Planet ZOOB by Pacifist Games 2012-04-25T18:31:00
I loved it :D. It has some similitudes with mine, like cute graphics, little planet and meteorites as enemies ^^. One of my favourites. good job!
Foon → Ludum Dare Explorer → Users → The-Force
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Smileraser | jam | 497 | 3.24 | 2.77 | 3.73 | 3.92 | 3.19 | 2.42 | 2.72 | 2.87 | 100 | |
| 2014 | 31 | Entire Game on One Screen | Mazimon | jam | 393 | 3.33 | 3.16 | 3.46 | 3.92 | 2.86 | 2.78 | 2.23 | 2.98 | 100 | |
| 2012 | 23 | Tiny World | Tininess Defense | compo | 524 | 2.81 | 2.54 | 3.14 | 3.72 | 3.38 | 2.55 | 2.57 | 2.53 | 100 |
I loved it :D. It has some similitudes with mine, like cute graphics, little planet and meteorites as enemies ^^. One of my favourites. good job!
Goty
@JaJ that's about my record lol
You trolled me nice :/ lol
I liked the visual style very much. I could only find 2 or 3 red objects :(
The ending reminded me of this http://www.oneplusyou.com/q/v/space_vacuum
I loled just reading the name but i haven't an android phone to try ir :/
Nice everything! Im so envy...
omg over 9k hours playing to beat it... yes Im bad, but I did it. Very fun and catchy theme
I loled with the monolite thing and it instandly reminded me super crate box. Nice mix of a great game and a great movie.
I played two times and the second time I was keeping the squirmies alive to keep playing. Lost like an hour xD
There's only one thing I dislike about this game...FUCKING BAGJUMP (it's too hard)
-to dyfer, TwittleCreator: If the keyboard input in webGL isn't working just switch to fullscreen with the bottom right button. It works for me and others.
-to jstzwd: understand what?
-to guoboism: which block enemy? you dont need to kill any block enemy until the final boss which is blocky too. The game isn't that hard... just look the walkthrough. I mean I have a little practice while making it but not so much lol.
-to pkenney: thanks for the tip.
-to Alice: I kept looking at the code and found that framerate is affecting the eraser intensity, also it only erases if the center of the eraser (origin, not the sprite) collides with the object to erase. So yep it's not ideal now, but I'm trying to solve that for a postjamp build.
-to Xanjos: there isn't a fixed number of strokes to erase anything, if you move the eraser faster it erases faster.
I definitely saw some stars falling and I also found the square edge of the simulation. Now my head spins because of the sound lol
Nice overall. The start screen kinda reminds me of Monkey Island 2.
Best game so far to me. So simple but juicy and fun.
Nice overall. My only complain is that the ufo is too slow following the mouse and it's annoying like having lag.
Most random idea that works I've seen so far. loled