FoonLudum Dare ExplorerUsers → Emkani

Emkani

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202354Limited Space👥LD54 - Limipeajam9803.063.182.523.353.313.183.06
202149Unstable👥Grenade; Unstablejam9433.383.423.263.143.463.29
202148Deeper and deeper👥DieAblojam6123.693.504.283.973.902.683.50
202047Stuck in a loop👥Stuck on Marsjam12163.203.173.253.453.772.373.57
202046Keep it alive👥Faith Keeperjam16783.292.913.463.673.483.51
201945Start with nothing👥Drop Defensejam8663.113.132.952.883.433.181.422.83
201431Entire Game on One ScreenSantas Simulator Facilityjam8372.792.563.003.463.043.172.462.4342

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Emkani

LD31 — Entire Game on One Screen

Skyfarms by GagaPete 2014-12-09T11:47:00

A little boring when nothing else happens.

Globby Online by Diamonde 2014-12-09T11:23:00

Neat little concept, it was hard to tell if it was there, but changing move speed and push power depending on collected coins would have been great. Not so much to do in the game if you are alone, obviously.

Chance Encounter by allurious 2014-12-09T11:39:00

A great little title, but quickly becomes "samey" when you know the answers? I at least got the same results a couple of times. Would have been great with a "random sentence" generator.

E' Tempo di Combattere by superfrog 2014-12-09T11:27:00

THIS GAME IS LOUD. The current game is a little too simple, would be nice with some different types of guns or enemies, aiming seems to be a little "off".

snow by Valeour 2014-12-09T10:54:00

Good mood and idea, the controls were ever so slightly frustrating for me and broke the relaxing moments.

Colosse Duty by Kerdelos 2014-12-09T11:33:00

A little on the short side. I got one of the enemies to push the crystal for me allowing me to concentrate on battling. Neat little game.

Gaia vs Humanity by Krunoslav 2014-12-09T10:50:00

Good concept, but no hard to figure out the gameplay, I was just clicking around.

I Am Technician by Murchurl 2014-12-09T11:08:00

Very hard to figure out exactly what to do, a short intro tutorial on each main gameplay action would be immensely useful, I think there is a real fun concept underneath.

Jetpack Bhutan by alecmilne 2014-12-09T11:50:00

Nice idea but found it hard to control and get what was going on, the concept is great.

Houston, We've Got a Problem by MrBadIvan 2014-12-09T11:02:00

A little hard to figure out how to better survive but fun idea, I like the use of the mission log.

Defender by MatejaS 2014-12-09T11:52:00

Audio can add a lot to the game, for you next game try looking up Vlambeer and juicyness if you havent yet.

Glitch by Arovoid 2014-12-09T10:45:00

Good core concept with simple but nice graphics. Thought it was a little hard in the beginning, could use some reset button.

Beneath Crystal Mountain by ianatherton 2014-12-09T12:00:00

Nice idea, only real issues is that it is hard to see which numbers are your own and which are the enemies.

Ghoul Rush by ChaosCult 2014-12-09T11:44:00

A dude with a gun and hat totally wrecked me. Nice clean concept.

Ragtown by indie4fun 2014-12-09T12:03:00

Unable to start the game, pressing -space- does nothing.

King's Defense by Giezu 2014-12-09T11:13:00

Hard to tell what is going on without any audio or visual feedback, a simple 8-bit sound would help a lot.

LD46 — Keep it alive

Please Feed My Troll by belowzerogames 2020-04-26T10:03:47Z

Great Idea, it was a bit unclear at first how the different types of "replies" relate to the topic at hand, even by reading I didn't realize at first that I *was not* the troll.

Toilet Paper Gardener by MaiMai 2020-05-11T10:11:25Z

interesting game and fun, the only thing I think is a bit weak is the theme (I known "plants" but you technically aren't doing anything to keep them alive).

Space Mercenary by Lorwon 2020-04-26T10:12:08Z

Had the same bug two times, the asteroid got "stuck" at the spawn location of the ship causing me to die each new day. Otherwise fine idea.

R-SAVIOR: COVID Destroyer by Capital-Asterisk 2020-04-26T10:25:01Z

Really satisfying walk animation, fine idea, wanted it to escalate quicker.

