Foon → Ludum Dare Explorer → Users → Maindric

Maindric

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveProtect the Pup!compo9232.932.872.943.572.962.763.442.91

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Maindric

Maindric leaves an average of 33.0 feedback comments each event.

LD46 — Keep it alive (33)

Save Dave! by DogMan789 2020-04-23T15:56:29Z ♥ 0

Really interesting game. Something I noticed is that you could collide with "it". Due to this, you can jump off of "it" and fly off of the level.

I enjoyed it, good job.

Time Travel Terror by Philip Sawyer 2020-04-22T05:56:24Z ♥ 2

I think you need to make the itch.io page public for us to play. If you @ me I will play when it is fixed. :)

A Tail Of Ice And Fire And A Tree by Jawsarn 2020-04-21T12:30:02Z ♥ 2

I am impressed! The level of polish in this tower defense game is palpable! Easily ranks in my tops that I have rated so far.

The Genie of Light by Wilko 2020-04-21T12:13:31Z ♥ 2

I really enjoyed it overall. Though, I feel too many of the deaths were to lack of knowledge of the level instead of lack of skill, as some things cannot be seen.

Also, what was that clue about Carol eating Sean, like, wtf mate?

Keep E.T. Alive by mad-jester 2020-04-21T12:05:00Z ♥ 2

Link didn't work for me. Mad-Jester.png I think you need to make it public?

Faith Keeper by Emkani 2020-04-21T12:03:33Z ♥ 2

Interesting concept. It's a tower defense game where you can only upgrade a tower and not build them. Good aesthetics.

Arboreas by MysteriousBaboon 2020-04-21T11:41:53Z ♥ 3

Really cool concept. The only issue I had was that often times, I would click on the tree to the right (and often down-right) to the tree I though I clicked on. Good work!

Eggsploration by ChickenCastle 2020-04-21T11:24:35Z ♥ 2

Really fun platformer. I loved the graphics, and the mechanics were solid. A+ tutorial work. I see you closely followed the Super Mario tutorial method and what the Super Meat Boy developers with introducing mechanics slowly and bringing them together in the end. Over all, it was fairly easy. Good work!

Active Earth Rush by Odd1In 2020-04-21T11:08:40Z ♥ 1

ScreenShot.png

The UI was completely cut off from the screen due to UI scaling with ulrawide monitors. Good looking game, and well put together though, good job!

Satisfy'n: Keep the Love Alive by BlackOpsBen 2020-04-21T10:54:03Z ♥ 1

That's comical! I found the master ninja, but was the second secret that I cannot escape this hell? Good job.

Robot Rampage by Luke H 2020-04-21T10:37:59Z ♥ 1

Keep it alive by destroying. I like it. Though I know you say multi jump is a feature, infijump is prevalent in this game.

Hive Alive! by Remco 2020-04-21T10:20:36Z ♥ 1

Pretty interesting game. One that definitely takes a bit of investment to learn how to play.

The Segway Furnace: Preparing for War by Reisn 2020-04-21T10:11:38Z ♥ 1

I found the targeting to be awkward. Also, the fuel burned too fast once you got to toilet paper as it was often hard to get to the toilet paper once it starts burning at that stage. It looked really well. I enjoyed my brief time in it.

Keep IT Alive by edgelord 2020-04-21T09:51:56Z ♥ 0

I got the same issue as @ion-programming. White screen with an FPS counter only.

This Website Will Self-destruct (dot) com by FemmeAndroid 2020-04-21T09:48:48Z ♥ 1

Really cool concept. I like that the results are shown to others after they make an entry.

Last life by baka 2020-04-21T09:30:53Z ♥ 1

Graphically, this game is really impressive. Mechanically, it is super easy to get flooded to mobs and it becomes quite a pressure to protect the egg, so good job there! I feel the fire breath could recharge a bit faster.

Sadly, I do not think the time function or record functions work as they did not populate for me. Got over 230 kills though. :)

Get To The Chopper! by DevParty 2020-04-21T09:24:32Z ♥ 1

Pretty neat game. I like how what you need to protect can be behind or in front of you, makes you think before taking a shot.

Survive tild the last by bysharingan 2020-04-21T09:20:49Z ♥ 1

No link and no description. Sorry bud.

