FoonLudum Dare ExplorerUsers → HybridEidolon

HybridEidolon

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201636Ancient TechnologyFirefly Effectjam
201429Beneath the SurfaceTo China!!compo
201326MinimalismAscentcompo8002.942.672.503.612.762.2932
201122AloneAlone Gamecompo3772.632.862.433.432.863.143.292.8014
201019Discoverydiscovery . Palpable Heroic Perceptioncompo1222.812.862.622.862.572.331.644.169

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by HybridEidolon

LD19 — Discovery

Soundman Stepper by jonbro 2011-01-10T00:04:00

Confusing at first, very enjoyable after that. The music made it very compelling to play.

Lost Races' Abandoned Artifact Recovery by eli 2010-12-20T04:51:00

Interesting idea but doesn't have a lot of expansion after it is introduced to the player, therefore becomes a bit grindey and bland. The weird voices creeped me out though.

Aquatic by Riley Adams 2010-12-20T05:07:00

For losing power on one day, you sure did something pretty impressive.

Stripes by littlehacksaw 2011-01-10T00:17:00

Not much to say here. It's really basic, and doesn't have much of a difference in each of the objects you find.

Disco?Very! by Martoon 2011-01-11T00:28:00

Not terribly inventive, but brilliantly catchy.

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-22T02:48:00

@Epskampie: Yeah, I intended to reduce the velocity on each collision, but I never got around to doing it because of another collision issue. I guess all I can say for now is, be careful? :o

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-22T02:50:00

It seems OSX support for lwjgl applets is very iffy. This can be seen with Minecraft as well. I'm pretty sure this is an upstream issue and I don't know if there's a way to fix it at my level :E

I may upload a build that can be played on the desktop soon.

discovery . Palpable Heroic Perception by HybridEidolon 2011-01-07T00:17:00

I tried to do a little bit more with the "acronymic puzzle," but it didn't work out as complicated as I wanted to (there are a lot of things I wanted to do but simply didn't have the time). For those of you curious, discovery.PHP - change your address bar and you'll be able to enter the code to figure out which Red Circle at the end of the gauntlet opens the ending door without killing you (nice name for that, Tom 7).

The Complex by Mr_Raa 2010-12-20T04:15:00

The story seemed like it was off to a good start, but it ends abruptly as noted. Game-wise it's obviously incomplete, but engine-wise it seems pretty solid other than some noticeable slowdowns in certain areas.

Cardboard adventure by bmfs 2011-01-09T23:23:00

Catching the bunny with a plunger was amusing, but nothing else is worth mentioning much. Ran well in Chrome, props for doing a purely JavaScript game.

DISCovery by bmcgames 2011-01-09T23:31:00

Not terribly inventive (lol mastermind) but a solid remake. I didn't get any sort of "discovery" feel from it, but the pixely, basic shapes fit the "cracking" well. Something I'd probably pick up and play if I was bored in an office setting.

Planet 53 by wizbane 2010-12-20T05:25:00

Incomplete, and frame rate makes the controls feel rather wonky. Sprites are well done. Could hardly understand the implication of "discovery" unfortunately.

BEARoNAUT by uncade 2011-01-11T00:23:00

Unable to play without Unity Web Player, and not willing to install the plugin. Sorry. Looks good though.

Zonar by Ryan 2011-01-09T23:41:00

An interesting idea, and what I could play of it was alright, but it was frustratingly buggy and crashed before I could complete any of it.

Played the compo version on Windows.

Espial by NGuillemot 2011-01-10T00:13:00

This is a game that I would absolutely love for my DS or, if I had one, a touch phone.

Mothership by hsmith 2011-01-09T23:53:00

While the compo version definitely doesn't feel like a complete game yet, it has some great ideas that I'm sure would be much better when polished. The little ambient music when you land should probably loop, but what plays is a very nice touch. I couldn't figure out how to repair the mothership, so maybe making the dialogs a bit more intuitive would make it more obvious. Graphics were a little too basic, especially the laser effect - I couldn't tell I was shooting a laser unless I thought about the light position. Finally, a minor glitch, the mouse would not lock to the game window and hide itself so I couldn't turn a lot.

It felt like there was a lot of plot development that was planned, so I was compelled to imagine what that would be like, making it a bit more of just what it was. Excellent ideas all around, just needs more polish.

Land of the Fishies by EricTheCoolDude 2010-12-20T04:32:00

I could see this being a very enjoyable adventure when it's finished. The music is awesome.

HOMMage by ACodeGerm 2011-01-11T00:19:00

Noticeably incomplete, but what was there seemed pretty solid. I remember playing the HOM games when I was younger, so this is a little nostalgic to me.