Keep the marriage 'alive' by MarcoMing 2020-04-26T09:49:59Z

Neat and unique idea, unfortunately had the same bug multiple plays, the mini-games would overlap each other making it completely impossible to solve. Cute and functional graphics. Only issue is the controls, very tough to aim with the mouse for small areas (the slider knob) and also the instructions were unclear sometimes.

Hammer of Light by Daniel Cox 2020-04-26T09:54:45Z

Nice gameplay idea unfortunately not very functional in this implementation, had a hard time understanding the green circles at first. The gravity component I felt was a bit frustrating. I also found it distracting that the background was a different scale/perspective than the "gameplay sprites" themselves.

Movin' and Keepin' Alive by G.A.GameStudio 2020-04-26T10:17:26Z

Great first attempt, difficulty is a bit high in the original version.

Touch it! Do it! by JosephByam 2020-04-26T10:58:53Z

Idea is fine and the implementation works, would be great with a bit more feedback in terms of impacts especially.

LD47 — Stuck in a loop

Station 8 by quadtree 2020-10-23T11:09:25Z

I like the idea, upgrades could use a description or something, feels somewhat easy to just rush for the keys, at least at medium difficulty. Fun take on the theme.

Eternal Voyage by Pluisjen 2020-10-23T11:31:06Z

Great idea, I love the idea and I'm a fan of board games so some inspiration is clear to see. I wish there was a bit more usability but the game works.

Charlie's Routine by Pedro Henrique Cesar 2020-10-23T11:50:44Z

Great idea, very nice mood, audio fits very well. I feel like the shooting is fine but it is really tough to avoid the guards, should be able to see further before they shoot or something.

The Circulation Desk by FireTwin 2020-10-23T10:51:14Z

Style is really evocative of the (ingame theme), solid but simple gameplay.

Locomotion Commotion by Sharks 2020-10-23T10:59:43Z

Good idea, seems a bit unbalanced (playing the org. version), the machine gunner is very hard to dodge but you have plenty of health. More chaos and enemies I think would be more fun as the waiting gets a bit boring. Solid entry.

Hypnic Fall by Dakke 2020-10-23T11:20:49Z

Nice little "arcade-puzzle" game, I escaped by going outside of the games bounds :) Great idea and nicely executed.

Lives you can save by Pawciu 2020-10-23T11:37:15Z

Fine idea, but there is almost too much to manage to get a feel for the gameplay. The game seems very tough (which might be the lesson).

Stuck in Time by Wesley Vong 2020-10-23T11:40:56Z

I like the idea, wished there were a few levels or something, it seems very easy as it is right now.

Loney Island by Kyyrozu 2020-10-23T10:47:24Z

Fine entry, wish it would have a bit more gameplay. Audio really helps. Good job.

In A House by LRVStudios 2020-10-23T11:16:10Z

interesting idea, took me a while to get it, had huge performance drops when picking up a ball (gui showing?).

LD48 — Deeper and deeper

Plunder of Goblin's Grove by aurel 2021-05-18T13:58:52Z

nice little game, with a few tweaks it could have been a great small experience. For future reference I think the amount of content is fine, if you had more people I would have focused on polished what is.

Dungeoneer by notApollogising 2021-05-18T13:37:07Z

Great base idea, a few more mechanics and it would have been a fine minigame, as is it gets a bit boring. I like the core combat with a lot of push back, it feels like kiting enemies.

In Search of Sigmund I by T C 2021-05-18T14:29:36Z

Very fun and exciting little game. Even though it's a very short game, the game is straightforward. improvements: A better soundtrack. More upgrades and enemies. Different hues at different depths.

The Circle Of Suffering by Cr1stal 2021-05-18T14:15:47Z

Very fine game, except i also encountered the error where as i have the code but can't interact with neither the panel nor the door. The walking animation is nicely executed. Improvements: The walking could be made faster The height of the character seems oddly short. A letter or note in the beginning, where it is explained the objective or maybe the first hint

LD49 — Unstable

Strontium Submergence by Lintfordpickle 2021-10-06T12:57:34Z

crashes on my PC

Strontium Submergence by Lintfordpickle 2021-10-10T10:02:44Z

@lintfordpickle I used the parameters and it works fine now, not sure why since it should just debug :shrug: Anyhow, I finally got to playing and honestly this was one of the best games I have played so far (a lot of entries try a lot of stuff and never really get there). Here the core works, the graphics are nice, functional and pleasant. Sound is a bit repetitive (random pitch, if LWJGL supports it, would have gone a long way). My only issue (and it might be a bug based on your description) is that the only way coolant goes down is if you fall behind. It seems easy to implement that it would go down with shooting or just at a fixed rate and the player would have to surface to "vent" (it seems the idea was going this direction :thinking:). Also a score or distance marker would have been helpful to feel a sense of progression.

