FoonLudum Dare ExplorerLD32 → Smileraser

Smileraser

By the-force

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CategoryRankScoreCount
Coolness1100
Theme1283.92
Innovation1313.73
Overall4973.24
Graphics5613.19
Humor5802.72
Audio5902.42
Mood6612.87
Fun7062.77

Comments

devilright 2015-04-20 20:23

I really like the idea. It was a bit difficult to erase things, which is something I may have adjusted. You weren't joking when you said to warm up your arm, haha! Nice work!

dyfer 2015-04-21 02:17

Looks nice and wanted to try it but can't set fullscreen so play ...

twittle 2015-04-21 02:18

It didn't work for me.

jstzwd 2015-04-21 02:18

Good idea, but a little bit hard to understand.

guoboism 2015-04-21 02:19

Nice idea, but it takes too long to kill the block enemy, making the game too hard.

the-force 2015-04-21 02:31

-to dyfer, TwittleCreator: If the keyboard input in webGL isn't working just switch to fullscreen with the bottom right button. It works for me and others.

-to jstzwd: understand what?

-to guoboism: which block enemy? you dont need to kill any block enemy until the final boss which is blocky too. The game isn't that hard... just look the walkthrough. I mean I have a little practice while making it but not so much lol.

pkenney 2015-04-21 02:51

Cool original idea, but it just took too much out of my wrist to do all that erasing at panic speeds!

Also, the sound effect of blowing the residue off the page plays very often in this game. But it's exactly the same sound every time, maybe would be great to have two or four versions of the sound and/or modulate the pitch by 1-3% randomly on each play of the sound effect. This will prevent it from feeling repetitive to the player.

the-force 2015-04-21 03:02

-to pkenney: thanks for the tip.

everlessdrop41 2015-04-21 16:15

I like the idea but I agree with devilright, the erasing takes a bit too long. Good job

docjekyll 2015-04-21 16:25

Very inventive idea!

I feel like this could be really fun with a stylus/touchpad. But with the mouse I couldn't erase fast enough for the spiral level (once I could no longer just 'kite' with WASD).

luisdc 2015-04-21 21:25

Great idea! well done, I loved to use the rubber

hotboxgames 2015-04-22 12:36

Great concept. Thought I could skip through all the levels until you started blocking them off! :) then it got hard!

Think this would work really well on a tablet (possibly smartphone, may be too small) or indeed with a graphics tablet on PC!

Good job :D

masterofnan 2015-04-22 12:43

Great idea, and a great visual style.
Maybe I'm just lazy/stupid, but I found it nearly impossible to actually erase anything though!
Leaving behind bits of eraser and blowing them away is a lovely touch.

cilae 2015-04-23 10:15

Cool idea, nice take on the theme. I think the eraser takes to long to work and it seems to be a bit 'off' in terms of detecting when it is or isn't touching the pencil marks. But all in all a good game.

the-force 2015-04-23 12:29

-to Alice: I kept looking at the code and found that framerate is affecting the eraser intensity, also it only erases if the center of the eraser (origin, not the sprite) collides with the object to erase. So yep it's not ideal now, but I'm trying to solve that for a postjamp build.

heugamer 2015-04-24 04:33

Nicely executed, you should totally touch up on this.

prowler 2015-04-24 11:32

An eraser as a weapon is a pretty good idea. I like the overall gameplay! Keep up that good work!

kardamom 2015-04-24 12:38

The idea is great! Although I would do the enemies easier to erase (fewer strokes) and if that made the game too easy, added more of them. The way it is it is too much of a clicking excercise.

davikin92 2015-04-25 03:35

I really liked this game, but the spiral level was too damn hard! It's interesting that the eraser is a double-edged sword which can affect the smileface too, makes it more challenging. Nice audio and simulation of the eraser crumbs falling all over the paper

samh 2015-04-25 08:25

Well that was really too hard for me. It takes too much time to erase stuff and I couldn’t get pass the maze level (it probably doesn’t help that I use a trackpoint device).

The idea is nice, though, it has a Crayon Physics feel to it. And thank you for providing a WebGL version, it makes it playable on Linux.

landosystems 2015-04-26 01:58

Neat idea, but man you really have to waggle the mouse quite fast to erase stuff fully enough. It got tough really fast. Great work!

frozenfire92 2015-04-26 02:52

Good game! Quite fun and a great concept. A little hard on the arm/hand to move so quickly though

archonthewizard 2015-04-26 02:58

Awesome idea, I really felt like I was erasing the level. The difficulty seemed to ramp up a little too fast, but the game was done incredibly well.

solarexplorer 2015-04-26 03:17

Good idea, thought the enemies required a little too much erasing, also games where "move this really fast!" is a mechanic become very tiring very quickly. Couldn't fullscreen the WebGL version (game ran fine though, OS X + Safari).

hyoga-3d 2015-04-26 15:54

haha nice game, a little hard, but good use of the theme.

pietro-ferrantelli 2015-04-27 16:25

Killer idea ! Really nice interpretation of the theme, combined with a fun execution. Brilliant entry overall !

joshk 2015-04-30 08:00

Nice game, fits great with the theme!

xanjos 2015-05-11 20:07

I love the concept and the hand drawn art and eraser effects actually fits the game very well but the number of "strokes" needed to actually erase something needs to be reduced.

the-force 2015-05-12 03:14

-to Xanjos: there isn't a fixed number of strokes to erase anything, if you move the eraser faster it erases faster.