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Hurry Up Fool
Hurry Up Fool
By jijaweb
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 225 | 3.14 | | |
| Graphics | 318 | 3.30 | | |
| Innovation | 359 | 3.24 | | |
| Overall | 401 | 3.21 | | |
| Fun | 466 | 3.03 | | |
| Humor | 582 | 2.19 | | |
| Mood | 612 | 2.65 | | |
| Theme | 870 | 2.80 | | |
| Coolness | 1129 | 49 | | |
Comments
You forgot to mention the controls for the second character. Other wise it was a cool idea. It was really hard though got through a couple levels. Wish there was a checkpoint system, Also could have done a little more with the theme. :) The sprite work was awesome though and good music sfx. :D
borden
2013-08-26 04:41
Awesome gameboy graphics. Clever idea. Extremely difficult. Good to see more and more HTML 5 games!
reicher
2013-08-26 08:11
Nice! really-really hard! but fun! And a nice idea!
jishenaz
2013-08-26 18:22
I love the concept. Jumping was hard to get right, but a lot of retro games have that kind of jumping, so it's just me.
that was quite interesting game, but you should mention what the things on screen do and about controls
doonay21
2013-08-26 18:23
Finally some game with nice music (or with music at all) :) Hard game, the idea is somewhat innovate, at least for me.
I really had fun with this, but it is really hard. Also, is it just me, or is there no way to restart without refreshing the page?
I completed it. Nice game with solid platform mechanics and good graphics. I'd like to see more levels! I first thought you had to control both characters at once to complete a level within the time limit, but it was in every case possible to control the top character first, then the bottom one. How about creating more incentive to control both characters at once?
dell
2013-08-26 18:43
Great game :) It took me a few seconds to realise the reason I was dying was due to the other players negative clocks (it seems obvious now to look at them), but once I'd sussed that it was a lot of fun :) Clever idea!
The pixel art and chip tune effects are nicely done too. Good job!
Nice! I like the graphics and I hope there will be more levels to play after compo.. :)
h8urf8
2013-08-27 18:42
Nice game. Completed it with out realising what the clocks for bottom character do. x)
Nice game concept, and actually executed very neatly. I would have liked more levels like the last one where it was important to avoid the black clocks, since that level was awesome.
Is there any way to restart without refreshing? the graphics and sound are great, but the gameplay is so difficult having to refresh the page every time gets tedious fast.
kannas
2013-08-27 18:48
really enjoyed the idea. at first it was a bit tricky, then i applied the chess mentality : white always starts first xD it's a shame that there are so few levels. also good job with the graphics and the music. I'd really like to see a deeper development of this game :)
kragnir
2013-08-28 00:18
A nice short platformer. Would probably have been better without the time mechanic.
Really like the look of this one, the Gameboy-inspired style works well with the concept. Holy moly it's hard though. Really fun game all the same, nicely done!
jijaweb
2013-08-28 07:53
Press enter twice to restart level.
xaizil
2013-08-30 22:18
Ooh I like this concept
tchem
2013-09-05 22:50
Incredible graphics and atmosphere,,, i love it,, nice gameplay, simple and fun, great work
paulsb
2013-09-10 21:37
Solid little game but pretty unforgiving. Really would appreciate a bit of tolerance on the spikes considering they end you instantly. But nice effort, just a bit too tough for me to really get into.
jaj
2013-09-16 21:40
Don't really like the gameboy colors on such a large canvas, but the sprites were good. Didn't get too far with the hard jumps, but nice game!