FoonLudum Dare ExplorerUsers → Philip Sawyer

Philip Sawyer

Games

YearLDThemeGameDivisionRankOvFuInThGrMo
202046Keep it aliveTime Travel Terrorjam3.003.102.752.752.502.70

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Mood vs Overall

Comments by Philip Sawyer

LD46 — Keep it alive

Crab It Alive! by Naca 2020-05-01T16:25:46Z

10/10 graphics. Music was alright. The core gameplay loop is boring and frustrating, as most of the time you have to go all the way down and back up to pick up a single piece of trash, and it is very difficult to save individual fishes. I was bored by the time the first ship left tbh. Good take on the theme, and good job overall!

Save the sun MAN by MrChippy 2020-04-21T13:53:28Z

I wasn't a huge fan, the character moved too slowly so it was kind of boring. But I like the art and the concept.

Campfire in the dark by rayriver 2020-05-01T15:03:24Z

Great game! I wish I could play it for longer, I found myself surrounded by dozens of torches, fending off from hordes of zombies, and the game just ends. Very fun concept though

The Vending Machine by wrexialmt 2020-05-01T18:21:12Z

I got over 9000 before I forgot about it and let it die :(. This is a bad game in itself, but it gave me some enjoyment switching back and forth to play other games so good job.

Immune Defense by Tempii 2020-04-21T14:02:21Z

Fun game, but the last level is way too hard.

Keep the LEVEL ALIVE! by magicera 2020-04-21T14:18:20Z

Brilliant idea, but the controls were quite janky.

Hommel by Supernapie 2020-05-01T16:12:42Z

I was lost at first. But once I realized what was going on, perfect graphics, perfect ambiance, I love the landing screen shake and foreground particles, and perfect game concept. I wanted to be a part of Hommel's world and just explore as Hommel more, but since this was a game jam it was of course short. Ambiance reminds me a lot of Fisholith (https://gamejolt.com/@fisholith), particularly of his current WIP Down Ward. Gameplay wise, the core mechanic is good, but I don't like waiting so long for my wings to recharge, so maybe make that faster, and the game could use some sort of extra challenge such as enemies. Especially impressive for the compo.

Whisper of the Flame by Zachary Rodrigue 2020-05-01T15:16:14Z

Great lighting, art (especially the backgrounds), music, and sounds. The slimes don't telegraph when they are about to change direction, so avoiding them was difficult at times. As you mentioned the level difficulty isn't super balanced due to not having enough time, which is understandable. If you make a full version I'd love to play it!

Goblin Slayer by Blacked 2020-04-21T14:25:32Z

Great game. Despite the simple mechanics, it ended up being really fun!

Bubba's Beach Balls by HuddyBuddyGreatness 2020-05-01T15:45:06Z

I like your parallax backgrounds, I like how the seagulls change sprites when you grapple to them, and I like the grappling hook physics-based gameplay. However, the game had little variety and wasn't the most creative interpretation of the theme. Overall this game turned out pretty good.

Bubbles Saves Grandma by Caladrius 2020-04-21T13:43:48Z

It's frustrating in a fun way, just like QWOP, as you mentioned. The funniest game I played yet, the dead sea scrolls killed me. Great game.

Time Travel Terror by Philip Sawyer 2020-05-01T14:50:46Z

Sorry about the link, it should be fixed now @maindric @ponypen