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ZERO2
ZERO2
By kato9
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 4 | 4.57 | | |
| Mood | 17 | 3.84 | | |
| Community | 24 | 3.71 | | |
| Coolness | 1 | 100 | | |
| Theme | 33 | 3.79 | | |
| Overall | 43 | 3.58 | | |
| Fun | 109 | 3.07 | | |
| Innovation | 243 | 2.71 | | |
| Humor | 543 | 1.36 | | |
| Audio | 593 | 1.03 | | |
Comments
Nice game.btw is that the end of the game? I wanted more because the story intrigued me. What engine did you use for this? or did you make it yourself? Reminds me of that old IF game by Infocom called "The Lurking Horror".
shubi
2011-12-19 07:04
Nicely done! Music and sound would've done wonders, but it was still a nice little game.
j
2011-12-19 09:35
I was sad when it finished.
tyen
2011-12-19 10:44
Loved it, nice integration of the videos.
terra
2011-12-20 05:45
I really liked the graphics :D <3
I LOVE IT
you must remake i into longer game
Awesome graphics, too bad it has no sound nor music. I usually don't like adventures, but your game kept me on screen till the end.
A bit of sound and ambient music would really bring this world to life. Would love to see you take this beyond LD and finish it!
gaeel
2011-12-20 19:16
The lack of sound is a horribly painful here, in an otherwise powerful and intriguing experience.
tamat
2011-12-20 22:40
Good narration, and great visuals. Maybe it would had been nice to know when you can scroll, sometimes I didnt realize I could scroll.
Congratulations!
madmaw
2011-12-21 03:33
Stylish
I got stuck somewhere and couldn't get back. Also, it was annoying having some things you had to scroll to offscreen because I'd often miss it. Nice visual cues and art though! ^^
hazard
2011-12-21 06:32
Very nice. Tense! I would have loved to play more. :) Music and Sound would turn it into an amazing experience. Maybe you should think about continuing to work on it.
23
2011-12-21 13:26
Like everyone mentioned, lovely graphics, would have liked some sound, seems worth following up on - one thing I'll add, though, is that it could use some more puzzles or more involvement. As it was after maybe the first elevator I just sort of tried to click on everything since the dialog wasn't much ("Huh?") and there wasn't much resistance to moving forward.
Still, a lot of promise!
the-jack
2011-12-21 20:54
Very impressive visuals, a little weird plotting. The kind of interactivity I hope to have next time.
Well done, I really like the noise filter over the graphics
mattrix
2011-12-22 00:57
Great art style, really fun to go through, made me wish it kept going.
doft
2011-12-22 02:21
Amazing graphics.
canyon
2011-12-22 04:58
Brilliant game, I would pay for a full version. Pre rendering 3d graphics was an amazing choice, because in point and click you don't often expect that it is 3d. And I didn't realise until later that it was pre-rendered. The ending seems more like a cliff hanger, and I hope it is resolved in a later version.
The game itself is impressive, but what is more exciting is the possibility of making this a full game.
As a full game it was great,
as a teaser for a full game it blew me away.
Well done!
BEAUTIFUL RENDERS. Certainly needs some ambient sounds to drive the mood. Yeah 48 hours FLIES.
bach
2011-12-28 09:05
Ok. This was awesome! One of my favourite entries in this LD. But yes, this needs music & sound.
Please, polish this up and do a post compo version!! :)
The graphics are awesome, but there is no music or sound that gameplay experience would improve a lot from that! Great job.
PS- Why AS 2.0?
I liked how getting around felt quite smooth.
nice, but would have been maybe a lot better with ambient music
ghostik
2012-01-05 15:54
Great graphic and mood :)
Thank u for game!!!
This game is awesome. Sound would have definitely added to it.
Susan
xedfire
2012-01-05 20:42
Wow... Just wow... Incredible graphics work has obviously been done, which totally captivated me, and drew me into this strange world. Fantastic job! It's been said already, but music, sounds and a proper ending would complete the package. Other than that, it's an awesome point-and-click, that would be a worthy winner.
kosinus
2012-01-07 00:52
Now I feel stupid for not even giving Myst a single thought when I set out on this compo. It seems so obvious after the fact! A Myst inspired game makes a great choice for the Alone theme.
Though, it takes talent to create Myst-like visuals. Something you clearly have a lot of. Well done, sir!
And thanks for bringing back good old Myst memories. :)
As others have said, the graphics in this game were incredibly great. They had the right amount of style and readability and were a pleasure to behold, something very important to adventure/exploration games like this.
Sound and music would only help this, but I understand how you might have run out of time.
eli
2012-01-08 22:19
Excellent entry! The graphics are truly amazing. Even without sound, things like the blood really got to me. Very dramatic lighting. Would love to see where you take this.
cosr
2012-01-09 15:30
That was nice. I liked it. A bit of sound, particularly some ambient sound for the environments (maybe not music, not sure music would necessarily work well) would have added a lot the the atmosphere.
I didn't really like having the eye as the default cursor. It meant that it was hard to tell whether something would have a little monologue description or not and so it led to a lot of random clicking on my part.