HelkeGames 2014-12-08 21:53
I definitely like the concept! Really well done!
Foon → Ludum Dare Explorer → LD31 → King's Defense
By giezu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 811 | 1.67 | ||
| Theme | 933 | 2.78 | ||
| Mood | 935 | 2.20 | ||
| Graphics | 950 | 1.84 | ||
| Innovation | 980 | 1.89 | ||
| Fun | 1016 | 1.78 | ||
| Overall | 1027 | 2.05 | ||
| Coolness | 2075 | 26 |
I definitely like the concept! Really well done!
Hard to tell what is going on without any audio or visual feedback, a simple 8-bit sound would help a lot.
The title screen is nice. Pretty cool for 15 hours but I was not a fan of the game play.
Controls and feedback when hitting space bar would be nice. I could not figure out if there is a goal to this?
you have to kill as much as u can :D score isn't scaling, so maybe u didn't noticed that u get points/kill
I liked the way the ghosts were animated - that was a nice touch of using a 3d plane.
But sorry, gotta be harsh here - there's not much game here - I can't turn my character, so my attacks were always going the same direction. Nor could I see my attacking - so I had to basically guess how I attacked.
Then because everything followed a predictable pattern, and there was an unlimited and unrestricted attack, I just had to stand just below the second torch on the right, and hit space forever. I didn't even have to look at the game. Eventually I got bored at 1030 and quit.
Excellent start as a learning game, I'm sure - now take what you've learned and think about a game's design! Good luck! :)
@Tuism: ty for tips, wanted to make character at least anim on attack but didn't knew how :v your comment means a lof for me, i'll do my best on the next jam, ty again :)
Could not figure out the goal of this game :(
Innovation 1/5: I don't found it innovative at all.
Fun 2/5: Gets boring too fast.
Theme 3/5: Simply the game's runs on a single screen.
Plays smoothly! It was a bit hard to tell when the King was attacking without any visual indicator, but after a while I got the hang of it.
A little too much on speed. Also an attack animation would be great.