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Doft

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201224EvolutionThe Legend of Mariliacompo2993.102.682.231.573.102.322.123.2166
201122AloneI Wish the Theme was Kittenscompo6491.811.501.533.312.191.181.331.571.5651
201121EscapeMazes & Demonscompo2252.932.732.403.142.602.501.382.2515

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Doft

LD21 — Escape

Escape From Emag Castle by bentosmile 2011-08-24T03:03:00

I don't get it...

McPixel by Sos 2011-08-27T21:28:00

One of the bests!

North Korean Escape by billknye 2011-08-24T22:24:00

Only moving forward is terrible =/ Game would be a lot better if we could move with with WASD

Room Escape by bmfs 2011-08-28T01:10:00

Didn't get the ending. And almost quit, good thing I read the comments and discoreved how to use the special abilities.

Caved In by alexlarioza 2011-08-31T02:38:00

Bug of the rubble kept me from completing it, which sucks...

Poltergeist by Gib 2011-08-26T14:23:00

"Sounds were too loud for my liking. And game wouldn't fit in my browser window."

I beat it and nothing happens =(

Chemical A-21 by ryantouk 2011-08-24T02:50:00

Yeah, I think the same way about the cursor instead of the box thingie.

Bunnies, Back Into Your Cage! by ratking 2011-08-28T05:02:00

GRRRRRRRR I HATE THE CONTROLS!

Snake Plissken: Surfin' U.S.A. by vandriver 2011-08-24T23:22:00

Really nice game, movement could be faster though, and make bullets or your hitbox smaller. With some music this would be one of the best games in the compo (of the 30-ish I rated at least).

Bomber Planet by adamatomic 2011-08-28T00:26:00

Felt more like "explore" than "escape" to me...

Escape innerspace! by byte56 2011-08-24T18:07:00

I have the same problem as Laksen....

Left by SLiV 2011-08-23T23:53:00

Dammit, when I finally beat it it crashed =(
Something about "onCollision with lastfinish"
xxxx.finish[CLevel] = 1
Could not find variable CLevel....
Nice game, but the controls were a bit difficult because the ship takes a while to stop.

Hell Fortress Escape by hulahulahest 2011-08-28T06:08:00

I really wanted to play the game. But you made it stupidly difficult. Too bad.

Mazes & Demons by Doft 2011-08-27T05:31:00

Thanks for the feedback! @puffi, if I release a new version I can put a scale option to increase the size of the screen (zooming x2). And like Andrew said, if I made the viewing area bigger it would be too easy.

Escape Prevention by wraith 2011-08-24T20:44:00

QFT:
"very difficult to control and far too easy to accidentally hit the escape portal yourself to end the game"

Escape(ism) by benedict 2011-08-24T18:13:00

I don't get it.....

AWAYGET by mklee 2011-08-28T05:33:00

Goons spawning on top of your friend ruinned the game for me.

LD22 — Alone

Asteroids: Alone Edition by the31 2011-12-20T06:30:00

Congratulations on staying on theme, you're one of the few that did it. Nyan cat appeared out of nowhere.

Incident of the Crates by Folis 2011-12-19T17:09:00

Lacking an animation for the main character. A little buggy, monsters would sometimes get stuck in a wall or a bush. The player should begin with some mines and med packs, without them we're defenseless, but once we get some it gets too easy. A little bug: I was at 97 health, used a health pack and went to 107, this should be easy to fix.

Frosthome by Jeck 2011-12-21T04:58:00

The controls were a bit sloppy, you start too slow.

The Necropolis by Tristan 2011-12-19T19:17:00

Why do we have a gun if we can't use it?

I died even though the monster wasn't in the light, it was near the corner of the screen... other than that everything is fine.

Ps: isn't using music not by you against the rules?

I Wish the Theme was Kittens by Doft 2011-12-20T02:40:00

/\ Damn it why didn't I think of that! Shooting rocks would add a lot to the game and it would still fit the theme. I was going to make a radar thingie too, to show where stuff is.

I Wish the Theme was Kittens by Doft 2012-01-10T11:51:00

@demonpants There is one kitten! But it's kinda far away to the northwest...

ZERO2 by kato9 2011-12-22T02:21:00

Amazing graphics.

I Want To Be Alone by CplMustard 2011-12-19T17:02:00

Really nice all around. Although block puzzles aren't that fun for me, it plays nice. The music was a little annoying because of the one long note, if you removed it it would be a lot better. Also there seems to be a delay between you pushing up and picking the block...

Full screen didn't work for me.

Too late but (almost) finished by LeReveur 2011-12-21T05:10:00

Poor snowman =(

Shaped by sendmorepeople 2011-12-21T04:52:00

Audio was nice, but I got angry at the shapes hitting me all the time =(

Alone in the Rain by noffle 2011-12-20T06:38:00

Haha, this was actually funny. BAM refrigerator to the head! It was a bit too difficult though, got tired of trying at area 3. The collision was a buggy, you can jump inside the wall. Did you use double buffering? I saw some flickering on the middle of the screen.

I Am A Ninja by Frozen Fractal 2011-12-21T04:40:00

Really nice, the controls were perfect in my opinion! I only died in the very last part, and after that I realized how cool it was to go quickly through the level without having to stop to get stars. You should consider adding a "time attack" mode, where you have to make it to the finish as fast as possible.

Lost Kitties by Stirlando 2011-12-19T16:46:00

Says I need the .NET framework, please add a download link to the description...