Horsey Computer by Apple Dash 2021-10-10T10:34:25Z

Very interesting and fun take on "unstable". I enjoyed it and only felt minor tweaks would benefit, the run speed was a bit too slow even if you needed to set a pace.

Office Novice by HermesEs 2021-10-08T09:52:37Z

great entry, got a bit confused because left click and right click work as well. Really good graphics.

HONK III by Tricky_Fat_Cat 2021-10-10T11:11:02Z

Great core game but I fail to see how the theme fits in. Could have used some mouse sensitivity adjustment on my end but otherwise it works. Menus worked but bugged visually for me. Graphics are really good but I personally don't like the "fake" pixelated look, makes some enemy hard to see in the distance etc.

Great entry.

Coffee Crisis by Outfrost 2021-10-10T11:55:57Z

I like this one, I don't know my coffees so it took some time to figure out what was what. I also feel the theme is a bit thin but not bad.

Wizards Quest by Lakea 2021-10-09T21:26:14Z

I like the idea and the take on the theme, I wish it was more "visible" earlier in the game when there are less enemies. A quick change I feel that would make the game better is to re-think the attack/move phase, it currently feels a little clunky to me? Maybe make is so that you get 1 attack and 4 moves in any order you choose :shrug: but that might make it less unique hmm

Magic Knight Out!!! by Jahwffrey 2021-10-06T13:03:04Z

I really like the art style, very unique. The gameplay was a bit simple and a lot harder because of the low frame count. I really think it would have helped to have at least twice as many frames for animation. Solid entry, I feel the "unstable" was more in the setting than gameplay.

Butler with a gun by KneehatGames 2021-10-10T11:14:17Z

Great game. Simple but works well and very connected to the theme. The holes are _very_ annoying tho but for good reason :)

Not OK by Senem 2021-10-10T10:10:20Z

Good attempt. The graphics work even if they don't seem to fit together (were some of them free assets :thinking:?). Music is fine but some effects would have been nice. The games themselves are fine and work for their purpose. Maybe test common resolutions because bottom of numberpad was cut off for me and I'm just using 1920x1080 which is one of the most common resolutions (I think this wasn't caught because the aspect in the editor was set to "Free Aspect"). An overall progress or goal would have gone a long way for it to feel more complete, maybe give a random order of mini-games with a shorter and shorter duration until you die, and the amount of games is your score or something?

Wild Run by LelulaGames 2021-10-09T20:31:04Z

I liked the game overall, a little more control would have made it much more enjoyable. I like the random levels but would also have liked if you could play the same "seed" as much as you want.

The Un-Stable Ranger by DaSpikeyBoss 2021-10-09T21:53:27Z

I really enjoyed this. The concept is simple and a fairly unique take on the theme. The visuals are pleasant and audio is ok. My biggest gripe is the controls, they seem a bit finnicky, turn to fast but I think it might have been because of the perspective as well. Maybe "relative to screen" might have worked better?

Space Ace in: Meltdown Madness by dreamscale 2021-10-09T21:58:35Z

Solid attempt. I felt is was a bit hard to aim especially when enemies were towards the edges. I like the take on the theme but I think it could have been pushed a bit further. Good job.

ARCHamster JoJonson's Bizzare Adventure: Unstable Crusade by AreyWarlord 2021-10-09T21:35:25Z

the absurdity is fun and I like the rush around to do stuff. Opening the doors felt unnecessarily clunky and slow, I think it would be better to just open them instantly (unless a mechanic "broke" them or something). Good entry.

Unstable Ball Game by caiustsm 2021-10-09T20:34:54Z

enjoyed the game but felt like a bunch of smaller tweaks would make it a lot more enjoyable. Feels like physics should be 2-3x the current speed for more action. Ball also felt too floaty.

Unstable World by Rayo 2021-10-09T21:45:14Z

I will echo a lot of what @3mpty said. It is clear the entry is ambitious but the game feels very disjointed and clearly made up of independent parts.

It is obvious that all 3 of you have skills of your own (based on websites) and I would much rather see what you could do from scratch on your own (even if less impressive on the surface).

