FoonLudum Dare ExplorerLD21 → The ESCape

The ESCape

By mattperrin

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CategoryRankScoreCount
Innovation413.78
Coolness3111
Theme3402.61
Overall3412.61
Fun3492.28
Audio3711.00
Humor3891.33
Community4321.67
Graphics4661.56

Comments

johanar 2011-08-22 16:17

First time I tried playing I thought it was broken, then I went back and read that you should use the escape key to change the map :D Pretty cool idea I think, maybe you could turn it into a full game if you keep developing it

tgijsola 2011-08-22 19:27

Very innovative idea! Interesting tension in choosing when to ESCape when there are doubts around.

hempuli 2011-08-22 21:15

The idea is actually quite neat! The graphics are understandably very rough and such, and I had trouble getting back to the main menu after looking at the help screen. I hope you'd work on this more!

gaeel 2011-08-22 22:54

Nice concept, plays well.

But if you don't want to bother looking for a path, you can "cheat", just alternate "esc" and the direction you want to go really fast, and you'll get there really quick.

pdyxs 2011-08-23 08:38

Cool idea, would've been better if the game was actually on the surface of a cube rather than the paths being randomly generated.

Had to look at the comments to realise that the 'escape' key was important though.

khahem 2011-08-26 18:54

Really liked the idea, I expected another ending message but liked yours too :)

deraj 2011-08-27 04:42

Interesting and pretty fun concept. The map-changing mechanic was new to me.

codexus 2011-08-27 07:07

The idea is original, but it would need more tweaking and experimentation to get a gameplay that really works.

mjiig 2011-08-28 18:40

It's quite a fun idea, but the biggest problem was that there was no real challenge aspect, each time all I did was most to the closest square to the goal I could reach, pressed escape and repeated until i got to the goal. I realised after a couple of levels that the doubts were so slow I could avoid them by running if I had to, so I didn't worry about letting them into my section of the maze. But it's a clever idea, with some tweaking I think you could make a really fun game out of this.

shigor 2011-08-29 23:03

It's a nice idea (and I really liked the theme for the maze), but the biggest problem is gameplay. I don't mind rough visuals, but as it is the game is completely unchallenging and boring, it just requires a bit of patience and pressing escape. Totally random levels often creates situation when the exit is just to player and I think in one level I either spawned directly on the exit or on the doubt. That's a pity, because with some more work it could be good game, not just nice idea.

vitae 2011-09-04 04:02

Interesting, fun, though progressing through the twenty levels took less skill or luck than determination.