Horseback Chase by pekuja 2011-09-07T09:28:00
Nice game, difficult to think about shooting and jumping at the same time :D A little bit too easy to fall in the chasms
Foon → Ludum Dare Explorer → Users → JohanAR
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 21 | Escape | EscApe | compo | 413 | 2.27 | 1.91 | 2.50 | 3.27 | 2.86 | 1.00 | 3.00 | 3.42 | 15 |
JohanAR leaves an average of 19.5 feedback comments each event.
Nice game, difficult to think about shooting and jumping at the same time :D A little bit too easy to fall in the chasms
bloody game maker games not working in Wine :( looked nice
Cool game, definitely has potential if you add some more features and variation to it!
Wouldn't work with Wine, and there doesn't seem to be a GameMaker for Linux :(
Sweet platformer, but it felt like 90% of the rooms were just fillers. Would've been better if the ship was smaller
Good game, but annoying that I have to click for next level, when the rest of the game is keyboard controlled
Wish there was Unity for Linux :(
You might need to install libsdl-gfx which is a separate package from libsdl.
I could start the game, but I just had to uninstall fglrx because today my computer wouldn't boot with it :O so it fails when GLSL 1.50 isn't found
Maybe I'll try again if I get the fglrx driver working
Cool game! I like how you made the levels blend in to eachother, while still being separate puzzles.
Nice take on the platform genre. Fun to play and innovative! Maybe could use a little bit of polish to make the gameplay slightly faster. As it is now I alternated a lot between using the head and the body.
I got it to show the main screen by adding the JMF jars to classpath, but I got a java error indicating missing mp3 stuff. DOwnloaded the jmf mp3 codec and put it in the classpath and I'm back to the gray screen.
I think I crashed with every single gray obstacle hehe
So, Linux version coming later? Escape.exe crashes :(
I have to agree with previous posters, controls could have been better. And "pickup mode" 1 or 2 isn't really self-explanatory. Even on/off would have been better :)
Graphics are very cute, and it definitely has potential as a block based puzzle platformer. I like how you used the escape theme, that it's not the protagonist who is escaping and the escape isn't the goal.
Well written platformer! The intro level combined with the ghosts really works to convey the feeling that you're trapped somwhere you don't belong (which implies that you want to escape :D)
I listed your game as an example of how to get a good theme rating (from me) in a blog post I just wrote :)
http://www.ludumdare.com/compo/2011/08/22/how-i-rate-your-games-for-theme/
Would also have worked with the big and small theme :) One disadvantage with being small and slow is that the levels felt a little empty, and I spent what felt like a long time waiting for platforms to move back and forth. I like the humor though
A little bit buggy (objects moving back and forth, players dying at wrong times etc) but a nice idea. I like that you can just drop in and play with random people. Game mechanics could benefit from being a little bit more complex
Aw, no Unity web player for Linux :(
Game basics feel a little like SMB but the levels make it a bit more original. It would be interesting to see it evolve further, maybe with more different types of terrain and monsters
Freezes Wine so I can̈́'t play it :( Once I could play the first level. Looks kinds cute though
Doesn't start in Wine, possibly due to lack of that VC++ redist
Wine says "Failed to load plugin 4.csx" and then the program crashes :(
That's some pretty cool game play, and the puzzles get very challenging after a while.
Can't get it running in Wine
java -Djava.library.path=. -jar elastic\ prison.jar
to start, in case someone gets errors.. difficult game :P
Just getting a screen with gray static when I start the game :\
32 seconds.. I think the first jump is the most difficult one
Got 528! Kinda cute game. Length and complexity suitable for a compo.
Best one I've played so far :)
First time I tried playing I thought it was broken, then I went back and read that you should use the escape key to change the map :D Pretty cool idea I think, maybe you could turn it into a full game if you keep developing it
LD23 — Tiny World (2)
SpaceBlastah by sweetfish 2012-04-26T10:49:00
Looks like it works in Opera Next too
Pale Blue Dot by tametick 2012-04-23T09:21:00
My highscore is also 25 and 257