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Space Rescue Mission
Space Rescue Mission
By olav_st
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 218 | 2.22 | | |
| Coolness | 274 | 45 | | |
| Community | 318 | 2.55 | | |
| Fun | 328 | 2.38 | | |
| Audio | 376 | 2.09 | | |
| Innovation | 382 | 2.33 | | |
| Theme | 443 | 2.38 | | |
| Overall | 448 | 2.46 | | |
| Graphics | 451 | 2.31 | | |
| Mood | 565 | 1.70 | | |
Comments
ghostik
2011-12-19 18:58
I rescued 3 astronauts! :D Good game but orientation in space is a bit hard because you dont know how fast you are going until you hit Pluto :D. Maybye if the stars in background were not static you can always see how fast you are going.
Great idea with landing :D
Looks like it would have been a good game, but instakill planet bugs and crazy physics make it incredibly frustrating to play. Making some form of seeing how fast you were going would be good - nonstatic stars?
olav_st
2011-12-20 12:50
I have uploaded a new version with some bug fixes, I think the insta-death bug is fixed now. I also fixed the enemy spawning code. The source link has also been updated.
sliv
2011-12-22 12:48
I wasn't able to enjoy this game. I felt completely out of control; when you hit a planet, your ship shot into the other direction without any loss of momentum, making it feel more like pinball.
summaky
2011-12-27 19:24
You are missing the libjpeg.so.62 library in the 64-bit GNU/Linux package.
olav_st
2011-12-27 20:28
Fixed, added the library to the 32-bit version too
caranha
2012-01-03 03:10
Very nice! It was hard, but still felt fun while playing it. I like that you managed to put a mini-game inside your LD entry.
I would probably scrap the aliens part, they aren't really a factor in the game - the hardest part is navigating the planets.
Or you could tweak your world generator to avoid creating those maze of planets - it is a bit strange to see many huge planets hugging each other like that. :-)
Great game anyway!
I like it. Needs some kind of vector notification to show which way your going. Maybe star blur or something
Had fun saved two people.