Tiny heart by vidarn 2020-04-21T09:19:26Z ♥ 1

Really cute game! The aesthetics were on point and the mechanic worked really well. The last level took me a few tries, but I got there. Good work!

A Bzon Warehouse by wheybags 2020-04-21T09:13:08Z ♥ 2

Interesting concept for a game. I was confused at first until I realized that I had a bathroom need. Though I understand why the game pushes us away from using Amazon, I cannot say that I can avoid that while the military posts me overseas. Not enough online retailers ship to APO addresses. On top of that, a lot of what I buy I cannot buy in the local economy. I will keep this in mind as I return to the states, though!

Amaze-on Game by Abregado 2020-04-21T08:55:10Z ♥ 0

Sounds like an interesting concept, but lacks the link to try it. I will try the other links though.

Swarm by DerKuchen 2020-04-21T08:47:59Z ♥ 1

Really cool game. A lot of levels as well. If anyone is reading this comment before playing, full screen the player. If you move the mouse off the left side while trying to move, you will inadvertently move right all of a sudden. This causes a mistaken death. Good job!

December 20XX by verrazano 2020-04-21T08:39:03Z ♥ 0

I enjoyed the exploration in this title. The walking robot was really cool too. A few small issues. I was able to walk on the roof of the house, and when I saw a small little spaceship thing, the game crashed. Excellent work!

Electro Service 2: Electric Boogaloo by Fedora 2020-04-21T08:25:26Z ♥ 3

Interesting take. It would be nice if there was a message that came on once you restarted the game at the cause of the last crash, like a "log" feature. I enjoyed it.

The Protective Samurai by Eulalia Porto Figueroba 2020-04-21T08:16:49Z ♥ 5

I really liked this game. Interesting control mechanic, though a little clunky. I feel like this game could have been done entirely on the mouse. Left click a mob to move and attack it, then right click to move the dog.

Doomsday Deliveries by Human Writes Code 2020-04-21T07:34:55Z ♥ 1

Pretty cool. I enjoyed it for a few minutes. However, the description could have used work. When avoiding projectiles, I feel a check list would do better than a descriptive paragraph. Also, with having to check the color of the doors, I feel camera control of some sort is a must. Though, really cool concept!

Dragon Flower by timeloopedpowergamer 2020-04-21T07:25:49Z ♥ 0

I enjoyed the concept. I would like to see a concept like this expanded a bit. Maybe have the player gether the flowers to feed the dragons in between combat.

Uncle Dale's Farm by FatEagleGames 2020-04-21T07:23:52Z ♥ 1

Getting strong Stardew Valley vibes from this game. Good job!

Bob The Bog Roll Defender by Ch4oticAU 2020-04-21T07:22:51Z ♥ 1

Enjoyed the audio in this game. Also the pixel art looks really good. Good job!

The Beat Keeper by SplendidDog 2020-04-20T06:46:37Z ♥ 1

Aesthetically, the game really flows well. The concept makes sense as a whole, though I wish there was a "metronome" type mechanic enforcing the player to stick to a beat to keep alive. Also, the controls were iffy. I could hold right and just tap left to get a machine gun effect on the right side, though the left was more clunky.

Overall, the game was pretty good. I enjoyed the graphics, and the audio was clean. Good job!

EICON TOWN by Sacrface 2020-04-20T06:35:15Z ♥ 1

Link worked well for me. The biggest issue I face right away is the UI was broken for fullscreen on an ultrawide.

Barring that, this game has a very tight gameplay loop that takes some strategy at the beginning. Good work.

Keep it Ali...ens! by Eldar 2020-04-20T06:27:30Z ♥ 2

Good one! What engine did you use for this game? I enjoyed the humor and noticed Aliens/Covid-19 relationship. I feel the controls were not as responsive as I wished they were. Beyond that, I enjoyed it enough.

Beeeees by Corporation 2020-04-20T06:20:06Z ♥ 1

Good game! I agree with @mincemeat in that Space Bar should have been able to jump as well. Also, I feel the tutorial screen should be automatically hidden upon killing the first bee. This would make the start over screen easier and killing a bee requires all available controls anyway.