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SLiV

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201223Tiny WorldHMS Imaharacompo3413.133.003.672.732.501.701.803.6350
201122AloneFor Glory!compo263.673.532.732.733.402.642.403.363.1742
201121EscapeLeftjam113.553.333.423.083.833.421.503.003

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SLiV

LD21 — Escape

Captive by NateNaterson 2011-08-23T22:44:00

I really like the simple but brutal deaths (including corpses). The platforming works but it feels a bit slippery sometimes.

Reality by neonaxil 2011-08-24T16:32:00

I agree. Nice dialog, but not much of a game. When the 'snow' started to appear, I died almost instantly every time I tried it. Didn't really see the point.

Grappling-Hook Jones by Robbert 2011-08-24T16:25:00

Not that bad. But it's a real shame that the game has no progress in difficulty. I died once or twice - a pity the game just stops, btw - before I had the controls figured out, and once I did, it wasn't that hard to keep in front of the boulder.

Keep it up!

Hamster Escape! by dev_redant 2011-08-23T23:18:00

Nice atmosphere, but a little short on gameplay. I'm not quite sure 'simply drawn' graphics lend themselves for point 'n' click games - objects were so big that clicking and moving stuff solved all your problems before you know why.

MoveOut by Corné Dorrestijn 2011-08-23T23:50:00

Interesting. A bit uncomfortable to play and some pieces duplicated when I killed myself. You also kept the bombs for some reason.

A bit too tedious to keep playing for a longer time, imo.

Left by SLiV 2011-08-26T16:38:00

Glad to hear you're enjoying it

@ Doft
Blast! Didn't properly test that one. There are two more bugs that I should've gotten out in the last three hours. I was too tired, though.

The Great Unescape by geckojsc 2011-08-23T22:28:00

I love this game!

The no checkpoint system is a bit harsh for my taste, though. Mostly because some enemies seem to spawn at a random point, making it somewhat unpredictable. Playing the same level over and over again is somewhat tiring; I only played the first 2 levels.

But the great storyline, nice soundtrack (though with some hiccups), decent graphics - I agree with Tellus, the bridge was confusing - and fair gameplay all made this a definite five outa five.

Keep Running by pmeier747 2011-08-24T16:19:00

A pretty decent game. It worked as you would expect - to the point where you could accidentally shoot the escapees - and the game was fun and exciting to play.

The only thing I wasn't so fond of was the graphical style. I feel the retro-ish graphics don't quite fit with the smooth scenic background. It's a bit of an odd mix, in my opinion.
I know it's a bit short sighted to say, but at first glance I thought the escapees were black slaves.

Escape the Fate by Jwatt 2011-08-24T15:25:00

Great game. Not always a lot of fun to play though. I could've done without the moving blocks. Seems kinda odd that when I accidentally fall out of the level, I fail at killing myself and need to try again.

Idol Run! by Vidd 2011-08-23T22:04:00

I got to a point where I saw white light. I think I managed 99 metres, so I suppose I came 1 metre short from epic win.

Simple, well put and challenging. Very good overall.

To the Other Side by Sheepolution 2011-08-23T17:03:00

Interesting concept, but it's not really all that much contentwise.

BATHOS by johanp 2011-08-24T15:09:00

Great game! When I finally realised which was the right key, the brilliance baffled me.

LD22 — Alone

Lost by Manuel777 2011-12-25T13:55:00

A game about a cat, yay! I really like the simple graphics and the nice water. I was a bit put down by the harshness of it, though; it seemed collecting the orbs was really inefficient, but having only 4 lives is pretty unforgiving. I would have loved to play more of it.

[Greeble] by McFunkypants 2011-12-19T17:44:00

Nice game, but a little lacking on the fun side. The absence of danger, I think. But good work!

Alone Game by HybridEidolon 2011-12-19T11:32:00

Yup, same error here. Windows 7 64 bit as well.

The Last Shadow by Justin Mullin 2011-12-20T12:06:00

I found the game to be too unforgiving. I could hardly move my mouse away from the object enough to actually see which direction it was turning in. I felt like I had no control, which for me ruined the game a bit.

