Keepers of The Harmony by chunkyguy 2012-08-27T07:14:00
"Check with the developer to make sure Evolution works with this version of OS X."
I'm running Mountain Lion.
Foon → Ludum Dare Explorer → Users → Crushenator
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Dads Gold | jam | 131 | 3.73 | 3.52 | 4.18 | 4.32 | 3.07 | 2.36 | 3.58 | 82 | ||
| 2012 | 24 | Evolution | DrumBeat Evolution!!!! | compo | 449 | 2.83 | 3.21 | 2.71 | 2.57 | 2.64 | 4.04 | 1.63 | 2.24 | 55 |
"Check with the developer to make sure Evolution works with this version of OS X."
I'm running Mountain Lion.
It's a pretty common game dynamic but I found myself playing it for quite a while. Well done. I thought the smoke particle effect was quite nice.
I found this quite rewarding to play around with. I urge you to turn it into a full game!
I couldn't get this running on OSX. Error from my Java Console is:
org.lwjgl.LWJGLException: Could not get the JAWT interface
It's a well documented error so hopefully it's a quick fix and I can try this later.
Yeah controls no good for me on Mac.
Can you recommend how one can get stared in Android development? I can program in Java so I wouldn't mind knowing about tutorials, books etc.
I didn't enjoy 'playing' this very much but I think it would be a great game that you could set and forget. check on your dog once a day. That sort of thing.
I'm so pleased that people like it! I added a JAR file as an alternative download. It will run in a Frame if people struggle to get the Applet working.
This was awesome. I used my MacBook Pro but if windows users are determined to play it they could jump on torrentz.eu and search for a Mountain Lion VMWare Image and VMware.
I used Netbeans for my game so I was able to compile this. I painstakingly used google translate to see what was going on in game. I actually thought it was pretty cool.
Only having 48 hours is evident in this game but the basic gameplay elements would go great with some creature animations and stuff. Further development FTW.
I got it working. I was quite pleased to see Slick2D in action as I've played around with it before. May the gaussian blur be with you...
This was cool. I felt like I needed an air hockey or brick breaker style of paddle to hit the balls around at the moths a bit more. It was annoying not being able to manipulate the lateral movement.
Cool gameplay. I love these retro 3D games. It reminded me of Delver or 'Judith by Terry Kavanagh'. Have to be honest in saying I didn't pick up on how this relates to Evolution.
I liked the graphics effects. Had a pretty good time playing this.
I accidentally got the ratings categories mixed up. Woops.
I liked it. It's a big game. I've played other big unreal entries though and they are all pretty big.
I find the technical proficiency of this intimidating. 11/10 will rate again.
Wow. I actually beat the game and feel very proud about it.
I like it. You tried for the compo I know that feel.
Great work easy to understand.
I quite enjoyed this. I was very determined to win but I kept getting distracted with other things and running out of money.
I got to level 22 and wiped. I quite enjoyed this one.
This reminds me of that electric level in alleycat.
Cool. Port seemed to work just fine for me.
I'm a fan of vvvvvv so I was into this. Fun times.
The narrative in between rounds I enjoyed very much. The explosion sounds cause the music to go quiet which annoyed me because it's good music. " "You're an ancient warbot with abstruse motivations. You have no place in our enlightened society." lol
Cool mate. I felt like it was easy to control. Nothing annoyed me just cruisy gameplay.
Very original idea. I quite liked it.
I've voted a lot and this is my favorite game so far. Very deep.
Original. I quite liked it one of my favourites.
Yeah cool graphics mate I liked that. It was not too dark for me.
I kept trying to strafe. I would have chosen a better colour pallete but other than that I like the game. I actually had a look at your source code your coding is very good. I forgot how much coding work is needed for a game like this.
I enjoyed that. I've always liked custom levels for FPS games were you have to jump on narrow platforms etc. Fun game one of favourites so far.
I'm notorious for clicking through dialogue but I read all of this.
Nice. took me a second to figure it out and then I started to really get into it. I'm actually going to favorite this in my inspiration folder.
I'm a puzzle game fan. This was cool.
Yolo I downloaded Love. I enjoyed the game.
I did like the music
I wonder if you could add a gameplay mechanic like you can build defences with the snow coming back down.
Quite cool. I found the controls a bit sensitive.
I quite enjoyed this mate. I feel like I want to see it as a full game now.
Is this an original music piece? I loved it. The story was also very interesting to me. "visual novel set in a town where sound has ceased to exist." It takes quite an imagination to come up with something like that.
Couldn't get it working on my Samsung Galaxy simply from running the file. I did manage to get it working in the Android Emulator that comes with the SDK. Glad I got to hear the music on my PC.
Took me a bit to figure out why it wouldn't work. Hard games are fun games I always say.
I liked this mate. Great narrative to spice up the mechanic and the music was pretty neat.
The title screen is nice. Pretty cool for 15 hours but I was not a fan of the game play.
I liked that it was not too easy. Better to make it too hard than too easy. I did notice that you could stand on the side of platforms.
This is one of my favourites. The graphics have that indie charm that you really cant find anywhere else. 11/10 would pet again.
This is one of my favourites so far. The background music didn't get old trying to figure out the puzzles.
Server seems to be down will try again later.
Wow this was intense. tough gameplay but I always say better too hard than too easy.