Forever alone Simulator 2012 by King_Pancake 2011-12-19T23:26:00

I don't get it...

Alone in all Elona by exe 2011-12-20T06:25:00

Yes, this made the game impossible to play for me..

You Only Help Yourself by KevinZuhn 2011-12-19T16:43:00

I was stuck when I found the big red block.... Also the controls weren't the best, I hate that you can't just hold the direction you want to go and jump, when you hit something you stop and have to press the direction again.

LD24 — Evolution

Star's Requiem by davisan 2012-08-30T03:06:00

The music was really nice, but the text was soooo sloooooowww... And I laughed at the flintstone legs haha

Next time focus more on gameplay if you can, most of the people testing your game don't want to sit through long cutscenes or tutorials on the start of the game.

Terra Tam: The World Warrior by L 2012-08-30T13:10:00

That was... interesting haha

But in the first fight I was scared there was going to be alien sex o.O

EvFighters by FrederickK 2012-08-30T02:45:00

Next time use Screen.lockCursor or something like that, sometimes after passing a level the mouse cursor wasn't in the center of the screen, making it harder to play. I also didn't understand what each option did after you beat a level.

Tiny Evolution Adventure by AdventureIslands 2012-09-05T04:35:00

Love the graphics and music! Controls were perfect! A shame it was so short :(

Primordial Soup by bytegrove 2012-08-27T05:36:00

The idea is good, but bad implemented. The parts don't connect right, and sometimes you enter a room and is already being shot at. Make the rooms bigger, or make them continuous.

Cubevo by NostraDamon 2012-08-31T06:49:00

You really should make it able to get 100% global evolution, and make that be the end of the level, with a zoom out to show the result of all your clicks :)

Eden by BumpkinRich 2012-08-27T05:26:00

Great game. Only problem is that it's too short. Also I always pressed the wrong keys, because the view is angled 45ยบ >___>

Human Fatality by MrHalfman 2012-08-31T05:33:00

It was too hard, and for the wrong reasons :( controls made it a bit frustrating. Other than that it was interesting, music was nice too.

Go Back by Aceria 2012-08-31T04:54:00

Really nice! Some levels were a bit difficult though... not the last one, it was somewhat easy...

SUPER ROBOT EVOLUTION. by LiteLab 2012-08-27T05:43:00

The screen shaking was a bit annoying... also colision was strange... when you got hit you just teleported, make it a force that throws the player back.

SUPER ROBOT EVOLUTION. by LiteLab 2012-08-28T04:27:00

@LiteLab, yeah, you're not allowed, but if you want to release a post-compo version this is something you could change to make it better, in my opinion. Also, if you're near the wall you get teleported inside it. Next time try to make the player get some speed on the direction you want to move him, instead of teleporting.

Evolution by YopSolo 2012-08-29T03:07:00

The graphics were really nice, but I wish there was more to the game, it's too short! I also didn't enjoy the music, not a fan of dubstep or whatever it's called.

The World of What? by Kaytus 2012-08-30T02:55:00

The graphics were good, the critter were very cute. But like other I had no idea what should I do. Also, did you use the sound from age of empires (when you add more animals)?

Praegressus by shard123 2012-08-29T01:24:00

The shooting sound was too loud, other than that it was pretty interesting. The controls could be better too, for example making the character move diagonally

The Legend of Elzad by arkeus 2012-08-27T01:35:00

The controls need some work. Make the player slide instead of getting stuck on collision. Also it was a bit boring roaming around only to find a dead end.... Other than that nice graphics, and kudos on putting so much content.

ExoSlime by leafo 2012-09-08T01:48:00

The collision with walls down and right is weird... Other than that the gameplay is nice, and the graphics are really good

The Legend of Marilia by Doft 2012-08-28T21:35:00

@shard123 Yeah, the music was made in the last hour, and I admit it gets annoying, that's why I was sure to make a mute button (m) :)

The Legend of Marilia by Doft 2012-08-29T01:48:00

@BumpkinRich Yeah, if I had time i would definitely add compass and map :D

The Legend of Marilia by Doft 2012-08-30T03:21:00

@Crushenator it's not a very strong relation, the idea is that you get new itens and get stronger, which is a kind of evolution. This was the only idea that motivated me (making a zelda like game), I didn't want to make a game about blobs or things getting bigger since most people would also have this idea.

@andreyin But you were so close to the end of the game :(

The Legend of Marilia by Doft 2012-08-31T06:57:00

@zakchaos Did you really like the music? Even I thought it was crappy :D I almost didn't put it in the end

The Legend of Marilia by Doft 2012-08-31T13:36:00

Sorry for the delay guys, finally added source.

The Legend of Marilia by Doft 2012-09-04T05:25:00

You should be able to use M to mute the music... And they are not rabbits, they are rats lol

The Legend of Marilia by Doft 2012-09-06T11:48:00

@azurenimbus She is ;)

The Legend of Marilia by Doft 2012-09-08T22:49:00

Actually, I put enemies on the doorsides on purpose, to catch players by surprise. But I agree about making them stay still until they have line of sight, shouldn't be to hard to add with Unity's Raycast.

Hero's Evolution by ursagames 2012-08-29T05:03:00

Noo, I read the comments before playing and the ending was spoiled :(
Really liked the music!

Evoland by ncannasse 2012-08-30T04:38:00

Wow, this was awesome. The music did get repetitive though, and I must have died 10 times to the bats :(