 2020-04-20T19:30:08Z

Dang that was a super interesting game. Must have take for every to make all those scenes. I liked how the text was paced such that you could read it all while walking to the other side of the frame and then there were little obstacles you had to get over and look away from the story for a moment. The game was beautiful and I liked the story I'm glad you got to make this game and share this story with everyone. Also the sound effects were pretty good.

--- Two minor suggestion (not game related): You should update your link to be a windows build so people aren't confused. And you should make your itchio page link back here, there's an option on the edit page.

Bob The Bog Roll Defender by Ch4oticAU 2020-04-20T16:01:05Z

That was one of the best LD games I've played. Brought me back to the old flash game days. I love your voice over lines they were super funny and the game play was very satisfying.

Swarm by DerKuchen 2020-04-20T15:54:38Z

A simple concept perfectly executed. You really took the time to polish the game and it shows. Tutorial, 10 levels a score system a mute button. Good job. I really liked level 10 it was a really good difficulty I just wish there were a few more levels at that difficulty.

Shape Select! by frances 2020-04-20T15:01:52Z

Nice little game, very solid. I love the click sound you get on a success reminds me of a home run in smash brothers. My brain doesn't work fast enough to reconcile the two different criteria so I didn't feel like I got to far haha.

Keep the Triangle alive! by Abb1x 2020-04-20T22:01:51Z

It's kind of like a bullet hell game where you don't have to move yourself. I liked the unique graphics and the music was fun and bouncy.

Skip A Beat by Zyger 2020-04-20T18:26:11Z

The art and sound was very well done. It's a simple game, but the beating heart sound effect is really good, when you're in the middle of the game there's a really good rhythm sound to it that is satisfying. Another really good touch was automatically start the game again after failing.