Ancient Discoveries by pythong 2010-12-20T04:26:00

I could tell straight away that there might be a little inspiration from the mining minigame in Pokemon Diamond/Pearl? Either way, I really liked the characters and story. Definitely an interesting game.

Explosive Transcendental Circulatory System by NiallM 2011-01-09T23:58:00

I remember seeing your posts all throughout the compo and thinking, "man I hope I get to rate that game."

And oh wow. Besides not being able to understand what the heck I was doing, this was great. Trippy and fascinating, it almost feels like you're thinking deep about the images you're seeing and you discover something about YOURSELF - how amused you are by this combination of just plain weird things!

1958 BNL by ExciteMike 2010-12-20T05:20:00

The music. It's amazing.

LD20 — It's Dangerous to Go Alone! Take This!

Let Me Save You! Your Faithful Companion by Nyaa 2011-05-02T22:35:00

Oh god, I lol'd so hard.

LD22 — Alone

Alone Game by HybridEidolon 2011-12-20T06:35:00

You need to use at least version 1.7 to play. Sorry guys, I know a lot of Linux users in particular still don't have access to 7 on their repos. I didn't really have a need to use 1.7 so there's no excuse for me, sorry :\

If you're getting "Could not find the main class", then upgrade your JRE. http://www.oracle.com/technetwork/java/javase/downloads/index.html

Alone Game by HybridEidolon 2011-12-20T23:06:00

@kernel panic, about halfway through the last day I realized that I needed to implement a ton more gimmicks to keep the puzzles interesting. There wasn't enough time, so I just submitted it as is. I'm not proud of the game itself, but it's the underlying code that made the compo for me.

Lost in the Woods by ratboy2713 2012-01-07T20:20:00

The only thing I didn't really like was all the "surprise instant death" moments. They were frustrating, since you had to restart the game from the beginning every time you tripped one.

Aurea Oceanus by bompo 2012-01-07T20:28:00

Applet won't work, probably due to Java 7 :\

LD26 — Minimalism

Skeletal: A Barebones RPG by Galan 2013-04-30T02:13:00

Windows build isn't downloading for me...

Conversion by Spiridios 2013-04-30T01:56:00

Spent a lot of time rather confused, but nevertheless was able to complete the game. Interesting concept to play by the idea of sound.

JEB_001 by Bevilacqua 2013-04-30T02:22:00

The hit detection and camera are so, so strange. I loved the little diary entries though.

Apples by Aiji777 2013-04-30T02:11:00

Unplayable? The apples just scatter and the game doesn't respond to input.

Ascent by HybridEidolon 2013-04-30T01:01:00

@HuvaaKoodia, the window issue is specific to Windows and its event system. Unfortunately it happens in SDL as well, and I'm not familiar enough with the Windows API to fix it.

Ascent by HybridEidolon 2013-04-30T02:24:00

MSVC = Visual Studio. I can't figure out how to build SFML using Visual Studio 2012 (the only license I own) so it may be a while.

The mingw32 build works for some people, and not at all for others. I don't know why, but it works perfectly in Wine, my native Windows 7 install, and a Windows 8 virtual machine.

@Mark That's strange, though it is caused by a variable timestep there is something causing the game to halt for a little bit after it opens, breaking physics. Try running it with Kwin/Kubuntu or something other than Unity/Compiz.

PuzzleBot by minism 2013-04-30T01:51:00

Brilliant adaptation of puzzle and platformer.

LD29 — Beneath the Surface

To China!! by HybridEidolon 2014-04-28T17:50:00

The android controls were sort of an after-thought and yes, they are VERY small on my Nexus 5. Unity has no UI scaling at all, unfortunately.

LD30 — Connected Worlds

Heart Star by AdventureIslands 2014-08-25T07:56:00

oh my god this game is amazing

Hell On Earth by CryoGenesis 2014-08-25T03:49:00

Works for me. Pretty fun, although I wish there wasn't a framerate cap, no consideration for monitors with more than 60hz refresh :(

Telefragger by sigfig 2014-08-26T01:58:00

Please make sure to edit the starter batch file and change your display name before joining/creating a server!

Telefragger by sigfig 2014-08-29T02:25:00

Please install the MSVC 2013 Redistributable package.

LD31 — Entire Game on One Screen

Cauldron Twins by drilltail 2014-12-09T06:54:00

to anyone reading this, ^ don't do that. that's rude.

hi there drilltail you should come to global game jam and rock the house again

Starring Annika by makebabi.es 2014-12-09T06:39:00

The game isn't loading in Firefox, can you make a standalone version for Windows or Mac?

P.S. Senpai Club is awesome.