She Loves You by Bad Sector 2011-12-19T12:02:00

What is this? Why am I attacking the girl I love with floating eyeballs? Perhaps it all makes sense after the second level, but this game is rather odd.

Which makes it all the more intriguing.

5 DAYS by matthias_zarzecki 2011-12-19T12:45:00

NOOOOOOO! You are such a meany. D:

But asides that, FUCKING EPIC. Really well done.

Uncorrupted by BlackBulletIV 2011-12-19T12:26:00

This game is amazing. The atmosphere is really haunting and put together. I love the logs and crazy bulletin boards.

Fucking epic.

For Glory! by SLiV 2011-12-29T22:39:00

I'm pleasently surprised by all the positive remarks. Thanks!

And yes, I realise the game is pretty difficult. For some reason all my games are. I guess it's because I'm usually the only playtester.

@Stargoat
The standard shooting skulls have orange eyes, whereas the melee skulls have red, glowing eyes. Just a nuance, I guess.
Also, the gold is part of the backdrop/story, but has no real gameplay purpose.

Lonely Tower by Sheepolution 2011-12-20T11:56:00

I think the controls are a bit fiddly and sometimes buggy, but overall I think this is a great game. The concept of leaving the damsel in distress behind, is quit brilliant.

Nice work, Sheep!

Solitary Sand by Cross 2011-12-22T12:38:00

Although the concept is very interesting, it wasn't really fun. At least some indication of if I was heading in the right direction would have been nice. I was a bit put off after I found the metal, since I had to drop the rope and I hadn't a clue where I had left the driftwood. But the audio and mood where awesome. Good job.

The Lone Adventurer by harusame 2011-12-19T11:39:00

The controls are a bit fiddly, especially with such direct camera control. You cannot see what's below you and above you is nothing of interest.

More importantly, the concept wasn't really clear to me. Some enemies could hurt me but others couldn't, right? I think it had something to do with if they were transparent, but it didn't make the game any clearer.

The ending is a bit abrupt, but oh well.
And yes, you might try entering the Jam instead, because those are some neat graphics.

Follow by Pixelbear 2011-12-22T12:44:00

Maybe I'm just stupid, but I wasn't even able to figure out how to use the iron rod. Nothing seemed clickable and it only told me I needed a long sturdy object. Am I missing something here?

Neon Dash by Penrose 2012-01-05T20:40:00

In both modes, the asteroids did not fly towards me but just wandered about. Which made me feel alone, but it wasn't really fun. Other than that, the game looks and plays nice.

Space Rescue Mission by olav_st 2011-12-22T12:48:00

I wasn't able to enjoy this game. I felt completely out of control; when you hit a planet, your ship shot into the other direction without any loss of momentum, making it feel more like pinball.

Lost in Space by zapus 2011-12-19T11:52:00

Hmm. Not really great, to be honest. If anything, the minigames were complete unrelated to the theme of the game. Why is there such a backstory when the rest of the game is so casual?

Also, I think assuming every player is a Java programmer, is a faux-pas when making a game.

Bee Alone by Manoloko 2011-12-19T11:46:00

Decent game, nice style and pretty solid gameplay.
Good job!

Brains!!! by Leo 2011-12-19T12:06:00

I couldn't run the exe. It stopped working the moment I ran it. (Windows7 64bit)

PewPew by Quintinity 2011-12-24T13:20:00

Dear god I'm terrible at this. But the pew pew was great.

PewPew by Quintinity 2011-12-24T13:24:00

A minor remark: add an @echo on at the end of your .bat, or it might inflict with other things people'd like to do.

LD23 — Tiny World

Space Bees Attack! by Dylan McCall 2012-04-29T11:46:00

I really like the bizarrity of the concept, but the game itself was pretty much unplayable for me (on Windows 7). The game was lagging immensely and the collision detection of the bees seemed to make no sense at all.

Nano Strike by Qaterknan 2012-04-29T11:40:00

It looks like it has a lot of potential, but figuring out what was happening was nigh impossible for me. Even the tutorial text disappeared too fast. It looks like a nice bit of defensive RTS, but the UI just wasn't intuitive enough to make it enjoyable.

