jplur 2011-08-22 23:58
I can't get past the first part where they sit on the couch.. clicking everywhere and hitting all the keys.. am I missing something?
Foon → Ludum Dare Explorer → LD21 → Reality
By neonaxil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 205 | 2.00 | ||
| Graphics | 213 | 2.86 | ||
| Coolness | 246 | 2 | ||
| Innovation | 279 | 2.64 | ||
| Theme | 315 | 2.73 | ||
| Audio | 371 | 1.00 | ||
| Overall | 420 | 2.23 | ||
| Fun | 468 | 1.59 | ||
| Community | 493 | 1.36 |
I can't get past the first part where they sit on the couch.. clicking everywhere and hitting all the keys.. am I missing something?
This does not appear to be playable, but its a nice idea.
I like the walk animations and the drawing. I managed to get a couple different endings but I also got the game into a few weird states. Overall, I like the idea and dialog, but could use some polishing, plus music and sound.
Since it seems that I can only go endlessly to the left or to the right and whatever I do "game" ends after I walk to the next blue couch (or if I run away from my imaginary friend too fast), I'm either completely missing something, or...
Interesting statement. Played like reading a poem. Good for a chin stroke but not that entertaining. I liked the leg animation a lot.
Nice intro screen...
I agree. Nice dialog, but not much of a game. When the 'snow' started to appear, I died almost instantly every time I tried it. Didn't really see the point.
we enjoyed making him jump :D
Pretty. First time I loaded it it got stuck after the intro screen. Played it through a few times to try the different scenarios. It's nice.
I'm stuck after the intro title...now I'm sad
I probably don't get what you mean with the game's story. I got two endings in which I got caught by the "snow", but in one ended up sad in a couch and in the other I saw a field. What should I understand from them?
Since I can't understand the meaning, I feel that there is not much gameplay value in your entry. The player's movement are well done.