doenerti 2020-04-20 20:33
attack hitbox could be bigger and exit option to quit the game would be good (had to alt + f4).
Foon → Ludum Dare Explorer → LD46 → The Segway Furnace: Preparing for War
By reisn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 970 | 2.84 | 25 | |
| Fun | 937 | 2.67 | 25 | |
| Innovation | 925 | 2.73 | 25 | |
| Theme | 795 | 3.32 | 25 | |
| Graphics | 896 | 2.78 | 25 | |
| Humor | 390 | 3.02 | 23 | |
| Mood | 882 | 2.66 | 23 |
attack hitbox could be bigger and exit option to quit the game would be good (had to alt + f4).
I tried to keep the fire alive as much as I could. I like the idea of a multiplayer, but as @doenerti mentioned, attach bigger hitboxes and an exit.
If you can, add some enemies
I found the targeting to be awkward. Also, the fuel burned too fast once you got to toilet paper as it was often hard to get to the toilet paper once it starts burning at that stage. It looked really well. I enjoyed my brief time in it.
I had a good time with this. The art is really simple and cool. Had some issues with aiming the axe, but the overall experience was fun! Good job!
Didn't like how you had to get on the green spot, died at stage 3 because I was above it and full was as 10 and before i hit the ground, it ran out.
Frostpunk spin off - the royal segway
Haha I love the idea of using segways so you don't have to animate legs :)
Interesting game.. in beginning "oh.. it's impossible", especially when start scene two. But I didn't see what pickaxe unlocked)
@congusbongus You got me :P this was definitely how the segway idea started. as a programmer you gotta be creative to somehow find ways to use your programming skills instead of your art skills to create visuals
I enjoyed the physics a lot, zooming around was fun. Also really enjoyed the humor. Level 2 was kinda hard
nice idea for the theme, had hard time with the axe at first but got the gist of it pretty quickly. artwork is really nice for a compo game good job, one little thing though, an ambient forest sound would increase the overall experience
The idea is okay, but the game feels really unfinished. Sound effects and/or music could have made this so much better.