SS Tiny World by JesterBLUE 2012-05-01T15:09:00

Nice to see someone else going with the spaceship thing. I liked the unhelpful onboard computer.

The game itself was really confusing, though. I wasn't sure how to get the hat back in the cupboard without not having stolen it (if that makes sense).

But overall, good job.

I Refuse by apfrod 2012-05-13T11:53:00

A bit humourless, but overall not too bad.

Michael is Myopic by Several 2012-04-26T08:39:00

Very clever scaling mechanic, I like it.

Nasty Bubbly - 72 Hour JAM Entry by ApiO 2012-05-07T16:28:00

Very well polished. Good job!

Planet Gravity by Jens Nolte 2012-05-04T11:47:00

Great concept! Loving the way you float of to space helplessly just when you can see the next red object. I managed to get 2 my first try.

I'm unsure if it's intentional, but the dude wasn't looking were he was walking most of the time.

Tiny Planet by fingerflinger 2012-05-04T11:40:00

Nice, simplistic gameplay concept. The physics don't feel entirely fluid, though; especially near wormholes. But overall, very well done.

Tiny the Adventurer by onehandclap 2012-04-28T12:37:00

This game got too hard too fast. I didn't realise you had to overcome one obstacle at a time at first, and the surprise arrows didn't really add anything. Also, the tiny graphics did little to add atmosphere; they just made the game harder.

Not a bad game at all, just not very enjoyable.

Most of us live in a tiny world by jeffz 2012-05-01T15:02:00

Humourless and somewhat depressing. I can see what you were going for but the lack of actual fun made it more like a presentation on moral rights than an enjoyable game.

HMS Imahara by SLiV 2012-04-25T08:57:00

Thanks for the feedback, guys!

I was hoping the walls and floor were different enough, but I can definitely see why they weren't. I agree that sound effects might have made it clearer on what is going on.

The idea of keeping the camera still after moving a crewmember, is pretty clever and I'm not sure why I didn't pick up on that (time pressure, I presume).

Regarding oxygen, you do realise the oxygen levels are also indicated on your crewmembers (if you zoom in a bit)? It even shows you how much oxygen you'll have left after moving.

At any rate, loving the constructive feedback so far. I'll might just look into further developping this game.

HMS Imahara by SLiV 2012-05-04T11:22:00

ilo: Good ideas. I had plans to integrate some of them, but I didn't get to it.

tripleVisionGames: Sure thing.

Mac peeps: I'm afraid I have no Mac build, sorry.

Downsize by Jwatt 2012-04-29T11:55:00

Very enjoyable and very intriguing. The concept is well conceived and well executed. Good job.

Tiny Shooter by Strkl 2012-04-26T08:29:00

Not bad, but the controls seemed a bit fiddly to me. Why not just left-mouse to move, right-mouse to shoot?

At any rate, seeing thousands of bullets flying around was satisfying.

Mayor vs Aliens by Sheepolution 2012-04-25T19:25:00

Get offa mah propertah!

Works great, clear, clever and well executed link to the theme.

Also, tophats.

Nom Nom Planet by Arkazon 2012-04-28T12:40:00

Had problems running on Windows 7. The music played, but no game screen appeared.

Godly by Diventurer 2012-05-04T11:30:00

I couldn't quite understand the gameplay; how do I spawn humns as opposed to random tiles? Also, I heard no music, so the audio of beeps and blarghs was a bit tedious. But overall not that bad.

Cells by kelp 2012-04-28T12:46:00

An interesting idea, but because there is no (obvious) way not to win, it wasn't all that enjoyable.

Tiny Artillery by blubberquark 2012-04-28T13:06:00

Awesome! I really like the concept, and it looks decent as well. Good job.

The World in a Bottle by Robotic 2012-04-26T08:57:00

You twisted souls!

I really like the two-sided concept, and the execution is pretty good. Well done.

Flyspeck by amodo 2012-05-04T20:26:00

Awesome! The kitteh is adorable. A shame it's too difficult for me, though.

Atominus by EggDestroyer 2012-05-13T11:49:00

It was really hard to figure out what was happening. The atomihook controls were a bit awkward. Also, it might have been a nice touch to show which atom you currently are.