fireslash 2011-08-23 14:43
I liked the guard mechanic, but got stuck on the fourth level. Fun game, liked the use of lighting.
Foon → Ludum Dare Explorer → LD21 → Evasion
By mactuitui
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 33 | 13 | ||
| Community | 81 | 3.25 | ||
| Fun | 85 | 3.25 | ||
| Audio | 100 | 3.00 | ||
| Theme | 110 | 3.45 | ||
| Innovation | 117 | 3.35 | ||
| Overall | 125 | 3.25 | ||
| Humor | 286 | 1.73 | ||
| Graphics | 392 | 2.10 |
I liked the guard mechanic, but got stuck on the fourth level. Fun game, liked the use of lighting.
Heh, I couldn't get past the level called "you can do it!" :)
Cool mechanics, although one thing I noticed was that you can't tell what you can see when the light's shining on the same place. Take your screenshot, for example--the faint gray is what the player can see, but you can't tell that you can't see around the corner into the room with the light in it.
It's a cool game, though. The simple mechanics are fun, once you get used to them.
Nice! I like the graphics style, and the lighting system is really neat.
Reminds me a bit of the game 'Frozen Synapse,' but more stealth-y.
A little bit like Monaco :) You ought to continue working on it and add different kinds of missions, items, skills and so on. Could turn into something really cool
Press any key. Escape. Game exits. :)
Good concept, simple implementation. Neat lightning. Lacks detail and graphics.
@31eee384
Sadly java2D does not like blending at all... If I were to continue this, I'll use OpenGL to get a lot of fancy effects for free!
I think the game is pretty well balanced. I had trouble on the last two levels, but I finished them after I stuck with it. It runs great even on my slow machine.
Couldn't get this to run. BAT file didn't work, running JAR directly: Failed to load Main-Class manifest attribute from j1.01.jar (Win7, 64-bit)
I like it, nice working mechanic (although I'd prefer guards without eyes in their back), nice difficulty progression. Very good entry with very nice music.
@nuria If the bat did not work, I suppose you do not have Java in your PATH. I will make a single .jar package that should work ASAP. Sorry for the inconvenience.
@Shigor I wanted to implement fields of view for the hero and the guards, but that would require blending, and java2D does not like it. As I said before, with a small bit of OpenGL, everything would have been possible! I'll definitely implement FOVs if I were to continue this. Thanks for feedback btw!
Nice difficulty progression, fits the theme, feels very polished. Lots of fun from a single concept.