FoonLudum Dare ExplorerLD19 → Planet 53

Planet 53

By wizbane

View on Wayback Machine

CategoryRankScoreCount
Graphics193.84
Coolness3616
Community913.00
Fun1452.53
Humor1511.89
Audio1521.83
Overall1562.58
Innovation2071.95
Theme2202.00

Comments

furyhunter 2010-12-20 05:25

Incomplete, and frame rate makes the controls feel rather wonky. Sprites are well done. Could hardly understand the implication of "discovery" unfortunately.

gornova 2010-12-20 21:08

I agree, with a bit of more work this could be a good game, but no discovery here? Maybe exploring levels?

ranklar 2010-12-20 23:31

The concept with the theme was good, discover new planets and kill the ETs! The game was not really fun, since I was not sure of what to do with the green item I picked up. The graphics were decent, the main character was nice. No humor, the gun effect was nice, but lacking Audio wise overall. I love your posts on the sketches and your ideas, sounds like you have a great story and plan to implement in a future version. Good job, the game kicked my games ass.

endurion 2010-12-21 09:53

The art is very nice. The game is not particularely discovery though, but it seems you had planned more. Esp. the green thingy looks like there was more do be done.
It's a good start for something bigger.

jagttt 2010-12-21 15:21

Hey I saw your sketches during the compo and I thought they are freaking cool. I really like your drawing! I suppose next time you can keep the coolness of the sketches and try not be so retro on the sprites.

devenger 2010-12-21 16:01

A nice art style hinted at, but innovative or thematic this is not. Though there's certainly some value in the 'carry item back through level unable to fire' mechanic - it made me look at the enemies differently once I couldn't just gun them down. Would be great if you took the time to add more levels and enemies, and improved some of the alien art a little. Take this beyond LD! :)

rockdtben 2010-12-22 00:22

I smiled right away when I saw your graphics. The game is fun, but is lacking proper theme. The sound effect for shooting gets very repetitive after a while.

korywazhere 2010-12-23 13:13

Great artwork =)

benjamin-soule 2010-12-29 09:06

I took the green box but was not able to drop it. I guess I had to use it to jump higher ?

huhwhozat 2011-01-10 01:01

This felt poorly executed. There was little interest in the levels and the combat was bland. I quit when I found that picking up the specimen rendered me defenseless. This could be an interesting mechanic, but some warning should be given. More time could make this fun though.