Wreck-N-Warp by Whysguy52 2021-10-06T12:48:25Z

Idea is great, a little bit more polish and it would have been great. I understood the _idea_ of the game but took a few times to really figure out what was going on, especially with the capacitor/warp, I never really got what was going on there (the relationship).

The Mental Wheel by T1h4n 2021-10-10T11:00:14Z

Hmm bit of a longer comment here and some maybe harsh criticism.

The game itself is fine, I can see the idea and the "unstable" of it. The graphics are great and clear. The announcer was also an excellent and very polished addition. But when I saw the number of people credited I honestly became a bit disappointed, the game has a lot of smaller "issues" which I believe would have been easily fixed, due to number of people available to work on it and playtest.

A lot of smaller polish I feel is missing (again, taking into account the amount of people), the wheels don't turn or rotate, the driving is very rough and floaty. Some of the 2D visuals look "fine" but also could use a bit of polish as they feel very different in terms of fidelity from the 3D visuals.

The biggest flaw I feel is in the overall "game flow", there is no real direction or anything, even with two people credited as the "Game Designer", what is my goal and how can I "see" it? No opponents or highscores etc.

I think maybe you got caught by the whole "team work" thing, too many people and you lose a lot of time on communication and people don't _really_ work together, just deliver each part individually, as some parts really are good.

Good entry, I don't hate the game itself or anything, I just expected more :)

The ScrapYard by DaniDK 2021-10-09T20:27:44Z

great fun little concept, nice entry, felt like it would be a little bit more fun with more control over placement though

chaotic Room by TTU_HASAN 2021-10-06T12:52:17Z

pretty rough game, a few simple changes would've gone a long way. The concept is fine in itself. I feel like the first 1 or 2 levels should have been way simpler, to introduce each "obstacle". Controls I think are OK but the camera makes it very hard to follow and the minimap was basically useless IMO. Good effort though. GUI could also have used just 10 mins of polish, in terms of layout and scales would make it look a lot prettier.

LD54 — Limited Space

My Limited Cell by RicardoBusta 2023-10-07T07:52:36Z

Like the graphics, very much enjoy the visual style. Gameplay is very short and maybe a bit too obvious, but the game was also ambitious in terms of trying a new engine. Solid entry.

Ball size matters by Devez 2023-10-08T15:21:10Z

like the idea with a simple arcade gameplay. Had a hard time figuring out how to get past the ramp though.

Cap Sized by LarsDu 2023-10-08T15:15:13Z

Nice, I like the idea. A few bits of polish would make it a lot more interesting to play, such as swaying the boat , rocking it or even some basic movement mechanics (spam space to row). Good graphics.

Terrain Tactics by Asieke 2023-10-07T08:05:18Z

Like the concept, unfortunately sometimes it would stop working for me when draging units, "resetting" the drag as mentioned did not work. Missing some feedback from attack as well, graphics are fine, I like the "minimalist" style of not being units but their "icons".

Pandalele by owca 2023-10-04T18:17:36Z

Very nice simple game, works well for what it is, not a lot to say. Maybe the interaction with the game itself could have been more satisfying/fun, otherwise great entry!

Abyssal Edge by Mateu 2023-10-07T07:56:28Z

Nice game, feels like a complete game with the upgrades and such. Like the graphics, controls felt a bit weird at first, perhaps I would like them to be a bit "smoother". Sometimes it was hard to determine where to land. Boss fight is a bit too intense at first I feel, maybe give a little "ramp up" before he goes all out.

Depths of Eonar by GreyNovemberGames 2023-10-07T07:48:37Z

Very solid entry overall, feels polished and the graphics look great. Most of my issues are with minor things, such as the camera (should show "more" in the current direction) and it feels somewhat punishing with the traps.

How much space does your RAM have? by Gamester1128 2023-10-07T08:14:34Z

F Jeremy +1

Terrarium by wetrustinprize 2023-10-04T18:09:54Z

great visuals, somewhat unintuitive controls but not that bad. Very beautiful, also nice to hear som audio you haven't heard before.

Squasher by Pawel12 2023-10-07T08:00:42Z

Nice little game, simple concept but works well. A few small changes I feel would greatly improve on it. Showing the level, times survived or similar would be nice, maybe have short end screen with your best score. Also I think it would have been nice if there were more "holes" in the beginning but faster speed.