FoonLudum Dare ExplorerLD21 → I was a teenage Hipster!

I was a teenage Hipster!

By 8bitmuse

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CategoryRankScoreCount
Fun252.70
Theme253.30
Audio223.11
Humor53.38
Innovation352.70
Graphics363.10
Overall432.70
Coolness876
Community3142.17

Comments

johanar 2011-08-23 08:53

So, Linux version coming later? Escape.exe crashes :(

8bitmuse 2011-08-23 11:23

I used py2exe to convert these from their original python files, I'll see if it supports Linux as well. Either way I'm hoping to port it to Linux/Mac asap :)

summaky 2011-08-23 17:42

Wouldn't start. The console says:

"libpng warning: Malformed iTXt chunk
Fatal Python error: (pygame parachute) Segmentation Fault

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information."

8bitmuse 2011-08-23 19:36

Hey summaky, it's most-likely due to a missing dll, I went through and added any dll's which could be critical. Are you running linux?

skelethulu 2011-08-24 02:02

Looks fun, but can't get it to run on OSX.

rudy 2011-08-25 10:10

Decently done, but controls take ages to get used to for isometric viewpoint. Levels get repetitive quick, lacks more mechanics/variety. Power pills also always happen to be right on the way to the exit and not a challenge to get. Besides score, not much motivation to get all the pills. I like the "heads" as characters. Music for a "zombie" game could have been a little heavier, but it's still good.

foobaz 2011-08-26 01:14

Seems to almost work on linux if I just download both source and windows asset (I already have pygame). I had to comment out
import pygame._view
but then soon after the level begins, I get this error

Traceback (most recent call last):
File "escape.py", line 733, in <module>
zombie.update(diff)
File "escape.py", line 56, in update
possibleTiles = self.getAvailableDirections()
File "escape.py", line 136, in getAvailableDirections
if getEntityAt(self.xTile, yCheck) != "#" and getEntityAt(self.xTile, yCheck) != "!" and getEntityAt(self.xTile, yCheck) != "*" and getEntityAt(self.xTile, yCheck) != "@" and getEntityAt(self.xTile, yCheck) != "X":
File "escape.py", line 367, in getEntityAt
return level[tileY][tileX]
IndexError: list index out of range

(which doesn't seem to be pygame related to me.)

Hope this helps you port.

8bitmuse 2011-08-26 05:31

Hey foobaz thanks for letting me know, hmm, seems like it can't find the level file, I'll have to take a look.

excitemike 2011-08-28 23:16

I'm definitely a little weary of both hipster mockery and zombie games at this point, but apart from the extremely vanilla maze-navigation gameplay this is very well done!

matthias_zarzecki 2011-08-31 14:55

Love the story-nuggets. The maze-navigation, combined with the zombies is also quite well done.

hamburger 2011-09-05 05:46

This is the first game so far I've played through all the way. So, cheers! You must have done something right. :) Nice little puzzle system and a charming setup.