FoonLudum Dare ExplorerLD21 → Caved In

Caved In

By alexlarioza

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CategoryRankScoreCount
Community383.48
Coolness3812
Fun443.50
Overall543.57
Graphics833.50
Theme1153.44
Humor1502.25
Audio1952.45
Innovation2052.94

Comments

johanar 2011-08-22 16:47

Got 528! Kinda cute game. Length and complexity suitable for a compo.

hamster_mk_4 2011-08-22 17:47

The limited visibility and the expanding water and lava make this very interesting. But I eventualy got frustrated when I could not find the exit ladder.

alexlarioza 2011-08-22 19:00

I unfortunately can't tell you where to find it as it's randomly generated each time. =P But I'll give you a hint; each level is divided in thirds length-wise so that the player spawn, the woman, and the ladder occupy a random spot in their own third of the level. So if you spawn on the right, the ladder/woman is either in the middle or left of the level. Hope that helps with any frustrations. =] I wanted to add some kind of tool/indicator for finding the ladder but didn't have time (or an idea of what) to implement it.

susanthecat 2011-08-22 22:06

You lost points because you collected "women". You could have said "victims" or "miners".

pvaiun 2011-08-22 22:59

I like the sense of tension when you hear the explosions. You know there's a river of death somewhere, but you don't know where/when it's going to get you.

Solid effort, enjoyed it a lot, played it a few times. This is definitely one of my favs.

kato9 2011-08-22 23:05

This is a pretty solid game, there are a lot of elements to it considering how quickly it was made. Only thing I didn't quite get was how building walls worked - actually got stuck in one and then I died :(

alexlarioza 2011-08-22 23:27

@SusanTheCat My girlfriend wanted to be worked into the game some how and that was my way of doing so. xD

@Pvaiun Thanks!

@kato9 There are still some bugs with making walls, I thought I had them all fixed but I guess not. =[

supersausagedog 2011-08-23 03:12

It was fun and I liked it, although I think it would've been better if instead of score the items just helped you find the exit. Something like gems and gold tell you a few places where the exit isn't (uncover random tiles) and maybe the woman could point in the exits direction. This might just be my personal dislike for score speaking though.

skelethulu 2011-08-23 03:46

I love this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! So charming, a tiny rogue-ish romp through a cave that I honestly don't want to leave.

bach 2011-08-23 08:21

Nice little game. Love digging around.

I think it could've really benefited from some sort of increasing difficulty as I found it quite hard to even get past stage 1 without any hints! :)

Overall: An amazing little title with some pretty creative elements.

jwfrosty 2011-08-23 11:24

I really like this game - love the graphical style, and it's a fun, quick play. My only problem is I've still not managed to build a wall (just doesn't seem to work!), which has meant each of my play sessions has been fairly short if a cave-in sets off lava or water!

jwfrosty 2011-08-23 11:28

Hmm, did just build some walls, but it seemed random when it worked and when it didn't! Got to level 3 that time, and I want to keep playing :)

kinta 2011-08-23 11:37

I liked it. :)

alexlarioza 2011-08-23 18:49

As regards to everyone have problems with walls:

You must hold either SHIFT or Z and then press UP/DOWN/LEFT/RIGHT or W/A/S/D for the respective direction. If you have 2 or more bricks (which are gained from mining stone blocks) a wall will be created. You can't create a wall if you are too close to another object. Hope that helps. =]

the-jack 2011-08-25 22:20

Brilliant.

d_m 2011-08-25 23:10

I though it was fun. Very polished, nice pixel graphics and good sounds. I enjoyed tunneling, building walls, collecting gold, etc.

I hit a weird bug a few times where I was paralyzed and couldn't move. Also, I don't think having "women" be game objects that you collect is a great idea. Finally, it would be nice to use lighter colors for areas that the player has been to. Sometimes I had a hard time figuring out the path that water/lava would take.

deraj 2011-08-27 02:51

There's quite a bit to this game and all the gameplay elements work pretty nicely together. This is definitely one of the best I've played so far.

One bug: Not sure how I got into this state, but at one point I couldn't move. I could dig out the walls around me and put down walls, but I couldn't move out of the space I was one.

On the whole, you've done an excellent job!

orz 2011-08-28 17:33

More fun than I've had with most roguelikes! Would have been more fun without the fog of war effect - I'd prefer to see where I'm going, even if it's hard to get there, than to stumble around. I'd buy this if it were more complete.

spoonweaver 2011-08-28 21:13

I really liked this one.

taslemguy 2011-08-30 00:58

I really liked this. It was a lot like a roguelike, but it also played like an action-puzzler. I'd have maybe liked some more interesting worlds.

blueshaman 2011-08-30 15:12

Fun. Awesome. Epicness. :D. I only have the complaint that the little hatching over areas where you have been is somewhat pointless, since you can still see those tiles updating...

doft 2011-08-31 02:38

Bug of the rubble kept me from completing it, which sucks...

jhelle 2011-09-01 20:31

Nice little exploration/escape game. Would've loved some music too :)

pekuja 2011-09-06 14:58

Nice game, although I felt like my success was highly up to chance. Also I wish it was easier to see which tiles I have not explored yet. The game reminded me a lot of a game called Dwarfs!? which also has the elements of mining for gold and blocking water and lava flows, but it's more of a strategy game instead of an adventure.

bluescrn 2011-09-11 18:49

Nicely made, and quite a lot in it for a 48hr game. I think a slightly larger visible area may have made it more fun, though? (Unfortunately, I'm getting quite tired of the mining/building genre these days, though!)